GLTFLoader.js 101 KB

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  1. import {
  2. AnimationClip,
  3. Bone,
  4. Box3,
  5. BufferAttribute,
  6. BufferGeometry,
  7. ClampToEdgeWrapping,
  8. Color,
  9. DirectionalLight,
  10. DoubleSide,
  11. FileLoader,
  12. FrontSide,
  13. Group,
  14. ImageBitmapLoader,
  15. InstancedMesh,
  16. InterleavedBuffer,
  17. InterleavedBufferAttribute,
  18. Interpolant,
  19. InterpolateDiscrete,
  20. InterpolateLinear,
  21. Line,
  22. LineBasicMaterial,
  23. LineLoop,
  24. LineSegments,
  25. LinearFilter,
  26. LinearMipmapLinearFilter,
  27. LinearMipmapNearestFilter,
  28. Loader,
  29. LoaderUtils,
  30. Material,
  31. MathUtils,
  32. Matrix4,
  33. Mesh,
  34. MeshBasicMaterial,
  35. MeshPhysicalMaterial,
  36. MeshStandardMaterial,
  37. MirroredRepeatWrapping,
  38. NearestFilter,
  39. NearestMipmapLinearFilter,
  40. NearestMipmapNearestFilter,
  41. NumberKeyframeTrack,
  42. Object3D,
  43. OrthographicCamera,
  44. PerspectiveCamera,
  45. PointLight,
  46. Points,
  47. PointsMaterial,
  48. PropertyBinding,
  49. Quaternion,
  50. QuaternionKeyframeTrack,
  51. RepeatWrapping,
  52. Skeleton,
  53. SkinnedMesh,
  54. Sphere,
  55. SpotLight,
  56. Texture,
  57. TextureLoader,
  58. TriangleFanDrawMode,
  59. TriangleStripDrawMode,
  60. Vector2,
  61. Vector3,
  62. VectorKeyframeTrack,
  63. SRGBColorSpace
  64. } from 'three';
  65. import { toTrianglesDrawMode } from '../utils/BufferGeometryUtils.js';
  66. class GLTFLoader extends Loader {
  67. constructor( manager ) {
  68. super( manager );
  69. this.dracoLoader = null;
  70. this.ktx2Loader = null;
  71. this.meshoptDecoder = null;
  72. this.pluginCallbacks = [];
  73. this.register( function ( parser ) {
  74. return new GLTFMaterialsClearcoatExtension( parser );
  75. } );
  76. this.register( function ( parser ) {
  77. return new GLTFTextureBasisUExtension( parser );
  78. } );
  79. this.register( function ( parser ) {
  80. return new GLTFTextureWebPExtension( parser );
  81. } );
  82. this.register( function ( parser ) {
  83. return new GLTFTextureAVIFExtension( parser );
  84. } );
  85. this.register( function ( parser ) {
  86. return new GLTFMaterialsSheenExtension( parser );
  87. } );
  88. this.register( function ( parser ) {
  89. return new GLTFMaterialsTransmissionExtension( parser );
  90. } );
  91. this.register( function ( parser ) {
  92. return new GLTFMaterialsVolumeExtension( parser );
  93. } );
  94. this.register( function ( parser ) {
  95. return new GLTFMaterialsIorExtension( parser );
  96. } );
  97. this.register( function ( parser ) {
  98. return new GLTFMaterialsEmissiveStrengthExtension( parser );
  99. } );
  100. this.register( function ( parser ) {
  101. return new GLTFMaterialsSpecularExtension( parser );
  102. } );
  103. this.register( function ( parser ) {
  104. return new GLTFMaterialsIridescenceExtension( parser );
  105. } );
  106. this.register( function ( parser ) {
  107. return new GLTFLightsExtension( parser );
  108. } );
  109. this.register( function ( parser ) {
  110. return new GLTFMeshoptCompression( parser );
  111. } );
  112. this.register( function ( parser ) {
  113. return new GLTFMeshGpuInstancing( parser );
  114. } );
  115. }
  116. load( url, onLoad, onProgress, onError ) {
  117. const scope = this;
  118. let resourcePath;
  119. if ( this.resourcePath !== '' ) {
  120. resourcePath = this.resourcePath;
  121. } else if ( this.path !== '' ) {
  122. resourcePath = this.path;
  123. } else {
  124. resourcePath = LoaderUtils.extractUrlBase( url );
  125. }
  126. // Tells the LoadingManager to track an extra item, which resolves after
  127. // the model is fully loaded. This means the count of items loaded will
  128. // be incorrect, but ensures manager.onLoad() does not fire early.
  129. this.manager.itemStart( url );
  130. const _onError = function ( e ) {
  131. if ( onError ) {
  132. onError( e );
  133. } else {
  134. console.error( e );
  135. }
  136. scope.manager.itemError( url );
  137. scope.manager.itemEnd( url );
  138. };
  139. const loader = new FileLoader( this.manager );
  140. loader.setPath( this.path );
  141. loader.setResponseType( 'arraybuffer' );
  142. loader.setRequestHeader( this.requestHeader );
  143. loader.setWithCredentials( this.withCredentials );
  144. loader.load( url, function ( data ) {
  145. try {
  146. scope.parse( data, resourcePath, function ( gltf ) {
  147. onLoad( gltf );
  148. scope.manager.itemEnd( url );
  149. }, _onError );
  150. } catch ( e ) {
  151. _onError( e );
  152. }
  153. }, onProgress, _onError );
  154. }
  155. setDRACOLoader( dracoLoader ) {
  156. this.dracoLoader = dracoLoader;
  157. return this;
  158. }
  159. setDDSLoader() {
  160. throw new Error(
  161. 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".'
  162. );
  163. }
  164. setKTX2Loader( ktx2Loader ) {
  165. this.ktx2Loader = ktx2Loader;
  166. return this;
  167. }
  168. setMeshoptDecoder( meshoptDecoder ) {
  169. this.meshoptDecoder = meshoptDecoder;
  170. return this;
  171. }
  172. register( callback ) {
  173. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  174. this.pluginCallbacks.push( callback );
  175. }
  176. return this;
  177. }
  178. unregister( callback ) {
  179. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  180. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  181. }
  182. return this;
  183. }
  184. parse( data, path, onLoad, onError ) {
  185. let json;
  186. const extensions = {};
  187. const plugins = {};
  188. const textDecoder = new TextDecoder();
  189. if ( typeof data === 'string' ) {
  190. json = JSON.parse( data );
  191. } else if ( data instanceof ArrayBuffer ) {
  192. const magic = textDecoder.decode( new Uint8Array( data, 0, 4 ) );
  193. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  194. try {
  195. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  196. } catch ( error ) {
  197. if ( onError ) onError( error );
  198. return;
  199. }
  200. json = JSON.parse( extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content );
  201. } else {
  202. json = JSON.parse( textDecoder.decode( data ) );
  203. }
  204. } else {
  205. json = data;
  206. }
  207. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  208. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  209. return;
  210. }
  211. const parser = new GLTFParser( json, {
  212. path: path || this.resourcePath || '',
  213. crossOrigin: this.crossOrigin,
  214. requestHeader: this.requestHeader,
  215. manager: this.manager,
  216. ktx2Loader: this.ktx2Loader,
  217. meshoptDecoder: this.meshoptDecoder
  218. } );
  219. parser.fileLoader.setRequestHeader( this.requestHeader );
  220. for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
  221. const plugin = this.pluginCallbacks[ i ]( parser );
  222. plugins[ plugin.name ] = plugin;
  223. // Workaround to avoid determining as unknown extension
  224. // in addUnknownExtensionsToUserData().
  225. // Remove this workaround if we move all the existing
  226. // extension handlers to plugin system
  227. extensions[ plugin.name ] = true;
  228. }
  229. if ( json.extensionsUsed ) {
  230. for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
  231. const extensionName = json.extensionsUsed[ i ];
  232. const extensionsRequired = json.extensionsRequired || [];
  233. switch ( extensionName ) {
  234. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  235. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  236. break;
  237. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  238. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  239. break;
  240. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  241. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  242. break;
  243. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  244. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  245. break;
  246. default:
  247. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  248. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  249. }
  250. }
  251. }
  252. }
  253. parser.setExtensions( extensions );
  254. parser.setPlugins( plugins );
  255. parser.parse( onLoad, onError );
  256. }
  257. parseAsync( data, path ) {
  258. const scope = this;
  259. return new Promise( function ( resolve, reject ) {
  260. scope.parse( data, path, resolve, reject );
  261. } );
  262. }
  263. }
  264. /* GLTFREGISTRY */
  265. function GLTFRegistry() {
  266. let objects = {};
  267. return {
  268. get: function ( key ) {
  269. return objects[ key ];
  270. },
  271. add: function ( key, object ) {
  272. objects[ key ] = object;
  273. },
  274. remove: function ( key ) {
  275. delete objects[ key ];
  276. },
  277. removeAll: function () {
  278. objects = {};
  279. }
  280. };
  281. }
  282. /*********************************/
  283. /********** EXTENSIONS ***********/
  284. /*********************************/
  285. const EXTENSIONS = {
  286. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  287. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  288. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  289. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  290. KHR_MATERIALS_IOR: 'KHR_materials_ior',
  291. KHR_MATERIALS_SHEEN: 'KHR_materials_sheen',
  292. KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
  293. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  294. KHR_MATERIALS_IRIDESCENCE: 'KHR_materials_iridescence',
  295. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  296. KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
  297. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  298. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  299. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  300. KHR_MATERIALS_EMISSIVE_STRENGTH: 'KHR_materials_emissive_strength',
  301. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  302. EXT_TEXTURE_AVIF: 'EXT_texture_avif',
  303. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression',
  304. EXT_MESH_GPU_INSTANCING: 'EXT_mesh_gpu_instancing'
  305. };
  306. /**
  307. * Punctual Lights Extension
  308. *
  309. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  310. */
  311. class GLTFLightsExtension {
  312. constructor( parser ) {
  313. this.parser = parser;
  314. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
  315. // Object3D instance caches
  316. this.cache = { refs: {}, uses: {} };
  317. }
  318. _markDefs() {
  319. const parser = this.parser;
  320. const nodeDefs = this.parser.json.nodes || [];
  321. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  322. const nodeDef = nodeDefs[ nodeIndex ];
  323. if ( nodeDef.extensions
  324. && nodeDef.extensions[ this.name ]
  325. && nodeDef.extensions[ this.name ].light !== undefined ) {
  326. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  327. }
  328. }
  329. }
  330. _loadLight( lightIndex ) {
  331. const parser = this.parser;
  332. const cacheKey = 'light:' + lightIndex;
  333. let dependency = parser.cache.get( cacheKey );
  334. if ( dependency ) return dependency;
  335. const json = parser.json;
  336. const extensions = ( json.extensions && json.extensions[ this.name ] ) || {};
  337. const lightDefs = extensions.lights || [];
  338. const lightDef = lightDefs[ lightIndex ];
  339. let lightNode;
  340. const color = new Color( 0xffffff );
  341. if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
  342. const range = lightDef.range !== undefined ? lightDef.range : 0;
  343. switch ( lightDef.type ) {
  344. case 'directional':
  345. lightNode = new DirectionalLight( color );
  346. lightNode.target.position.set( 0, 0, - 1 );
  347. lightNode.add( lightNode.target );
  348. break;
  349. case 'point':
  350. lightNode = new PointLight( color );
  351. lightNode.distance = range;
  352. break;
  353. case 'spot':
  354. lightNode = new SpotLight( color );
  355. lightNode.distance = range;
  356. // Handle spotlight properties.
  357. lightDef.spot = lightDef.spot || {};
  358. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  359. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  360. lightNode.angle = lightDef.spot.outerConeAngle;
  361. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  362. lightNode.target.position.set( 0, 0, - 1 );
  363. lightNode.add( lightNode.target );
  364. break;
  365. default:
  366. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  367. }
  368. // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  369. // here, because node-level parsing will only override position if explicitly specified.
