GLTFLoader.js 100 KB

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  1. import {
  2. AnimationClip,
  3. Bone,
  4. Box3,
  5. BufferAttribute,
  6. BufferGeometry,
  7. ClampToEdgeWrapping,
  8. Color,
  9. DirectionalLight,
  10. DoubleSide,
  11. FileLoader,
  12. FrontSide,
  13. Group,
  14. ImageBitmapLoader,
  15. InterleavedBuffer,
  16. InterleavedBufferAttribute,
  17. Interpolant,
  18. InterpolateDiscrete,
  19. InterpolateLinear,
  20. Line,
  21. LineBasicMaterial,
  22. LineLoop,
  23. LineSegments,
  24. LinearFilter,
  25. LinearMipmapLinearFilter,
  26. LinearMipmapNearestFilter,
  27. Loader,
  28. LoaderUtils,
  29. Material,
  30. MathUtils,
  31. Matrix4,
  32. Mesh,
  33. MeshBasicMaterial,
  34. MeshPhysicalMaterial,
  35. MeshStandardMaterial,
  36. MirroredRepeatWrapping,
  37. NearestFilter,
  38. NearestMipmapLinearFilter,
  39. NearestMipmapNearestFilter,
  40. NumberKeyframeTrack,
  41. Object3D,
  42. OrthographicCamera,
  43. PerspectiveCamera,
  44. PointLight,
  45. Points,
  46. PointsMaterial,
  47. PropertyBinding,
  48. Quaternion,
  49. QuaternionKeyframeTrack,
  50. RepeatWrapping,
  51. Skeleton,
  52. SkinnedMesh,
  53. Sphere,
  54. SpotLight,
  55. TangentSpaceNormalMap,
  56. Texture,
  57. TextureLoader,
  58. TriangleFanDrawMode,
  59. TriangleStripDrawMode,
  60. Vector2,
  61. Vector3,
  62. VectorKeyframeTrack,
  63. sRGBEncoding
  64. } from 'three';
  65. class GLTFLoader extends Loader {
  66. constructor( manager ) {
  67. super( manager );
  68. this.dracoLoader = null;
  69. this.ktx2Loader = null;
  70. this.meshoptDecoder = null;
  71. this.pluginCallbacks = [];
  72. this.register( function ( parser ) {
  73. return new GLTFMaterialsClearcoatExtension( parser );
  74. } );
  75. this.register( function ( parser ) {
  76. return new GLTFTextureBasisUExtension( parser );
  77. } );
  78. this.register( function ( parser ) {
  79. return new GLTFTextureWebPExtension( parser );
  80. } );
  81. this.register( function ( parser ) {
  82. return new GLTFMaterialsSheenExtension( parser );
  83. } );
  84. this.register( function ( parser ) {
  85. return new GLTFMaterialsTransmissionExtension( parser );
  86. } );
  87. this.register( function ( parser ) {
  88. return new GLTFMaterialsVolumeExtension( parser );
  89. } );
  90. this.register( function ( parser ) {
  91. return new GLTFMaterialsIorExtension( parser );
  92. } );
  93. this.register( function ( parser ) {
  94. return new GLTFMaterialsSpecularExtension( parser );
  95. } );
  96. this.register( function ( parser ) {
  97. return new GLTFLightsExtension( parser );
  98. } );
  99. this.register( function ( parser ) {
  100. return new GLTFMeshoptCompression( parser );
  101. } );
  102. }
  103. load( url, onLoad, onProgress, onError ) {
  104. const scope = this;
  105. let resourcePath;
  106. if ( this.resourcePath !== '' ) {
  107. resourcePath = this.resourcePath;
  108. } else if ( this.path !== '' ) {
  109. resourcePath = this.path;
  110. } else {
  111. resourcePath = LoaderUtils.extractUrlBase( url );
  112. }
  113. // Tells the LoadingManager to track an extra item, which resolves after
  114. // the model is fully loaded. This means the count of items loaded will
  115. // be incorrect, but ensures manager.onLoad() does not fire early.
  116. this.manager.itemStart( url );
  117. const _onError = function ( e ) {
  118. if ( onError ) {
  119. onError( e );
  120. } else {
  121. console.error( e );
  122. }
  123. scope.manager.itemError( url );
  124. scope.manager.itemEnd( url );
  125. };
  126. const loader = new FileLoader( this.manager );
  127. loader.setPath( this.path );
  128. loader.setResponseType( 'arraybuffer' );
  129. loader.setRequestHeader( this.requestHeader );
  130. loader.setWithCredentials( this.withCredentials );
  131. loader.load( url, function ( data ) {
  132. try {
  133. scope.parse( data, resourcePath, function ( gltf ) {
  134. onLoad( gltf );
  135. scope.manager.itemEnd( url );
  136. }, _onError );
  137. } catch ( e ) {
  138. _onError( e );
  139. }
  140. }, onProgress, _onError );
  141. }
  142. setDRACOLoader( dracoLoader ) {
  143. this.dracoLoader = dracoLoader;
  144. return this;
  145. }
  146. setDDSLoader() {
  147. throw new Error(
  148. 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".'
  149. );
  150. }
  151. setKTX2Loader( ktx2Loader ) {
  152. this.ktx2Loader = ktx2Loader;
  153. return this;
  154. }
  155. setMeshoptDecoder( meshoptDecoder ) {
  156. this.meshoptDecoder = meshoptDecoder;
  157. return this;
  158. }
  159. register( callback ) {
  160. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  161. this.pluginCallbacks.push( callback );
  162. }
  163. return this;
  164. }
  165. unregister( callback ) {
  166. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  167. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  168. }
  169. return this;
  170. }
  171. parse( data, path, onLoad, onError ) {
  172. let content;
  173. const extensions = {};
  174. const plugins = {};
  175. if ( typeof data === 'string' ) {
  176. content = data;
  177. } else {
  178. const magic = LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
  179. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  180. try {
  181. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  182. } catch ( error ) {
  183. if ( onError ) onError( error );
  184. return;
  185. }
  186. content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content;
  187. } else {
  188. content = LoaderUtils.decodeText( new Uint8Array( data ) );
  189. }
  190. }
  191. const json = JSON.parse( content );
  192. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  193. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  194. return;
  195. }
  196. const parser = new GLTFParser( json, {
  197. path: path || this.resourcePath || '',
  198. crossOrigin: this.crossOrigin,
  199. requestHeader: this.requestHeader,
  200. manager: this.manager,
  201. ktx2Loader: this.ktx2Loader,
  202. meshoptDecoder: this.meshoptDecoder
  203. } );
  204. parser.fileLoader.setRequestHeader( this.requestHeader );
  205. for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
  206. const plugin = this.pluginCallbacks[ i ]( parser );
  207. plugins[ plugin.name ] = plugin;
  208. // Workaround to avoid determining as unknown extension
  209. // in addUnknownExtensionsToUserData().
  210. // Remove this workaround if we move all the existing
  211. // extension handlers to plugin system
  212. extensions[ plugin.name ] = true;
  213. }
  214. if ( json.extensionsUsed ) {
  215. for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
  216. const extensionName = json.extensionsUsed[ i ];
  217. const extensionsRequired = json.extensionsRequired || [];
  218. switch ( extensionName ) {
  219. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  220. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  221. break;
  222. case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
  223. extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
  224. break;
  225. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  226. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  227. break;
  228. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  229. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  230. break;
  231. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  232. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  233. break;
  234. default:
  235. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  236. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  237. }
  238. }
  239. }
  240. }
  241. parser.setExtensions( extensions );
  242. parser.setPlugins( plugins );
  243. parser.parse( onLoad, onError );
  244. }
  245. parseAsync( data, path ) {
  246. const scope = this;
  247. return new Promise( function ( resolve, reject ) {
  248. scope.parse( data, path, resolve, reject );
  249. } );
  250. }
  251. }
  252. /* GLTFREGISTRY */
  253. function GLTFRegistry() {
  254. let objects = {};
  255. return {
  256. get: function ( key ) {
  257. return objects[ key ];
  258. },
  259. add: function ( key, object ) {
  260. objects[ key ] = object;
  261. },
  262. remove: function ( key ) {
  263. delete objects[ key ];
  264. },
  265. removeAll: function () {
  266. objects = {};
  267. }
  268. };
  269. }
  270. /*********************************/
  271. /********** EXTENSIONS ***********/
  272. /*********************************/
  273. const EXTENSIONS = {
  274. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  275. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  276. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  277. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  278. KHR_MATERIALS_IOR: 'KHR_materials_ior',
  279. KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
  280. KHR_MATERIALS_SHEEN: 'KHR_materials_sheen',
  281. KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
  282. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  283. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  284. KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
  285. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  286. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  287. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  288. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  289. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression'
  290. };
  291. /**
  292. * Punctual Lights Extension
  293. *
  294. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  295. */
  296. class GLTFLightsExtension {
  297. constructor( parser ) {
  298. this.parser = parser;
  299. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
  300. // Object3D instance caches
  301. this.cache = { refs: {}, uses: {} };
  302. }
  303. _markDefs() {
  304. const parser = this.parser;
  305. const nodeDefs = this.parser.json.nodes || [];
  306. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  307. const nodeDef = nodeDefs[ nodeIndex ];
  308. if ( nodeDef.extensions
  309. && nodeDef.extensions[ this.name ]
  310. && nodeDef.extensions[ this.name ].light !== undefined ) {
  311. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  312. }
  313. }
  314. }
  315. _loadLight( lightIndex ) {
  316. const parser = this.parser;
  317. const cacheKey = 'light:' + lightIndex;
  318. let dependency = parser.cache.get( cacheKey );
  319. if ( dependency ) return dependency;
  320. const json = parser.json;
  321. const extensions = ( json.extensions && json.extensions[ this.name ] ) || {};
  322. const lightDefs = extensions.lights || [];
  323. const lightDef = lightDefs[ lightIndex ];
  324. let lightNode;
  325. const color = new Color( 0xffffff );
  326. if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
  327. const range = lightDef.range !== undefined ? lightDef.range : 0;
  328. switch ( lightDef.type ) {
  329. case 'directional':
  330. lightNode = new DirectionalLight( color );
  331. lightNode.target.position.set( 0, 0, - 1 );
  332. lightNode.add( lightNode.target );
  333. break;
  334. case 'point':
  335. lightNode = new PointLight( color );
  336. lightNode.distance = range;
  337. break;
  338. case 'spot':
  339. lightNode = new SpotLight( color );
  340. lightNode.distance = range;
  341. // Handle spotlight properties.
