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controls
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ea4bd0364c
Updated examples with Particle/Sprite change.
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hace 11 años |
core
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a6929f1489
Replaced TypedArray experiments.
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hace 12 años |
curves
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40cec1eb64
Moving NURBS code to /examples/js/curves for now.
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hace 12 años |
effects
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23a9613d72
Adding dispose method to a couple of effects to allow for applications to clean them up easily.
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hace 12 años |
exporters
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696ce21834
Editor: Support for CircleGeometry.
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hace 12 años |
geometries
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af8c8471c1
Moved ConvexGeometry out of the lib.
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hace 12 años |
libs
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57869dda2f
Editor: Added forgotten system.js.
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hace 12 años |
loaders
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9cd8eedf2a
Fixed regular expression so that they match better and more efficiently (without leading whitespace). None of my old VRML models could be loaded using the previous versions of the regexes.
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hace 11 años |
math
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a6929f1489
Replaced TypedArray experiments.
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hace 12 años |
modifiers
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c8781fae6c
Fix for Face4-less SubdivisionModifier
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hace 12 años |
postprocessing
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b051d7e171
WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline.
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hace 12 años |
renderers
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692f1376d1
Unified Particle into Sprite. Renamed ParticleBasicMaterial to ParticleSystemMaterial. Fixes #968.
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hace 11 años |
shaders
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7dabc9274d
More compatible lens flare shader code as suggested by @ajstubbs in #3603.
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hace 12 años |
AudioObject.js
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4da9f68281
Merge remote-tracking branch 'lqdchrm/audio' into dev
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hace 12 años |
BufferGeometryUtils.js
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dfffcb5f5e
BufferGeometryUtils: Return BufferGeometry if it is already the type.
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hace 12 años |
Car.js
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b062fee866
Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860.
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hace 12 años |
Cloth.js
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db6a79a730
Fixed some more sub(a,b) to subVectors(a,b).
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hace 12 años |
CurveExtras.js
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6660e155d5
More Closure compile warnings / errors fixing in examples/js.
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hace 13 años |
Detector.js
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58e46224b8
Fixed Detector code. See #3871.
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hace 12 años |
ImprovedNoise.js
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2a8abb5531
Implemented gero3 Rectangle optimisations.
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hace 14 años |
MD2Character.js
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ae79c901eb
Changed MeshPhongMaterial perPixel parameter default to true.
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hace 12 años |
MD2CharacterComplex.js
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ae79c901eb
Changed MeshPhongMaterial perPixel parameter default to true.
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hace 12 años |
MarchingCubes.js
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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hace 13 años |
Mirror.js
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53ba0f1f34
Yet more code clean up.
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hace 12 años |
Octree.js
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90d14f9839
octree support for boundingSphere with arbitrary center
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hace 12 años |
PRNG.js
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041054283a
Messing with a new terrain generator demo.
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hace 14 años |
ParametricGeometries.js
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6660e155d5
More Closure compile warnings / errors fixing in examples/js.
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hace 13 años |
ShaderDeferred.js
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060b294a12
WebGLDeferredRenderer: added tonemapping.
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hace 12 años |
ShaderGodRays.js
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774fa4ae04
Added workaround for ANGLE bug in godrays example.
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hace 13 años |
ShaderSkin.js
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88604b4a0a
Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple).
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hace 12 años |
ShaderTerrain.js
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886ba4de3e
Renamed mPosition => worldPosition in shaders.
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hace 12 años |
ShaderToon.js
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36d2494d59
Renamed nWorld => worldNormal in shaders.
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hace 12 años |
SimplexNoise.js
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9ad6e5445e
fixes for dot operations in SimplexNoise. #1993
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hace 13 años |
Sparks.js
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b062fee866
Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860.
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hace 12 años |
UVsUtils.js
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602fcd0415
Added wrapping support and canvas size parameter to UVsDebug
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hace 12 años |