2
0

3MFLoader.js 34 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480
  1. import {
  2. BufferAttribute,
  3. BufferGeometry,
  4. ClampToEdgeWrapping,
  5. Color,
  6. FileLoader,
  7. Float32BufferAttribute,
  8. Group,
  9. LinearFilter,
  10. LinearMipmapLinearFilter,
  11. Loader,
  12. Matrix4,
  13. Mesh,
  14. MeshPhongMaterial,
  15. MeshStandardMaterial,
  16. MirroredRepeatWrapping,
  17. NearestFilter,
  18. RepeatWrapping,
  19. TextureLoader,
  20. SRGBColorSpace
  21. } from 'three';
  22. import * as fflate from '../libs/fflate.module.js';
  23. const COLOR_SPACE_3MF = SRGBColorSpace;
  24. /**
  25. *
  26. * 3D Manufacturing Format (3MF) specification: https://3mf.io/specification/
  27. *
  28. * The following features from the core specification are supported:
  29. *
  30. * - 3D Models
  31. * - Object Resources (Meshes and Components)
  32. * - Material Resources (Base Materials)
  33. *
  34. * 3MF Materials and Properties Extension are only partially supported.
  35. *
  36. * - Texture 2D
  37. * - Texture 2D Groups
  38. * - Color Groups (Vertex Colors)
  39. * - Metallic Display Properties (PBR)
  40. */
  41. class ThreeMFLoader extends Loader {
  42. constructor( manager ) {
  43. super( manager );
  44. this.availableExtensions = [];
  45. }
  46. load( url, onLoad, onProgress, onError ) {
  47. const scope = this;
  48. const loader = new FileLoader( scope.manager );
  49. loader.setPath( scope.path );
  50. loader.setResponseType( 'arraybuffer' );
  51. loader.setRequestHeader( scope.requestHeader );
  52. loader.setWithCredentials( scope.withCredentials );
  53. loader.load( url, function ( buffer ) {
  54. try {
  55. onLoad( scope.parse( buffer ) );
  56. } catch ( e ) {
  57. if ( onError ) {
  58. onError( e );
  59. } else {
  60. console.error( e );
  61. }
  62. scope.manager.itemError( url );
  63. }
  64. }, onProgress, onError );
  65. }
  66. parse( data ) {
  67. const scope = this;
  68. const textureLoader = new TextureLoader( this.manager );
  69. function loadDocument( data ) {
  70. let zip = null;
  71. let file = null;
  72. let relsName;
  73. let modelRelsName;
  74. const modelPartNames = [];
  75. const texturesPartNames = [];
  76. let modelRels;
  77. const modelParts = {};
  78. const printTicketParts = {};
  79. const texturesParts = {};
  80. const textDecoder = new TextDecoder();
  81. try {
  82. zip = fflate.unzipSync( new Uint8Array( data ) );
  83. } catch ( e ) {
  84. if ( e instanceof ReferenceError ) {
  85. console.error( 'THREE.3MFLoader: fflate missing and file is compressed.' );
  86. return null;
  87. }
  88. }
  89. for ( file in zip ) {
  90. if ( file.match( /\_rels\/.rels$/ ) ) {
  91. relsName = file;
  92. } else if ( file.match( /3D\/_rels\/.*\.model\.rels$/ ) ) {
  93. modelRelsName = file;
  94. } else if ( file.match( /^3D\/.*\.model$/ ) ) {
  95. modelPartNames.push( file );
  96. } else if ( file.match( /^3D\/Textures?\/.*/ ) ) {
  97. texturesPartNames.push( file );
  98. }
  99. }
  100. if ( relsName === undefined ) throw new Error( 'THREE.ThreeMFLoader: Cannot find relationship file `rels` in 3MF archive.' );
  101. //
  102. const relsView = zip[ relsName ];
  103. const relsFileText = textDecoder.decode( relsView );
  104. const rels = parseRelsXml( relsFileText );
  105. //
  106. if ( modelRelsName ) {
  107. const relsView = zip[ modelRelsName ];
  108. const relsFileText = textDecoder.decode( relsView );
  109. modelRels = parseRelsXml( relsFileText );
  110. }
  111. //
  112. for ( let i = 0; i < modelPartNames.length; i ++ ) {
  113. const modelPart = modelPartNames[ i ];
  114. const view = zip[ modelPart ];
  115. const fileText = textDecoder.decode( view );
  116. const xmlData = new DOMParser().parseFromString( fileText, 'application/xml' );
  117. if ( xmlData.documentElement.nodeName.toLowerCase() !== 'model' ) {
  118. console.error( 'THREE.3MFLoader: Error loading 3MF - no 3MF document found: ', modelPart );
  119. }
  120. const modelNode = xmlData.querySelector( 'model' );
  121. const extensions = {};
  122. for ( let i = 0; i < modelNode.attributes.length; i ++ ) {
  123. const attr = modelNode.attributes[ i ];
  124. if ( attr.name.match( /^xmlns:(.+)$/ ) ) {
  125. extensions[ attr.value ] = RegExp.$1;
  126. }
  127. }
  128. const modelData = parseModelNode( modelNode );
  129. modelData[ 'xml' ] = modelNode;
  130. if ( 0 < Object.keys( extensions ).length ) {
  131. modelData[ 'extensions' ] = extensions;
  132. }
  133. modelParts[ modelPart ] = modelData;
  134. }
  135. //
  136. for ( let i = 0; i < texturesPartNames.length; i ++ ) {