  342. lightDef.spot = lightDef.spot || {};
  343. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  344. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  345. lightNode.angle = lightDef.spot.outerConeAngle;
  346. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  347. lightNode.target.position.set( 0, 0, - 1 );
  348. lightNode.add( lightNode.target );
  349. break;
  350. default:
  351. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  352. }
  353. // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  354. // here, because node-level parsing will only override position if explicitly specified.
  355. lightNode.position.set( 0, 0, 0 );
  356. lightNode.decay = 2;
  357. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  358. lightNode.name = parser.createUniqueName( lightDef.name || ( 'light_' + lightIndex ) );
  359. dependency = Promise.resolve( lightNode );
  360. parser.cache.add( cacheKey, dependency );
  361. return dependency;
  362. }
  363. createNodeAttachment( nodeIndex ) {
  364. const self = this;
  365. const parser = this.parser;
  366. const json = parser.json;
  367. const nodeDef = json.nodes[ nodeIndex ];
  368. const lightDef = ( nodeDef.extensions && nodeDef.extensions[ this.name ] ) || {};
  369. const lightIndex = lightDef.light;
  370. if ( lightIndex === undefined ) return null;
  371. return this._loadLight( lightIndex ).then( function ( light ) {
  372. return parser._getNodeRef( self.cache, lightIndex, light );
  373. } );
  374. }
  375. }
  376. /**
  377. * Unlit Materials Extension
  378. *
  379. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  380. */
  381. class GLTFMaterialsUnlitExtension {
  382. constructor() {
  383. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  384. }
  385. getMaterialType() {
  386. return MeshBasicMaterial;
  387. }
  388. extendParams( materialParams, materialDef, parser ) {
  389. const pending = [];
  390. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  391. materialParams.opacity = 1.0;
  392. const metallicRoughness = materialDef.pbrMetallicRoughness;
  393. if ( metallicRoughness ) {
  394. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  395. const array = metallicRoughness.baseColorFactor;
  396. materialParams.color.fromArray( array );
  397. materialParams.opacity = array[ 3 ];
  398. }
  399. if ( metallicRoughness.baseColorTexture !== undefined ) {
  400. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  401. }
  402. }
  403. return Promise.all( pending );
  404. }
  405. }
  406. /**
  407. * Clearcoat Materials Extension
  408. *
  409. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  410. */
  411. class GLTFMaterialsClearcoatExtension {
  412. constructor( parser ) {
  413. this.parser = parser;
  414. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  415. }
  416. getMaterialType( materialIndex ) {
  417. const parser = this.parser;
  418. const materialDef = parser.json.materials[ materialIndex ];
  419. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  420. return MeshPhysicalMaterial;
  421. }
  422. extendMaterialParams( materialIndex, materialParams ) {
  423. const parser = this.parser;
  424. const materialDef = parser.json.materials[ materialIndex ];
  425. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  426. return Promise.resolve();
  427. }
  428. const pending = [];
  429. const extension = materialDef.extensions[ this.name ];
  430. if ( extension.clearcoatFactor !== undefined ) {
  431. materialParams.clearcoat = extension.clearcoatFactor;
  432. }
  433. if ( extension.clearcoatTexture !== undefined ) {
  434. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  435. }
  436. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  437. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  438. }
  439. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  440. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  441. }
  442. if ( extension.clearcoatNormalTexture !== undefined ) {
  443. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  444. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  445. const scale = extension.clearcoatNormalTexture.scale;
  446. materialParams.clearcoatNormalScale = new Vector2( scale, scale );
  447. }
  448. }
  449. return Promise.all( pending );
  450. }
  451. }
  452. /**
  453. * Sheen Materials Extension
  454. *
  455. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
  456. */
  457. class GLTFMaterialsSheenExtension {
  458. constructor( parser ) {
  459. this.parser = parser;
  460. this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
  461. }
  462. getMaterialType( materialIndex ) {
  463. const parser = this.parser;
  464. const materialDef = parser.json.materials[ materialIndex ];
  465. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  466. return MeshPhysicalMaterial;
  467. }
  468. extendMaterialParams( materialIndex, materialParams ) {
  469. const parser = this.parser;
  470. const materialDef = parser.json.materials[ materialIndex ];
  471. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  472. return Promise.resolve();
  473. }
  474. const pending = [];
  475. materialParams.sheenColor = new Color( 0, 0, 0 );
  476. materialParams.sheenRoughness = 0;
  477. materialParams.sheen = 1;
  478. const extension = materialDef.extensions[ this.name ];
  479. if ( extension.sheenColorFactor !== undefined ) {
  480. materialParams.sheenColor.fromArray( extension.sheenColorFactor );
  481. }
  482. if ( extension.sheenRoughnessFactor !== undefined ) {
  483. materialParams.sheenRoughness = extension.sheenRoughnessFactor;
  484. }
  485. if ( extension.sheenColorTexture !== undefined ) {
  486. pending.push( parser.assignTexture( materialParams, 'sheenColorMap', extension.sheenColorTexture ) );
  487. }
  488. if ( extension.sheenRoughnessTexture !== undefined ) {
  489. pending.push( parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) );
  490. }
  491. return Promise.all( pending );
  492. }
  493. }
  494. /**
  495. * Transmission Materials Extension
  496. *
  497. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  498. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  499. */
  500. class GLTFMaterialsTransmissionExtension {
  501. constructor( parser ) {
  502. this.parser = parser;
  503. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  504. }
  505. getMaterialType( materialIndex ) {
  506. const parser = this.parser;
  507. const materialDef = parser.json.materials[ materialIndex ];
  508. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  509. return MeshPhysicalMaterial;
  510. }
  511. extendMaterialParams( materialIndex, materialParams ) {
  512. const parser = this.parser;
  513. const materialDef = parser.json.materials[ materialIndex ];
  514. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  515. return Promise.resolve();
  516. }
  517. const pending = [];
  518. const extension = materialDef.extensions[ this.name ];
  519. if ( extension.transmissionFactor !== undefined ) {
  520. materialParams.transmission = extension.transmissionFactor;
  521. }
  522. if ( extension.transmissionTexture !== undefined ) {
  523. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  524. }
  525. return Promise.all( pending );
  526. }
  527. }
  528. /**
  529. * Materials Volume Extension
  530. *
  531. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
  532. */
  533. class GLTFMaterialsVolumeExtension {
  534. constructor( parser ) {
  535. this.parser = parser;
  536. this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
  537. }
  538. getMaterialType( materialIndex ) {
  539. const parser = this.parser;
  540. const materialDef = parser.json.materials[ materialIndex ];
  541. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  542. return MeshPhysicalMaterial;
  543. }
  544. extendMaterialParams( materialIndex, materialParams ) {
  545. const parser = this.parser;
  546. const materialDef = parser.json.materials[ materialIndex ];
  547. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  548. return Promise.resolve();
  549. }
  550. const pending = [];
  551. const extension = materialDef.extensions[ this.name ];
  552. materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
  553. if ( extension.thicknessTexture !== undefined ) {
  554. pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
  555. }
  556. materialParams.attenuationDistance = extension.attenuationDistance || 0;
  557. const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
  558. materialParams.attenuationColor = new Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  559. return Promise.all( pending );
  560. }
  561. }
  562. /**
  563. * Materials ior Extension
  564. *
  565. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
  566. */
  567. class GLTFMaterialsIorExtension {
  568. constructor( parser ) {
  569. this.parser = parser;
  570. this.name = EXTENSIONS.KHR_MATERIALS_IOR;
  571. }
  572. getMaterialType( materialIndex ) {
  573. const parser = this.parser;
  574. const materialDef = parser.json.materials[ materialIndex ];
  575. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  576. return MeshPhysicalMaterial;
  577. }
  578. extendMaterialParams( materialIndex, materialParams ) {
  579. const parser = this.parser;
  580. const materialDef = parser.json.materials[ materialIndex ];
  581. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  582. return Promise.resolve();
  583. }
  584. const extension = materialDef.extensions[ this.name ];
  585. materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
  586. return Promise.resolve();
  587. }
  588. }
  589. /**
  590. * Materials specular Extension
  591. *
  592. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
  593. */
  594. class GLTFMaterialsSpecularExtension {
  595. constructor( parser ) {
  596. this.parser = parser;
  597. this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
  598. }
  599. getMaterialType( materialIndex ) {
  600. const parser = this.parser;
  601. const materialDef = parser.json.materials[ materialIndex ];
  602. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  603. return MeshPhysicalMaterial;
  604. }
  605. extendMaterialParams( materialIndex, materialParams ) {
  606. const parser = this.parser;
  607. const materialDef = parser.json.materials[ materialIndex ];
  608. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  609. return Promise.resolve();
  610. }
  611. const pending = [];
  612. const extension = materialDef.extensions[ this.name ];
  613. materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
  614. if ( extension.specularTexture !== undefined ) {
  615. pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
  616. }
  617. const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
  618. materialParams.specularColor = new Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  619. if ( extension.specularColorTexture !== undefined ) {
  620. pending.push( parser.assignTexture( materialParams, 'specularColorMap', extension.specularColorTexture ).then( function ( texture ) {
  621. texture.encoding = sRGBEncoding;
  622. } ) );
  623. }
  624. return Promise.all( pending );
  625. }
  626. }
  627. /**
  628. * BasisU Texture Extension
  629. *
  630. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  631. */
  632. class GLTFTextureBasisUExtension {
  633. constructor( parser ) {
  634. this.parser = parser;
  635. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  636. }
  637. loadTexture( textureIndex ) {
  638. const parser = this.parser;
  639. const json = parser.json;
  640. const textureDef = json.textures[ textureIndex ];
  641. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  642. return null;
  643. }
  644. const extension = textureDef.extensions[ this.name ];
  645. const source = json.images[ extension.source ];
  646. const loader = parser.options.ktx2Loader;
  647. if ( ! loader ) {
  648. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  649. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  650. } else {
  651. // Assumes that the extension is optional and that a fallback texture is present
  652. return null;
  653. }
  654. }
  655. return parser.loadTextureImage( textureIndex, source, loader );
  656. }
  657. }
  658. /**
  659. * WebP Texture Extension
  660. *
  661. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  662. */
  663. class GLTFTextureWebPExtension {
  664. constructor( parser ) {
  665. this.parser = parser;
  666. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  667. this.isSupported = null;
  668. }
  669. loadTexture( textureIndex ) {
  670. const name = this.name;
  671. const parser = this.parser;
  672. const json = parser.json;
  673. const textureDef = json.textures[ textureIndex ];
  674. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  675. return null;
  676. }
  677. const extension = textureDef.extensions[ name ];
  678. const source = json.images[ extension.source ];
  679. let loader = parser.textureLoader;
  680. if ( source.uri ) {
  681. const handler = parser.options.manager.getHandler( source.uri );
  682. if ( handler !== null ) loader = handler;
  683. }
  684. return this.detectSupport().then( function ( isSupported ) {
  685. if ( isSupported ) return parser.loadTextureImage( textureIndex, source, loader );
  686. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  687. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  688. }
  689. // Fall back to PNG or JPEG.