  370. lightNode.position.set( 0, 0, 0 );
  371. lightNode.decay = 2;
  372. assignExtrasToUserData( lightNode, lightDef );
  373. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  374. lightNode.name = parser.createUniqueName( lightDef.name || ( 'light_' + lightIndex ) );
  375. dependency = Promise.resolve( lightNode );
  376. parser.cache.add( cacheKey, dependency );
  377. return dependency;
  378. }
  379. getDependency( type, index ) {
  380. if ( type !== 'light' ) return;
  381. return this._loadLight( index );
  382. }
  383. createNodeAttachment( nodeIndex ) {
  384. const self = this;
  385. const parser = this.parser;
  386. const json = parser.json;
  387. const nodeDef = json.nodes[ nodeIndex ];
  388. const lightDef = ( nodeDef.extensions && nodeDef.extensions[ this.name ] ) || {};
  389. const lightIndex = lightDef.light;
  390. if ( lightIndex === undefined ) return null;
  391. return this._loadLight( lightIndex ).then( function ( light ) {
  392. return parser._getNodeRef( self.cache, lightIndex, light );
  393. } );
  394. }
  395. }
  396. /**
  397. * Unlit Materials Extension
  398. *
  399. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  400. */
  401. class GLTFMaterialsUnlitExtension {
  402. constructor() {
  403. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  404. }
  405. getMaterialType() {
  406. return MeshBasicMaterial;
  407. }
  408. extendParams( materialParams, materialDef, parser ) {
  409. const pending = [];
  410. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  411. materialParams.opacity = 1.0;
  412. const metallicRoughness = materialDef.pbrMetallicRoughness;
  413. if ( metallicRoughness ) {
  414. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  415. const array = metallicRoughness.baseColorFactor;
  416. materialParams.color.fromArray( array );
  417. materialParams.opacity = array[ 3 ];
  418. }
  419. if ( metallicRoughness.baseColorTexture !== undefined ) {
  420. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, SRGBColorSpace ) );
  421. }
  422. }
  423. return Promise.all( pending );
  424. }
  425. }
  426. /**
  427. * Materials Emissive Strength Extension
  428. *
  429. * Specification: https://github.com/KhronosGroup/glTF/blob/5768b3ce0ef32bc39cdf1bef10b948586635ead3/extensions/2.0/Khronos/KHR_materials_emissive_strength/README.md
  430. */
  431. class GLTFMaterialsEmissiveStrengthExtension {
  432. constructor( parser ) {
  433. this.parser = parser;
  434. this.name = EXTENSIONS.KHR_MATERIALS_EMISSIVE_STRENGTH;
  435. }
  436. extendMaterialParams( materialIndex, materialParams ) {
  437. const parser = this.parser;
  438. const materialDef = parser.json.materials[ materialIndex ];
  439. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  440. return Promise.resolve();
  441. }
  442. const emissiveStrength = materialDef.extensions[ this.name ].emissiveStrength;
  443. if ( emissiveStrength !== undefined ) {
  444. materialParams.emissiveIntensity = emissiveStrength;
  445. }
  446. return Promise.resolve();
  447. }
  448. }
  449. /**
  450. * Clearcoat Materials Extension
  451. *
  452. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  453. */
  454. class GLTFMaterialsClearcoatExtension {
  455. constructor( parser ) {
  456. this.parser = parser;
  457. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  458. }
  459. getMaterialType( materialIndex ) {
  460. const parser = this.parser;
  461. const materialDef = parser.json.materials[ materialIndex ];
  462. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  463. return MeshPhysicalMaterial;
  464. }
  465. extendMaterialParams( materialIndex, materialParams ) {
  466. const parser = this.parser;
  467. const materialDef = parser.json.materials[ materialIndex ];
  468. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  469. return Promise.resolve();
  470. }
  471. const pending = [];
  472. const extension = materialDef.extensions[ this.name ];
  473. if ( extension.clearcoatFactor !== undefined ) {
  474. materialParams.clearcoat = extension.clearcoatFactor;
  475. }
  476. if ( extension.clearcoatTexture !== undefined ) {
  477. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  478. }
  479. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  480. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  481. }
  482. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  483. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  484. }
  485. if ( extension.clearcoatNormalTexture !== undefined ) {
  486. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  487. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  488. const scale = extension.clearcoatNormalTexture.scale;
  489. materialParams.clearcoatNormalScale = new Vector2( scale, scale );
  490. }
  491. }
  492. return Promise.all( pending );
  493. }
  494. }
  495. /**
  496. * Iridescence Materials Extension
  497. *
  498. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_iridescence
  499. */
  500. class GLTFMaterialsIridescenceExtension {
  501. constructor( parser ) {
  502. this.parser = parser;
  503. this.name = EXTENSIONS.KHR_MATERIALS_IRIDESCENCE;
  504. }
  505. getMaterialType( materialIndex ) {
  506. const parser = this.parser;
  507. const materialDef = parser.json.materials[ materialIndex ];
  508. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  509. return MeshPhysicalMaterial;
  510. }
  511. extendMaterialParams( materialIndex, materialParams ) {
  512. const parser = this.parser;
  513. const materialDef = parser.json.materials[ materialIndex ];
  514. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  515. return Promise.resolve();
  516. }
  517. const pending = [];
  518. const extension = materialDef.extensions[ this.name ];
  519. if ( extension.iridescenceFactor !== undefined ) {
  520. materialParams.iridescence = extension.iridescenceFactor;
  521. }
  522. if ( extension.iridescenceTexture !== undefined ) {
  523. pending.push( parser.assignTexture( materialParams, 'iridescenceMap', extension.iridescenceTexture ) );
  524. }
  525. if ( extension.iridescenceIor !== undefined ) {
  526. materialParams.iridescenceIOR = extension.iridescenceIor;
  527. }
  528. if ( materialParams.iridescenceThicknessRange === undefined ) {
  529. materialParams.iridescenceThicknessRange = [ 100, 400 ];
  530. }
  531. if ( extension.iridescenceThicknessMinimum !== undefined ) {
  532. materialParams.iridescenceThicknessRange[ 0 ] = extension.iridescenceThicknessMinimum;
  533. }
  534. if ( extension.iridescenceThicknessMaximum !== undefined ) {
  535. materialParams.iridescenceThicknessRange[ 1 ] = extension.iridescenceThicknessMaximum;
  536. }
  537. if ( extension.iridescenceThicknessTexture !== undefined ) {
  538. pending.push( parser.assignTexture( materialParams, 'iridescenceThicknessMap', extension.iridescenceThicknessTexture ) );
  539. }
  540. return Promise.all( pending );
  541. }
  542. }
  543. /**
  544. * Sheen Materials Extension
  545. *
  546. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
  547. */
  548. class GLTFMaterialsSheenExtension {
  549. constructor( parser ) {
  550. this.parser = parser;
  551. this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
  552. }
  553. getMaterialType( materialIndex ) {
  554. const parser = this.parser;
  555. const materialDef = parser.json.materials[ materialIndex ];
  556. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  557. return MeshPhysicalMaterial;
  558. }
  559. extendMaterialParams( materialIndex, materialParams ) {
  560. const parser = this.parser;
  561. const materialDef = parser.json.materials[ materialIndex ];
  562. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  563. return Promise.resolve();
  564. }
  565. const pending = [];
  566. materialParams.sheenColor = new Color( 0, 0, 0 );
  567. materialParams.sheenRoughness = 0;
  568. materialParams.sheen = 1;
  569. const extension = materialDef.extensions[ this.name ];
  570. if ( extension.sheenColorFactor !== undefined ) {
  571. materialParams.sheenColor.fromArray( extension.sheenColorFactor );
  572. }
  573. if ( extension.sheenRoughnessFactor !== undefined ) {
  574. materialParams.sheenRoughness = extension.sheenRoughnessFactor;
  575. }
  576. if ( extension.sheenColorTexture !== undefined ) {
  577. pending.push( parser.assignTexture( materialParams, 'sheenColorMap', extension.sheenColorTexture, SRGBColorSpace ) );
  578. }
  579. if ( extension.sheenRoughnessTexture !== undefined ) {
  580. pending.push( parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) );
  581. }
  582. return Promise.all( pending );
  583. }
  584. }
  585. /**
  586. * Transmission Materials Extension
  587. *
  588. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  589. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  590. */
  591. class GLTFMaterialsTransmissionExtension {
  592. constructor( parser ) {
  593. this.parser = parser;
  594. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  595. }
  596. getMaterialType( materialIndex ) {
  597. const parser = this.parser;
  598. const materialDef = parser.json.materials[ materialIndex ];
  599. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  600. return MeshPhysicalMaterial;
  601. }
  602. extendMaterialParams( materialIndex, materialParams ) {
  603. const parser = this.parser;
  604. const materialDef = parser.json.materials[ materialIndex ];
  605. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  606. return Promise.resolve();
  607. }
  608. const pending = [];
  609. const extension = materialDef.extensions[ this.name ];
  610. if ( extension.transmissionFactor !== undefined ) {
  611. materialParams.transmission = extension.transmissionFactor;
  612. }
  613. if ( extension.transmissionTexture !== undefined ) {
  614. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  615. }
  616. return Promise.all( pending );
  617. }
  618. }
  619. /**
  620. * Materials Volume Extension
  621. *
  622. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
  623. */
  624. class GLTFMaterialsVolumeExtension {
  625. constructor( parser ) {
  626. this.parser = parser;
  627. this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
  628. }
  629. getMaterialType( materialIndex ) {
  630. const parser = this.parser;
  631. const materialDef = parser.json.materials[ materialIndex ];
  632. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  633. return MeshPhysicalMaterial;
  634. }
  635. extendMaterialParams( materialIndex, materialParams ) {
  636. const parser = this.parser;
  637. const materialDef = parser.json.materials[ materialIndex ];
  638. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  639. return Promise.resolve();
  640. }
  641. const pending = [];
  642. const extension = materialDef.extensions[ this.name ];
  643. materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
  644. if ( extension.thicknessTexture !== undefined ) {
  645. pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
  646. }
  647. materialParams.attenuationDistance = extension.attenuationDistance || Infinity;
  648. const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
  649. materialParams.attenuationColor = new Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  650. return Promise.all( pending );
  651. }
  652. }
  653. /**
  654. * Materials ior Extension
  655. *
  656. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
  657. */
  658. class GLTFMaterialsIorExtension {
  659. constructor( parser ) {
  660. this.parser = parser;
  661. this.name = EXTENSIONS.KHR_MATERIALS_IOR;
  662. }
  663. getMaterialType( materialIndex ) {
  664. const parser = this.parser;
  665. const materialDef = parser.json.materials[ materialIndex ];
  666. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  667. return MeshPhysicalMaterial;
  668. }
  669. extendMaterialParams( materialIndex, materialParams ) {
  670. const parser = this.parser;
  671. const materialDef = parser.json.materials[ materialIndex ];
  672. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  673. return Promise.resolve();
  674. }
  675. const extension = materialDef.extensions[ this.name ];
  676. materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
  677. return Promise.resolve();
  678. }
  679. }
  680. /**
  681. * Materials specular Extension
  682. *
  683. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
  684. */
  685. class GLTFMaterialsSpecularExtension {
  686. constructor( parser ) {
  687. this.parser = parser;
  688. this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
  689. }
  690. getMaterialType( materialIndex ) {
  691. const parser = this.parser;
  692. const materialDef = parser.json.materials[ materialIndex ];
  693. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  694. return MeshPhysicalMaterial;
  695. }
  696. extendMaterialParams( materialIndex, materialParams ) {
  697. const parser = this.parser;
  698. const materialDef = parser.json.materials[ materialIndex ];
  699. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  700. return Promise.resolve();
  701. }
  702. const pending = [];
  703. const extension = materialDef.extensions[ this.name ];
  704. materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
  705. if ( extension.specularTexture !== undefined ) {
  706. pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
  707. }
  708. const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
  709. materialParams.specularColor = new Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  710. if ( extension.specularColorTexture !== undefined ) {
  711. pending.push( parser.assignTexture( materialParams, 'specularColorMap', extension.specularColorTexture, SRGBColorSpace ) );
  712. }
  713. return Promise.all( pending );
  714. }
  715. }
  716. /**
  717. * BasisU Texture Extension
  718. *
  719. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  720. */
  721. class GLTFTextureBasisUExtension {
  722. constructor( parser ) {
  723. this.parser = parser;
  724. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  725. }
  726. loadTexture( textureIndex ) {
  727. const parser = this.parser;
  728. const json = parser.json;
  729. const textureDef = json.textures[ textureIndex ];
  730. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  731. return null;
  732. }
  733. const extension = textureDef.extensions[ this.name ];
  734. const loader = parser.options.ktx2Loader;
  735. if ( ! loader ) {
  736. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  737. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  738. } else {
  739. // Assumes that the extension is optional and that a fallback texture is present
  740. return null;
  741. }
  742. }
  743. return parser.loadTextureImage( textureIndex, extension.source, loader );
  744. }
  745. }
  746. /**
  747. * WebP Texture Extension
  748. *
  749. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  750. */
  751. class GLTFTextureWebPExtension {
  752. constructor( parser ) {
  753. this.parser = parser;
  754. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  755. this.isSupported = null;
  756. }
  757. loadTexture( textureIndex ) {
  758. const name = this.name;
  759. const parser = this.parser;
  760. const json = parser.json;
  761. const textureDef = json.textures[ textureIndex ];
  762. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  763. return null;
  764. }
  765. const extension = textureDef.extensions[ name ];
  766. const source = json.images[ extension.source ];
  767. let loader = parser.textureLoader;
  768. if ( source.uri ) {
  769. const handler = parser.options.manager.getHandler( source.uri );
  770. if ( handler !== null ) loader = handler;
  771. }
  772. return this.detectSupport().then( function ( isSupported ) {
  773. if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader );
  774. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  775. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  776. }
  777. // Fall back to PNG or JPEG.