  137. const texturesPartName = texturesPartNames[ i ];
  138. texturesParts[ texturesPartName ] = zip[ texturesPartName ].buffer;
  139. }
  140. return {
  141. rels: rels,
  142. modelRels: modelRels,
  143. model: modelParts,
  144. printTicket: printTicketParts,
  145. texture: texturesParts
  146. };
  147. }
  148. function parseRelsXml( relsFileText ) {
  149. const relationships = [];
  150. const relsXmlData = new DOMParser().parseFromString( relsFileText, 'application/xml' );
  151. const relsNodes = relsXmlData.querySelectorAll( 'Relationship' );
  152. for ( let i = 0; i < relsNodes.length; i ++ ) {
  153. const relsNode = relsNodes[ i ];
  154. const relationship = {
  155. target: relsNode.getAttribute( 'Target' ), //required
  156. id: relsNode.getAttribute( 'Id' ), //required
  157. type: relsNode.getAttribute( 'Type' ) //required
  158. };
  159. relationships.push( relationship );
  160. }
  161. return relationships;
  162. }
  163. function parseMetadataNodes( metadataNodes ) {
  164. const metadataData = {};
  165. for ( let i = 0; i < metadataNodes.length; i ++ ) {
  166. const metadataNode = metadataNodes[ i ];
  167. const name = metadataNode.getAttribute( 'name' );
  168. const validNames = [
  169. 'Title',
  170. 'Designer',
  171. 'Description',
  172. 'Copyright',
  173. 'LicenseTerms',
  174. 'Rating',
  175. 'CreationDate',
  176. 'ModificationDate'
  177. ];
  178. if ( 0 <= validNames.indexOf( name ) ) {
  179. metadataData[ name ] = metadataNode.textContent;
  180. }
  181. }
  182. return metadataData;
  183. }
  184. function parseBasematerialsNode( basematerialsNode ) {
  185. const basematerialsData = {
  186. id: basematerialsNode.getAttribute( 'id' ), // required
  187. basematerials: []
  188. };
  189. const basematerialNodes = basematerialsNode.querySelectorAll( 'base' );
  190. for ( let i = 0; i < basematerialNodes.length; i ++ ) {
  191. const basematerialNode = basematerialNodes[ i ];
  192. const basematerialData = parseBasematerialNode( basematerialNode );
  193. basematerialData.index = i; // the order and count of the material nodes form an implicit 0-based index
  194. basematerialsData.basematerials.push( basematerialData );
  195. }
  196. return basematerialsData;
  197. }
  198. function parseTexture2DNode( texture2DNode ) {
  199. const texture2dData = {
  200. id: texture2DNode.getAttribute( 'id' ), // required
  201. path: texture2DNode.getAttribute( 'path' ), // required
  202. contenttype: texture2DNode.getAttribute( 'contenttype' ), // required
  203. tilestyleu: texture2DNode.getAttribute( 'tilestyleu' ),
  204. tilestylev: texture2DNode.getAttribute( 'tilestylev' ),
  205. filter: texture2DNode.getAttribute( 'filter' ),
  206. };
  207. return texture2dData;
  208. }
  209. function parseTextures2DGroupNode( texture2DGroupNode ) {
  210. const texture2DGroupData = {
  211. id: texture2DGroupNode.getAttribute( 'id' ), // required
  212. texid: texture2DGroupNode.getAttribute( 'texid' ), // required
  213. displaypropertiesid: texture2DGroupNode.getAttribute( 'displaypropertiesid' )
  214. };
  215. const tex2coordNodes = texture2DGroupNode.querySelectorAll( 'tex2coord' );
  216. const uvs = [];
  217. for ( let i = 0; i < tex2coordNodes.length; i ++ ) {
  218. const tex2coordNode = tex2coordNodes[ i ];
  219. const u = tex2coordNode.getAttribute( 'u' );
  220. const v = tex2coordNode.getAttribute( 'v' );
  221. uvs.push( parseFloat( u ), parseFloat( v ) );
  222. }
  223. texture2DGroupData[ 'uvs' ] = new Float32Array( uvs );
  224. return texture2DGroupData;
  225. }
  226. function parseColorGroupNode( colorGroupNode ) {
  227. const colorGroupData = {
  228. id: colorGroupNode.getAttribute( 'id' ), // required
  229. displaypropertiesid: colorGroupNode.getAttribute( 'displaypropertiesid' )
  230. };
  231. const colorNodes = colorGroupNode.querySelectorAll( 'color' );
  232. const colors = [];
  233. const colorObject = new Color();
  234. for ( let i = 0; i < colorNodes.length; i ++ ) {
  235. const colorNode = colorNodes[ i ];
  236. const color = colorNode.getAttribute( 'color' );
  237. colorObject.setStyle( color.substring( 0, 7 ), COLOR_SPACE_3MF );
  238. colors.push( colorObject.r, colorObject.g, colorObject.b );
  239. }
  240. colorGroupData[ 'colors' ] = new Float32Array( colors );
  241. return colorGroupData;
  242. }
  243. function parseMetallicDisplaypropertiesNode( metallicDisplaypropetiesNode ) {
  244. const metallicDisplaypropertiesData = {
  245. id: metallicDisplaypropetiesNode.getAttribute( 'id' ) // required
  246. };
