Davide Della Casa e5005fac2b take 2: the 'fxaa' shader busts the transparency, so I'm setting the transparency to the transparency of the "middle" pixel instead. Changed after comment by alreredq - now the middle pixel is only fetched once. 13 éve
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ctm 2856874da1 extractUrlbase() to extractUrlBase() in CTMLoader. 13 éve
postprocessing 8f9170837f Changed `stencilBufer` to `stencilBuffer` in `examples/js/postprocessing/SavePass.js`. 13 éve
AudioObject.js 34716798d0 Added AudioObject (3d spatialized sound using Web Audio API). 13 éve
Car.js befc98a01e Refactored bounding box to use 2x Vector3 instead of custom object. 13 éve
DAT.GUI.min.js 2f90d73d13 Added Kinect example. Updated DAT.GUI. 14 éve
Detector.js 5c8745f956 Improved WebGL Error Message look. 13 éve
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 éve
MD2Character.js 28039c2dd2 Added MD2Character class and MD2 morphs example. 13 éve
PRNG.js 041054283a Messing with a new terrain generator demo. 14 éve
ShaderExtras.js e5005fac2b take 2: the 'fxaa' shader busts the transparency, so I'm setting the transparency to the transparency of the "middle" pixel instead. Changed after comment by alreredq - now the middle pixel is only fetched once. 13 éve
ShaderSkin.js 01e5aed5ad Added simple skin shader. 13 éve
ShaderTerrain.js 71fafdf25d Some cleanup and normalization fixes in shaders. 13 éve
SimplexNoise.js dd1f214947 @zz85's SimplexNoise fixes. 14 éve
Sparks.js 228ddebb88 update Spark.js and Tween.js libraries 13 éve
Stats.js 330ab77836 WIP WebGLRenderer refactoring 14 éve
Tween.js 228ddebb88 update Spark.js and Tween.js libraries 13 éve