Viewport.js 16 KB

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  1. import * as THREE from 'three';
  2. import { TransformControls } from 'three/addons/controls/TransformControls.js';
  3. import { UIPanel } from './libs/ui.js';
  4. import { EditorControls } from './EditorControls.js';
  5. import { ViewportControls } from './Viewport.Controls.js';
  6. import { ViewportInfo } from './Viewport.Info.js';
  7. import { ViewHelper } from './Viewport.ViewHelper.js';
  8. import { VR } from './Viewport.VR.js';
  9. import { SetPositionCommand } from './commands/SetPositionCommand.js';
  10. import { SetRotationCommand } from './commands/SetRotationCommand.js';
  11. import { SetScaleCommand } from './commands/SetScaleCommand.js';
  12. import { RoomEnvironment } from 'three/addons/environments/RoomEnvironment.js';
  13. import { ViewportPathtracer } from './Viewport.Pathtracer.js';
  14. function Viewport( editor ) {
  15. const signals = editor.signals;
  16. const container = new UIPanel();
  17. container.setId( 'viewport' );
  18. container.setPosition( 'absolute' );
  19. container.add( new ViewportControls( editor ) );
  20. container.add( new ViewportInfo( editor ) );
  21. //
  22. let renderer = null;
  23. let pmremGenerator = null;
  24. let pathtracer = null;
  25. const camera = editor.camera;
  26. const scene = editor.scene;
  27. const sceneHelpers = editor.sceneHelpers;
  28. // helpers
  29. const grid = new THREE.Group();
  30. const grid1 = new THREE.GridHelper( 30, 30, 0x888888 );
  31. grid1.material.color.setHex( 0x888888 );
  32. grid1.material.vertexColors = false;
  33. grid.add( grid1 );
  34. const grid2 = new THREE.GridHelper( 30, 6, 0x222222 );
  35. grid2.material.color.setHex( 0x222222 );
  36. grid2.material.vertexColors = false;
  37. grid.add( grid2 );
  38. const viewHelper = new ViewHelper( camera, container );
  39. const vr = new VR( editor );
  40. //
  41. const box = new THREE.Box3();
  42. const selectionBox = new THREE.Box3Helper( box );
  43. selectionBox.material.depthTest = false;
  44. selectionBox.material.transparent = true;
  45. selectionBox.visible = false;
  46. sceneHelpers.add( selectionBox );
  47. let objectPositionOnDown = null;
  48. let objectRotationOnDown = null;
  49. let objectScaleOnDown = null;
  50. const transformControls = new TransformControls( camera, container.dom );
  51. transformControls.addEventListener( 'change', function () {
  52. const object = transformControls.object;
  53. if ( object !== undefined ) {
  54. box.setFromObject( object, true );
  55. const helper = editor.helpers[ object.id ];
  56. if ( helper !== undefined && helper.isSkeletonHelper !== true ) {
  57. helper.update();
  58. }
  59. signals.refreshSidebarObject3D.dispatch( object );
  60. }
  61. render();
  62. } );
  63. transformControls.addEventListener( 'mouseDown', function () {
  64. const object = transformControls.object;
  65. objectPositionOnDown = object.position.clone();
  66. objectRotationOnDown = object.rotation.clone();
  67. objectScaleOnDown = object.scale.clone();
  68. controls.enabled = false;
  69. } );
  70. transformControls.addEventListener( 'mouseUp', function () {
  71. const object = transformControls.object;
  72. if ( object !== undefined ) {
  73. switch ( transformControls.getMode() ) {
  74. case 'translate':
  75. if ( ! objectPositionOnDown.equals( object.position ) ) {
  76. editor.execute( new SetPositionCommand( editor, object, object.position, objectPositionOnDown ) );
  77. }
  78. break;
  79. case 'rotate':
  80. if ( ! objectRotationOnDown.equals( object.rotation ) ) {
  81. editor.execute( new SetRotationCommand( editor, object, object.rotation, objectRotationOnDown ) );
  82. }
  83. break;
  84. case 'scale':
  85. if ( ! objectScaleOnDown.equals( object.scale ) ) {
  86. editor.execute( new SetScaleCommand( editor, object, object.scale, objectScaleOnDown ) );
  87. }
  88. break;
  89. }
  90. }
  91. controls.enabled = true;
  92. } );
  93. sceneHelpers.add( transformControls );
  94. // object picking
  95. const raycaster = new THREE.Raycaster();
  96. const mouse = new THREE.Vector2();
  97. // events
  98. function updateAspectRatio() {
  99. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  100. camera.updateProjectionMatrix();
  101. }
  102. function getIntersects( point ) {
  103. mouse.set( ( point.x * 2 ) - 1, - ( point.y * 2 ) + 1 );