  247. const metallicNodes = metallicDisplaypropetiesNode.querySelectorAll( 'pbmetallic' );
  248. const metallicData = [];
  249. for ( let i = 0; i < metallicNodes.length; i ++ ) {
  250. const metallicNode = metallicNodes[ i ];
  251. metallicData.push( {
  252. name: metallicNode.getAttribute( 'name' ), // required
  253. metallicness: parseFloat( metallicNode.getAttribute( 'metallicness' ) ), // required
  254. roughness: parseFloat( metallicNode.getAttribute( 'roughness' ) ) // required
  255. } );
  256. }
  257. metallicDisplaypropertiesData.data = metallicData;
  258. return metallicDisplaypropertiesData;
  259. }
  260. function parseBasematerialNode( basematerialNode ) {
  261. const basematerialData = {};
  262. basematerialData[ 'name' ] = basematerialNode.getAttribute( 'name' ); // required
  263. basematerialData[ 'displaycolor' ] = basematerialNode.getAttribute( 'displaycolor' ); // required
  264. basematerialData[ 'displaypropertiesid' ] = basematerialNode.getAttribute( 'displaypropertiesid' );
  265. return basematerialData;
  266. }
  267. function parseMeshNode( meshNode ) {
  268. const meshData = {};
  269. const vertices = [];
  270. const vertexNodes = meshNode.querySelectorAll( 'vertices vertex' );
  271. for ( let i = 0; i < vertexNodes.length; i ++ ) {
  272. const vertexNode = vertexNodes[ i ];
  273. const x = vertexNode.getAttribute( 'x' );
  274. const y = vertexNode.getAttribute( 'y' );
  275. const z = vertexNode.getAttribute( 'z' );
  276. vertices.push( parseFloat( x ), parseFloat( y ), parseFloat( z ) );
  277. }
  278. meshData[ 'vertices' ] = new Float32Array( vertices );
  279. const triangleProperties = [];
  280. const triangles = [];
  281. const triangleNodes = meshNode.querySelectorAll( 'triangles triangle' );
  282. for ( let i = 0; i < triangleNodes.length; i ++ ) {
  283. const triangleNode = triangleNodes[ i ];
  284. const v1 = triangleNode.getAttribute( 'v1' );
  285. const v2 = triangleNode.getAttribute( 'v2' );
  286. const v3 = triangleNode.getAttribute( 'v3' );
  287. const p1 = triangleNode.getAttribute( 'p1' );
  288. const p2 = triangleNode.getAttribute( 'p2' );
  289. const p3 = triangleNode.getAttribute( 'p3' );
  290. const pid = triangleNode.getAttribute( 'pid' );
  291. const triangleProperty = {};
  292. triangleProperty[ 'v1' ] = parseInt( v1, 10 );
  293. triangleProperty[ 'v2' ] = parseInt( v2, 10 );
  294. triangleProperty[ 'v3' ] = parseInt( v3, 10 );
  295. triangles.push( triangleProperty[ 'v1' ], triangleProperty[ 'v2' ], triangleProperty[ 'v3' ] );
  296. // optional
  297. if ( p1 ) {
  298. triangleProperty[ 'p1' ] = parseInt( p1, 10 );
  299. }
  300. if ( p2 ) {
  301. triangleProperty[ 'p2' ] = parseInt( p2, 10 );
  302. }
  303. if ( p3 ) {
  304. triangleProperty[ 'p3' ] = parseInt( p3, 10 );
  305. }
  306. if ( pid ) {
  307. triangleProperty[ 'pid' ] = pid;
  308. }
  309. if ( 0 < Object.keys( triangleProperty ).length ) {
  310. triangleProperties.push( triangleProperty );
  311. }
  312. }
  313. meshData[ 'triangleProperties' ] = triangleProperties;
  314. meshData[ 'triangles' ] = new Uint32Array( triangles );
  315. return meshData;
  316. }
  317. function parseComponentsNode( componentsNode ) {
  318. const components = [];
  319. const componentNodes = componentsNode.querySelectorAll( 'component' );
  320. for ( let i = 0; i < componentNodes.length; i ++ ) {
  321. const componentNode = componentNodes[ i ];
  322. const componentData = parseComponentNode( componentNode );
  323. components.push( componentData );
  324. }
  325. return components;
  326. }
  327. function parseComponentNode( componentNode ) {
  328. const componentData = {};
  329. componentData[ 'objectId' ] = componentNode.getAttribute( 'objectid' ); // required
  330. const transform = componentNode.getAttribute( 'transform' );
  331. if ( transform ) {
  332. componentData[ 'transform' ] = parseTransform( transform );
  333. }
  334. return componentData;
  335. }
  336. function parseTransform( transform ) {
  337. const t = [];
  338. transform.split( ' ' ).forEach( function ( s ) {
  339. t.push( parseFloat( s ) );
  340. } );
  341. const matrix = new Matrix4();
  342. matrix.set(
  343. t[ 0 ], t[ 3 ], t[ 6 ], t[ 9 ],
  344. t[ 1 ], t[ 4 ], t[ 7 ], t[ 10 ],
  345. t[ 2 ], t[ 5 ], t[ 8 ], t[ 11 ],
  346. 0.0, 0.0, 0.0, 1.0
  347. );
  348. return matrix;
  349. }
  350. function parseObjectNode( objectNode ) {
  351. const objectData = {
  352. type: objectNode.getAttribute( 'type' )
  353. };
  354. const id = objectNode.getAttribute( 'id' );
  355. if ( id ) {
  356. objectData[ 'id' ] = id;
  357. }
  358. const pid = objectNode.getAttribute( 'pid' );
