EditorControls.js 8.8 KB

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  1. import * as THREE from 'three';
  2. class EditorControls extends THREE.EventDispatcher {
  3. constructor( object, domElement ) {
  4. super();
  5. // API
  6. this.enabled = true;
  7. this.center = new THREE.Vector3();
  8. this.panSpeed = 0.002;
  9. this.zoomSpeed = 0.1;
  10. this.rotationSpeed = 0.005;
  11. // internals
  12. var scope = this;
  13. var vector = new THREE.Vector3();
  14. var delta = new THREE.Vector3();
  15. var box = new THREE.Box3();
  16. var STATE = { NONE: - 1, ROTATE: 0, ZOOM: 1, PAN: 2 };
  17. var state = STATE.NONE;
  18. var center = this.center;
  19. var normalMatrix = new THREE.Matrix3();
  20. var pointer = new THREE.Vector2();
  21. var pointerOld = new THREE.Vector2();
  22. var spherical = new THREE.Spherical();
  23. var sphere = new THREE.Sphere();
  24. var pointers = [];
  25. var pointerPositions = {};
  26. // events
  27. var changeEvent = { type: 'change' };
  28. this.focus = function ( target ) {
  29. var distance;
  30. box.setFromObject( target );
  31. if ( box.isEmpty() === false ) {
  32. box.getCenter( center );
  33. distance = box.getBoundingSphere( sphere ).radius;
  34. } else {
  35. // Focusing on an Group, AmbientLight, etc
  36. center.setFromMatrixPosition( target.matrixWorld );
  37. distance = 0.1;
  38. }
  39. delta.set( 0, 0, 1 );
  40. delta.applyQuaternion( object.quaternion );
  41. delta.multiplyScalar( distance * 4 );
  42. object.position.copy( center ).add( delta );
  43. scope.dispatchEvent( changeEvent );
  44. };
  45. this.pan = function ( delta ) {
  46. var distance = object.position.distanceTo( center );
  47. delta.multiplyScalar( distance * scope.panSpeed );
  48. delta.applyMatrix3( normalMatrix.getNormalMatrix( object.matrix ) );
  49. object.position.add( delta );
  50. center.add( delta );
  51. scope.dispatchEvent( changeEvent );
  52. };
  53. this.zoom = function ( delta ) {
  54. var distance = object.position.distanceTo( center );
  55. delta.multiplyScalar( distance * scope.zoomSpeed );
  56. if ( delta.length() > distance ) return;
  57. delta.applyMatrix3( normalMatrix.getNormalMatrix( object.matrix ) );
  58. object.position.add( delta );
  59. scope.dispatchEvent( changeEvent );
  60. };
  61. this.rotate = function ( delta ) {
  62. vector.copy( object.position ).sub( center );
  63. spherical.setFromVector3( vector );
  64. spherical.theta += delta.x * scope.rotationSpeed;
  65. spherical.phi += delta.y * scope.rotationSpeed;
  66. spherical.makeSafe();
  67. vector.setFromSpherical( spherical );
  68. object.position.copy( center ).add( vector );
  69. object.lookAt( center );
  70. scope.dispatchEvent( changeEvent );
  71. };
  72. //
  73. function onPointerDown( event ) {
  74. if ( scope.enabled === false ) return;
  75. if ( pointers.length === 0 ) {
  76. domElement.setPointerCapture( event.pointerId );
  77. domElement.ownerDocument.addEventListener( 'pointermove', onPointerMove );
  78. domElement.ownerDocument.addEventListener( 'pointerup', onPointerUp );
  79. }
  80. //
  81. if ( isTrackingPointer( event ) ) return;
  82. //
  83. addPointer( event );
  84. if ( event.pointerType === 'touch' ) {
  85. onTouchStart( event );
  86. } else {
  87. onMouseDown( event );
  88. }
  89. }
  90. function onPointerMove( event ) {
  91. if ( scope.enabled === false ) return;
  92. if ( event.pointerType === 'touch' ) {
  93. onTouchMove( event );
  94. } else {
  95. onMouseMove( event );
  96. }
  97. }
  98. function onPointerUp( event ) {
  99. removePointer( event );
  100. switch ( pointers.length ) {
  101. case 0:
  102. domElement.releasePointerCapture( event.pointerId );
  103. domElement.ownerDocument.removeEventListener( 'pointermove', onPointerMove );
  104. domElement.ownerDocument.removeEventListener( 'pointerup', onPointerUp );
  105. break;
  106. case 1:
  107. var pointerId = pointers[ 0 ];
  108. var position = pointerPositions[ pointerId ];
  109. // minimal placeholder event - allows state correction on pointer-up
  110. onTouchStart( { pointerId: pointerId, pageX: position.x, pageY: position.y } );
  111. break;
  112. }
  113. }
  114. // mouse
  115. function onMouseDown( event ) {
  116. if ( event.button === 0 ) {
  117. state = STATE.ROTATE;
  118. } else if ( event.button === 1 ) {
  119. state = STATE.ZOOM;
  120. } else if ( event.button === 2 ) {
  121. state = STATE.PAN;
  122. }
  123. pointerOld.set( event.clientX, event.clientY );
  124. }
  125. function onMouseMove( event ) {
  126. pointer.set( event.clientX, event.clientY );
  127. var movementX = pointer.x - pointerOld.x;
  128. var movementY = pointer.y - pointerOld.y;
  129. if ( state === STATE.ROTATE ) {
  130. scope.rotate( delta.set( - movementX, - movementY, 0 ) );
  131. } else if ( state === STATE.ZOOM ) {