  778. return parser.loadTexture( textureIndex );
  779. } );
  780. }
  781. detectSupport() {
  782. if ( ! this.isSupported ) {
  783. this.isSupported = new Promise( function ( resolve ) {
  784. const image = new Image();
  785. // Lossy test image. Support for lossy images doesn't guarantee support for all
  786. // WebP images, unfortunately.
  787. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  788. image.onload = image.onerror = function () {
  789. resolve( image.height === 1 );
  790. };
  791. } );
  792. }
  793. return this.isSupported;
  794. }
  795. }
  796. /**
  797. * AVIF Texture Extension
  798. *
  799. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_avif
  800. */
  801. class GLTFTextureAVIFExtension {
  802. constructor( parser ) {
  803. this.parser = parser;
  804. this.name = EXTENSIONS.EXT_TEXTURE_AVIF;
  805. this.isSupported = null;
  806. }
  807. loadTexture( textureIndex ) {
  808. const name = this.name;
  809. const parser = this.parser;
  810. const json = parser.json;
  811. const textureDef = json.textures[ textureIndex ];
  812. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  813. return null;
  814. }
  815. const extension = textureDef.extensions[ name ];
  816. const source = json.images[ extension.source ];
  817. let loader = parser.textureLoader;
  818. if ( source.uri ) {
  819. const handler = parser.options.manager.getHandler( source.uri );
  820. if ( handler !== null ) loader = handler;
  821. }
  822. return this.detectSupport().then( function ( isSupported ) {
  823. if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader );
  824. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  825. throw new Error( 'THREE.GLTFLoader: AVIF required by asset but unsupported.' );
  826. }
  827. // Fall back to PNG or JPEG.
  828. return parser.loadTexture( textureIndex );
  829. } );
  830. }
  831. detectSupport() {
  832. if ( ! this.isSupported ) {
  833. this.isSupported = new Promise( function ( resolve ) {
  834. const image = new Image();
  835. // Lossy test image.
  836. image.src = 'data:image/avif;base64,AAAAIGZ0eXBhdmlmAAAAAGF2aWZtaWYxbWlhZk1BMUIAAADybWV0YQAAAAAAAAAoaGRscgAAAAAAAAAAcGljdAAAAAAAAAAAAAAAAGxpYmF2aWYAAAAADnBpdG0AAAAAAAEAAAAeaWxvYwAAAABEAAABAAEAAAABAAABGgAAABcAAAAoaWluZgAAAAAAAQAAABppbmZlAgAAAAABAABhdjAxQ29sb3IAAAAAamlwcnAAAABLaXBjbwAAABRpc3BlAAAAAAAAAAEAAAABAAAAEHBpeGkAAAAAAwgICAAAAAxhdjFDgQAMAAAAABNjb2xybmNseAACAAIABoAAAAAXaXBtYQAAAAAAAAABAAEEAQKDBAAAAB9tZGF0EgAKCBgABogQEDQgMgkQAAAAB8dSLfI=';
  837. image.onload = image.onerror = function () {
  838. resolve( image.height === 1 );
  839. };
  840. } );
  841. }
  842. return this.isSupported;
  843. }
  844. }
  845. /**
  846. * meshopt BufferView Compression Extension
  847. *
  848. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  849. */
  850. class GLTFMeshoptCompression {
  851. constructor( parser ) {
  852. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  853. this.parser = parser;
  854. }
  855. loadBufferView( index ) {
  856. const json = this.parser.json;
  857. const bufferView = json.bufferViews[ index ];
  858. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  859. const extensionDef = bufferView.extensions[ this.name ];
  860. const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  861. const decoder = this.parser.options.meshoptDecoder;
  862. if ( ! decoder || ! decoder.supported ) {
  863. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  864. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  865. } else {
  866. // Assumes that the extension is optional and that fallback buffer data is present
  867. return null;
  868. }
  869. }
  870. return buffer.then( function ( res ) {
  871. const byteOffset = extensionDef.byteOffset || 0;
  872. const byteLength = extensionDef.byteLength || 0;
  873. const count = extensionDef.count;
  874. const stride = extensionDef.byteStride;
  875. const source = new Uint8Array( res, byteOffset, byteLength );
  876. if ( decoder.decodeGltfBufferAsync ) {
  877. return decoder.decodeGltfBufferAsync( count, stride, source, extensionDef.mode, extensionDef.filter ).then( function ( res ) {
  878. return res.buffer;
  879. } );
  880. } else {
  881. // Support for MeshoptDecoder 0.18 or earlier, without decodeGltfBufferAsync
  882. return decoder.ready.then( function () {
  883. const result = new ArrayBuffer( count * stride );
  884. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  885. return result;
  886. } );
  887. }
  888. } );
  889. } else {
  890. return null;
  891. }
  892. }
  893. }
  894. /**
  895. * GPU Instancing Extension
  896. *
  897. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_mesh_gpu_instancing
  898. *
  899. */
  900. class GLTFMeshGpuInstancing {
  901. constructor( parser ) {
  902. this.name = EXTENSIONS.EXT_MESH_GPU_INSTANCING;
  903. this.parser = parser;
  904. }
  905. createNodeMesh( nodeIndex ) {
  906. const json = this.parser.json;
  907. const nodeDef = json.nodes[ nodeIndex ];
  908. if ( ! nodeDef.extensions || ! nodeDef.extensions[ this.name ] ||
  909. nodeDef.mesh === undefined ) {
  910. return null;
  911. }
  912. const meshDef = json.meshes[ nodeDef.mesh ];
  913. // No Points or Lines + Instancing support yet
  914. for ( const primitive of meshDef.primitives ) {
  915. if ( primitive.mode !== WEBGL_CONSTANTS.TRIANGLES &&
  916. primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_STRIP &&
  917. primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_FAN &&
  918. primitive.mode !== undefined ) {
  919. return null;
  920. }
  921. }
  922. const extensionDef = nodeDef.extensions[ this.name ];
  923. const attributesDef = extensionDef.attributes;
  924. // @TODO: Can we support InstancedMesh + SkinnedMesh?
  925. const pending = [];
  926. const attributes = {};
  927. for ( const key in attributesDef ) {
  928. pending.push( this.parser.getDependency( 'accessor', attributesDef[ key ] ).then( accessor => {
  929. attributes[ key ] = accessor;
  930. return attributes[ key ];
  931. } ) );
  932. }
  933. if ( pending.length < 1 ) {
  934. return null;
  935. }
  936. pending.push( this.parser.createNodeMesh( nodeIndex ) );
  937. return Promise.all( pending ).then( results => {
  938. const nodeObject = results.pop();
  939. const meshes = nodeObject.isGroup ? nodeObject.children : [ nodeObject ];
  940. const count = results[ 0 ].count; // All attribute counts should be same
  941. const instancedMeshes = [];
  942. for ( const mesh of meshes ) {
  943. // Temporal variables
  944. const m = new Matrix4();
  945. const p = new Vector3();
  946. const q = new Quaternion();
  947. const s = new Vector3( 1, 1, 1 );
  948. const instancedMesh = new InstancedMesh( mesh.geometry, mesh.material, count );
  949. for ( let i = 0; i < count; i ++ ) {
  950. if ( attributes.TRANSLATION ) {
  951. p.fromBufferAttribute( attributes.TRANSLATION, i );
  952. }
  953. if ( attributes.ROTATION ) {
  954. q.fromBufferAttribute( attributes.ROTATION, i );
  955. }
  956. if ( attributes.SCALE ) {
  957. s.fromBufferAttribute( attributes.SCALE, i );
  958. }
  959. instancedMesh.setMatrixAt( i, m.compose( p, q, s ) );
  960. }
  961. // Add instance attributes to the geometry, excluding TRS.
  962. for ( const attributeName in attributes ) {
  963. if ( attributeName !== 'TRANSLATION' &&
  964. attributeName !== 'ROTATION' &&
  965. attributeName !== 'SCALE' ) {
  966. mesh.geometry.setAttribute( attributeName, attributes[ attributeName ] );
  967. }
  968. }
  969. // Just in case
  970. Object3D.prototype.copy.call( instancedMesh, mesh );
  971. this.parser.assignFinalMaterial( instancedMesh );
  972. instancedMeshes.push( instancedMesh );
  973. }
  974. if ( nodeObject.isGroup ) {
  975. nodeObject.clear();
  976. nodeObject.add( ... instancedMeshes );
  977. return nodeObject;
  978. }
  979. return instancedMeshes[ 0 ];
  980. } );
  981. }
  982. }
  983. /* BINARY EXTENSION */
  984. const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  985. const BINARY_EXTENSION_HEADER_LENGTH = 12;
  986. const BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 };
  987. class GLTFBinaryExtension {
  988. constructor( data ) {
  989. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  990. this.content = null;
  991. this.body = null;
  992. const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  993. const textDecoder = new TextDecoder();
  994. this.header = {
  995. magic: textDecoder.decode( new Uint8Array( data.slice( 0, 4 ) ) ),
  996. version: headerView.getUint32( 4, true ),
  997. length: headerView.getUint32( 8, true )
  998. };
  999. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  1000. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  1001. } else if ( this.header.version < 2.0 ) {
  1002. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  1003. }
  1004. const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  1005. const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  1006. let chunkIndex = 0;
  1007. while ( chunkIndex < chunkContentsLength ) {
  1008. const chunkLength = chunkView.getUint32( chunkIndex, true );
  1009. chunkIndex += 4;
  1010. const chunkType = chunkView.getUint32( chunkIndex, true );
  1011. chunkIndex += 4;
  1012. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  1013. const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  1014. this.content = textDecoder.decode( contentArray );
  1015. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  1016. const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  1017. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  1018. }
  1019. // Clients must ignore chunks with unknown types.
  1020. chunkIndex += chunkLength;
  1021. }
  1022. if ( this.content === null ) {
  1023. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  1024. }
  1025. }
  1026. }
  1027. /**
  1028. * DRACO Mesh Compression Extension
  1029. *
  1030. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  1031. */
  1032. class GLTFDracoMeshCompressionExtension {
  1033. constructor( json, dracoLoader ) {
  1034. if ( ! dracoLoader ) {
  1035. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  1036. }
  1037. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  1038. this.json = json;
  1039. this.dracoLoader = dracoLoader;
  1040. this.dracoLoader.preload();
  1041. }
  1042. decodePrimitive( primitive, parser ) {
  1043. const json = this.json;
  1044. const dracoLoader = this.dracoLoader;
  1045. const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  1046. const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  1047. const threeAttributeMap = {};
  1048. const attributeNormalizedMap = {};
  1049. const attributeTypeMap = {};
  1050. for ( const attributeName in gltfAttributeMap ) {
  1051. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  1052. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  1053. }
  1054. for ( const attributeName in primitive.attributes ) {
  1055. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  1056. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  1057. const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  1058. const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1059. attributeTypeMap[ threeAttributeName ] = componentType.name;
  1060. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  1061. }
  1062. }
  1063. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  1064. return new Promise( function ( resolve ) {
  1065. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  1066. for ( const attributeName in geometry.attributes ) {
  1067. const attribute = geometry.attributes[ attributeName ];
  1068. const normalized = attributeNormalizedMap[ attributeName ];
  1069. if ( normalized !== undefined ) attribute.normalized = normalized;
  1070. }
  1071. resolve( geometry );
  1072. }, threeAttributeMap, attributeTypeMap );
  1073. } );
  1074. } );
  1075. }
  1076. }
  1077. /**
  1078. * Texture Transform Extension
  1079. *
  1080. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  1081. */
  1082. class GLTFTextureTransformExtension {
  1083. constructor() {
  1084. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  1085. }
  1086. extendTexture( texture, transform ) {
  1087. if ( ( transform.texCoord === undefined || transform.texCoord === texture.channel )
  1088. && transform.offset === undefined
  1089. && transform.rotation === undefined
  1090. && transform.scale === undefined ) {
  1091. // See https://github.com/mrdoob/three.js/issues/21819.