  104. raycaster.setFromCamera( mouse, camera );
  105. const objects = [];
  106. scene.traverseVisible( function ( child ) {
  107. objects.push( child );
  108. } );
  109. sceneHelpers.traverseVisible( function ( child ) {
  110. if ( child.name === 'picker' ) objects.push( child );
  111. } );
  112. return raycaster.intersectObjects( objects, false );
  113. }
  114. const onDownPosition = new THREE.Vector2();
  115. const onUpPosition = new THREE.Vector2();
  116. const onDoubleClickPosition = new THREE.Vector2();
  117. function getMousePosition( dom, x, y ) {
  118. const rect = dom.getBoundingClientRect();
  119. return [ ( x - rect.left ) / rect.width, ( y - rect.top ) / rect.height ];
  120. }
  121. function handleClick() {
  122. if ( onDownPosition.distanceTo( onUpPosition ) === 0 ) {
  123. const intersects = getIntersects( onUpPosition );
  124. signals.intersectionsDetected.dispatch( intersects );
  125. render();
  126. }
  127. }
  128. function onMouseDown( event ) {
  129. // event.preventDefault();
  130. if ( event.target !== renderer.domElement ) return;
  131. const array = getMousePosition( container.dom, event.clientX, event.clientY );
  132. onDownPosition.fromArray( array );
  133. document.addEventListener( 'mouseup', onMouseUp );
  134. }
  135. function onMouseUp( event ) {
  136. const array = getMousePosition( container.dom, event.clientX, event.clientY );
  137. onUpPosition.fromArray( array );
  138. handleClick();
  139. document.removeEventListener( 'mouseup', onMouseUp );
  140. }
  141. function onTouchStart( event ) {
  142. const touch = event.changedTouches[ 0 ];
  143. const array = getMousePosition( container.dom, touch.clientX, touch.clientY );
  144. onDownPosition.fromArray( array );
  145. document.addEventListener( 'touchend', onTouchEnd );
  146. }
  147. function onTouchEnd( event ) {
  148. const touch = event.changedTouches[ 0 ];
  149. const array = getMousePosition( container.dom, touch.clientX, touch.clientY );
  150. onUpPosition.fromArray( array );
  151. handleClick();
  152. document.removeEventListener( 'touchend', onTouchEnd );
  153. }
  154. function onDoubleClick( event ) {
  155. const array = getMousePosition( container.dom, event.clientX, event.clientY );
  156. onDoubleClickPosition.fromArray( array );
  157. const intersects = getIntersects( onDoubleClickPosition );
  158. if ( intersects.length > 0 ) {
  159. const intersect = intersects[ 0 ];
  160. signals.objectFocused.dispatch( intersect.object );
  161. }
  162. }
  163. container.dom.addEventListener( 'mousedown', onMouseDown );
  164. container.dom.addEventListener( 'touchstart', onTouchStart, { passive: false } );
  165. container.dom.addEventListener( 'dblclick', onDoubleClick );
  166. // controls need to be added *after* main logic,
  167. // otherwise controls.enabled doesn't work.
  168. const controls = new EditorControls( camera, container.dom );
  169. controls.addEventListener( 'change', function () {
  170. signals.cameraChanged.dispatch( camera );
  171. signals.refreshSidebarObject3D.dispatch( camera );
  172. } );
  173. viewHelper.center = controls.center;
  174. // signals
  175. signals.editorCleared.add( function () {
  176. controls.center.set( 0, 0, 0 );
  177. render();
  178. } );
  179. signals.transformModeChanged.add( function ( mode ) {
  180. transformControls.setMode( mode );
  181. } );
  182. signals.snapChanged.add( function ( dist ) {
  183. transformControls.setTranslationSnap( dist );
  184. } );
  185. signals.spaceChanged.add( function ( space ) {
  186. transformControls.setSpace( space );
  187. } );
  188. signals.rendererUpdated.add( function () {
  189. scene.traverse( function ( child ) {
  190. if ( child.material !== undefined ) {
  191. child.material.needsUpdate = true;
  192. }
  193. } );
  194. render();
  195. } );
  196. signals.rendererCreated.add( function ( newRenderer ) {
  197. if ( renderer !== null ) {
  198. renderer.setAnimationLoop( null );
  199. renderer.dispose();
  200. pmremGenerator.dispose();
  201. container.dom.removeChild( renderer.domElement );
  202. }
  203. renderer = newRenderer;
  204. renderer.setAnimationLoop( animate );
  205. renderer.setClearColor( 0xaaaaaa );
  206. if ( window.matchMedia ) {
  207. const mediaQuery = window.matchMedia( '(prefers-color-scheme: dark)' );
  208. mediaQuery.addEventListener( 'change', function ( event ) {
