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- /**
- * @author benaadams / https://twitter.com/ben_a_adams
- */
- THREE.InstancedBufferAttribute = function ( array, itemSize, meshPerAttribute ) {
- THREE.BufferAttribute.call( this, array, itemSize );
- this.meshPerAttribute = meshPerAttribute || 1;
- };
- THREE.InstancedBufferAttribute.prototype = Object.create( THREE.BufferAttribute.prototype );
- THREE.InstancedBufferAttribute.prototype.constructor = THREE.InstancedBufferAttribute;
- THREE.InstancedBufferAttribute.prototype.copy = function ( source ) {
- THREE.BufferAttribute.prototype.copy.call( this, source );
- this.meshPerAttribute = source.meshPerAttribute;
- return this;
- };
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