  1092. return texture;
  1093. }
  1094. texture = texture.clone();
  1095. if ( transform.texCoord !== undefined ) {
  1096. texture.channel = transform.texCoord;
  1097. }
  1098. if ( transform.offset !== undefined ) {
  1099. texture.offset.fromArray( transform.offset );
  1100. }
  1101. if ( transform.rotation !== undefined ) {
  1102. texture.rotation = transform.rotation;
  1103. }
  1104. if ( transform.scale !== undefined ) {
  1105. texture.repeat.fromArray( transform.scale );
  1106. }
  1107. texture.needsUpdate = true;
  1108. return texture;
  1109. }
  1110. }
  1111. /**
  1112. * Mesh Quantization Extension
  1113. *
  1114. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  1115. */
  1116. class GLTFMeshQuantizationExtension {
  1117. constructor() {
  1118. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  1119. }
  1120. }
  1121. /*********************************/
  1122. /********** INTERPOLATION ********/
  1123. /*********************************/
  1124. // Spline Interpolation
  1125. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  1126. class GLTFCubicSplineInterpolant extends Interpolant {
  1127. constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  1128. super( parameterPositions, sampleValues, sampleSize, resultBuffer );
  1129. }
  1130. copySampleValue_( index ) {
  1131. // Copies a sample value to the result buffer. See description of glTF
  1132. // CUBICSPLINE values layout in interpolate_() function below.
  1133. const result = this.resultBuffer,
  1134. values = this.sampleValues,
  1135. valueSize = this.valueSize,
  1136. offset = index * valueSize * 3 + valueSize;
  1137. for ( let i = 0; i !== valueSize; i ++ ) {
  1138. result[ i ] = values[ offset + i ];
  1139. }
  1140. return result;
  1141. }
  1142. interpolate_( i1, t0, t, t1 ) {
  1143. const result = this.resultBuffer;
  1144. const values = this.sampleValues;
  1145. const stride = this.valueSize;
  1146. const stride2 = stride * 2;
  1147. const stride3 = stride * 3;
  1148. const td = t1 - t0;
  1149. const p = ( t - t0 ) / td;
  1150. const pp = p * p;
  1151. const ppp = pp * p;
  1152. const offset1 = i1 * stride3;
  1153. const offset0 = offset1 - stride3;
  1154. const s2 = - 2 * ppp + 3 * pp;
  1155. const s3 = ppp - pp;
  1156. const s0 = 1 - s2;
  1157. const s1 = s3 - pp + p;
  1158. // Layout of keyframe output values for CUBICSPLINE animations:
  1159. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  1160. for ( let i = 0; i !== stride; i ++ ) {
  1161. const p0 = values[ offset0 + i + stride ]; // splineVertex_k
  1162. const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  1163. const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  1164. const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  1165. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  1166. }
  1167. return result;
  1168. }
  1169. }
  1170. const _q = new Quaternion();
  1171. class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
  1172. interpolate_( i1, t0, t, t1 ) {
  1173. const result = super.interpolate_( i1, t0, t, t1 );
  1174. _q.fromArray( result ).normalize().toArray( result );
  1175. return result;
  1176. }
  1177. }
  1178. /*********************************/
  1179. /********** INTERNALS ************/
  1180. /*********************************/
  1181. /* CONSTANTS */
  1182. const WEBGL_CONSTANTS = {
  1183. FLOAT: 5126,
  1184. //FLOAT_MAT2: 35674,
  1185. FLOAT_MAT3: 35675,
  1186. FLOAT_MAT4: 35676,
  1187. FLOAT_VEC2: 35664,
  1188. FLOAT_VEC3: 35665,
  1189. FLOAT_VEC4: 35666,
  1190. LINEAR: 9729,
  1191. REPEAT: 10497,
  1192. SAMPLER_2D: 35678,
  1193. POINTS: 0,
  1194. LINES: 1,
  1195. LINE_LOOP: 2,
  1196. LINE_STRIP: 3,
  1197. TRIANGLES: 4,
  1198. TRIANGLE_STRIP: 5,
  1199. TRIANGLE_FAN: 6,
  1200. UNSIGNED_BYTE: 5121,
  1201. UNSIGNED_SHORT: 5123
  1202. };
  1203. const WEBGL_COMPONENT_TYPES = {
  1204. 5120: Int8Array,
  1205. 5121: Uint8Array,
  1206. 5122: Int16Array,
  1207. 5123: Uint16Array,
  1208. 5125: Uint32Array,
  1209. 5126: Float32Array
  1210. };
  1211. const WEBGL_FILTERS = {
  1212. 9728: NearestFilter,
  1213. 9729: LinearFilter,
  1214. 9984: NearestMipmapNearestFilter,
  1215. 9985: LinearMipmapNearestFilter,
  1216. 9986: NearestMipmapLinearFilter,
  1217. 9987: LinearMipmapLinearFilter
  1218. };
  1219. const WEBGL_WRAPPINGS = {
  1220. 33071: ClampToEdgeWrapping,
  1221. 33648: MirroredRepeatWrapping,
  1222. 10497: RepeatWrapping
  1223. };
  1224. const WEBGL_TYPE_SIZES = {
  1225. 'SCALAR': 1,
  1226. 'VEC2': 2,
  1227. 'VEC3': 3,
  1228. 'VEC4': 4,
  1229. 'MAT2': 4,
  1230. 'MAT3': 9,
  1231. 'MAT4': 16
  1232. };
  1233. const ATTRIBUTES = {
  1234. POSITION: 'position',
  1235. NORMAL: 'normal',
  1236. TANGENT: 'tangent',
  1237. TEXCOORD_0: 'uv',
  1238. TEXCOORD_1: 'uv1',
  1239. TEXCOORD_2: 'uv2',
  1240. TEXCOORD_3: 'uv3',
  1241. COLOR_0: 'color',
  1242. WEIGHTS_0: 'skinWeight',
  1243. JOINTS_0: 'skinIndex',
  1244. };
  1245. const PATH_PROPERTIES = {
  1246. scale: 'scale',
  1247. translation: 'position',
  1248. rotation: 'quaternion',
  1249. weights: 'morphTargetInfluences'
  1250. };
  1251. const INTERPOLATION = {
  1252. CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  1253. // keyframe track will be initialized with a default interpolation type, then modified.
  1254. LINEAR: InterpolateLinear,
  1255. STEP: InterpolateDiscrete
  1256. };
  1257. const ALPHA_MODES = {
  1258. OPAQUE: 'OPAQUE',
  1259. MASK: 'MASK',
  1260. BLEND: 'BLEND'
  1261. };
  1262. /**
  1263. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1264. */
  1265. function createDefaultMaterial( cache ) {
  1266. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1267. cache[ 'DefaultMaterial' ] = new MeshStandardMaterial( {
  1268. color: 0xFFFFFF,
  1269. emissive: 0x000000,
  1270. metalness: 1,
  1271. roughness: 1,
  1272. transparent: false,
  1273. depthTest: true,
  1274. side: FrontSide
  1275. } );
  1276. }
  1277. return cache[ 'DefaultMaterial' ];
  1278. }
  1279. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1280. // Add unknown glTF extensions to an object's userData.
  1281. for ( const name in objectDef.extensions ) {
  1282. if ( knownExtensions[ name ] === undefined ) {
  1283. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1284. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1285. }
  1286. }
  1287. }
  1288. /**
  1289. * @param {Object3D|Material|BufferGeometry} object
  1290. * @param {GLTF.definition} gltfDef
  1291. */
  1292. function assignExtrasToUserData( object, gltfDef ) {
  1293. if ( gltfDef.extras !== undefined ) {
  1294. if ( typeof gltfDef.extras === 'object' ) {
  1295. Object.assign( object.userData, gltfDef.extras );
  1296. } else {
  1297. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1298. }
  1299. }
  1300. }
  1301. /**
  1302. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1303. *
  1304. * @param {BufferGeometry} geometry
  1305. * @param {Array<GLTF.Target>} targets
  1306. * @param {GLTFParser} parser
  1307. * @return {Promise<BufferGeometry>}
  1308. */
  1309. function addMorphTargets( geometry, targets, parser ) {
  1310. let hasMorphPosition = false;
  1311. let hasMorphNormal = false;
  1312. let hasMorphColor = false;
  1313. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1314. const target = targets[ i ];
  1315. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1316. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1317. if ( target.COLOR_0 !== undefined ) hasMorphColor = true;
  1318. if ( hasMorphPosition && hasMorphNormal && hasMorphColor ) break;
  1319. }
  1320. if ( ! hasMorphPosition && ! hasMorphNormal && ! hasMorphColor ) return Promise.resolve( geometry );
  1321. const pendingPositionAccessors = [];
  1322. const pendingNormalAccessors = [];
  1323. const pendingColorAccessors = [];
  1324. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1325. const target = targets[ i ];
  1326. if ( hasMorphPosition ) {
  1327. const pendingAccessor = target.POSITION !== undefined
  1328. ? parser.getDependency( 'accessor', target.POSITION )
  1329. : geometry.attributes.position;
  1330. pendingPositionAccessors.push( pendingAccessor );
  1331. }
  1332. if ( hasMorphNormal ) {
  1333. const pendingAccessor = target.NORMAL !== undefined
  1334. ? parser.getDependency( 'accessor', target.NORMAL )
  1335. : geometry.attributes.normal;
  1336. pendingNormalAccessors.push( pendingAccessor );
  1337. }
  1338. if ( hasMorphColor ) {
  1339. const pendingAccessor = target.COLOR_0 !== undefined
  1340. ? parser.getDependency( 'accessor', target.COLOR_0 )
  1341. : geometry.attributes.color;
  1342. pendingColorAccessors.push( pendingAccessor );
  1343. }
  1344. }
  1345. return Promise.all( [
  1346. Promise.all( pendingPositionAccessors ),
  1347. Promise.all( pendingNormalAccessors ),
  1348. Promise.all( pendingColorAccessors )
  1349. ] ).then( function ( accessors ) {
  1350. const morphPositions = accessors[ 0 ];
  1351. const morphNormals = accessors[ 1 ];
  1352. const morphColors = accessors[ 2 ];
  1353. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1354. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1355. if ( hasMorphColor ) geometry.morphAttributes.color = morphColors;
  1356. geometry.morphTargetsRelative = true;
  1357. return geometry;
  1358. } );
  1359. }
  1360. /**
  1361. * @param {Mesh} mesh
  1362. * @param {GLTF.Mesh} meshDef
  1363. */
  1364. function updateMorphTargets( mesh, meshDef ) {
  1365. mesh.updateMorphTargets();
  1366. if ( meshDef.weights !== undefined ) {
  1367. for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1368. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1369. }
  1370. }
  1371. // .extras has user-defined data, so check that .extras.targetNames is an array.
