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LineBasicMaterial.js
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ecd0ddd1a1
Set prototype.constructor for all derived classes
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hace 11 años |
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LineDashedMaterial.js
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ecd0ddd1a1
Set prototype.constructor for all derived classes
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hace 11 años |
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Material.js
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bfd29f459f
WebGLRenderer: Avoid flat shading buffer creation when using MeshPhongMaterial and clean up. See #6117.
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hace 11 años |
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MeshBasicMaterial.js
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ecd0ddd1a1
Set prototype.constructor for all derived classes
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hace 11 años |
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MeshDepthMaterial.js
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ecd0ddd1a1
Set prototype.constructor for all derived classes
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hace 11 años |
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MeshFaceMaterial.js
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f8ecbb150e
Moved *Exporter code to the objects themselves. See #4621.
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hace 11 años |
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MeshLambertMaterial.js
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6f8d6ddd06
remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202
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hace 11 años |
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MeshNormalMaterial.js
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9d72d80f3f
MeshNormalMaterial: Removed shading property.
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hace 11 años |
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MeshPhongMaterial.js
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6f8d6ddd06
remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202
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hace 11 años |
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PointCloudMaterial.js
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c9f111c310
adopt THREE.warn rather than THREE.warning to be more inline with console.warn standard.
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hace 11 años |
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RawShaderMaterial.js
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ecd0ddd1a1
Set prototype.constructor for all derived classes
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hace 11 años |
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ShaderMaterial.js
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ecd0ddd1a1
Set prototype.constructor for all derived classes
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hace 11 años |
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SpriteMaterial.js
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ecd0ddd1a1
Set prototype.constructor for all derived classes
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hace 11 años |