  209. renderer.setClearColor( event.matches ? 0x333333 : 0xaaaaaa );
  210. updateGridColors( grid1, grid2, event.matches ? [ 0x222222, 0x888888 ] : [ 0x888888, 0x282828 ] );
  211. render();
  212. } );
  213. renderer.setClearColor( mediaQuery.matches ? 0x333333 : 0xaaaaaa );
  214. updateGridColors( grid1, grid2, mediaQuery.matches ? [ 0x222222, 0x888888 ] : [ 0x888888, 0x282828 ] );
  215. }
  216. renderer.setPixelRatio( window.devicePixelRatio );
  217. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  218. pmremGenerator = new THREE.PMREMGenerator( renderer );
  219. pmremGenerator.compileEquirectangularShader();
  220. pathtracer = new ViewportPathtracer( renderer );
  221. container.dom.appendChild( renderer.domElement );
  222. render();
  223. } );
  224. signals.rendererDetectKTX2Support.add( function ( ktx2Loader ) {
  225. ktx2Loader.detectSupport( renderer );
  226. } );
  227. signals.sceneGraphChanged.add( function () {
  228. render();
  229. } );
  230. signals.cameraChanged.add( function () {
  231. pathtracer.reset();
  232. render();
  233. } );
  234. signals.objectSelected.add( function ( object ) {
  235. selectionBox.visible = false;
  236. transformControls.detach();
  237. if ( object !== null && object !== scene && object !== camera ) {
  238. box.setFromObject( object, true );
  239. if ( box.isEmpty() === false ) {
  240. selectionBox.visible = true;
  241. }
  242. transformControls.attach( object );
  243. }
  244. render();
  245. } );
  246. signals.objectFocused.add( function ( object ) {
  247. controls.focus( object );
  248. } );
  249. signals.geometryChanged.add( function ( object ) {
  250. if ( object !== undefined ) {
  251. box.setFromObject( object, true );
  252. }
  253. render();
  254. } );
  255. signals.objectChanged.add( function ( object ) {
  256. if ( editor.selected === object ) {
  257. box.setFromObject( object, true );
  258. }
  259. if ( object.isPerspectiveCamera ) {
  260. object.updateProjectionMatrix();
  261. }
  262. const helper = editor.helpers[ object.id ];
  263. if ( helper !== undefined && helper.isSkeletonHelper !== true ) {
  264. helper.update();
  265. }
  266. render();
  267. } );
  268. signals.objectRemoved.add( function ( object ) {
  269. controls.enabled = true; // see #14180
  270. if ( object === transformControls.object ) {
  271. transformControls.detach();
  272. }
  273. } );
  274. signals.materialChanged.add( function () {
  275. render();
  276. } );
  277. // background
  278. signals.sceneBackgroundChanged.add( function ( backgroundType, backgroundColor, backgroundTexture, backgroundEquirectangularTexture, backgroundBlurriness, backgroundIntensity ) {
  279. switch ( backgroundType ) {
  280. case 'None':
  281. scene.background = null;
  282. break;
  283. case 'Color':
  284. scene.background = new THREE.Color( backgroundColor );
  285. break;
  286. case 'Texture':
  287. if ( backgroundTexture ) {
  288. scene.background = backgroundTexture;
  289. }
  290. break;
  291. case 'Equirectangular':
  292. if ( backgroundEquirectangularTexture ) {
  293. backgroundEquirectangularTexture.mapping = THREE.EquirectangularReflectionMapping;
  294. scene.background = backgroundEquirectangularTexture;
  295. scene.backgroundBlurriness = backgroundBlurriness;
  296. scene.backgroundIntensity = backgroundIntensity;
  297. }
  298. break;
  299. }
  300. render();
  301. } );
  302. // environment
  303. signals.sceneEnvironmentChanged.add( function ( environmentType, environmentEquirectangularTexture ) {
  304. switch ( environmentType ) {
  305. case 'None':
  306. scene.environment = null;
  307. break;
  308. case 'Equirectangular':
  309. scene.environment = null;
  310. if ( environmentEquirectangularTexture ) {
  311. environmentEquirectangularTexture.mapping = THREE.EquirectangularReflectionMapping;
  312. scene.environment = environmentEquirectangularTexture;
  313. }
  314. break;
  315. case 'ModelViewer':
  316. scene.environment = pmremGenerator.fromScene( new RoomEnvironment(), 0.04 ).texture;
  317. break;
  318. }
  319. render();
  320. } );
  321. // fog
  322. signals.sceneFogChanged.add( function ( fogType, fogColor, fogNear, fogFar, fogDensity ) {
  323. switch ( fogType ) {
  324. case 'None':
  325. scene.fog = null;
  326. break;
  327. case 'Fog':
  328. scene.fog = new THREE.Fog( fogColor, fogNear, fogFar );
  329. break;