  1372. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1373. const targetNames = meshDef.extras.targetNames;
  1374. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1375. mesh.morphTargetDictionary = {};
  1376. for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
  1377. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1378. }
  1379. } else {
  1380. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1381. }
  1382. }
  1383. }
  1384. function createPrimitiveKey( primitiveDef ) {
  1385. let geometryKey;
  1386. const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1387. if ( dracoExtension ) {
  1388. geometryKey = 'draco:' + dracoExtension.bufferView
  1389. + ':' + dracoExtension.indices
  1390. + ':' + createAttributesKey( dracoExtension.attributes );
  1391. } else {
  1392. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1393. }
  1394. if ( primitiveDef.targets !== undefined ) {
  1395. for ( let i = 0, il = primitiveDef.targets.length; i < il; i ++ ) {
  1396. geometryKey += ':' + createAttributesKey( primitiveDef.targets[ i ] );
  1397. }
  1398. }
  1399. return geometryKey;
  1400. }
  1401. function createAttributesKey( attributes ) {
  1402. let attributesKey = '';
  1403. const keys = Object.keys( attributes ).sort();
  1404. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  1405. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1406. }
  1407. return attributesKey;
  1408. }
  1409. function getNormalizedComponentScale( constructor ) {
  1410. // Reference:
  1411. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1412. switch ( constructor ) {
  1413. case Int8Array:
  1414. return 1 / 127;
  1415. case Uint8Array:
  1416. return 1 / 255;
  1417. case Int16Array:
  1418. return 1 / 32767;
  1419. case Uint16Array:
  1420. return 1 / 65535;
  1421. default:
  1422. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1423. }
  1424. }
  1425. function getImageURIMimeType( uri ) {
  1426. if ( uri.search( /\.jpe?g($|\?)/i ) > 0 || uri.search( /^data\:image\/jpeg/ ) === 0 ) return 'image/jpeg';
  1427. if ( uri.search( /\.webp($|\?)/i ) > 0 || uri.search( /^data\:image\/webp/ ) === 0 ) return 'image/webp';
  1428. return 'image/png';
  1429. }
  1430. const _identityMatrix = new Matrix4();
  1431. /* GLTF PARSER */
  1432. class GLTFParser {
  1433. constructor( json = {}, options = {} ) {
  1434. this.json = json;
  1435. this.extensions = {};
  1436. this.plugins = {};
  1437. this.options = options;
  1438. // loader object cache
  1439. this.cache = new GLTFRegistry();
  1440. // associations between Three.js objects and glTF elements
  1441. this.associations = new Map();
  1442. // BufferGeometry caching
  1443. this.primitiveCache = {};
  1444. // Node cache
  1445. this.nodeCache = {};
  1446. // Object3D instance caches
  1447. this.meshCache = { refs: {}, uses: {} };
  1448. this.cameraCache = { refs: {}, uses: {} };
  1449. this.lightCache = { refs: {}, uses: {} };
  1450. this.sourceCache = {};
  1451. this.textureCache = {};
  1452. // Track node names, to ensure no duplicates
  1453. this.nodeNamesUsed = {};
  1454. // Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1455. // expensive work of uploading a texture to the GPU off the main thread.
  1456. let isSafari = false;
  1457. let isFirefox = false;
  1458. let firefoxVersion = - 1;
  1459. if ( typeof navigator !== 'undefined' ) {
  1460. isSafari = /^((?!chrome|android).)*safari/i.test( navigator.userAgent ) === true;
  1461. isFirefox = navigator.userAgent.indexOf( 'Firefox' ) > - 1;
  1462. firefoxVersion = isFirefox ? navigator.userAgent.match( /Firefox\/([0-9]+)\./ )[ 1 ] : - 1;
  1463. }
  1464. if ( typeof createImageBitmap === 'undefined' || isSafari || ( isFirefox && firefoxVersion < 98 ) ) {
  1465. this.textureLoader = new TextureLoader( this.options.manager );
  1466. } else {
  1467. this.textureLoader = new ImageBitmapLoader( this.options.manager );
  1468. }
  1469. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1470. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1471. this.fileLoader = new FileLoader( this.options.manager );
  1472. this.fileLoader.setResponseType( 'arraybuffer' );
  1473. if ( this.options.crossOrigin === 'use-credentials' ) {
  1474. this.fileLoader.setWithCredentials( true );
  1475. }
  1476. }
  1477. setExtensions( extensions ) {
  1478. this.extensions = extensions;
  1479. }
  1480. setPlugins( plugins ) {
  1481. this.plugins = plugins;
  1482. }
  1483. parse( onLoad, onError ) {
  1484. const parser = this;
  1485. const json = this.json;
  1486. const extensions = this.extensions;
  1487. // Clear the loader cache
  1488. this.cache.removeAll();
  1489. this.nodeCache = {};
  1490. // Mark the special nodes/meshes in json for efficient parse
  1491. this._invokeAll( function ( ext ) {
  1492. return ext._markDefs && ext._markDefs();
  1493. } );
  1494. Promise.all( this._invokeAll( function ( ext ) {
  1495. return ext.beforeRoot && ext.beforeRoot();
  1496. } ) ).then( function () {
  1497. return Promise.all( [
  1498. parser.getDependencies( 'scene' ),
  1499. parser.getDependencies( 'animation' ),
  1500. parser.getDependencies( 'camera' ),
  1501. ] );
  1502. } ).then( function ( dependencies ) {
  1503. const result = {
  1504. scene: dependencies[ 0 ][ json.scene || 0 ],
  1505. scenes: dependencies[ 0 ],
  1506. animations: dependencies[ 1 ],
  1507. cameras: dependencies[ 2 ],
  1508. asset: json.asset,
  1509. parser: parser,
  1510. userData: {}
  1511. };
  1512. addUnknownExtensionsToUserData( extensions, result, json );
  1513. assignExtrasToUserData( result, json );
  1514. Promise.all( parser._invokeAll( function ( ext ) {
  1515. return ext.afterRoot && ext.afterRoot( result );
  1516. } ) ).then( function () {
  1517. onLoad( result );
  1518. } );
  1519. } ).catch( onError );
  1520. }
  1521. /**
  1522. * Marks the special nodes/meshes in json for efficient parse.
  1523. */
  1524. _markDefs() {
  1525. const nodeDefs = this.json.nodes || [];
  1526. const skinDefs = this.json.skins || [];
  1527. const meshDefs = this.json.meshes || [];
  1528. // Nothing in the node definition indicates whether it is a Bone or an
  1529. // Object3D. Use the skins' joint references to mark bones.
  1530. for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1531. const joints = skinDefs[ skinIndex ].joints;
  1532. for ( let i = 0, il = joints.length; i < il; i ++ ) {
  1533. nodeDefs[ joints[ i ] ].isBone = true;
  1534. }
  1535. }
  1536. // Iterate over all nodes, marking references to shared resources,
  1537. // as well as skeleton joints.
  1538. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1539. const nodeDef = nodeDefs[ nodeIndex ];
  1540. if ( nodeDef.mesh !== undefined ) {
  1541. this._addNodeRef( this.meshCache, nodeDef.mesh );
  1542. // Nothing in the mesh definition indicates whether it is
  1543. // a SkinnedMesh or Mesh. Use the node's mesh reference
  1544. // to mark SkinnedMesh if node has skin.
  1545. if ( nodeDef.skin !== undefined ) {
  1546. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1547. }
  1548. }
  1549. if ( nodeDef.camera !== undefined ) {
  1550. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1551. }
  1552. }
  1553. }
  1554. /**
  1555. * Counts references to shared node / Object3D resources. These resources
  1556. * can be reused, or "instantiated", at multiple nodes in the scene
  1557. * hierarchy. Mesh, Camera, and Light instances are instantiated and must
  1558. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1559. * Textures) can be reused directly and are not marked here.
  1560. *
  1561. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1562. */
  1563. _addNodeRef( cache, index ) {
  1564. if ( index === undefined ) return;
  1565. if ( cache.refs[ index ] === undefined ) {
  1566. cache.refs[ index ] = cache.uses[ index ] = 0;
  1567. }
  1568. cache.refs[ index ] ++;
  1569. }
  1570. /** Returns a reference to a shared resource, cloning it if necessary. */
  1571. _getNodeRef( cache, index, object ) {
  1572. if ( cache.refs[ index ] <= 1 ) return object;
  1573. const ref = object.clone();
  1574. // Propagates mappings to the cloned object, prevents mappings on the
  1575. // original object from being lost.
  1576. const updateMappings = ( original, clone ) => {
  1577. const mappings = this.associations.get( original );
  1578. if ( mappings != null ) {
  1579. this.associations.set( clone, mappings );
  1580. }
  1581. for ( const [ i, child ] of original.children.entries() ) {
  1582. updateMappings( child, clone.children[ i ] );
  1583. }
  1584. };
  1585. updateMappings( object, ref );
  1586. ref.name += '_instance_' + ( cache.uses[ index ] ++ );
  1587. return ref;
  1588. }
  1589. _invokeOne( func ) {
  1590. const extensions = Object.values( this.plugins );
  1591. extensions.push( this );
  1592. for ( let i = 0; i < extensions.length; i ++ ) {
  1593. const result = func( extensions[ i ] );
  1594. if ( result ) return result;
  1595. }
  1596. return null;
  1597. }
  1598. _invokeAll( func ) {
  1599. const extensions = Object.values( this.plugins );
  1600. extensions.unshift( this );
  1601. const pending = [];
  1602. for ( let i = 0; i < extensions.length; i ++ ) {
  1603. const result = func( extensions[ i ] );
  1604. if ( result ) pending.push( result );
  1605. }
  1606. return pending;
  1607. }
  1608. /**
  1609. * Requests the specified dependency asynchronously, with caching.
  1610. * @param {string} type
  1611. * @param {number} index
  1612. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1613. */
  1614. getDependency( type, index ) {
  1615. const cacheKey = type + ':' + index;
  1616. let dependency = this.cache.get( cacheKey );
  1617. if ( ! dependency ) {
  1618. switch ( type ) {
  1619. case 'scene':
  1620. dependency = this.loadScene( index );
  1621. break;
  1622. case 'node':
  1623. dependency = this._invokeOne( function ( ext ) {
  1624. return ext.loadNode && ext.loadNode( index );
  1625. } );
  1626. break;
  1627. case 'mesh':
  1628. dependency = this._invokeOne( function ( ext ) {
  1629. return ext.loadMesh && ext.loadMesh( index );
  1630. } );
  1631. break;
  1632. case 'accessor':
  1633. dependency = this.loadAccessor( index );
  1634. break;
  1635. case 'bufferView':
  1636. dependency = this._invokeOne( function ( ext ) {
  1637. return ext.loadBufferView && ext.loadBufferView( index );
  1638. } );
  1639. break;
  1640. case 'buffer':
  1641. dependency = this.loadBuffer( index );
  1642. break;
  1643. case 'material':
  1644. dependency = this._invokeOne( function ( ext ) {
  1645. return ext.loadMaterial && ext.loadMaterial( index );
  1646. } );
  1647. break;
  1648. case 'texture':
  1649. dependency = this._invokeOne( function ( ext ) {
  1650. return ext.loadTexture && ext.loadTexture( index );
  1651. } );
  1652. break;
  1653. case 'skin':
  1654. dependency = this.loadSkin( index );
  1655. break;
  1656. case 'animation':
  1657. dependency = this._invokeOne( function ( ext ) {
  1658. return ext.loadAnimation && ext.loadAnimation( index );
  1659. } );
  1660. break;
  1661. case 'camera':
  1662. dependency = this.loadCamera( index );
  1663. break;
  1664. default:
  1665. dependency = this._invokeOne( function ( ext ) {
  1666. return ext != this && ext.getDependency && ext.getDependency( type, index );
  1667. } );
  1668. if ( ! dependency ) {
  1669. throw new Error( 'Unknown type: ' + type );
  1670. }
  1671. break;
  1672. }
  1673. this.cache.add( cacheKey, dependency );
  1674. }
  1675. return dependency;
  1676. }
  1677. /**
  1678. * Requests all dependencies of the specified type asynchronously, with caching.
  1679. * @param {string} type
  1680. * @return {Promise<Array<Object>>}
  1681. */
  1682. getDependencies( type ) {
  1683. let dependencies = this.cache.get( type );
  1684. if ( ! dependencies ) {
  1685. const parser = this;
  1686. const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1687. dependencies = Promise.all( defs.map( function ( def, index ) {
  1688. return parser.getDependency( type, index );
  1689. } ) );
  1690. this.cache.add( type, dependencies );
  1691. }
  1692. return dependencies;
  1693. }
  1694. /**
  1695. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1696. * @param {number} bufferIndex
  1697. * @return {Promise<ArrayBuffer>}
  1698. */
  1699. loadBuffer( bufferIndex ) {
  1700. const bufferDef = this.json.buffers[ bufferIndex ];
  1701. const loader = this.fileLoader;
  1702. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1703. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1704. }
  1705. // If present, GLB container is required to be the first buffer.
