Mr.doob bfd29f459f WebGLRenderer: Avoid flat shading buffer creation when using MeshPhongMaterial and clean up. See #6117. hace 11 años
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LineBasicMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes hace 11 años
LineDashedMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes hace 11 años
Material.js bfd29f459f WebGLRenderer: Avoid flat shading buffer creation when using MeshPhongMaterial and clean up. See #6117. hace 11 años
MeshBasicMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes hace 11 años
MeshDepthMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes hace 11 años
MeshFaceMaterial.js f8ecbb150e Moved *Exporter code to the objects themselves. See #4621. hace 11 años
MeshLambertMaterial.js 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 hace 11 años
MeshNormalMaterial.js 9d72d80f3f MeshNormalMaterial: Removed shading property. hace 11 años
MeshPhongMaterial.js 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 hace 11 años
PointCloudMaterial.js c9f111c310 adopt THREE.warn rather than THREE.warning to be more inline with console.warn standard. hace 11 años
RawShaderMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes hace 11 años
ShaderMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes hace 11 años
SpriteMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes hace 11 años