  690. return parser.loadTexture( textureIndex );
  691. } );
  692. }
  693. detectSupport() {
  694. if ( ! this.isSupported ) {
  695. this.isSupported = new Promise( function ( resolve ) {
  696. const image = new Image();
  697. // Lossy test image. Support for lossy images doesn't guarantee support for all
  698. // WebP images, unfortunately.
  699. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  700. image.onload = image.onerror = function () {
  701. resolve( image.height === 1 );
  702. };
  703. } );
  704. }
  705. return this.isSupported;
  706. }
  707. }
  708. /**
  709. * meshopt BufferView Compression Extension
  710. *
  711. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  712. */
  713. class GLTFMeshoptCompression {
  714. constructor( parser ) {
  715. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  716. this.parser = parser;
  717. }
  718. loadBufferView( index ) {
  719. const json = this.parser.json;
  720. const bufferView = json.bufferViews[ index ];
  721. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  722. const extensionDef = bufferView.extensions[ this.name ];
  723. const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  724. const decoder = this.parser.options.meshoptDecoder;
  725. if ( ! decoder || ! decoder.supported ) {
  726. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  727. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  728. } else {
  729. // Assumes that the extension is optional and that fallback buffer data is present
  730. return null;
  731. }
  732. }
  733. return Promise.all( [ buffer, decoder.ready ] ).then( function ( res ) {
  734. const byteOffset = extensionDef.byteOffset || 0;
  735. const byteLength = extensionDef.byteLength || 0;
  736. const count = extensionDef.count;
  737. const stride = extensionDef.byteStride;
  738. const result = new ArrayBuffer( count * stride );
  739. const source = new Uint8Array( res[ 0 ], byteOffset, byteLength );
  740. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  741. return result;
  742. } );
  743. } else {
  744. return null;
  745. }
  746. }
  747. }
  748. /* BINARY EXTENSION */
  749. const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  750. const BINARY_EXTENSION_HEADER_LENGTH = 12;
  751. const BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 };
  752. class GLTFBinaryExtension {
  753. constructor( data ) {
  754. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  755. this.content = null;
  756. this.body = null;
  757. const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  758. this.header = {
  759. magic: LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
  760. version: headerView.getUint32( 4, true ),
  761. length: headerView.getUint32( 8, true )
  762. };
  763. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  764. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  765. } else if ( this.header.version < 2.0 ) {
  766. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  767. }
  768. const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  769. const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  770. let chunkIndex = 0;
  771. while ( chunkIndex < chunkContentsLength ) {
  772. const chunkLength = chunkView.getUint32( chunkIndex, true );
  773. chunkIndex += 4;
  774. const chunkType = chunkView.getUint32( chunkIndex, true );
  775. chunkIndex += 4;
  776. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  777. const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  778. this.content = LoaderUtils.decodeText( contentArray );
  779. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  780. const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  781. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  782. }
  783. // Clients must ignore chunks with unknown types.
  784. chunkIndex += chunkLength;
  785. }
  786. if ( this.content === null ) {
  787. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  788. }
  789. }
  790. }
  791. /**
  792. * DRACO Mesh Compression Extension
  793. *
  794. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  795. */
  796. class GLTFDracoMeshCompressionExtension {
  797. constructor( json, dracoLoader ) {
  798. if ( ! dracoLoader ) {
  799. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  800. }
  801. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  802. this.json = json;
  803. this.dracoLoader = dracoLoader;
  804. this.dracoLoader.preload();
  805. }
  806. decodePrimitive( primitive, parser ) {
  807. const json = this.json;
  808. const dracoLoader = this.dracoLoader;
  809. const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  810. const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  811. const threeAttributeMap = {};
  812. const attributeNormalizedMap = {};
  813. const attributeTypeMap = {};
  814. for ( const attributeName in gltfAttributeMap ) {
  815. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  816. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  817. }
  818. for ( const attributeName in primitive.attributes ) {
  819. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  820. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  821. const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  822. const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  823. attributeTypeMap[ threeAttributeName ] = componentType;
  824. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  825. }
  826. }
  827. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  828. return new Promise( function ( resolve ) {
  829. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  830. for ( const attributeName in geometry.attributes ) {
  831. const attribute = geometry.attributes[ attributeName ];
  832. const normalized = attributeNormalizedMap[ attributeName ];
  833. if ( normalized !== undefined ) attribute.normalized = normalized;
  834. }
  835. resolve( geometry );
  836. }, threeAttributeMap, attributeTypeMap );
  837. } );
  838. } );
  839. }
  840. }
  841. /**
  842. * Texture Transform Extension
  843. *
  844. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  845. */
  846. class GLTFTextureTransformExtension {
  847. constructor() {
  848. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  849. }
  850. extendTexture( texture, transform ) {
  851. if ( transform.texCoord !== undefined ) {
  852. console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
  853. }
  854. if ( transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined ) {
  855. // See https://github.com/mrdoob/three.js/issues/21819.
  856. return texture;
  857. }
  858. texture = texture.clone();
  859. if ( transform.offset !== undefined ) {
  860. texture.offset.fromArray( transform.offset );
  861. }
  862. if ( transform.rotation !== undefined ) {
  863. texture.rotation = transform.rotation;
  864. }
  865. if ( transform.scale !== undefined ) {
  866. texture.repeat.fromArray( transform.scale );
  867. }
  868. texture.needsUpdate = true;
  869. return texture;
  870. }
  871. }
  872. /**
  873. * Specular-Glossiness Extension
  874. *
  875. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Archived/KHR_materials_pbrSpecularGlossiness
  876. */
  877. /**
  878. * A sub class of StandardMaterial with some of the functionality
  879. * changed via the `onBeforeCompile` callback
  880. * @pailhead
  881. */
  882. class GLTFMeshStandardSGMaterial extends MeshStandardMaterial {
  883. constructor( params ) {
  884. super();
  885. this.isGLTFSpecularGlossinessMaterial = true;
  886. //various chunks that need replacing
  887. const specularMapParsFragmentChunk = [
  888. '#ifdef USE_SPECULARMAP',
  889. ' uniform sampler2D specularMap;',
  890. '#endif'
  891. ].join( '\n' );
  892. const glossinessMapParsFragmentChunk = [
  893. '#ifdef USE_GLOSSINESSMAP',
  894. ' uniform sampler2D glossinessMap;',
  895. '#endif'
  896. ].join( '\n' );
  897. const specularMapFragmentChunk = [
  898. 'vec3 specularFactor = specular;',
  899. '#ifdef USE_SPECULARMAP',
  900. ' vec4 texelSpecular = texture2D( specularMap, vUv );',
  901. ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture',
  902. ' specularFactor *= texelSpecular.rgb;',
  903. '#endif'
  904. ].join( '\n' );
  905. const glossinessMapFragmentChunk = [
  906. 'float glossinessFactor = glossiness;',
  907. '#ifdef USE_GLOSSINESSMAP',
  908. ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );',
  909. ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture',
  910. ' glossinessFactor *= texelGlossiness.a;',
  911. '#endif'
  912. ].join( '\n' );
  913. const lightPhysicalFragmentChunk = [
  914. 'PhysicalMaterial material;',
  915. 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );',
  916. 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );',
  917. 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );',
  918. 'material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.',
  919. 'material.roughness += geometryRoughness;',
  920. 'material.roughness = min( material.roughness, 1.0 );',
  921. 'material.specularColor = specularFactor;',
  922. ].join( '\n' );
  923. const uniforms = {
  924. specular: { value: new Color().setHex( 0xffffff ) },
  925. glossiness: { value: 1 },
  926. specularMap: { value: null },
  927. glossinessMap: { value: null }
  928. };
  929. this._extraUniforms = uniforms;
  930. this.onBeforeCompile = function ( shader ) {
  931. for ( const uniformName in uniforms ) {
  932. shader.uniforms[ uniformName ] = uniforms[ uniformName ];
  933. }
  934. shader.fragmentShader = shader.fragmentShader
  935. .replace( 'uniform float roughness;', 'uniform vec3 specular;' )
  936. .replace( 'uniform float metalness;', 'uniform float glossiness;' )
  937. .replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk )
  938. .replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk )
  939. .replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk )
  940. .replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk )
  941. .replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
  942. };
  943. Object.defineProperties( this, {
  944. specular: {
  945. get: function () {
  946. return uniforms.specular.value;
  947. },
  948. set: function ( v ) {
  949. uniforms.specular.value = v;
  950. }
  951. },
  952. specularMap: {
  953. get: function () {
  954. return uniforms.specularMap.value;
  955. },
  956. set: function ( v ) {
  957. uniforms.specularMap.value = v;
  958. if ( v ) {
  959. this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
  960. } else {