  330. case 'FogExp2':
  331. scene.fog = new THREE.FogExp2( fogColor, fogDensity );
  332. break;
  333. }
  334. render();
  335. } );
  336. signals.sceneFogSettingsChanged.add( function ( fogType, fogColor, fogNear, fogFar, fogDensity ) {
  337. switch ( fogType ) {
  338. case 'Fog':
  339. scene.fog.color.setHex( fogColor );
  340. scene.fog.near = fogNear;
  341. scene.fog.far = fogFar;
  342. break;
  343. case 'FogExp2':
  344. scene.fog.color.setHex( fogColor );
  345. scene.fog.density = fogDensity;
  346. break;
  347. }
  348. render();
  349. } );
  350. signals.viewportCameraChanged.add( function () {
  351. const viewportCamera = editor.viewportCamera;
  352. if ( viewportCamera.isPerspectiveCamera ) {
  353. viewportCamera.aspect = editor.camera.aspect;
  354. viewportCamera.projectionMatrix.copy( editor.camera.projectionMatrix );
  355. } else if ( viewportCamera.isOrthographicCamera ) {
  356. // TODO
  357. }
  358. // disable EditorControls when setting a user camera
  359. controls.enabled = ( viewportCamera === editor.camera );
  360. render();
  361. } );
  362. signals.viewportShadingChanged.add( function () {
  363. const viewportShading = editor.viewportShading;
  364. switch ( viewportShading ) {
  365. case 'realistic':
  366. pathtracer.init( scene, camera );
  367. break;
  368. case 'solid':
  369. scene.overrideMaterial = null;
  370. break;
  371. case 'normals':
  372. scene.overrideMaterial = new THREE.MeshNormalMaterial();
  373. break;
  374. case 'wireframe':
  375. scene.overrideMaterial = new THREE.MeshBasicMaterial( { color: 0x000000, wireframe: true } );
  376. break;
  377. }
  378. render();
  379. } );
  380. signals.exitedVR.add( render );
  381. //
  382. signals.windowResize.add( function () {
  383. updateAspectRatio();
  384. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  385. pathtracer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  386. render();
  387. } );
  388. signals.showGridChanged.add( function ( value ) {
  389. grid.visible = value;
  390. render();
  391. } );
  392. signals.showHelpersChanged.add( function ( value ) {
  393. sceneHelpers.visible = value;
  394. transformControls.enabled = value;
  395. render();
  396. } );
  397. signals.cameraResetted.add( updateAspectRatio );
  398. // animations
  399. let prevActionsInUse = 0;
  400. const clock = new THREE.Clock(); // only used for animations
  401. function animate() {
  402. const mixer = editor.mixer;
  403. const delta = clock.getDelta();
  404. let needsUpdate = false;
  405. // Animations
  406. const actions = mixer.stats.actions;
  407. if ( actions.inUse > 0 || prevActionsInUse > 0 ) {
  408. prevActionsInUse = actions.inUse;
  409. mixer.update( delta );
  410. needsUpdate = true;
  411. if ( editor.selected !== null ) {
  412. editor.selected.updateWorldMatrix( false, true ); // avoid frame late effect for certain skinned meshes (e.g. Michelle.glb)
  413. selectionBox.box.setFromObject( editor.selected, true ); // selection box should reflect current animation state
  414. }
  415. }
  416. // View Helper
  417. if ( viewHelper.animating === true ) {
  418. viewHelper.update( delta );
  419. needsUpdate = true;
  420. }
  421. if ( vr.currentSession !== null ) {
  422. needsUpdate = true;
  423. }
  424. if ( needsUpdate === true ) render();
  425. if ( editor.viewportShading === 'realistic' ) {
  426. pathtracer.update();
  427. }
  428. }
  429. //
  430. let startTime = 0;
  431. let endTime = 0;
  432. function render() {
  433. startTime = performance.now();
  434. renderer.setViewport( 0, 0, container.dom.offsetWidth, container.dom.offsetHeight );
  435. renderer.render( scene, editor.viewportCamera );
  436. if ( camera === editor.viewportCamera ) {
  437. renderer.autoClear = false;
  438. if ( grid.visible === true ) renderer.render( grid, camera );
  439. if ( sceneHelpers.visible === true ) renderer.render( sceneHelpers, camera );
  440. if ( vr.currentSession === null ) viewHelper.render( renderer );
  441. renderer.autoClear = true;
  442. }
  443. endTime = performance.now();
  444. editor.signals.sceneRendered.dispatch( endTime - startTime );
  445. }
  446. return container;
  447. }
  448. function updateGridColors( grid1, grid2, colors ) {
  449. grid1.material.color.setHex( colors[ 0 ] );
  450. grid2.material.color.setHex( colors[ 1 ] );
  451. }
  452. export { Viewport };