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- /**
- * @author mrdoob / http://mrdoob.com/
- */
- var Editor = function () {
- var SIGNALS = signals;
- this.signals = {
- // player
- startPlayer: new SIGNALS.Signal(),
- stopPlayer: new SIGNALS.Signal(),
- // actions
- playAnimation: new SIGNALS.Signal(),
- stopAnimation: new SIGNALS.Signal(),
- showDialog: new SIGNALS.Signal(),
- // notifications
- savingStarted: new SIGNALS.Signal(),
- savingFinished: new SIGNALS.Signal(),
- themeChanged: new SIGNALS.Signal(),
- transformModeChanged: new SIGNALS.Signal(),
- snapChanged: new SIGNALS.Signal(),
- spaceChanged: new SIGNALS.Signal(),
- rendererChanged: new SIGNALS.Signal(),
- sceneGraphChanged: new SIGNALS.Signal(),
- cameraChanged: new SIGNALS.Signal(),
- geometryChanged: new SIGNALS.Signal(),
- objectSelected: new SIGNALS.Signal(),
- objectFocused: new SIGNALS.Signal(),
- objectAdded: new SIGNALS.Signal(),
- objectChanged: new SIGNALS.Signal(),
- objectRemoved: new SIGNALS.Signal(),
- helperAdded: new SIGNALS.Signal(),
- helperRemoved: new SIGNALS.Signal(),
- materialChanged: new SIGNALS.Signal(),
- fogTypeChanged: new SIGNALS.Signal(),
- fogColorChanged: new SIGNALS.Signal(),
- fogParametersChanged: new SIGNALS.Signal(),
- windowResize: new SIGNALS.Signal(),
- showGridChanged: new SIGNALS.Signal()
- };
- this.config = new Config();
- this.storage = new Storage();
- this.loader = new Loader( this );
- this.camera = new THREE.PerspectiveCamera( 50, 1, 0.1, 100000 );
- this.scene = new THREE.Scene();
- this.scene.name = 'Scene';
- this.sceneHelpers = new THREE.Scene();
- this.object = {};
- this.geometries = {};
- this.materials = {};
- this.textures = {};
- this.scripts = {};
- this.selected = null;
- this.helpers = {};
- };
- Editor.prototype = {
- setTheme: function ( value ) {
- document.getElementById( 'theme' ).href = value;
- this.signals.themeChanged.dispatch( value );
- },
- showDialog: function ( value ) {
- this.signals.showDialog.dispatch( value );
- },
- //
- setScene: function ( scene ) {
- this.scene.name = scene.name;
- this.scene.userData = JSON.parse( JSON.stringify( scene.userData ) );
- // avoid render per object
- this.signals.sceneGraphChanged.active = false;
- while ( scene.children.length > 0 ) {
- this.addObject( scene.children[ 0 ] );
- }
- this.signals.sceneGraphChanged.active = true;
- this.signals.sceneGraphChanged.dispatch();
- },
- //
- addObject: function ( object ) {
- var scope = this;
- object.traverse( function ( child ) {
- if ( child.geometry !== undefined ) scope.addGeometry( child.geometry );
- if ( child.material !== undefined ) scope.addMaterial( child.material );
- scope.addHelper( child );
- } );
- this.scene.add( object );
- this.signals.objectAdded.dispatch( object );
- this.signals.sceneGraphChanged.dispatch();
- },
- setObjectName: function ( object, name ) {
- object.name = name;
- this.signals.sceneGraphChanged.dispatch();
- },
- removeObject: function ( object ) {
- if ( object.parent === undefined ) return; // avoid deleting the camera or scene
- if ( confirm( 'Delete ' + object.name + '?' ) === false ) return;
- var scope = this;
- object.traverse( function ( child ) {
- scope.removeHelper( child );
- } );
- object.parent.remove( object );
- this.signals.objectRemoved.dispatch( object );
- this.signals.sceneGraphChanged.dispatch();
- },
- addGeometry: function ( geometry ) {
- this.geometries[ geometry.uuid ] = geometry;
- },
- setGeometryName: function ( geometry, name ) {
- geometry.name = name;
- this.signals.sceneGraphChanged.dispatch();
- },
- addMaterial: function ( material ) {
- this.materials[ material.uuid ] = material;
- },
- setMaterialName: function ( material, name ) {
- material.name = name;
- this.signals.sceneGraphChanged.dispatch();
- },
- addTexture: function ( texture ) {
- this.textures[ texture.uuid ] = texture;
- },
- //
- addHelper: function () {
- var geometry = new THREE.SphereGeometry( 20, 4, 2 );
- var material = new THREE.MeshBasicMaterial( { color: 0xff0000 } );
- return function ( object ) {
- var helper;
- if ( object instanceof THREE.Camera ) {
- helper = new THREE.CameraHelper( object, 10 );
- } else if ( object instanceof THREE.PointLight ) {
- helper = new THREE.PointLightHelper( object, 10 );
- } else if ( object instanceof THREE.DirectionalLight ) {
- helper = new THREE.DirectionalLightHelper( object, 20 );
- } else if ( object instanceof THREE.SpotLight ) {
- helper = new THREE.SpotLightHelper( object, 10 );
- } else if ( object instanceof THREE.HemisphereLight ) {
- helper = new THREE.HemisphereLightHelper( object, 10 );
- } else if ( object instanceof THREE.SkinnedMesh ) {
- helper = new THREE.SkeletonHelper( object );
- } else {
- // no helper for this object type
- return;
- }
- var picker = new THREE.Mesh( geometry, material );
- picker.name = 'picker';
- picker.userData.object = object;
- picker.visible = false;
- helper.add( picker );
- this.sceneHelpers.add( helper );
- this.helpers[ object.id ] = helper;
- this.signals.helperAdded.dispatch( helper );
- };
- }(),
- removeHelper: function ( object ) {
- if ( this.helpers[ object.id ] !== undefined ) {
- var helper = this.helpers[ object.id ];
- helper.parent.remove( helper );
- delete this.helpers[ object.id ];
- this.signals.helperRemoved.dispatch( helper );
- }
- },
- //
- parent: function ( object, parent ) {
- if ( parent === undefined ) {
- parent = this.scene;
- }
- parent.add( object );
- this.signals.sceneGraphChanged.dispatch();
- },
- //
- select: function ( object ) {
- if ( this.selected === object ) return;
- var uuid = null;
- if ( object !== null ) {
- uuid = object.uuid;
- }
- this.selected = object;
- this.config.setKey( 'selected', uuid );
- this.signals.objectSelected.dispatch( object );
- },
- selectById: function ( id ) {
- this.select( this.scene.getObjectById( id, true ) );
- },
- selectByUuid: function ( uuid ) {
- var scope = this;
- this.scene.traverse( function ( child ) {
- if ( child.uuid === uuid ) {
- scope.select( child );
- }
- } );
- },
- deselect: function () {
- this.select( null );
- },
- focus: function ( object ) {
- this.signals.objectFocused.dispatch( object );
- },
- focusById: function ( id ) {
- this.focus( this.scene.getObjectById( id, true ) );
- }
- }
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