  961. delete this.defines.USE_SPECULARMAP;
  962. }
  963. }
  964. },
  965. glossiness: {
  966. get: function () {
  967. return uniforms.glossiness.value;
  968. },
  969. set: function ( v ) {
  970. uniforms.glossiness.value = v;
  971. }
  972. },
  973. glossinessMap: {
  974. get: function () {
  975. return uniforms.glossinessMap.value;
  976. },
  977. set: function ( v ) {
  978. uniforms.glossinessMap.value = v;
  979. if ( v ) {
  980. this.defines.USE_GLOSSINESSMAP = '';
  981. this.defines.USE_UV = '';
  982. } else {
  983. delete this.defines.USE_GLOSSINESSMAP;
  984. delete this.defines.USE_UV;
  985. }
  986. }
  987. }
  988. } );
  989. delete this.metalness;
  990. delete this.roughness;
  991. delete this.metalnessMap;
  992. delete this.roughnessMap;
  993. this.setValues( params );
  994. }
  995. copy( source ) {
  996. super.copy( source );
  997. this.specularMap = source.specularMap;
  998. this.specular.copy( source.specular );
  999. this.glossinessMap = source.glossinessMap;
  1000. this.glossiness = source.glossiness;
  1001. delete this.metalness;
  1002. delete this.roughness;
  1003. delete this.metalnessMap;
  1004. delete this.roughnessMap;
  1005. return this;
  1006. }
  1007. }
  1008. class GLTFMaterialsPbrSpecularGlossinessExtension {
  1009. constructor() {
  1010. this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS;
  1011. this.specularGlossinessParams = [
  1012. 'color',
  1013. 'map',
  1014. 'lightMap',
  1015. 'lightMapIntensity',
  1016. 'aoMap',
  1017. 'aoMapIntensity',
  1018. 'emissive',
  1019. 'emissiveIntensity',
  1020. 'emissiveMap',
  1021. 'bumpMap',
  1022. 'bumpScale',
  1023. 'normalMap',
  1024. 'normalMapType',
  1025. 'displacementMap',
  1026. 'displacementScale',
  1027. 'displacementBias',
  1028. 'specularMap',
  1029. 'specular',
  1030. 'glossinessMap',
  1031. 'glossiness',
  1032. 'alphaMap',
  1033. 'envMap',
  1034. 'envMapIntensity',
  1035. 'refractionRatio',
  1036. ];
  1037. }
  1038. getMaterialType() {
  1039. return GLTFMeshStandardSGMaterial;
  1040. }
  1041. extendParams( materialParams, materialDef, parser ) {
  1042. const pbrSpecularGlossiness = materialDef.extensions[ this.name ];
  1043. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  1044. materialParams.opacity = 1.0;
  1045. const pending = [];
  1046. if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
  1047. const array = pbrSpecularGlossiness.diffuseFactor;
  1048. materialParams.color.fromArray( array );
  1049. materialParams.opacity = array[ 3 ];
  1050. }
  1051. if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
  1052. pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture ) );
  1053. }
  1054. materialParams.emissive = new Color( 0.0, 0.0, 0.0 );
  1055. materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
  1056. materialParams.specular = new Color( 1.0, 1.0, 1.0 );
  1057. if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
  1058. materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor );
  1059. }
  1060. if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
  1061. const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
  1062. pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) );
  1063. pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef ) );
  1064. }
  1065. return Promise.all( pending );
  1066. }
  1067. createMaterial( materialParams ) {
  1068. const material = new GLTFMeshStandardSGMaterial( materialParams );
  1069. material.fog = true;
  1070. material.color = materialParams.color;
  1071. material.map = materialParams.map === undefined ? null : materialParams.map;
  1072. material.lightMap = null;
  1073. material.lightMapIntensity = 1.0;
  1074. material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
  1075. material.aoMapIntensity = 1.0;
  1076. material.emissive = materialParams.emissive;
  1077. material.emissiveIntensity = 1.0;
  1078. material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
  1079. material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
  1080. material.bumpScale = 1;
  1081. material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
  1082. material.normalMapType = TangentSpaceNormalMap;
  1083. if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale;
  1084. material.displacementMap = null;
  1085. material.displacementScale = 1;
  1086. material.displacementBias = 0;
  1087. material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
  1088. material.specular = materialParams.specular;
  1089. material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
  1090. material.glossiness = materialParams.glossiness;
  1091. material.alphaMap = null;
  1092. material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
  1093. material.envMapIntensity = 1.0;
  1094. material.refractionRatio = 0.98;
  1095. return material;
  1096. }
  1097. }
  1098. /**
  1099. * Mesh Quantization Extension
  1100. *
  1101. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  1102. */
  1103. class GLTFMeshQuantizationExtension {
  1104. constructor() {
  1105. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  1106. }
  1107. }
  1108. /*********************************/
  1109. /********** INTERPOLATION ********/
  1110. /*********************************/
  1111. // Spline Interpolation
  1112. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  1113. class GLTFCubicSplineInterpolant extends Interpolant {
  1114. constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  1115. super( parameterPositions, sampleValues, sampleSize, resultBuffer );
  1116. }
  1117. copySampleValue_( index ) {
  1118. // Copies a sample value to the result buffer. See description of glTF
  1119. // CUBICSPLINE values layout in interpolate_() function below.
  1120. const result = this.resultBuffer,
  1121. values = this.sampleValues,
  1122. valueSize = this.valueSize,
  1123. offset = index * valueSize * 3 + valueSize;
  1124. for ( let i = 0; i !== valueSize; i ++ ) {
  1125. result[ i ] = values[ offset + i ];
  1126. }
  1127. return result;
  1128. }
  1129. }
  1130. GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  1131. GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  1132. GLTFCubicSplineInterpolant.prototype.interpolate_ = function ( i1, t0, t, t1 ) {
  1133. const result = this.resultBuffer;
  1134. const values = this.sampleValues;
  1135. const stride = this.valueSize;
  1136. const stride2 = stride * 2;
  1137. const stride3 = stride * 3;
  1138. const td = t1 - t0;
  1139. const p = ( t - t0 ) / td;
  1140. const pp = p * p;
  1141. const ppp = pp * p;
  1142. const offset1 = i1 * stride3;
  1143. const offset0 = offset1 - stride3;
  1144. const s2 = - 2 * ppp + 3 * pp;
  1145. const s3 = ppp - pp;
  1146. const s0 = 1 - s2;
  1147. const s1 = s3 - pp + p;
  1148. // Layout of keyframe output values for CUBICSPLINE animations:
  1149. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  1150. for ( let i = 0; i !== stride; i ++ ) {
  1151. const p0 = values[ offset0 + i + stride ]; // splineVertex_k
  1152. const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  1153. const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  1154. const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  1155. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  1156. }
  1157. return result;
  1158. };
  1159. const _q = new Quaternion();
  1160. class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
  1161. interpolate_( i1, t0, t, t1 ) {
  1162. const result = super.interpolate_( i1, t0, t, t1 );
  1163. _q.fromArray( result ).normalize().toArray( result );
  1164. return result;
  1165. }
  1166. }
  1167. /*********************************/
  1168. /********** INTERNALS ************/
  1169. /*********************************/
  1170. /* CONSTANTS */
  1171. const WEBGL_CONSTANTS = {
  1172. FLOAT: 5126,
  1173. //FLOAT_MAT2: 35674,
  1174. FLOAT_MAT3: 35675,
  1175. FLOAT_MAT4: 35676,
  1176. FLOAT_VEC2: 35664,
  1177. FLOAT_VEC3: 35665,
  1178. FLOAT_VEC4: 35666,
  1179. LINEAR: 9729,
  1180. REPEAT: 10497,
  1181. SAMPLER_2D: 35678,
  1182. POINTS: 0,
  1183. LINES: 1,
  1184. LINE_LOOP: 2,
  1185. LINE_STRIP: 3,
  1186. TRIANGLES: 4,
  1187. TRIANGLE_STRIP: 5,
  1188. TRIANGLE_FAN: 6,
  1189. UNSIGNED_BYTE: 5121,
  1190. UNSIGNED_SHORT: 5123
  1191. };
  1192. const WEBGL_COMPONENT_TYPES = {
  1193. 5120: Int8Array,
  1194. 5121: Uint8Array,
  1195. 5122: Int16Array,
  1196. 5123: Uint16Array,
  1197. 5125: Uint32Array,
  1198. 5126: Float32Array
  1199. };
  1200. const WEBGL_FILTERS = {
  1201. 9728: NearestFilter,
  1202. 9729: LinearFilter,
  1203. 9984: NearestMipmapNearestFilter,
  1204. 9985: LinearMipmapNearestFilter,
  1205. 9986: NearestMipmapLinearFilter,
  1206. 9987: LinearMipmapLinearFilter
  1207. };
  1208. const WEBGL_WRAPPINGS = {
  1209. 33071: ClampToEdgeWrapping,
  1210. 33648: MirroredRepeatWrapping,
  1211. 10497: RepeatWrapping
  1212. };
  1213. const WEBGL_TYPE_SIZES = {
  1214. 'SCALAR': 1,
  1215. 'VEC2': 2,
  1216. 'VEC3': 3,
  1217. 'VEC4': 4,
  1218. 'MAT2': 4,
  1219. 'MAT3': 9,
  1220. 'MAT4': 16
  1221. };
  1222. const ATTRIBUTES = {
  1223. POSITION: 'position',
  1224. NORMAL: 'normal',
  1225. TANGENT: 'tangent',
  1226. TEXCOORD_0: 'uv',
  1227. TEXCOORD_1: 'uv2',
  1228. COLOR_0: 'color',
  1229. WEIGHTS_0: 'skinWeight',
  1230. JOINTS_0: 'skinIndex',
  1231. };
  1232. const PATH_PROPERTIES = {
  1233. scale: 'scale',
  1234. translation: 'position',
  1235. rotation: 'quaternion',
  1236. weights: 'morphTargetInfluences'
  1237. };
  1238. const INTERPOLATION = {
  1239. CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  1240. // keyframe track will be initialized with a default interpolation type, then modified.
  1241. LINEAR: InterpolateLinear,
  1242. STEP: InterpolateDiscrete
  1243. };
  1244. const ALPHA_MODES = {
  1245. OPAQUE: 'OPAQUE',
  1246. MASK: 'MASK',
  1247. BLEND: 'BLEND'
  1248. };
  1249. /**
  1250. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1251. */
  1252. function createDefaultMaterial( cache ) {
  1253. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1254. cache[ 'DefaultMaterial' ] = new MeshStandardMaterial( {
  1255. color: 0xFFFFFF,
  1256. emissive: 0x000000,
  1257. metalness: 1,
  1258. roughness: 1,
  1259. transparent: false,
  1260. depthTest: true,
  1261. side: FrontSide
  1262. } );
  1263. }
  1264. return cache[ 'DefaultMaterial' ];
  1265. }
  1266. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1267. // Add unknown glTF extensions to an object's userData.