  359. if ( pid ) {
  360. objectData[ 'pid' ] = pid;
  361. }
  362. const pindex = objectNode.getAttribute( 'pindex' );
  363. if ( pindex ) {
  364. objectData[ 'pindex' ] = pindex;
  365. }
  366. const thumbnail = objectNode.getAttribute( 'thumbnail' );
  367. if ( thumbnail ) {
  368. objectData[ 'thumbnail' ] = thumbnail;
  369. }
  370. const partnumber = objectNode.getAttribute( 'partnumber' );
  371. if ( partnumber ) {
  372. objectData[ 'partnumber' ] = partnumber;
  373. }
  374. const name = objectNode.getAttribute( 'name' );
  375. if ( name ) {
  376. objectData[ 'name' ] = name;
  377. }
  378. const meshNode = objectNode.querySelector( 'mesh' );
  379. if ( meshNode ) {
  380. objectData[ 'mesh' ] = parseMeshNode( meshNode );
  381. }
  382. const componentsNode = objectNode.querySelector( 'components' );
  383. if ( componentsNode ) {
  384. objectData[ 'components' ] = parseComponentsNode( componentsNode );
  385. }
  386. return objectData;
  387. }
  388. function parseResourcesNode( resourcesNode ) {
  389. const resourcesData = {};
  390. resourcesData[ 'basematerials' ] = {};
  391. const basematerialsNodes = resourcesNode.querySelectorAll( 'basematerials' );
  392. for ( let i = 0; i < basematerialsNodes.length; i ++ ) {
  393. const basematerialsNode = basematerialsNodes[ i ];
  394. const basematerialsData = parseBasematerialsNode( basematerialsNode );
  395. resourcesData[ 'basematerials' ][ basematerialsData[ 'id' ] ] = basematerialsData;
  396. }
  397. //
  398. resourcesData[ 'texture2d' ] = {};
  399. const textures2DNodes = resourcesNode.querySelectorAll( 'texture2d' );
  400. for ( let i = 0; i < textures2DNodes.length; i ++ ) {
  401. const textures2DNode = textures2DNodes[ i ];
  402. const texture2DData = parseTexture2DNode( textures2DNode );
  403. resourcesData[ 'texture2d' ][ texture2DData[ 'id' ] ] = texture2DData;
  404. }
  405. //
  406. resourcesData[ 'colorgroup' ] = {};
  407. const colorGroupNodes = resourcesNode.querySelectorAll( 'colorgroup' );
  408. for ( let i = 0; i < colorGroupNodes.length; i ++ ) {
  409. const colorGroupNode = colorGroupNodes[ i ];
  410. const colorGroupData = parseColorGroupNode( colorGroupNode );
  411. resourcesData[ 'colorgroup' ][ colorGroupData[ 'id' ] ] = colorGroupData;
  412. }
  413. //
  414. resourcesData[ 'pbmetallicdisplayproperties' ] = {};
  415. const pbmetallicdisplaypropertiesNodes = resourcesNode.querySelectorAll( 'pbmetallicdisplayproperties' );
  416. for ( let i = 0; i < pbmetallicdisplaypropertiesNodes.length; i ++ ) {
  417. const pbmetallicdisplaypropertiesNode = pbmetallicdisplaypropertiesNodes[ i ];
  418. const pbmetallicdisplaypropertiesData = parseMetallicDisplaypropertiesNode( pbmetallicdisplaypropertiesNode );
  419. resourcesData[ 'pbmetallicdisplayproperties' ][ pbmetallicdisplaypropertiesData[ 'id' ] ] = pbmetallicdisplaypropertiesData;
  420. }
  421. //
  422. resourcesData[ 'texture2dgroup' ] = {};
  423. const textures2DGroupNodes = resourcesNode.querySelectorAll( 'texture2dgroup' );
  424. for ( let i = 0; i < textures2DGroupNodes.length; i ++ ) {
  425. const textures2DGroupNode = textures2DGroupNodes[ i ];
  426. const textures2DGroupData = parseTextures2DGroupNode( textures2DGroupNode );
  427. resourcesData[ 'texture2dgroup' ][ textures2DGroupData[ 'id' ] ] = textures2DGroupData;
  428. }
  429. //
  430. resourcesData[ 'object' ] = {};
  431. const objectNodes = resourcesNode.querySelectorAll( 'object' );
  432. for ( let i = 0; i < objectNodes.length; i ++ ) {
  433. const objectNode = objectNodes[ i ];
  434. const objectData = parseObjectNode( objectNode );
  435. resourcesData[ 'object' ][ objectData[ 'id' ] ] = objectData;
  436. }
  437. return resourcesData;
  438. }
  439. function parseBuildNode( buildNode ) {
  440. const buildData = [];
  441. const itemNodes = buildNode.querySelectorAll( 'item' );
  442. for ( let i = 0; i < itemNodes.length; i ++ ) {
  443. const itemNode = itemNodes[ i ];
  444. const buildItem = {
  445. objectId: itemNode.getAttribute( 'objectid' )
  446. };
  447. const transform = itemNode.getAttribute( 'transform' );
  448. if ( transform ) {
  449. buildItem[ 'transform' ] = parseTransform( transform );
  450. }
  451. buildData.push( buildItem );
  452. }
  453. return buildData;
  454. }
  455. function parseModelNode( modelNode ) {
  456. const modelData = { unit: modelNode.getAttribute( 'unit' ) || 'millimeter' };
  457. const metadataNodes = modelNode.querySelectorAll( 'metadata' );
  458. if ( metadataNodes ) {
  459. modelData[ 'metadata' ] = parseMetadataNodes( metadataNodes );