  1706. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1707. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1708. }
  1709. const options = this.options;
  1710. return new Promise( function ( resolve, reject ) {
  1711. loader.load( LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1712. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1713. } );
  1714. } );
  1715. }
  1716. /**
  1717. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1718. * @param {number} bufferViewIndex
  1719. * @return {Promise<ArrayBuffer>}
  1720. */
  1721. loadBufferView( bufferViewIndex ) {
  1722. const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1723. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1724. const byteLength = bufferViewDef.byteLength || 0;
  1725. const byteOffset = bufferViewDef.byteOffset || 0;
  1726. return buffer.slice( byteOffset, byteOffset + byteLength );
  1727. } );
  1728. }
  1729. /**
  1730. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1731. * @param {number} accessorIndex
  1732. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1733. */
  1734. loadAccessor( accessorIndex ) {
  1735. const parser = this;
  1736. const json = this.json;
  1737. const accessorDef = this.json.accessors[ accessorIndex ];
  1738. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1739. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1740. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1741. const normalized = accessorDef.normalized === true;
  1742. const array = new TypedArray( accessorDef.count * itemSize );
  1743. return Promise.resolve( new BufferAttribute( array, itemSize, normalized ) );
  1744. }
  1745. const pendingBufferViews = [];
  1746. if ( accessorDef.bufferView !== undefined ) {
  1747. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1748. } else {
  1749. pendingBufferViews.push( null );
  1750. }
  1751. if ( accessorDef.sparse !== undefined ) {
  1752. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1753. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1754. }
  1755. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1756. const bufferView = bufferViews[ 0 ];
  1757. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1758. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1759. // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1760. const elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1761. const itemBytes = elementBytes * itemSize;
  1762. const byteOffset = accessorDef.byteOffset || 0;
  1763. const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1764. const normalized = accessorDef.normalized === true;
  1765. let array, bufferAttribute;
  1766. // The buffer is not interleaved if the stride is the item size in bytes.
  1767. if ( byteStride && byteStride !== itemBytes ) {
  1768. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer
  1769. // This makes sure that IBA.count reflects accessor.count properly
  1770. const ibSlice = Math.floor( byteOffset / byteStride );
  1771. const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1772. let ib = parser.cache.get( ibCacheKey );
  1773. if ( ! ib ) {
  1774. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes );
  1775. // Integer parameters to IB/IBA are in array elements, not bytes.
  1776. ib = new InterleavedBuffer( array, byteStride / elementBytes );
  1777. parser.cache.add( ibCacheKey, ib );
  1778. }
  1779. bufferAttribute = new InterleavedBufferAttribute( ib, itemSize, ( byteOffset % byteStride ) / elementBytes, normalized );
  1780. } else {
  1781. if ( bufferView === null ) {
  1782. array = new TypedArray( accessorDef.count * itemSize );
  1783. } else {
  1784. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1785. }
  1786. bufferAttribute = new BufferAttribute( array, itemSize, normalized );
  1787. }
  1788. // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1789. if ( accessorDef.sparse !== undefined ) {
  1790. const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1791. const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1792. const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1793. const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1794. const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1795. const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1796. if ( bufferView !== null ) {
  1797. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1798. bufferAttribute = new BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1799. }
  1800. for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1801. const index = sparseIndices[ i ];
  1802. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1803. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1804. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1805. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1806. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' );
  1807. }
  1808. }
  1809. return bufferAttribute;
  1810. } );
  1811. }
  1812. /**
  1813. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1814. * @param {number} textureIndex
  1815. * @return {Promise<THREE.Texture|null>}
  1816. */
  1817. loadTexture( textureIndex ) {
  1818. const json = this.json;
  1819. const options = this.options;
  1820. const textureDef = json.textures[ textureIndex ];
  1821. const sourceIndex = textureDef.source;
  1822. const sourceDef = json.images[ sourceIndex ];
  1823. let loader = this.textureLoader;
  1824. if ( sourceDef.uri ) {
  1825. const handler = options.manager.getHandler( sourceDef.uri );
  1826. if ( handler !== null ) loader = handler;
  1827. }
  1828. return this.loadTextureImage( textureIndex, sourceIndex, loader );
  1829. }
  1830. loadTextureImage( textureIndex, sourceIndex, loader ) {
  1831. const parser = this;
  1832. const json = this.json;
  1833. const textureDef = json.textures[ textureIndex ];
  1834. const sourceDef = json.images[ sourceIndex ];
  1835. const cacheKey = ( sourceDef.uri || sourceDef.bufferView ) + ':' + textureDef.sampler;
  1836. if ( this.textureCache[ cacheKey ] ) {
  1837. // See https://github.com/mrdoob/three.js/issues/21559.
  1838. return this.textureCache[ cacheKey ];
  1839. }
  1840. const promise = this.loadImageSource( sourceIndex, loader ).then( function ( texture ) {
  1841. texture.flipY = false;
  1842. texture.name = textureDef.name || sourceDef.name || '';
  1843. if ( texture.name === '' && typeof sourceDef.uri === 'string' && sourceDef.uri.startsWith( 'data:image/' ) === false ) {
  1844. texture.name = sourceDef.uri;
  1845. }
  1846. const samplers = json.samplers || {};
  1847. const sampler = samplers[ textureDef.sampler ] || {};
  1848. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || LinearFilter;
  1849. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || LinearMipmapLinearFilter;
  1850. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || RepeatWrapping;
  1851. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || RepeatWrapping;
  1852. parser.associations.set( texture, { textures: textureIndex } );
  1853. return texture;
  1854. } ).catch( function () {
  1855. return null;
  1856. } );
  1857. this.textureCache[ cacheKey ] = promise;
  1858. return promise;
  1859. }
  1860. loadImageSource( sourceIndex, loader ) {
  1861. const parser = this;
  1862. const json = this.json;
  1863. const options = this.options;
  1864. if ( this.sourceCache[ sourceIndex ] !== undefined ) {
  1865. return this.sourceCache[ sourceIndex ].then( ( texture ) => texture.clone() );
  1866. }
  1867. const sourceDef = json.images[ sourceIndex ];
  1868. const URL = self.URL || self.webkitURL;
  1869. let sourceURI = sourceDef.uri || '';
  1870. let isObjectURL = false;
  1871. if ( sourceDef.bufferView !== undefined ) {
  1872. // Load binary image data from bufferView, if provided.
  1873. sourceURI = parser.getDependency( 'bufferView', sourceDef.bufferView ).then( function ( bufferView ) {
  1874. isObjectURL = true;
  1875. const blob = new Blob( [ bufferView ], { type: sourceDef.mimeType } );
  1876. sourceURI = URL.createObjectURL( blob );
  1877. return sourceURI;
  1878. } );
  1879. } else if ( sourceDef.uri === undefined ) {
  1880. throw new Error( 'THREE.GLTFLoader: Image ' + sourceIndex + ' is missing URI and bufferView' );
  1881. }
  1882. const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  1883. return new Promise( function ( resolve, reject ) {
  1884. let onLoad = resolve;
  1885. if ( loader.isImageBitmapLoader === true ) {
  1886. onLoad = function ( imageBitmap ) {
  1887. const texture = new Texture( imageBitmap );
  1888. texture.needsUpdate = true;
  1889. resolve( texture );
  1890. };
  1891. }
  1892. loader.load( LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  1893. } );
  1894. } ).then( function ( texture ) {
  1895. // Clean up resources and configure Texture.
  1896. if ( isObjectURL === true ) {
  1897. URL.revokeObjectURL( sourceURI );
  1898. }
  1899. texture.userData.mimeType = sourceDef.mimeType || getImageURIMimeType( sourceDef.uri );
  1900. return texture;
  1901. } ).catch( function ( error ) {
  1902. console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
  1903. throw error;
  1904. } );
  1905. this.sourceCache[ sourceIndex ] = promise;
  1906. return promise;
  1907. }
  1908. /**
  1909. * Asynchronously assigns a texture to the given material parameters.
  1910. * @param {Object} materialParams
  1911. * @param {string} mapName
  1912. * @param {Object} mapDef
  1913. * @return {Promise<Texture>}
  1914. */
  1915. assignTexture( materialParams, mapName, mapDef, colorSpace ) {
  1916. const parser = this;
  1917. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  1918. if ( ! texture ) return null;
  1919. if ( mapDef.texCoord !== undefined && mapDef.texCoord > 0 ) {
  1920. texture = texture.clone();
  1921. texture.channel = mapDef.texCoord;
  1922. }
  1923. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  1924. const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  1925. if ( transform ) {
  1926. const gltfReference = parser.associations.get( texture );
  1927. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  1928. parser.associations.set( texture, gltfReference );
  1929. }
  1930. }
  1931. if ( colorSpace !== undefined ) {
  1932. texture.colorSpace = colorSpace;
  1933. }
  1934. materialParams[ mapName ] = texture;
  1935. return texture;
  1936. } );
  1937. }
  1938. /**
  1939. * Assigns final material to a Mesh, Line, or Points instance. The instance
  1940. * already has a material (generated from the glTF material options alone)
  1941. * but reuse of the same glTF material may require multiple threejs materials
  1942. * to accommodate different primitive types, defines, etc. New materials will
  1943. * be created if necessary, and reused from a cache.
  1944. * @param {Object3D} mesh Mesh, Line, or Points instance.
  1945. */
  1946. assignFinalMaterial( mesh ) {
  1947. const geometry = mesh.geometry;
  1948. let material = mesh.material;
  1949. const useDerivativeTangents = geometry.attributes.tangent === undefined;
  1950. const useVertexColors = geometry.attributes.color !== undefined;
  1951. const useFlatShading = geometry.attributes.normal === undefined;
  1952. if ( mesh.isPoints ) {
  1953. const cacheKey = 'PointsMaterial:' + material.uuid;
  1954. let pointsMaterial = this.cache.get( cacheKey );
  1955. if ( ! pointsMaterial ) {
  1956. pointsMaterial = new PointsMaterial();
  1957. Material.prototype.copy.call( pointsMaterial, material );
  1958. pointsMaterial.color.copy( material.color );
  1959. pointsMaterial.map = material.map;
  1960. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  1961. this.cache.add( cacheKey, pointsMaterial );
  1962. }
  1963. material = pointsMaterial;
  1964. } else if ( mesh.isLine ) {
  1965. const cacheKey = 'LineBasicMaterial:' + material.uuid;
  1966. let lineMaterial = this.cache.get( cacheKey );
  1967. if ( ! lineMaterial ) {
  1968. lineMaterial = new LineBasicMaterial();
  1969. Material.prototype.copy.call( lineMaterial, material );
  1970. lineMaterial.color.copy( material.color );
  1971. lineMaterial.map = material.map;
  1972. this.cache.add( cacheKey, lineMaterial );
  1973. }
  1974. material = lineMaterial;
  1975. }
  1976. // Clone the material if it will be modified
  1977. if ( useDerivativeTangents || useVertexColors || useFlatShading ) {
  1978. let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  1979. if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:';
  1980. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  1981. if ( useFlatShading ) cacheKey += 'flat-shading:';
  1982. let cachedMaterial = this.cache.get( cacheKey );
  1983. if ( ! cachedMaterial ) {
  1984. cachedMaterial = material.clone();
  1985. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  1986. if ( useFlatShading ) cachedMaterial.flatShading = true;
  1987. if ( useDerivativeTangents ) {
  1988. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1989. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  1990. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  1991. }
  1992. this.cache.add( cacheKey, cachedMaterial );
  1993. this.associations.set( cachedMaterial, this.associations.get( material ) );
  1994. }
  1995. material = cachedMaterial;
  1996. }
  1997. mesh.material = material;
  1998. }
  1999. getMaterialType( /* materialIndex */ ) {
  2000. return MeshStandardMaterial;
  2001. }
  2002. /**
  2003. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  2004. * @param {number} materialIndex
  2005. * @return {Promise<Material>}
  2006. */
  2007. loadMaterial( materialIndex ) {
  2008. const parser = this;
  2009. const json = this.json;
  2010. const extensions = this.extensions;
  2011. const materialDef = json.materials[ materialIndex ];
  2012. let materialType;
  2013. const materialParams = {};
  2014. const materialExtensions = materialDef.extensions || {};
  2015. const pending = [];
  2016. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  2017. const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  2018. materialType = kmuExtension.getMaterialType();
  2019. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  2020. } else {
  2021. // Specification:
  2022. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  2023. const metallicRoughness = materialDef.pbrMetallicRoughness || {};
  2024. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  2025. materialParams.opacity = 1.0;
  2026. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  2027. const array = metallicRoughness.baseColorFactor;
  2028. materialParams.color.fromArray( array );
  2029. materialParams.opacity = array[ 3 ];
  2030. }
  2031. if ( metallicRoughness.baseColorTexture !== undefined ) {
  2032. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, SRGBColorSpace ) );
  2033. }
  2034. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  2035. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  2036. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  2037. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2038. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2039. }
  2040. materialType = this._invokeOne( function ( ext ) {
  2041. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  2042. } );
  2043. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  2044. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  2045. } ) ) );
  2046. }
  2047. if ( materialDef.doubleSided === true ) {
  2048. materialParams.side = DoubleSide;
  2049. }
  2050. const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  2051. if ( alphaMode === ALPHA_MODES.BLEND ) {
  2052. materialParams.transparent = true;
  2053. // See: https://github.com/mrdoob/three.js/issues/17706
  2054. materialParams.depthWrite = false;
  2055. } else {
  2056. materialParams.transparent = false;
  2057. if ( alphaMode === ALPHA_MODES.MASK ) {
  2058. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  2059. }
  2060. }
  2061. if ( materialDef.normalTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2062. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
  2063. materialParams.normalScale = new Vector2( 1, 1 );
  2064. if ( materialDef.normalTexture.scale !== undefined ) {
  2065. const scale = materialDef.normalTexture.scale;
  2066. materialParams.normalScale.set( scale, scale );
  2067. }
  2068. }
  2069. if ( materialDef.occlusionTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2070. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  2071. if ( materialDef.occlusionTexture.strength !== undefined ) {
  2072. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  2073. }
  2074. }
  2075. if ( materialDef.emissiveFactor !== undefined && materialType !== MeshBasicMaterial ) {
  2076. materialParams.emissive = new Color().fromArray( materialDef.emissiveFactor );
  2077. }
  2078. if ( materialDef.emissiveTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2079. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture, SRGBColorSpace ) );
  2080. }
  2081. return Promise.all( pending ).then( function () {
  2082. const material = new materialType( materialParams );
  2083. if ( materialDef.name ) material.name = materialDef.name;
  2084. assignExtrasToUserData( material, materialDef );
  2085. parser.associations.set( material, { materials: materialIndex } );
  2086. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  2087. return material;
  2088. } );
  2089. }
  2090. /** When Object3D instances are targeted by animation, they need unique names. */
  2091. createUniqueName( originalName ) {
  2092. const sanitizedName = PropertyBinding.sanitizeNodeName( originalName || '' );
  2093. if ( sanitizedName in this.nodeNamesUsed ) {
  2094. return sanitizedName + '_' + ( ++ this.nodeNamesUsed[ sanitizedName ] );
  2095. } else {
  2096. this.nodeNamesUsed[ sanitizedName ] = 0;
  2097. return sanitizedName;
  2098. }
  2099. }
  2100. /**
  2101. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  2102. *
  2103. * Creates BufferGeometries from primitives.