  1268. for ( const name in objectDef.extensions ) {
  1269. if ( knownExtensions[ name ] === undefined ) {
  1270. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1271. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1272. }
  1273. }
  1274. }
  1275. /**
  1276. * @param {Object3D|Material|BufferGeometry} object
  1277. * @param {GLTF.definition} gltfDef
  1278. */
  1279. function assignExtrasToUserData( object, gltfDef ) {
  1280. if ( gltfDef.extras !== undefined ) {
  1281. if ( typeof gltfDef.extras === 'object' ) {
  1282. Object.assign( object.userData, gltfDef.extras );
  1283. } else {
  1284. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1285. }
  1286. }
  1287. }
  1288. /**
  1289. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1290. *
  1291. * @param {BufferGeometry} geometry
  1292. * @param {Array<GLTF.Target>} targets
  1293. * @param {GLTFParser} parser
  1294. * @return {Promise<BufferGeometry>}
  1295. */
  1296. function addMorphTargets( geometry, targets, parser ) {
  1297. let hasMorphPosition = false;
  1298. let hasMorphNormal = false;
  1299. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1300. const target = targets[ i ];
  1301. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1302. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1303. if ( hasMorphPosition && hasMorphNormal ) break;
  1304. }
  1305. if ( ! hasMorphPosition && ! hasMorphNormal ) return Promise.resolve( geometry );
  1306. const pendingPositionAccessors = [];
  1307. const pendingNormalAccessors = [];
  1308. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1309. const target = targets[ i ];
  1310. if ( hasMorphPosition ) {
  1311. const pendingAccessor = target.POSITION !== undefined
  1312. ? parser.getDependency( 'accessor', target.POSITION )
  1313. : geometry.attributes.position;
  1314. pendingPositionAccessors.push( pendingAccessor );
  1315. }
  1316. if ( hasMorphNormal ) {
  1317. const pendingAccessor = target.NORMAL !== undefined
  1318. ? parser.getDependency( 'accessor', target.NORMAL )
  1319. : geometry.attributes.normal;
  1320. pendingNormalAccessors.push( pendingAccessor );
  1321. }
  1322. }
  1323. return Promise.all( [
  1324. Promise.all( pendingPositionAccessors ),
  1325. Promise.all( pendingNormalAccessors )
  1326. ] ).then( function ( accessors ) {
  1327. const morphPositions = accessors[ 0 ];
  1328. const morphNormals = accessors[ 1 ];
  1329. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1330. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1331. geometry.morphTargetsRelative = true;
  1332. return geometry;
  1333. } );
  1334. }
  1335. /**
  1336. * @param {Mesh} mesh
  1337. * @param {GLTF.Mesh} meshDef
  1338. */
  1339. function updateMorphTargets( mesh, meshDef ) {
  1340. mesh.updateMorphTargets();
  1341. if ( meshDef.weights !== undefined ) {
  1342. for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1343. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1344. }
  1345. }
  1346. // .extras has user-defined data, so check that .extras.targetNames is an array.
  1347. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1348. const targetNames = meshDef.extras.targetNames;
  1349. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1350. mesh.morphTargetDictionary = {};
  1351. for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
  1352. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1353. }
  1354. } else {
  1355. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1356. }
  1357. }
  1358. }
  1359. function createPrimitiveKey( primitiveDef ) {
  1360. const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1361. let geometryKey;
  1362. if ( dracoExtension ) {
  1363. geometryKey = 'draco:' + dracoExtension.bufferView
  1364. + ':' + dracoExtension.indices
  1365. + ':' + createAttributesKey( dracoExtension.attributes );
  1366. } else {
  1367. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1368. }
  1369. return geometryKey;
  1370. }
  1371. function createAttributesKey( attributes ) {
  1372. let attributesKey = '';
  1373. const keys = Object.keys( attributes ).sort();
  1374. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  1375. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1376. }
  1377. return attributesKey;
  1378. }
  1379. function getNormalizedComponentScale( constructor ) {
  1380. // Reference:
  1381. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1382. switch ( constructor ) {
  1383. case Int8Array:
  1384. return 1 / 127;
  1385. case Uint8Array:
  1386. return 1 / 255;
  1387. case Int16Array:
  1388. return 1 / 32767;
  1389. case Uint16Array:
  1390. return 1 / 65535;
  1391. default:
  1392. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1393. }
  1394. }
  1395. /* GLTF PARSER */
  1396. class GLTFParser {
  1397. constructor( json = {}, options = {} ) {
  1398. this.json = json;
  1399. this.extensions = {};
  1400. this.plugins = {};
  1401. this.options = options;
  1402. // loader object cache
  1403. this.cache = new GLTFRegistry();
  1404. // associations between Three.js objects and glTF elements
  1405. this.associations = new Map();
  1406. // BufferGeometry caching
  1407. this.primitiveCache = {};
  1408. // Object3D instance caches
  1409. this.meshCache = { refs: {}, uses: {} };
  1410. this.cameraCache = { refs: {}, uses: {} };
  1411. this.lightCache = { refs: {}, uses: {} };
  1412. this.textureCache = {};
  1413. // Track node names, to ensure no duplicates
  1414. this.nodeNamesUsed = {};
  1415. // Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1416. // expensive work of uploading a texture to the GPU off the main thread.
  1417. if ( typeof createImageBitmap !== 'undefined' && /Firefox|Safari/.test( navigator.userAgent ) === false ) {
  1418. this.textureLoader = new ImageBitmapLoader( this.options.manager );
  1419. } else {
  1420. this.textureLoader = new TextureLoader( this.options.manager );
  1421. }
  1422. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1423. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1424. this.fileLoader = new FileLoader( this.options.manager );
  1425. this.fileLoader.setResponseType( 'arraybuffer' );
  1426. if ( this.options.crossOrigin === 'use-credentials' ) {
  1427. this.fileLoader.setWithCredentials( true );
  1428. }
  1429. }
  1430. setExtensions( extensions ) {
  1431. this.extensions = extensions;
  1432. }
  1433. setPlugins( plugins ) {
  1434. this.plugins = plugins;
  1435. }
  1436. parse( onLoad, onError ) {
  1437. const parser = this;
  1438. const json = this.json;
  1439. const extensions = this.extensions;
  1440. // Clear the loader cache
  1441. this.cache.removeAll();
  1442. // Mark the special nodes/meshes in json for efficient parse
  1443. this._invokeAll( function ( ext ) {
  1444. return ext._markDefs && ext._markDefs();
  1445. } );
  1446. Promise.all( this._invokeAll( function ( ext ) {
  1447. return ext.beforeRoot && ext.beforeRoot();
  1448. } ) ).then( function () {
  1449. return Promise.all( [
  1450. parser.getDependencies( 'scene' ),
  1451. parser.getDependencies( 'animation' ),
  1452. parser.getDependencies( 'camera' ),
  1453. ] );
  1454. } ).then( function ( dependencies ) {
  1455. const result = {
  1456. scene: dependencies[ 0 ][ json.scene || 0 ],
  1457. scenes: dependencies[ 0 ],
  1458. animations: dependencies[ 1 ],
  1459. cameras: dependencies[ 2 ],
  1460. asset: json.asset,
  1461. parser: parser,
  1462. userData: {}
  1463. };
  1464. addUnknownExtensionsToUserData( extensions, result, json );
  1465. assignExtrasToUserData( result, json );
  1466. Promise.all( parser._invokeAll( function ( ext ) {
  1467. return ext.afterRoot && ext.afterRoot( result );
  1468. } ) ).then( function () {
  1469. onLoad( result );
  1470. } );
  1471. } ).catch( onError );
  1472. }
  1473. /**
  1474. * Marks the special nodes/meshes in json for efficient parse.
  1475. */
  1476. _markDefs() {
  1477. const nodeDefs = this.json.nodes || [];
  1478. const skinDefs = this.json.skins || [];
  1479. const meshDefs = this.json.meshes || [];
  1480. // Nothing in the node definition indicates whether it is a Bone or an
  1481. // Object3D. Use the skins' joint references to mark bones.
  1482. for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1483. const joints = skinDefs[ skinIndex ].joints;
  1484. for ( let i = 0, il = joints.length; i < il; i ++ ) {
  1485. nodeDefs[ joints[ i ] ].isBone = true;
  1486. }
  1487. }
  1488. // Iterate over all nodes, marking references to shared resources,
  1489. // as well as skeleton joints.
  1490. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1491. const nodeDef = nodeDefs[ nodeIndex ];
  1492. if ( nodeDef.mesh !== undefined ) {
  1493. this._addNodeRef( this.meshCache, nodeDef.mesh );
  1494. // Nothing in the mesh definition indicates whether it is
  1495. // a SkinnedMesh or Mesh. Use the node's mesh reference
  1496. // to mark SkinnedMesh if node has skin.
  1497. if ( nodeDef.skin !== undefined ) {
  1498. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1499. }
  1500. }
  1501. if ( nodeDef.camera !== undefined ) {
  1502. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1503. }
  1504. }
  1505. }
  1506. /**
  1507. * Counts references to shared node / Object3D resources. These resources
  1508. * can be reused, or "instantiated", at multiple nodes in the scene
  1509. * hierarchy. Mesh, Camera, and Light instances are instantiated and must
  1510. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1511. * Textures) can be reused directly and are not marked here.
  1512. *
  1513. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1514. */
  1515. _addNodeRef( cache, index ) {
  1516. if ( index === undefined ) return;
  1517. if ( cache.refs[ index ] === undefined ) {
  1518. cache.refs[ index ] = cache.uses[ index ] = 0;
  1519. }
  1520. cache.refs[ index ] ++;
  1521. }
  1522. /** Returns a reference to a shared resource, cloning it if necessary. */
  1523. _getNodeRef( cache, index, object ) {
  1524. if ( cache.refs[ index ] <= 1 ) return object;
  1525. const ref = object.clone();
  1526. // Propagates mappings to the cloned object, prevents mappings on the
  1527. // original object from being lost.
  1528. const updateMappings = ( original, clone ) => {
  1529. const mappings = this.associations.get( original );
  1530. if ( mappings != null ) {
  1531. this.associations.set( clone, mappings );
  1532. }
  1533. for ( const [ i, child ] of original.children.entries() ) {
  1534. updateMappings( child, clone.children[ i ] );
  1535. }
  1536. };
  1537. updateMappings( object, ref );
  1538. ref.name += '_instance_' + ( cache.uses[ index ] ++ );
  1539. return ref;
  1540. }
  1541. _invokeOne( func ) {
  1542. const extensions = Object.values( this.plugins );
  1543. extensions.push( this );
  1544. for ( let i = 0; i < extensions.length; i ++ ) {
  1545. const result = func( extensions[ i ] );
  1546. if ( result ) return result;
  1547. }
  1548. return null;
  1549. }
  1550. _invokeAll( func ) {
  1551. const extensions = Object.values( this.plugins );
  1552. extensions.unshift( this );
  1553. const pending = [];
  1554. for ( let i = 0; i < extensions.length; i ++ ) {
  1555. const result = func( extensions[ i ] );
  1556. if ( result ) pending.push( result );
  1557. }
  1558. return pending;
  1559. }
  1560. /**
  1561. * Requests the specified dependency asynchronously, with caching.