  460. }
  461. const resourcesNode = modelNode.querySelector( 'resources' );
  462. if ( resourcesNode ) {
  463. modelData[ 'resources' ] = parseResourcesNode( resourcesNode );
  464. }
  465. const buildNode = modelNode.querySelector( 'build' );
  466. if ( buildNode ) {
  467. modelData[ 'build' ] = parseBuildNode( buildNode );
  468. }
  469. return modelData;
  470. }
  471. function buildTexture( texture2dgroup, objects, modelData, textureData ) {
  472. const texid = texture2dgroup.texid;
  473. const texture2ds = modelData.resources.texture2d;
  474. const texture2d = texture2ds[ texid ];
  475. if ( texture2d ) {
  476. const data = textureData[ texture2d.path ];
  477. const type = texture2d.contenttype;
  478. const blob = new Blob( [ data ], { type: type } );
  479. const sourceURI = URL.createObjectURL( blob );
  480. const texture = textureLoader.load( sourceURI, function () {
  481. URL.revokeObjectURL( sourceURI );
  482. } );
  483. texture.colorSpace = COLOR_SPACE_3MF;
  484. // texture parameters
  485. switch ( texture2d.tilestyleu ) {
  486. case 'wrap':
  487. texture.wrapS = RepeatWrapping;
  488. break;
  489. case 'mirror':
  490. texture.wrapS = MirroredRepeatWrapping;
  491. break;
  492. case 'none':
  493. case 'clamp':
  494. texture.wrapS = ClampToEdgeWrapping;
  495. break;
  496. default:
  497. texture.wrapS = RepeatWrapping;
  498. }
  499. switch ( texture2d.tilestylev ) {
  500. case 'wrap':
  501. texture.wrapT = RepeatWrapping;
  502. break;
  503. case 'mirror':
  504. texture.wrapT = MirroredRepeatWrapping;
  505. break;
  506. case 'none':
  507. case 'clamp':
  508. texture.wrapT = ClampToEdgeWrapping;
  509. break;
  510. default:
  511. texture.wrapT = RepeatWrapping;
  512. }
  513. switch ( texture2d.filter ) {
  514. case 'auto':
  515. texture.magFilter = LinearFilter;
  516. texture.minFilter = LinearMipmapLinearFilter;
  517. break;
  518. case 'linear':
  519. texture.magFilter = LinearFilter;
  520. texture.minFilter = LinearFilter;
  521. break;
  522. case 'nearest':
  523. texture.magFilter = NearestFilter;
  524. texture.minFilter = NearestFilter;
  525. break;
  526. default:
  527. texture.magFilter = LinearFilter;
  528. texture.minFilter = LinearMipmapLinearFilter;
  529. }
  530. return texture;
  531. } else {
  532. return null;
  533. }
  534. }
  535. function buildBasematerialsMeshes( basematerials, triangleProperties, meshData, objects, modelData, textureData, objectData ) {
  536. const objectPindex = objectData.pindex;
  537. const materialMap = {};
  538. for ( let i = 0, l = triangleProperties.length; i < l; i ++ ) {
  539. const triangleProperty = triangleProperties[ i ];
  540. const pindex = ( triangleProperty.p1 !== undefined ) ? triangleProperty.p1 : objectPindex;
  541. if ( materialMap[ pindex ] === undefined ) materialMap[ pindex ] = [];
  542. materialMap[ pindex ].push( triangleProperty );
  543. }
  544. //
  545. const keys = Object.keys( materialMap );
  546. const meshes = [];
  547. for ( let i = 0, l = keys.length; i < l; i ++ ) {
  548. const materialIndex = keys[ i ];
  549. const trianglePropertiesProps = materialMap[ materialIndex ];
  550. const basematerialData = basematerials.basematerials[ materialIndex ];
  551. const material = getBuild( basematerialData, objects, modelData, textureData, objectData, buildBasematerial );
  552. //
  553. const geometry = new BufferGeometry();
  554. const positionData = [];
  555. const vertices = meshData.vertices;
  556. for ( let j = 0, jl = trianglePropertiesProps.length; j < jl; j ++ ) {
  557. const triangleProperty = trianglePropertiesProps[ j ];
  558. positionData.push( vertices[ ( triangleProperty.v1 * 3 ) + 0 ] );
  559. positionData.push( vertices[ ( triangleProperty.v1 * 3 ) + 1 ] );
  560. positionData.push( vertices[ ( triangleProperty.v1 * 3 ) + 2 ] );
  561. positionData.push( vertices[ ( triangleProperty.v2 * 3 ) + 0 ] );
  562. positionData.push( vertices[ ( triangleProperty.v2 * 3 ) + 1 ] );
  563. positionData.push( vertices[ ( triangleProperty.v2 * 3 ) + 2 ] );
  564. positionData.push( vertices[ ( triangleProperty.v3 * 3 ) + 0 ] );
  565. positionData.push( vertices[ ( triangleProperty.v3 * 3 ) + 1 ] );
  566. positionData.push( vertices[ ( triangleProperty.v3 * 3 ) + 2 ] );
  567. }
  568. geometry.setAttribute( 'position', new Float32BufferAttribute( positionData, 3 ) );
  569. //
  570. const mesh = new Mesh( geometry, material );
  571. meshes.push( mesh );
  572. }
  573. return meshes;
  574. }
  575. function buildTexturedMesh( texture2dgroup, triangleProperties, meshData, objects, modelData, textureData, objectData ) {