  2104. *
  2105. * @param {Array<GLTF.Primitive>} primitives
  2106. * @return {Promise<Array<BufferGeometry>>}
  2107. */
  2108. loadGeometries( primitives ) {
  2109. const parser = this;
  2110. const extensions = this.extensions;
  2111. const cache = this.primitiveCache;
  2112. function createDracoPrimitive( primitive ) {
  2113. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]
  2114. .decodePrimitive( primitive, parser )
  2115. .then( function ( geometry ) {
  2116. return addPrimitiveAttributes( geometry, primitive, parser );
  2117. } );
  2118. }
  2119. const pending = [];
  2120. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2121. const primitive = primitives[ i ];
  2122. const cacheKey = createPrimitiveKey( primitive );
  2123. // See if we've already created this geometry
  2124. const cached = cache[ cacheKey ];
  2125. if ( cached ) {
  2126. // Use the cached geometry if it exists
  2127. pending.push( cached.promise );
  2128. } else {
  2129. let geometryPromise;
  2130. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  2131. // Use DRACO geometry if available
  2132. geometryPromise = createDracoPrimitive( primitive );
  2133. } else {
  2134. // Otherwise create a new geometry
  2135. geometryPromise = addPrimitiveAttributes( new BufferGeometry(), primitive, parser );
  2136. }
  2137. // Cache this geometry
  2138. cache[ cacheKey ] = { primitive: primitive, promise: geometryPromise };
  2139. pending.push( geometryPromise );
  2140. }
  2141. }
  2142. return Promise.all( pending );
  2143. }
  2144. /**
  2145. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  2146. * @param {number} meshIndex
  2147. * @return {Promise<Group|Mesh|SkinnedMesh>}
  2148. */
  2149. loadMesh( meshIndex ) {
  2150. const parser = this;
  2151. const json = this.json;
  2152. const extensions = this.extensions;
  2153. const meshDef = json.meshes[ meshIndex ];
  2154. const primitives = meshDef.primitives;
  2155. const pending = [];
  2156. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2157. const material = primitives[ i ].material === undefined
  2158. ? createDefaultMaterial( this.cache )
  2159. : this.getDependency( 'material', primitives[ i ].material );
  2160. pending.push( material );
  2161. }
  2162. pending.push( parser.loadGeometries( primitives ) );
  2163. return Promise.all( pending ).then( function ( results ) {
  2164. const materials = results.slice( 0, results.length - 1 );
  2165. const geometries = results[ results.length - 1 ];
  2166. const meshes = [];
  2167. for ( let i = 0, il = geometries.length; i < il; i ++ ) {
  2168. const geometry = geometries[ i ];
  2169. const primitive = primitives[ i ];
  2170. // 1. create Mesh
  2171. let mesh;
  2172. const material = materials[ i ];
  2173. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES ||
  2174. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ||
  2175. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ||
  2176. primitive.mode === undefined ) {
  2177. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  2178. mesh = meshDef.isSkinnedMesh === true
  2179. ? new SkinnedMesh( geometry, material )
  2180. : new Mesh( geometry, material );
  2181. if ( mesh.isSkinnedMesh === true ) {
  2182. // normalize skin weights to fix malformed assets (see #15319)
  2183. mesh.normalizeSkinWeights();
  2184. }
  2185. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  2186. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleStripDrawMode );
  2187. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  2188. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleFanDrawMode );
  2189. }
  2190. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  2191. mesh = new LineSegments( geometry, material );
  2192. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  2193. mesh = new Line( geometry, material );
  2194. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  2195. mesh = new LineLoop( geometry, material );
  2196. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  2197. mesh = new Points( geometry, material );
  2198. } else {
  2199. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  2200. }
  2201. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  2202. updateMorphTargets( mesh, meshDef );
  2203. }
  2204. mesh.name = parser.createUniqueName( meshDef.name || ( 'mesh_' + meshIndex ) );
  2205. assignExtrasToUserData( mesh, meshDef );
  2206. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  2207. parser.assignFinalMaterial( mesh );
  2208. meshes.push( mesh );
  2209. }
  2210. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2211. parser.associations.set( meshes[ i ], {
  2212. meshes: meshIndex,
  2213. primitives: i
  2214. } );
  2215. }
  2216. if ( meshes.length === 1 ) {
  2217. if ( meshDef.extensions ) addUnknownExtensionsToUserData( extensions, meshes[ 0 ], meshDef );
  2218. return meshes[ 0 ];
  2219. }
  2220. const group = new Group();
  2221. if ( meshDef.extensions ) addUnknownExtensionsToUserData( extensions, group, meshDef );
  2222. parser.associations.set( group, { meshes: meshIndex } );
  2223. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2224. group.add( meshes[ i ] );
  2225. }
  2226. return group;
  2227. } );
  2228. }
  2229. /**
  2230. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  2231. * @param {number} cameraIndex
  2232. * @return {Promise<THREE.Camera>}
  2233. */
  2234. loadCamera( cameraIndex ) {
  2235. let camera;
  2236. const cameraDef = this.json.cameras[ cameraIndex ];
  2237. const params = cameraDef[ cameraDef.type ];
  2238. if ( ! params ) {
  2239. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  2240. return;
  2241. }
  2242. if ( cameraDef.type === 'perspective' ) {
  2243. camera = new PerspectiveCamera( MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  2244. } else if ( cameraDef.type === 'orthographic' ) {
  2245. camera = new OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  2246. }
  2247. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  2248. assignExtrasToUserData( camera, cameraDef );
  2249. return Promise.resolve( camera );
  2250. }
  2251. /**
  2252. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  2253. * @param {number} skinIndex
  2254. * @return {Promise<Skeleton>}
  2255. */
  2256. loadSkin( skinIndex ) {
  2257. const skinDef = this.json.skins[ skinIndex ];
  2258. const pending = [];
  2259. for ( let i = 0, il = skinDef.joints.length; i < il; i ++ ) {
  2260. pending.push( this._loadNodeShallow( skinDef.joints[ i ] ) );
  2261. }
  2262. if ( skinDef.inverseBindMatrices !== undefined ) {
  2263. pending.push( this.getDependency( 'accessor', skinDef.inverseBindMatrices ) );
  2264. } else {
  2265. pending.push( null );
  2266. }
  2267. return Promise.all( pending ).then( function ( results ) {
  2268. const inverseBindMatrices = results.pop();
  2269. const jointNodes = results;
  2270. // Note that bones (joint nodes) may or may not be in the
  2271. // scene graph at this time.
  2272. const bones = [];
  2273. const boneInverses = [];
  2274. for ( let i = 0, il = jointNodes.length; i < il; i ++ ) {
  2275. const jointNode = jointNodes[ i ];
  2276. if ( jointNode ) {
  2277. bones.push( jointNode );
  2278. const mat = new Matrix4();
  2279. if ( inverseBindMatrices !== null ) {
  2280. mat.fromArray( inverseBindMatrices.array, i * 16 );
  2281. }
  2282. boneInverses.push( mat );
  2283. } else {
  2284. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinDef.joints[ i ] );
  2285. }
  2286. }
  2287. return new Skeleton( bones, boneInverses );
  2288. } );
  2289. }
  2290. /**
  2291. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  2292. * @param {number} animationIndex
  2293. * @return {Promise<AnimationClip>}
  2294. */
  2295. loadAnimation( animationIndex ) {
  2296. const json = this.json;
  2297. const animationDef = json.animations[ animationIndex ];
  2298. const animationName = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2299. const pendingNodes = [];
  2300. const pendingInputAccessors = [];
  2301. const pendingOutputAccessors = [];
  2302. const pendingSamplers = [];
  2303. const pendingTargets = [];
  2304. for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2305. const channel = animationDef.channels[ i ];
  2306. const sampler = animationDef.samplers[ channel.sampler ];
  2307. const target = channel.target;
  2308. const name = target.node;
  2309. const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2310. const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2311. if ( target.node === undefined ) continue;
  2312. pendingNodes.push( this.getDependency( 'node', name ) );
  2313. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2314. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2315. pendingSamplers.push( sampler );
  2316. pendingTargets.push( target );
  2317. }
  2318. return Promise.all( [
  2319. Promise.all( pendingNodes ),
  2320. Promise.all( pendingInputAccessors ),
  2321. Promise.all( pendingOutputAccessors ),
  2322. Promise.all( pendingSamplers ),
  2323. Promise.all( pendingTargets )
  2324. ] ).then( function ( dependencies ) {
  2325. const nodes = dependencies[ 0 ];
  2326. const inputAccessors = dependencies[ 1 ];
  2327. const outputAccessors = dependencies[ 2 ];
  2328. const samplers = dependencies[ 3 ];
  2329. const targets = dependencies[ 4 ];
  2330. const tracks = [];
  2331. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2332. const node = nodes[ i ];
  2333. const inputAccessor = inputAccessors[ i ];
  2334. const outputAccessor = outputAccessors[ i ];
  2335. const sampler = samplers[ i ];
  2336. const target = targets[ i ];
  2337. if ( node === undefined ) continue;
  2338. node.updateMatrix();
  2339. let TypedKeyframeTrack;
  2340. switch ( PATH_PROPERTIES[ target.path ] ) {
  2341. case PATH_PROPERTIES.weights:
  2342. TypedKeyframeTrack = NumberKeyframeTrack;
  2343. break;
  2344. case PATH_PROPERTIES.rotation:
  2345. TypedKeyframeTrack = QuaternionKeyframeTrack;
  2346. break;
  2347. case PATH_PROPERTIES.position:
  2348. case PATH_PROPERTIES.scale:
  2349. default:
  2350. TypedKeyframeTrack = VectorKeyframeTrack;
  2351. break;
  2352. }
  2353. const targetName = node.name ? node.name : node.uuid;
  2354. const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : InterpolateLinear;
  2355. const targetNames = [];
  2356. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2357. node.traverse( function ( object ) {
  2358. if ( object.morphTargetInfluences ) {
  2359. targetNames.push( object.name ? object.name : object.uuid );
  2360. }
  2361. } );
  2362. } else {
  2363. targetNames.push( targetName );
  2364. }
  2365. let outputArray = outputAccessor.array;
  2366. if ( outputAccessor.normalized ) {
  2367. const scale = getNormalizedComponentScale( outputArray.constructor );
  2368. const scaled = new Float32Array( outputArray.length );
  2369. for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2370. scaled[ j ] = outputArray[ j ] * scale;
  2371. }
  2372. outputArray = scaled;
  2373. }
  2374. for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2375. const track = new TypedKeyframeTrack(
  2376. targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ],
  2377. inputAccessor.array,
  2378. outputArray,
  2379. interpolation
  2380. );
  2381. // Override interpolation with custom factory method.