  1562. * @param {string} type
  1563. * @param {number} index
  1564. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1565. */
  1566. getDependency( type, index ) {
  1567. const cacheKey = type + ':' + index;
  1568. let dependency = this.cache.get( cacheKey );
  1569. if ( ! dependency ) {
  1570. switch ( type ) {
  1571. case 'scene':
  1572. dependency = this.loadScene( index );
  1573. break;
  1574. case 'node':
  1575. dependency = this.loadNode( index );
  1576. break;
  1577. case 'mesh':
  1578. dependency = this._invokeOne( function ( ext ) {
  1579. return ext.loadMesh && ext.loadMesh( index );
  1580. } );
  1581. break;
  1582. case 'accessor':
  1583. dependency = this.loadAccessor( index );
  1584. break;
  1585. case 'bufferView':
  1586. dependency = this._invokeOne( function ( ext ) {
  1587. return ext.loadBufferView && ext.loadBufferView( index );
  1588. } );
  1589. break;
  1590. case 'buffer':
  1591. dependency = this.loadBuffer( index );
  1592. break;
  1593. case 'material':
  1594. dependency = this._invokeOne( function ( ext ) {
  1595. return ext.loadMaterial && ext.loadMaterial( index );
  1596. } );
  1597. break;
  1598. case 'texture':
  1599. dependency = this._invokeOne( function ( ext ) {
  1600. return ext.loadTexture && ext.loadTexture( index );
  1601. } );
  1602. break;
  1603. case 'skin':
  1604. dependency = this.loadSkin( index );
  1605. break;
  1606. case 'animation':
  1607. dependency = this.loadAnimation( index );
  1608. break;
  1609. case 'camera':
  1610. dependency = this.loadCamera( index );
  1611. break;
  1612. default:
  1613. throw new Error( 'Unknown type: ' + type );
  1614. }
  1615. this.cache.add( cacheKey, dependency );
  1616. }
  1617. return dependency;
  1618. }
  1619. /**
  1620. * Requests all dependencies of the specified type asynchronously, with caching.
  1621. * @param {string} type
  1622. * @return {Promise<Array<Object>>}
  1623. */
  1624. getDependencies( type ) {
  1625. let dependencies = this.cache.get( type );
  1626. if ( ! dependencies ) {
  1627. const parser = this;
  1628. const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1629. dependencies = Promise.all( defs.map( function ( def, index ) {
  1630. return parser.getDependency( type, index );
  1631. } ) );
  1632. this.cache.add( type, dependencies );
  1633. }
  1634. return dependencies;
  1635. }
  1636. /**
  1637. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1638. * @param {number} bufferIndex
  1639. * @return {Promise<ArrayBuffer>}
  1640. */
  1641. loadBuffer( bufferIndex ) {
  1642. const bufferDef = this.json.buffers[ bufferIndex ];
  1643. const loader = this.fileLoader;
  1644. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1645. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1646. }
  1647. // If present, GLB container is required to be the first buffer.
  1648. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1649. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1650. }
  1651. const options = this.options;
  1652. return new Promise( function ( resolve, reject ) {
  1653. loader.load( LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1654. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1655. } );
  1656. } );
  1657. }
  1658. /**
  1659. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1660. * @param {number} bufferViewIndex
  1661. * @return {Promise<ArrayBuffer>}
  1662. */
  1663. loadBufferView( bufferViewIndex ) {
  1664. const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1665. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1666. const byteLength = bufferViewDef.byteLength || 0;
  1667. const byteOffset = bufferViewDef.byteOffset || 0;
  1668. return buffer.slice( byteOffset, byteOffset + byteLength );
  1669. } );
  1670. }
  1671. /**
  1672. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1673. * @param {number} accessorIndex
  1674. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1675. */
  1676. loadAccessor( accessorIndex ) {
  1677. const parser = this;
  1678. const json = this.json;
  1679. const accessorDef = this.json.accessors[ accessorIndex ];
  1680. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1681. // Ignore empty accessors, which may be used to declare runtime
  1682. // information about attributes coming from another source (e.g. Draco
  1683. // compression extension).
  1684. return Promise.resolve( null );
  1685. }
  1686. const pendingBufferViews = [];
  1687. if ( accessorDef.bufferView !== undefined ) {
  1688. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1689. } else {
  1690. pendingBufferViews.push( null );
  1691. }
  1692. if ( accessorDef.sparse !== undefined ) {
  1693. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1694. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1695. }
  1696. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1697. const bufferView = bufferViews[ 0 ];
  1698. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1699. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1700. // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1701. const elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1702. const itemBytes = elementBytes * itemSize;
  1703. const byteOffset = accessorDef.byteOffset || 0;
  1704. const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1705. const normalized = accessorDef.normalized === true;
  1706. let array, bufferAttribute;
  1707. // The buffer is not interleaved if the stride is the item size in bytes.
  1708. if ( byteStride && byteStride !== itemBytes ) {
  1709. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer
  1710. // This makes sure that IBA.count reflects accessor.count properly
  1711. const ibSlice = Math.floor( byteOffset / byteStride );
  1712. const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1713. let ib = parser.cache.get( ibCacheKey );
  1714. if ( ! ib ) {
  1715. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes );
  1716. // Integer parameters to IB/IBA are in array elements, not bytes.
  1717. ib = new InterleavedBuffer( array, byteStride / elementBytes );
  1718. parser.cache.add( ibCacheKey, ib );
  1719. }
  1720. bufferAttribute = new InterleavedBufferAttribute( ib, itemSize, ( byteOffset % byteStride ) / elementBytes, normalized );
  1721. } else {
  1722. if ( bufferView === null ) {
  1723. array = new TypedArray( accessorDef.count * itemSize );
  1724. } else {
  1725. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1726. }
  1727. bufferAttribute = new BufferAttribute( array, itemSize, normalized );
  1728. }
  1729. // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1730. if ( accessorDef.sparse !== undefined ) {
  1731. const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1732. const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1733. const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1734. const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1735. const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1736. const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1737. if ( bufferView !== null ) {
  1738. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1739. bufferAttribute = new BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1740. }
  1741. for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1742. const index = sparseIndices[ i ];
  1743. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1744. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1745. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1746. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1747. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' );
  1748. }
  1749. }
  1750. return bufferAttribute;
  1751. } );
  1752. }
  1753. /**
  1754. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1755. * @param {number} textureIndex
  1756. * @return {Promise<THREE.Texture>}
  1757. */
  1758. loadTexture( textureIndex ) {
  1759. const json = this.json;
  1760. const options = this.options;
  1761. const textureDef = json.textures[ textureIndex ];
  1762. const source = json.images[ textureDef.source ];
  1763. let loader = this.textureLoader;
  1764. if ( source.uri ) {
  1765. const handler = options.manager.getHandler( source.uri );
  1766. if ( handler !== null ) loader = handler;
  1767. }
  1768. return this.loadTextureImage( textureIndex, source, loader );
  1769. }
  1770. loadTextureImage( textureIndex, source, loader ) {
  1771. const parser = this;
  1772. const json = this.json;
  1773. const options = this.options;
  1774. const textureDef = json.textures[ textureIndex ];
  1775. const cacheKey = ( source.uri || source.bufferView ) + ':' + textureDef.sampler;
  1776. if ( this.textureCache[ cacheKey ] ) {
  1777. // See https://github.com/mrdoob/three.js/issues/21559.
  1778. return this.textureCache[ cacheKey ];
  1779. }
  1780. const URL = self.URL || self.webkitURL;
  1781. let sourceURI = source.uri || '';
  1782. let isObjectURL = false;
  1783. if ( source.bufferView !== undefined ) {
  1784. // Load binary image data from bufferView, if provided.
  1785. sourceURI = parser.getDependency( 'bufferView', source.bufferView ).then( function ( bufferView ) {
  1786. isObjectURL = true;
  1787. const blob = new Blob( [ bufferView ], { type: source.mimeType } );
  1788. sourceURI = URL.createObjectURL( blob );
  1789. return sourceURI;
  1790. } );
  1791. } else if ( source.uri === undefined ) {
  1792. throw new Error( 'THREE.GLTFLoader: Image ' + textureIndex + ' is missing URI and bufferView' );
  1793. }
  1794. const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  1795. return new Promise( function ( resolve, reject ) {
  1796. let onLoad = resolve;
  1797. if ( loader.isImageBitmapLoader === true ) {
  1798. onLoad = function ( imageBitmap ) {
  1799. const texture = new Texture( imageBitmap );
  1800. texture.needsUpdate = true;
  1801. resolve( texture );
  1802. };
  1803. }
  1804. loader.load( LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  1805. } );
  1806. } ).then( function ( texture ) {
  1807. // Clean up resources and configure Texture.
  1808. if ( isObjectURL === true ) {
  1809. URL.revokeObjectURL( sourceURI );
  1810. }
  1811. texture.flipY = false;
  1812. if ( textureDef.name ) texture.name = textureDef.name;
  1813. const samplers = json.samplers || {};
  1814. const sampler = samplers[ textureDef.sampler ] || {};
  1815. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || LinearFilter;
  1816. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || LinearMipmapLinearFilter;
  1817. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || RepeatWrapping;
  1818. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || RepeatWrapping;
  1819. parser.associations.set( texture, { textures: textureIndex } );
  1820. return texture;
  1821. } ).catch( function () {
  1822. console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
  1823. return null;
  1824. } );
  1825. this.textureCache[ cacheKey ] = promise;
  1826. return promise;
  1827. }
  1828. /**
  1829. * Asynchronously assigns a texture to the given material parameters.