  576. // geometry
  577. const geometry = new BufferGeometry();
  578. const positionData = [];
  579. const uvData = [];
  580. const vertices = meshData.vertices;
  581. const uvs = texture2dgroup.uvs;
  582. for ( let i = 0, l = triangleProperties.length; i < l; i ++ ) {
  583. const triangleProperty = triangleProperties[ i ];
  584. positionData.push( vertices[ ( triangleProperty.v1 * 3 ) + 0 ] );
  585. positionData.push( vertices[ ( triangleProperty.v1 * 3 ) + 1 ] );
  586. positionData.push( vertices[ ( triangleProperty.v1 * 3 ) + 2 ] );
  587. positionData.push( vertices[ ( triangleProperty.v2 * 3 ) + 0 ] );
  588. positionData.push( vertices[ ( triangleProperty.v2 * 3 ) + 1 ] );
  589. positionData.push( vertices[ ( triangleProperty.v2 * 3 ) + 2 ] );
  590. positionData.push( vertices[ ( triangleProperty.v3 * 3 ) + 0 ] );
  591. positionData.push( vertices[ ( triangleProperty.v3 * 3 ) + 1 ] );
  592. positionData.push( vertices[ ( triangleProperty.v3 * 3 ) + 2 ] );
  593. //
  594. uvData.push( uvs[ ( triangleProperty.p1 * 2 ) + 0 ] );
  595. uvData.push( uvs[ ( triangleProperty.p1 * 2 ) + 1 ] );
  596. uvData.push( uvs[ ( triangleProperty.p2 * 2 ) + 0 ] );
  597. uvData.push( uvs[ ( triangleProperty.p2 * 2 ) + 1 ] );
  598. uvData.push( uvs[ ( triangleProperty.p3 * 2 ) + 0 ] );
  599. uvData.push( uvs[ ( triangleProperty.p3 * 2 ) + 1 ] );
  600. }
  601. geometry.setAttribute( 'position', new Float32BufferAttribute( positionData, 3 ) );
  602. geometry.setAttribute( 'uv', new Float32BufferAttribute( uvData, 2 ) );
  603. // material
  604. const texture = getBuild( texture2dgroup, objects, modelData, textureData, objectData, buildTexture );
  605. const material = new MeshPhongMaterial( { map: texture, flatShading: true } );
  606. // mesh
  607. const mesh = new Mesh( geometry, material );
  608. return mesh;
  609. }
  610. function buildVertexColorMesh( colorgroup, triangleProperties, meshData, objectData ) {
  611. // geometry
  612. const geometry = new BufferGeometry();
  613. const positionData = [];
  614. const colorData = [];
  615. const vertices = meshData.vertices;
  616. const colors = colorgroup.colors;
  617. for ( let i = 0, l = triangleProperties.length; i < l; i ++ ) {
  618. const triangleProperty = triangleProperties[ i ];
  619. const v1 = triangleProperty.v1;
  620. const v2 = triangleProperty.v2;
  621. const v3 = triangleProperty.v3;
  622. positionData.push( vertices[ ( v1 * 3 ) + 0 ] );
  623. positionData.push( vertices[ ( v1 * 3 ) + 1 ] );
  624. positionData.push( vertices[ ( v1 * 3 ) + 2 ] );
  625. positionData.push( vertices[ ( v2 * 3 ) + 0 ] );
  626. positionData.push( vertices[ ( v2 * 3 ) + 1 ] );
  627. positionData.push( vertices[ ( v2 * 3 ) + 2 ] );
  628. positionData.push( vertices[ ( v3 * 3 ) + 0 ] );
  629. positionData.push( vertices[ ( v3 * 3 ) + 1 ] );
  630. positionData.push( vertices[ ( v3 * 3 ) + 2 ] );
  631. //
  632. const p1 = ( triangleProperty.p1 !== undefined ) ? triangleProperty.p1 : objectData.pindex;
  633. const p2 = ( triangleProperty.p2 !== undefined ) ? triangleProperty.p2 : p1;
  634. const p3 = ( triangleProperty.p3 !== undefined ) ? triangleProperty.p3 : p1;
  635. colorData.push( colors[ ( p1 * 3 ) + 0 ] );
  636. colorData.push( colors[ ( p1 * 3 ) + 1 ] );
  637. colorData.push( colors[ ( p1 * 3 ) + 2 ] );
  638. colorData.push( colors[ ( p2 * 3 ) + 0 ] );
  639. colorData.push( colors[ ( p2 * 3 ) + 1 ] );
  640. colorData.push( colors[ ( p2 * 3 ) + 2 ] );
  641. colorData.push( colors[ ( p3 * 3 ) + 0 ] );
  642. colorData.push( colors[ ( p3 * 3 ) + 1 ] );
  643. colorData.push( colors[ ( p3 * 3 ) + 2 ] );
  644. }
  645. geometry.setAttribute( 'position', new Float32BufferAttribute( positionData, 3 ) );
  646. geometry.setAttribute( 'color', new Float32BufferAttribute( colorData, 3 ) );
  647. // material
  648. const material = new MeshPhongMaterial( { vertexColors: true, flatShading: true } );
  649. // mesh
  650. const mesh = new Mesh( geometry, material );
  651. return mesh;
  652. }
  653. function buildDefaultMesh( meshData ) {
  654. const geometry = new BufferGeometry();
  655. geometry.setIndex( new BufferAttribute( meshData[ 'triangles' ], 1 ) );
  656. geometry.setAttribute( 'position', new BufferAttribute( meshData[ 'vertices' ], 3 ) );
  657. const material = new MeshPhongMaterial( {
  658. name: Loader.DEFAULT_MATERIAL_NAME,
  659. color: 0xffffff,
  660. flatShading: true
  661. } );
  662. const mesh = new Mesh( geometry, material );
  663. return mesh;
  664. }
  665. function buildMeshes( resourceMap, meshData, objects, modelData, textureData, objectData ) {
