makc 416507dcb8 fix raycasting skinned mesh with morph targets (#22581) 3 years ago
..
Bone.js 3cbf14fdd5 Bone.js: Covert to ES6. (#21546) 4 years ago
Group.js 15ab0e6e6a Revert to *.prototype.is* = true 4 years ago
InstancedMesh.js 19359e3aef Enable mat2/3/4 attribute in shader (#16141) 4 years ago
LOD.js 501053e58c some objects to es6 classes 4 years ago
Line.js 5aa098f0e1 Objects: Convert to classes. (#21625) 4 years ago
LineLoop.js 15ab0e6e6a Revert to *.prototype.is* = true 4 years ago
LineSegments.js 5aa098f0e1 Objects: Convert to classes. (#21625) 4 years ago
Mesh.js 595987ef5c Prevent infinite loop in Mesh.raycast(). (#22068) 4 years ago
Points.js 5aa098f0e1 Objects: Convert to classes. (#21625) 4 years ago
Skeleton.js 787a9a8fbe Skeleton: Add computeBoneTexture(). (#21829) 4 years ago
SkinnedMesh.js 416507dcb8 fix raycasting skinned mesh with morph targets (#22581) 3 years ago
Sprite.js 480bb42b15 Math: Reverted code refactorings. 4 years ago