  1830. * @param {Object} materialParams
  1831. * @param {string} mapName
  1832. * @param {Object} mapDef
  1833. * @return {Promise<Texture>}
  1834. */
  1835. assignTexture( materialParams, mapName, mapDef ) {
  1836. const parser = this;
  1837. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  1838. // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
  1839. // However, we will copy UV set 0 to UV set 1 on demand for aoMap
  1840. if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
  1841. console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
  1842. }
  1843. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  1844. const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  1845. if ( transform ) {
  1846. const gltfReference = parser.associations.get( texture );
  1847. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  1848. parser.associations.set( texture, gltfReference );
  1849. }
  1850. }
  1851. materialParams[ mapName ] = texture;
  1852. return texture;
  1853. } );
  1854. }
  1855. /**
  1856. * Assigns final material to a Mesh, Line, or Points instance. The instance
  1857. * already has a material (generated from the glTF material options alone)
  1858. * but reuse of the same glTF material may require multiple threejs materials
  1859. * to accommodate different primitive types, defines, etc. New materials will
  1860. * be created if necessary, and reused from a cache.
  1861. * @param {Object3D} mesh Mesh, Line, or Points instance.
  1862. */
  1863. assignFinalMaterial( mesh ) {
  1864. const geometry = mesh.geometry;
  1865. let material = mesh.material;
  1866. const useDerivativeTangents = geometry.attributes.tangent === undefined;
  1867. const useVertexColors = geometry.attributes.color !== undefined;
  1868. const useFlatShading = geometry.attributes.normal === undefined;
  1869. if ( mesh.isPoints ) {
  1870. const cacheKey = 'PointsMaterial:' + material.uuid;
  1871. let pointsMaterial = this.cache.get( cacheKey );
  1872. if ( ! pointsMaterial ) {
  1873. pointsMaterial = new PointsMaterial();
  1874. Material.prototype.copy.call( pointsMaterial, material );
  1875. pointsMaterial.color.copy( material.color );
  1876. pointsMaterial.map = material.map;
  1877. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  1878. this.cache.add( cacheKey, pointsMaterial );
  1879. }
  1880. material = pointsMaterial;
  1881. } else if ( mesh.isLine ) {
  1882. const cacheKey = 'LineBasicMaterial:' + material.uuid;
  1883. let lineMaterial = this.cache.get( cacheKey );
  1884. if ( ! lineMaterial ) {
  1885. lineMaterial = new LineBasicMaterial();
  1886. Material.prototype.copy.call( lineMaterial, material );
  1887. lineMaterial.color.copy( material.color );
  1888. this.cache.add( cacheKey, lineMaterial );
  1889. }
  1890. material = lineMaterial;
  1891. }
  1892. // Clone the material if it will be modified
  1893. if ( useDerivativeTangents || useVertexColors || useFlatShading ) {
  1894. let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  1895. if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
  1896. if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:';
  1897. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  1898. if ( useFlatShading ) cacheKey += 'flat-shading:';
  1899. let cachedMaterial = this.cache.get( cacheKey );
  1900. if ( ! cachedMaterial ) {
  1901. cachedMaterial = material.clone();
  1902. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  1903. if ( useFlatShading ) cachedMaterial.flatShading = true;
  1904. if ( useDerivativeTangents ) {
  1905. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1906. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  1907. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  1908. }
  1909. this.cache.add( cacheKey, cachedMaterial );
  1910. this.associations.set( cachedMaterial, this.associations.get( material ) );
  1911. }
  1912. material = cachedMaterial;
  1913. }
  1914. // workarounds for mesh and geometry
  1915. if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
  1916. geometry.setAttribute( 'uv2', geometry.attributes.uv );
  1917. }
  1918. mesh.material = material;
  1919. }
  1920. getMaterialType( /* materialIndex */ ) {
  1921. return MeshStandardMaterial;
  1922. }
  1923. /**
  1924. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  1925. * @param {number} materialIndex
  1926. * @return {Promise<Material>}
  1927. */
  1928. loadMaterial( materialIndex ) {
  1929. const parser = this;
  1930. const json = this.json;
  1931. const extensions = this.extensions;
  1932. const materialDef = json.materials[ materialIndex ];
  1933. let materialType;
  1934. const materialParams = {};
  1935. const materialExtensions = materialDef.extensions || {};
  1936. const pending = [];
  1937. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
  1938. const sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
  1939. materialType = sgExtension.getMaterialType();
  1940. pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
  1941. } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  1942. const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  1943. materialType = kmuExtension.getMaterialType();
  1944. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  1945. } else {
  1946. // Specification:
  1947. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  1948. const metallicRoughness = materialDef.pbrMetallicRoughness || {};
  1949. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  1950. materialParams.opacity = 1.0;
  1951. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  1952. const array = metallicRoughness.baseColorFactor;
  1953. materialParams.color.fromArray( array );
  1954. materialParams.opacity = array[ 3 ];
  1955. }
  1956. if ( metallicRoughness.baseColorTexture !== undefined ) {
  1957. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  1958. }
  1959. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  1960. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  1961. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  1962. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1963. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1964. }
  1965. materialType = this._invokeOne( function ( ext ) {
  1966. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  1967. } );
  1968. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  1969. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  1970. } ) ) );
  1971. }
  1972. if ( materialDef.doubleSided === true ) {
  1973. materialParams.side = DoubleSide;
  1974. }
  1975. const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  1976. if ( alphaMode === ALPHA_MODES.BLEND ) {
  1977. materialParams.transparent = true;
  1978. // See: https://github.com/mrdoob/three.js/issues/17706
  1979. materialParams.depthWrite = false;
  1980. } else {
  1981. materialParams.transparent = false;
  1982. materialParams.alphaWrite = false;
  1983. if ( alphaMode === ALPHA_MODES.MASK ) {
  1984. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  1985. }
  1986. }
  1987. if ( materialDef.normalTexture !== undefined && materialType !== MeshBasicMaterial ) {
  1988. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
  1989. materialParams.normalScale = new Vector2( 1, 1 );
  1990. if ( materialDef.normalTexture.scale !== undefined ) {
  1991. const scale = materialDef.normalTexture.scale;
  1992. materialParams.normalScale.set( scale, scale );
  1993. }
  1994. }
  1995. if ( materialDef.occlusionTexture !== undefined && materialType !== MeshBasicMaterial ) {
  1996. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  1997. if ( materialDef.occlusionTexture.strength !== undefined ) {
  1998. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  1999. }
  2000. }
  2001. if ( materialDef.emissiveFactor !== undefined && materialType !== MeshBasicMaterial ) {
  2002. materialParams.emissive = new Color().fromArray( materialDef.emissiveFactor );
  2003. }
  2004. if ( materialDef.emissiveTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2005. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture ) );
  2006. }
  2007. return Promise.all( pending ).then( function () {
  2008. let material;
  2009. if ( materialType === GLTFMeshStandardSGMaterial ) {
  2010. material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
  2011. } else {
  2012. material = new materialType( materialParams );
  2013. }
  2014. if ( materialDef.name ) material.name = materialDef.name;
  2015. // baseColorTexture, emissiveTexture, and specularGlossinessTexture use sRGB encoding.
  2016. if ( material.map ) material.map.encoding = sRGBEncoding;
  2017. if ( material.emissiveMap ) material.emissiveMap.encoding = sRGBEncoding;
  2018. assignExtrasToUserData( material, materialDef );
  2019. parser.associations.set( material, { materials: materialIndex } );
  2020. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  2021. return material;
  2022. } );
  2023. }
  2024. /** When Object3D instances are targeted by animation, they need unique names. */
  2025. createUniqueName( originalName ) {
  2026. const sanitizedName = PropertyBinding.sanitizeNodeName( originalName || '' );
  2027. let name = sanitizedName;
  2028. for ( let i = 1; this.nodeNamesUsed[ name ]; ++ i ) {
  2029. name = sanitizedName + '_' + i;
  2030. }
  2031. this.nodeNamesUsed[ name ] = true;
  2032. return name;
  2033. }
  2034. /**
  2035. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  2036. *
  2037. * Creates BufferGeometries from primitives.