  666. const keys = Object.keys( resourceMap );
  667. const meshes = [];
  668. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  669. const resourceId = keys[ i ];
  670. const triangleProperties = resourceMap[ resourceId ];
  671. const resourceType = getResourceType( resourceId, modelData );
  672. switch ( resourceType ) {
  673. case 'material':
  674. const basematerials = modelData.resources.basematerials[ resourceId ];
  675. const newMeshes = buildBasematerialsMeshes( basematerials, triangleProperties, meshData, objects, modelData, textureData, objectData );
  676. for ( let j = 0, jl = newMeshes.length; j < jl; j ++ ) {
  677. meshes.push( newMeshes[ j ] );
  678. }
  679. break;
  680. case 'texture':
  681. const texture2dgroup = modelData.resources.texture2dgroup[ resourceId ];
  682. meshes.push( buildTexturedMesh( texture2dgroup, triangleProperties, meshData, objects, modelData, textureData, objectData ) );
  683. break;
  684. case 'vertexColors':
  685. const colorgroup = modelData.resources.colorgroup[ resourceId ];
  686. meshes.push( buildVertexColorMesh( colorgroup, triangleProperties, meshData, objectData ) );
  687. break;
  688. case 'default':
  689. meshes.push( buildDefaultMesh( meshData ) );
  690. break;
  691. default:
  692. console.error( 'THREE.3MFLoader: Unsupported resource type.' );
  693. }
  694. }
  695. if ( objectData.name ) {
  696. for ( let i = 0; i < meshes.length; i ++ ) {
  697. meshes[ i ].name = objectData.name;
  698. }
  699. }
  700. return meshes;
  701. }
  702. function getResourceType( pid, modelData ) {
  703. if ( modelData.resources.texture2dgroup[ pid ] !== undefined ) {
  704. return 'texture';
  705. } else if ( modelData.resources.basematerials[ pid ] !== undefined ) {
  706. return 'material';
  707. } else if ( modelData.resources.colorgroup[ pid ] !== undefined ) {
  708. return 'vertexColors';
  709. } else if ( pid === 'default' ) {
  710. return 'default';
  711. } else {
  712. return undefined;
  713. }
  714. }
  715. function analyzeObject( meshData, objectData ) {
  716. const resourceMap = {};
  717. const triangleProperties = meshData[ 'triangleProperties' ];
  718. const objectPid = objectData.pid;
  719. for ( let i = 0, l = triangleProperties.length; i < l; i ++ ) {
  720. const triangleProperty = triangleProperties[ i ];
  721. let pid = ( triangleProperty.pid !== undefined ) ? triangleProperty.pid : objectPid;
  722. if ( pid === undefined ) pid = 'default';
  723. if ( resourceMap[ pid ] === undefined ) resourceMap[ pid ] = [];
  724. resourceMap[ pid ].push( triangleProperty );
  725. }
  726. return resourceMap;
  727. }
  728. function buildGroup( meshData, objects, modelData, textureData, objectData ) {
  729. const group = new Group();
  730. const resourceMap = analyzeObject( meshData, objectData );
  731. const meshes = buildMeshes( resourceMap, meshData, objects, modelData, textureData, objectData );
  732. for ( let i = 0, l = meshes.length; i < l; i ++ ) {
  733. group.add( meshes[ i ] );
  734. }
  735. return group;
  736. }
  737. function applyExtensions( extensions, meshData, modelXml ) {
  738. if ( ! extensions ) {
  739. return;
  740. }
  741. const availableExtensions = [];
  742. const keys = Object.keys( extensions );
  743. for ( let i = 0; i < keys.length; i ++ ) {
  744. const ns = keys[ i ];
  745. for ( let j = 0; j < scope.availableExtensions.length; j ++ ) {
  746. const extension = scope.availableExtensions[ j ];
  747. if ( extension.ns === ns ) {
  748. availableExtensions.push( extension );
  749. }
  750. }
  751. }
  752. for ( let i = 0; i < availableExtensions.length; i ++ ) {
  753. const extension = availableExtensions[ i ];
  754. extension.apply( modelXml, extensions[ extension[ 'ns' ] ], meshData );
  755. }
  756. }
  757. function getBuild( data, objects, modelData, textureData, objectData, builder ) {
  758. if ( data.build !== undefined ) return data.build;
  759. data.build = builder( data, objects, modelData, textureData, objectData );
  760. return data.build;
  761. }
  762. function buildBasematerial( materialData, objects, modelData ) {
  763. let material;
  764. const displaypropertiesid = materialData.displaypropertiesid;
  765. const pbmetallicdisplayproperties = modelData.resources.pbmetallicdisplayproperties;
  766. if ( displaypropertiesid !== null && pbmetallicdisplayproperties[ displaypropertiesid ] !== undefined ) {
  767. // metallic display property, use StandardMaterial
  768. const pbmetallicdisplayproperty = pbmetallicdisplayproperties[ displaypropertiesid ];
