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Bone.js
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3cbf14fdd5
Bone.js: Covert to ES6. (#21546)
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4 years ago |
Group.js
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15ab0e6e6a
Revert to *.prototype.is* = true
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4 years ago |
InstancedMesh.js
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19359e3aef
Enable mat2/3/4 attribute in shader (#16141)
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4 years ago |
LOD.js
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501053e58c
some objects to es6 classes
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4 years ago |
Line.js
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5aa098f0e1
Objects: Convert to classes. (#21625)
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4 years ago |
LineLoop.js
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15ab0e6e6a
Revert to *.prototype.is* = true
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4 years ago |
LineSegments.js
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5aa098f0e1
Objects: Convert to classes. (#21625)
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4 years ago |
Mesh.js
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595987ef5c
Prevent infinite loop in Mesh.raycast(). (#22068)
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4 years ago |
Points.js
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5aa098f0e1
Objects: Convert to classes. (#21625)
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4 years ago |
Skeleton.js
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787a9a8fbe
Skeleton: Add computeBoneTexture(). (#21829)
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4 years ago |
SkinnedMesh.js
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416507dcb8
fix raycasting skinned mesh with morph targets (#22581)
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3 years ago |
Sprite.js
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480bb42b15
Math: Reverted code refactorings.
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4 years ago |