  132. scope.zoom( delta.set( 0, 0, movementY ) );
  133. } else if ( state === STATE.PAN ) {
  134. scope.pan( delta.set( - movementX, movementY, 0 ) );
  135. }
  136. pointerOld.set( event.clientX, event.clientY );
  137. }
  138. function onMouseUp() {
  139. state = STATE.NONE;
  140. }
  141. function onMouseWheel( event ) {
  142. if ( scope.enabled === false ) return;
  143. event.preventDefault();
  144. // Normalize deltaY due to https://bugzilla.mozilla.org/show_bug.cgi?id=1392460
  145. scope.zoom( delta.set( 0, 0, event.deltaY > 0 ? 1 : - 1 ) );
  146. }
  147. function contextmenu( event ) {
  148. event.preventDefault();
  149. }
  150. this.dispose = function () {
  151. domElement.removeEventListener( 'contextmenu', contextmenu );
  152. domElement.removeEventListener( 'dblclick', onMouseUp );
  153. domElement.removeEventListener( 'wheel', onMouseWheel );
  154. domElement.removeEventListener( 'pointerdown', onPointerDown );
  155. };
  156. domElement.addEventListener( 'contextmenu', contextmenu );
  157. domElement.addEventListener( 'dblclick', onMouseUp );
  158. domElement.addEventListener( 'wheel', onMouseWheel, { passive: false } );
  159. domElement.addEventListener( 'pointerdown', onPointerDown );
  160. // touch
  161. var touches = [ new THREE.Vector3(), new THREE.Vector3(), new THREE.Vector3() ];
  162. var prevTouches = [ new THREE.Vector3(), new THREE.Vector3(), new THREE.Vector3() ];
  163. var prevDistance = null;
  164. function onTouchStart( event ) {
  165. trackPointer( event );
  166. switch ( pointers.length ) {
  167. case 1:
  168. touches[ 0 ].set( event.pageX, event.pageY, 0 ).divideScalar( window.devicePixelRatio );
  169. touches[ 1 ].set( event.pageX, event.pageY, 0 ).divideScalar( window.devicePixelRatio );
  170. break;
  171. case 2:
  172. var position = getSecondPointerPosition( event );
  173. touches[ 0 ].set( event.pageX, event.pageY, 0 ).divideScalar( window.devicePixelRatio );
  174. touches[ 1 ].set( position.x, position.y, 0 ).divideScalar( window.devicePixelRatio );
  175. prevDistance = touches[ 0 ].distanceTo( touches[ 1 ] );
  176. break;
  177. }
  178. prevTouches[ 0 ].copy( touches[ 0 ] );
  179. prevTouches[ 1 ].copy( touches[ 1 ] );
  180. }
  181. function onTouchMove( event ) {
  182. trackPointer( event );
  183. function getClosest( touch, touches ) {
  184. var closest = touches[ 0 ];
  185. for ( var touch2 of touches ) {
  186. if ( closest.distanceTo( touch ) > touch2.distanceTo( touch ) ) closest = touch2;
  187. }
  188. return closest;
  189. }
  190. switch ( pointers.length ) {
  191. case 1:
  192. touches[ 0 ].set( event.pageX, event.pageY, 0 ).divideScalar( window.devicePixelRatio );
  193. touches[ 1 ].set( event.pageX, event.pageY, 0 ).divideScalar( window.devicePixelRatio );
  194. scope.rotate( touches[ 0 ].sub( getClosest( touches[ 0 ], prevTouches ) ).multiplyScalar( - 1 ) );
  195. break;
  196. case 2:
  197. var position = getSecondPointerPosition( event );
  198. touches[ 0 ].set( event.pageX, event.pageY, 0 ).divideScalar( window.devicePixelRatio );
  199. touches[ 1 ].set( position.x, position.y, 0 ).divideScalar( window.devicePixelRatio );
  200. var distance = touches[ 0 ].distanceTo( touches[ 1 ] );
  201. scope.zoom( delta.set( 0, 0, prevDistance - distance ) );
  202. prevDistance = distance;
  203. var offset0 = touches[ 0 ].clone().sub( getClosest( touches[ 0 ], prevTouches ) );
  204. var offset1 = touches[ 1 ].clone().sub( getClosest( touches[ 1 ], prevTouches ) );
  205. offset0.x = - offset0.x;
  206. offset1.x = - offset1.x;
  207. scope.pan( offset0.add( offset1 ) );
  208. break;
  209. }
  210. prevTouches[ 0 ].copy( touches[ 0 ] );
  211. prevTouches[ 1 ].copy( touches[ 1 ] );
  212. }
  213. function addPointer( event ) {
  214. pointers.push( event.pointerId );
  215. }
  216. function removePointer( event ) {
  217. delete pointerPositions[ event.pointerId ];
  218. for ( var i = 0; i < pointers.length; i ++ ) {
  219. if ( pointers[ i ] == event.pointerId ) {
  220. pointers.splice( i, 1 );
  221. return;
  222. }
  223. }
  224. }
  225. function isTrackingPointer( event ) {
  226. for ( var i = 0; i < pointers.length; i ++ ) {
  227. if ( pointers[ i ] == event.pointerId ) return true;
  228. }
  229. return false;
  230. }
  231. function trackPointer( event ) {
  232. var position = pointerPositions[ event.pointerId ];
  233. if ( position === undefined ) {
  234. position = new THREE.Vector2();
  235. pointerPositions[ event.pointerId ] = position;
  236. }
  237. position.set( event.pageX, event.pageY );
  238. }
  239. function getSecondPointerPosition( event ) {
  240. var pointerId = ( event.pointerId === pointers[ 0 ] ) ? pointers[ 1 ] : pointers[ 0 ];
  241. return pointerPositions[ pointerId ];
  242. }
  243. }
  244. }
  245. export { EditorControls };