  769. const metallicData = pbmetallicdisplayproperty.data[ materialData.index ];
  770. material = new MeshStandardMaterial( { flatShading: true, roughness: metallicData.roughness, metalness: metallicData.metallicness } );
  771. } else {
  772. // otherwise use PhongMaterial
  773. material = new MeshPhongMaterial( { flatShading: true } );
  774. }
  775. material.name = materialData.name;
  776. // displaycolor MUST be specified with a value of a 6 or 8 digit hexadecimal number, e.g. "#RRGGBB" or "#RRGGBBAA"
  777. const displaycolor = materialData.displaycolor;
  778. const color = displaycolor.substring( 0, 7 );
  779. material.color.setStyle( color, COLOR_SPACE_3MF );
  780. // process alpha if set
  781. if ( displaycolor.length === 9 ) {
  782. material.opacity = parseInt( displaycolor.charAt( 7 ) + displaycolor.charAt( 8 ), 16 ) / 255;
  783. }
  784. return material;
  785. }
  786. function buildComposite( compositeData, objects, modelData, textureData ) {
  787. const composite = new Group();
  788. for ( let j = 0; j < compositeData.length; j ++ ) {
  789. const component = compositeData[ j ];
  790. let build = objects[ component.objectId ];
  791. if ( build === undefined ) {
  792. buildObject( component.objectId, objects, modelData, textureData );
  793. build = objects[ component.objectId ];
  794. }
  795. const object3D = build.clone();
  796. // apply component transform
  797. const transform = component.transform;
  798. if ( transform ) {
  799. object3D.applyMatrix4( transform );
  800. }
  801. composite.add( object3D );
  802. }
  803. return composite;
  804. }
  805. function buildObject( objectId, objects, modelData, textureData ) {
  806. const objectData = modelData[ 'resources' ][ 'object' ][ objectId ];
  807. if ( objectData[ 'mesh' ] ) {
  808. const meshData = objectData[ 'mesh' ];
  809. const extensions = modelData[ 'extensions' ];
  810. const modelXml = modelData[ 'xml' ];
  811. applyExtensions( extensions, meshData, modelXml );
  812. objects[ objectData.id ] = getBuild( meshData, objects, modelData, textureData, objectData, buildGroup );
  813. } else {
  814. const compositeData = objectData[ 'components' ];
  815. objects[ objectData.id ] = getBuild( compositeData, objects, modelData, textureData, objectData, buildComposite );
  816. }
  817. if ( objectData.name ) {
  818. objects[ objectData.id ].name = objectData.name;
  819. }
  820. }
  821. function buildObjects( data3mf ) {
  822. const modelsData = data3mf.model;
  823. const modelRels = data3mf.modelRels;
  824. const objects = {};
  825. const modelsKeys = Object.keys( modelsData );
  826. const textureData = {};
  827. // evaluate model relationships to textures
  828. if ( modelRels ) {
  829. for ( let i = 0, l = modelRels.length; i < l; i ++ ) {
  830. const modelRel = modelRels[ i ];
  831. const textureKey = modelRel.target.substring( 1 );
  832. if ( data3mf.texture[ textureKey ] ) {
  833. textureData[ modelRel.target ] = data3mf.texture[ textureKey ];
  834. }
  835. }
  836. }
  837. // start build
  838. for ( let i = 0; i < modelsKeys.length; i ++ ) {
  839. const modelsKey = modelsKeys[ i ];
  840. const modelData = modelsData[ modelsKey ];
  841. const objectIds = Object.keys( modelData[ 'resources' ][ 'object' ] );
  842. for ( let j = 0; j < objectIds.length; j ++ ) {
  843. const objectId = objectIds[ j ];
  844. buildObject( objectId, objects, modelData, textureData );
  845. }
  846. }
  847. return objects;
  848. }
  849. function fetch3DModelPart( rels ) {
  850. for ( let i = 0; i < rels.length; i ++ ) {
  851. const rel = rels[ i ];
  852. const extension = rel.target.split( '.' ).pop();
  853. if ( extension.toLowerCase() === 'model' ) return rel;
  854. }
  855. }
  856. function build( objects, data3mf ) {
  857. const group = new Group();
  858. const relationship = fetch3DModelPart( data3mf[ 'rels' ] );
  859. const buildData = data3mf.model[ relationship[ 'target' ].substring( 1 ) ][ 'build' ];
  860. for ( let i = 0; i < buildData.length; i ++ ) {
  861. const buildItem = buildData[ i ];
  862. const object3D = objects[ buildItem[ 'objectId' ] ].clone();
  863. // apply transform
  864. const transform = buildItem[ 'transform' ];
  865. if ( transform ) {
  866. object3D.applyMatrix4( transform );
  867. }
  868. group.add( object3D );
  869. }
  870. return group;
  871. }
  872. const data3mf = loadDocument( data );
  873. const objects = buildObjects( data3mf );
  874. return build( objects, data3mf );
  875. }
  876. addExtension( extension ) {
  877. this.availableExtensions.push( extension );
  878. }
  879. }
  880. export { ThreeMFLoader };