  2382. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2383. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2384. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2385. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2386. // must be divided by three to get the interpolant's sampleSize argument.
  2387. const interpolantType = ( this instanceof QuaternionKeyframeTrack ) ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
  2388. return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
  2389. };
  2390. // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2391. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2392. }
  2393. tracks.push( track );
  2394. }
  2395. }
  2396. return new AnimationClip( animationName, undefined, tracks );
  2397. } );
  2398. }
  2399. createNodeMesh( nodeIndex ) {
  2400. const json = this.json;
  2401. const parser = this;
  2402. const nodeDef = json.nodes[ nodeIndex ];
  2403. if ( nodeDef.mesh === undefined ) return null;
  2404. return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2405. const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh );
  2406. // if weights are provided on the node, override weights on the mesh.
  2407. if ( nodeDef.weights !== undefined ) {
  2408. node.traverse( function ( o ) {
  2409. if ( ! o.isMesh ) return;
  2410. for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2411. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2412. }
  2413. } );
  2414. }
  2415. return node;
  2416. } );
  2417. }
  2418. /**
  2419. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2420. * @param {number} nodeIndex
  2421. * @return {Promise<Object3D>}
  2422. */
  2423. loadNode( nodeIndex ) {
  2424. const json = this.json;
  2425. const parser = this;
  2426. const nodeDef = json.nodes[ nodeIndex ];
  2427. const nodePending = parser._loadNodeShallow( nodeIndex );
  2428. const childPending = [];
  2429. const childrenDef = nodeDef.children || [];
  2430. for ( let i = 0, il = childrenDef.length; i < il; i ++ ) {
  2431. childPending.push( parser.getDependency( 'node', childrenDef[ i ] ) );
  2432. }
  2433. const skeletonPending = nodeDef.skin === undefined
  2434. ? Promise.resolve( null )
  2435. : parser.getDependency( 'skin', nodeDef.skin );
  2436. return Promise.all( [
  2437. nodePending,
  2438. Promise.all( childPending ),
  2439. skeletonPending
  2440. ] ).then( function ( results ) {
  2441. const node = results[ 0 ];
  2442. const children = results[ 1 ];
  2443. const skeleton = results[ 2 ];
  2444. if ( skeleton !== null ) {
  2445. // This full traverse should be fine because
  2446. // child glTF nodes have not been added to this node yet.
  2447. node.traverse( function ( mesh ) {
  2448. if ( ! mesh.isSkinnedMesh ) return;
  2449. mesh.bind( skeleton, _identityMatrix );
  2450. } );
  2451. }
  2452. for ( let i = 0, il = children.length; i < il; i ++ ) {
  2453. node.add( children[ i ] );
  2454. }
  2455. return node;
  2456. } );
  2457. }
  2458. // ._loadNodeShallow() parses a single node.
  2459. // skin and child nodes are created and added in .loadNode() (no '_' prefix).
  2460. _loadNodeShallow( nodeIndex ) {
  2461. const json = this.json;
  2462. const extensions = this.extensions;
  2463. const parser = this;
  2464. // This method is called from .loadNode() and .loadSkin().
  2465. // Cache a node to avoid duplication.
  2466. if ( this.nodeCache[ nodeIndex ] !== undefined ) {
  2467. return this.nodeCache[ nodeIndex ];
  2468. }
  2469. const nodeDef = json.nodes[ nodeIndex ];
  2470. // reserve node's name before its dependencies, so the root has the intended name.
  2471. const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2472. const pending = [];
  2473. const meshPromise = parser._invokeOne( function ( ext ) {
  2474. return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
  2475. } );
  2476. if ( meshPromise ) {
  2477. pending.push( meshPromise );
  2478. }
  2479. if ( nodeDef.camera !== undefined ) {
  2480. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2481. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2482. } ) );
  2483. }
  2484. parser._invokeAll( function ( ext ) {
  2485. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2486. } ).forEach( function ( promise ) {
  2487. pending.push( promise );
  2488. } );
  2489. this.nodeCache[ nodeIndex ] = Promise.all( pending ).then( function ( objects ) {
  2490. let node;
  2491. // .isBone isn't in glTF spec. See ._markDefs
  2492. if ( nodeDef.isBone === true ) {
  2493. node = new Bone();
  2494. } else if ( objects.length > 1 ) {
  2495. node = new Group();
  2496. } else if ( objects.length === 1 ) {
  2497. node = objects[ 0 ];
  2498. } else {
  2499. node = new Object3D();
  2500. }
  2501. if ( node !== objects[ 0 ] ) {
  2502. for ( let i = 0, il = objects.length; i < il; i ++ ) {
  2503. node.add( objects[ i ] );
  2504. }
  2505. }
  2506. if ( nodeDef.name ) {
  2507. node.userData.name = nodeDef.name;
  2508. node.name = nodeName;
  2509. }
  2510. assignExtrasToUserData( node, nodeDef );
  2511. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2512. if ( nodeDef.matrix !== undefined ) {
  2513. const matrix = new Matrix4();
  2514. matrix.fromArray( nodeDef.matrix );
  2515. node.applyMatrix4( matrix );
  2516. } else {
  2517. if ( nodeDef.translation !== undefined ) {
  2518. node.position.fromArray( nodeDef.translation );
  2519. }
  2520. if ( nodeDef.rotation !== undefined ) {
  2521. node.quaternion.fromArray( nodeDef.rotation );
  2522. }
  2523. if ( nodeDef.scale !== undefined ) {
  2524. node.scale.fromArray( nodeDef.scale );
  2525. }
  2526. }
  2527. if ( ! parser.associations.has( node ) ) {
  2528. parser.associations.set( node, {} );
  2529. }
  2530. parser.associations.get( node ).nodes = nodeIndex;
  2531. return node;
  2532. } );
  2533. return this.nodeCache[ nodeIndex ];
  2534. }
  2535. /**
  2536. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2537. * @param {number} sceneIndex
  2538. * @return {Promise<Group>}
  2539. */
  2540. loadScene( sceneIndex ) {
  2541. const extensions = this.extensions;
  2542. const sceneDef = this.json.scenes[ sceneIndex ];
  2543. const parser = this;
  2544. // Loader returns Group, not Scene.
  2545. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2546. const scene = new Group();
  2547. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2548. assignExtrasToUserData( scene, sceneDef );
  2549. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2550. const nodeIds = sceneDef.nodes || [];
  2551. const pending = [];
  2552. for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
  2553. pending.push( parser.getDependency( 'node', nodeIds[ i ] ) );
  2554. }
  2555. return Promise.all( pending ).then( function ( nodes ) {
  2556. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2557. scene.add( nodes[ i ] );
  2558. }
  2559. // Removes dangling associations, associations that reference a node that
  2560. // didn't make it into the scene.
  2561. const reduceAssociations = ( node ) => {
  2562. const reducedAssociations = new Map();
  2563. for ( const [ key, value ] of parser.associations ) {
  2564. if ( key instanceof Material || key instanceof Texture ) {
  2565. reducedAssociations.set( key, value );
  2566. }
  2567. }
  2568. node.traverse( ( node ) => {
  2569. const mappings = parser.associations.get( node );
  2570. if ( mappings != null ) {
  2571. reducedAssociations.set( node, mappings );
  2572. }
  2573. } );
  2574. return reducedAssociations;
  2575. };
  2576. parser.associations = reduceAssociations( scene );
  2577. return scene;
  2578. } );
  2579. }
  2580. }
  2581. /**
  2582. * @param {BufferGeometry} geometry
  2583. * @param {GLTF.Primitive} primitiveDef
  2584. * @param {GLTFParser} parser
  2585. */
  2586. function computeBounds( geometry, primitiveDef, parser ) {
  2587. const attributes = primitiveDef.attributes;
  2588. const box = new Box3();
  2589. if ( attributes.POSITION !== undefined ) {
  2590. const accessor = parser.json.accessors[ attributes.POSITION ];
  2591. const min = accessor.min;
  2592. const max = accessor.max;
  2593. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2594. if ( min !== undefined && max !== undefined ) {
  2595. box.set(
  2596. new Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ),
  2597. new Vector3( max[ 0 ], max[ 1 ], max[ 2 ] )
  2598. );
  2599. if ( accessor.normalized ) {
  2600. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2601. box.min.multiplyScalar( boxScale );
  2602. box.max.multiplyScalar( boxScale );
  2603. }
  2604. } else {
  2605. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2606. return;
  2607. }
  2608. } else {
  2609. return;
  2610. }
  2611. const targets = primitiveDef.targets;
  2612. if ( targets !== undefined ) {
  2613. const maxDisplacement = new Vector3();
  2614. const vector = new Vector3();
  2615. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  2616. const target = targets[ i ];
  2617. if ( target.POSITION !== undefined ) {
  2618. const accessor = parser.json.accessors[ target.POSITION ];
  2619. const min = accessor.min;
  2620. const max = accessor.max;
  2621. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2622. if ( min !== undefined && max !== undefined ) {
  2623. // we need to get max of absolute components because target weight is [-1,1]
  2624. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  2625. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  2626. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  2627. if ( accessor.normalized ) {
  2628. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2629. vector.multiplyScalar( boxScale );
  2630. }
  2631. // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  2632. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  2633. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  2634. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  2635. maxDisplacement.max( vector );
  2636. } else {
  2637. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2638. }
  2639. }
  2640. }
  2641. // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  2642. box.expandByVector( maxDisplacement );
  2643. }
  2644. geometry.boundingBox = box;
  2645. const sphere = new Sphere();
  2646. box.getCenter( sphere.center );
  2647. sphere.radius = box.min.distanceTo( box.max ) / 2;
  2648. geometry.boundingSphere = sphere;
  2649. }
  2650. /**
  2651. * @param {BufferGeometry} geometry
  2652. * @param {GLTF.Primitive} primitiveDef
  2653. * @param {GLTFParser} parser
  2654. * @return {Promise<BufferGeometry>}
  2655. */
  2656. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  2657. const attributes = primitiveDef.attributes;
  2658. const pending = [];
  2659. function assignAttributeAccessor( accessorIndex, attributeName ) {
  2660. return parser.getDependency( 'accessor', accessorIndex )
  2661. .then( function ( accessor ) {
  2662. geometry.setAttribute( attributeName, accessor );
  2663. } );
  2664. }
  2665. for ( const gltfAttributeName in attributes ) {
  2666. const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase();
  2667. // Skip attributes already provided by e.g. Draco extension.
  2668. if ( threeAttributeName in geometry.attributes ) continue;
  2669. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  2670. }
  2671. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  2672. const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  2673. geometry.setIndex( accessor );
  2674. } );
  2675. pending.push( accessor );
  2676. }
  2677. assignExtrasToUserData( geometry, primitiveDef );
  2678. computeBounds( geometry, primitiveDef, parser );
  2679. return Promise.all( pending ).then( function () {
  2680. return primitiveDef.targets !== undefined
  2681. ? addMorphTargets( geometry, primitiveDef.targets, parser )
  2682. : geometry;
  2683. } );
  2684. }
  2685. export { GLTFLoader };