  2038. *
  2039. * @param {Array<GLTF.Primitive>} primitives
  2040. * @return {Promise<Array<BufferGeometry>>}
  2041. */
  2042. loadGeometries( primitives ) {
  2043. const parser = this;
  2044. const extensions = this.extensions;
  2045. const cache = this.primitiveCache;
  2046. function createDracoPrimitive( primitive ) {
  2047. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]
  2048. .decodePrimitive( primitive, parser )
  2049. .then( function ( geometry ) {
  2050. return addPrimitiveAttributes( geometry, primitive, parser );
  2051. } );
  2052. }
  2053. const pending = [];
  2054. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2055. const primitive = primitives[ i ];
  2056. const cacheKey = createPrimitiveKey( primitive );
  2057. // See if we've already created this geometry
  2058. const cached = cache[ cacheKey ];
  2059. if ( cached ) {
  2060. // Use the cached geometry if it exists
  2061. pending.push( cached.promise );
  2062. } else {
  2063. let geometryPromise;
  2064. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  2065. // Use DRACO geometry if available
  2066. geometryPromise = createDracoPrimitive( primitive );
  2067. } else {
  2068. // Otherwise create a new geometry
  2069. geometryPromise = addPrimitiveAttributes( new BufferGeometry(), primitive, parser );
  2070. }
  2071. // Cache this geometry
  2072. cache[ cacheKey ] = { primitive: primitive, promise: geometryPromise };
  2073. pending.push( geometryPromise );
  2074. }
  2075. }
  2076. return Promise.all( pending );
  2077. }
  2078. /**
  2079. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  2080. * @param {number} meshIndex
  2081. * @return {Promise<Group|Mesh|SkinnedMesh>}
  2082. */
  2083. loadMesh( meshIndex ) {
  2084. const parser = this;
  2085. const json = this.json;
  2086. const extensions = this.extensions;
  2087. const meshDef = json.meshes[ meshIndex ];
  2088. const primitives = meshDef.primitives;
  2089. const pending = [];
  2090. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2091. const material = primitives[ i ].material === undefined
  2092. ? createDefaultMaterial( this.cache )
  2093. : this.getDependency( 'material', primitives[ i ].material );
  2094. pending.push( material );
  2095. }
  2096. pending.push( parser.loadGeometries( primitives ) );
  2097. return Promise.all( pending ).then( function ( results ) {
  2098. const materials = results.slice( 0, results.length - 1 );
  2099. const geometries = results[ results.length - 1 ];
  2100. const meshes = [];
  2101. for ( let i = 0, il = geometries.length; i < il; i ++ ) {
  2102. const geometry = geometries[ i ];
  2103. const primitive = primitives[ i ];
  2104. // 1. create Mesh
  2105. let mesh;
  2106. const material = materials[ i ];
  2107. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES ||
  2108. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ||
  2109. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ||
  2110. primitive.mode === undefined ) {
  2111. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  2112. mesh = meshDef.isSkinnedMesh === true
  2113. ? new SkinnedMesh( geometry, material )
  2114. : new Mesh( geometry, material );
  2115. if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
  2116. // we normalize floating point skin weight array to fix malformed assets (see #15319)
  2117. // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
  2118. mesh.normalizeSkinWeights();
  2119. }
  2120. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  2121. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleStripDrawMode );
  2122. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  2123. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleFanDrawMode );
  2124. }
  2125. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  2126. mesh = new LineSegments( geometry, material );
  2127. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  2128. mesh = new Line( geometry, material );
  2129. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  2130. mesh = new LineLoop( geometry, material );
  2131. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  2132. mesh = new Points( geometry, material );
  2133. } else {
  2134. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  2135. }
  2136. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  2137. updateMorphTargets( mesh, meshDef );
  2138. }
  2139. mesh.name = parser.createUniqueName( meshDef.name || ( 'mesh_' + meshIndex ) );
  2140. assignExtrasToUserData( mesh, meshDef );
  2141. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  2142. parser.assignFinalMaterial( mesh );
  2143. meshes.push( mesh );
  2144. }
  2145. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2146. parser.associations.set( meshes[ i ], {
  2147. meshes: meshIndex,
  2148. primitives: i
  2149. } );
  2150. }
  2151. if ( meshes.length === 1 ) {
  2152. return meshes[ 0 ];
  2153. }
  2154. const group = new Group();
  2155. parser.associations.set( group, { meshes: meshIndex } );
  2156. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2157. group.add( meshes[ i ] );
  2158. }
  2159. return group;
  2160. } );
  2161. }
  2162. /**
  2163. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  2164. * @param {number} cameraIndex
  2165. * @return {Promise<THREE.Camera>}
  2166. */
  2167. loadCamera( cameraIndex ) {
  2168. let camera;
  2169. const cameraDef = this.json.cameras[ cameraIndex ];
  2170. const params = cameraDef[ cameraDef.type ];
  2171. if ( ! params ) {
  2172. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  2173. return;
  2174. }
  2175. if ( cameraDef.type === 'perspective' ) {
  2176. camera = new PerspectiveCamera( MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  2177. } else if ( cameraDef.type === 'orthographic' ) {
  2178. camera = new OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  2179. }
  2180. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  2181. assignExtrasToUserData( camera, cameraDef );
  2182. return Promise.resolve( camera );
  2183. }
  2184. /**
  2185. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  2186. * @param {number} skinIndex
  2187. * @return {Promise<Object>}
  2188. */
  2189. loadSkin( skinIndex ) {
  2190. const skinDef = this.json.skins[ skinIndex ];
  2191. const skinEntry = { joints: skinDef.joints };
  2192. if ( skinDef.inverseBindMatrices === undefined ) {
  2193. return Promise.resolve( skinEntry );
  2194. }
  2195. return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
  2196. skinEntry.inverseBindMatrices = accessor;
  2197. return skinEntry;
  2198. } );
  2199. }
  2200. /**
  2201. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  2202. * @param {number} animationIndex
  2203. * @return {Promise<AnimationClip>}
  2204. */
  2205. loadAnimation( animationIndex ) {
  2206. const json = this.json;
  2207. const animationDef = json.animations[ animationIndex ];
  2208. const pendingNodes = [];
  2209. const pendingInputAccessors = [];
  2210. const pendingOutputAccessors = [];
  2211. const pendingSamplers = [];
  2212. const pendingTargets = [];
  2213. for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2214. const channel = animationDef.channels[ i ];
  2215. const sampler = animationDef.samplers[ channel.sampler ];
  2216. const target = channel.target;
  2217. const name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated.
  2218. const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2219. const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2220. pendingNodes.push( this.getDependency( 'node', name ) );
  2221. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2222. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2223. pendingSamplers.push( sampler );
  2224. pendingTargets.push( target );
  2225. }
  2226. return Promise.all( [
  2227. Promise.all( pendingNodes ),
  2228. Promise.all( pendingInputAccessors ),
  2229. Promise.all( pendingOutputAccessors ),
  2230. Promise.all( pendingSamplers ),
  2231. Promise.all( pendingTargets )
  2232. ] ).then( function ( dependencies ) {
  2233. const nodes = dependencies[ 0 ];
  2234. const inputAccessors = dependencies[ 1 ];
  2235. const outputAccessors = dependencies[ 2 ];
  2236. const samplers = dependencies[ 3 ];
  2237. const targets = dependencies[ 4 ];
  2238. const tracks = [];
  2239. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2240. const node = nodes[ i ];
  2241. const inputAccessor = inputAccessors[ i ];
  2242. const outputAccessor = outputAccessors[ i ];
  2243. const sampler = samplers[ i ];
  2244. const target = targets[ i ];
  2245. if ( node === undefined ) continue;
  2246. node.updateMatrix();
  2247. node.matrixAutoUpdate = true;
  2248. let TypedKeyframeTrack;
  2249. switch ( PATH_PROPERTIES[ target.path ] ) {
  2250. case PATH_PROPERTIES.weights:
  2251. TypedKeyframeTrack = NumberKeyframeTrack;
  2252. break;
  2253. case PATH_PROPERTIES.rotation:
  2254. TypedKeyframeTrack = QuaternionKeyframeTrack;
  2255. break;
  2256. case PATH_PROPERTIES.position:
  2257. case PATH_PROPERTIES.scale:
  2258. default:
  2259. TypedKeyframeTrack = VectorKeyframeTrack;
  2260. break;
  2261. }
  2262. const targetName = node.name ? node.name : node.uuid;
  2263. const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : InterpolateLinear;
  2264. const targetNames = [];
  2265. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2266. node.traverse( function ( object ) {
  2267. if ( object.morphTargetInfluences ) {
  2268. targetNames.push( object.name ? object.name : object.uuid );
  2269. }
  2270. } );
  2271. } else {
  2272. targetNames.push( targetName );
  2273. }
  2274. let outputArray = outputAccessor.array;
  2275. if ( outputAccessor.normalized ) {
  2276. const scale = getNormalizedComponentScale( outputArray.constructor );
  2277. const scaled = new Float32Array( outputArray.length );
  2278. for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2279. scaled[ j ] = outputArray[ j ] * scale;
  2280. }
  2281. outputArray = scaled;
  2282. }
  2283. for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2284. const track = new TypedKeyframeTrack(
  2285. targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ],
  2286. inputAccessor.array,
  2287. outputArray,
  2288. interpolation
  2289. );
  2290. // Override interpolation with custom factory method.
  2291. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2292. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2293. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2294. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2295. // must be divided by three to get the interpolant's sampleSize argument.
  2296. const interpolantType = ( this instanceof QuaternionKeyframeTrack ) ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
  2297. return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
  2298. };
  2299. // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2300. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2301. }
  2302. tracks.push( track );
  2303. }
  2304. }
  2305. const name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2306. return new AnimationClip( name, undefined, tracks );
  2307. } );
  2308. }
  2309. createNodeMesh( nodeIndex ) {
  2310. const json = this.json;
  2311. const parser = this;
  2312. const nodeDef = json.nodes[ nodeIndex ];
  2313. if ( nodeDef.mesh === undefined ) return null;
  2314. return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2315. const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh );
  2316. // if weights are provided on the node, override weights on the mesh.
  2317. if ( nodeDef.weights !== undefined ) {
  2318. node.traverse( function ( o ) {
  2319. if ( ! o.isMesh ) return;
  2320. for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2321. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2322. }
  2323. } );
  2324. }
  2325. return node;
  2326. } );
  2327. }
  2328. /**
  2329. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2330. * @param {number} nodeIndex
  2331. * @return {Promise<Object3D>}
  2332. */
  2333. loadNode( nodeIndex ) {
  2334. const json = this.json;
  2335. const extensions = this.extensions;
  2336. const parser = this;
  2337. const nodeDef = json.nodes[ nodeIndex ];
  2338. // reserve node's name before its dependencies, so the root has the intended name.
  2339. const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2340. return ( function () {
  2341. const pending = [];
  2342. const meshPromise = parser._invokeOne( function ( ext ) {
  2343. return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
  2344. } );
  2345. if ( meshPromise ) {
  2346. pending.push( meshPromise );
  2347. }
  2348. if ( nodeDef.camera !== undefined ) {
  2349. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2350. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2351. } ) );
  2352. }
  2353. parser._invokeAll( function ( ext ) {
  2354. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2355. } ).forEach( function ( promise ) {
  2356. pending.push( promise );
  2357. } );
  2358. return Promise.all( pending );
  2359. }() ).then( function ( objects ) {
  2360. let node;
  2361. // .isBone isn't in glTF spec. See ._markDefs
  2362. if ( nodeDef.isBone === true ) {
  2363. node = new Bone();
  2364. } else if ( objects.length > 1 ) {
  2365. node = new Group();
  2366. } else if ( objects.length === 1 ) {
  2367. node = objects[ 0 ];
  2368. } else {
  2369. node = new Object3D();
  2370. }
  2371. if ( node !== objects[ 0 ] ) {
  2372. for ( let i = 0, il = objects.length; i < il; i ++ ) {
  2373. node.add( objects[ i ] );
  2374. }
  2375. }
  2376. if ( nodeDef.name ) {
  2377. node.userData.name = nodeDef.name;
  2378. node.name = nodeName;
  2379. }
  2380. assignExtrasToUserData( node, nodeDef );
  2381. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2382. if ( nodeDef.matrix !== undefined ) {
  2383. const matrix = new Matrix4();
  2384. matrix.fromArray( nodeDef.matrix );
  2385. node.applyMatrix4( matrix );
  2386. } else {
  2387. if ( nodeDef.translation !== undefined ) {
  2388. node.position.fromArray( nodeDef.translation );
  2389. }
  2390. if ( nodeDef.rotation !== undefined ) {
  2391. node.quaternion.fromArray( nodeDef.rotation );
  2392. }
  2393. if ( nodeDef.scale !== undefined ) {
  2394. node.scale.fromArray( nodeDef.scale );
  2395. }
  2396. }
  2397. if ( ! parser.associations.has( node ) ) {
  2398. parser.associations.set( node, {} );
  2399. }
  2400. parser.associations.get( node ).nodes = nodeIndex;
  2401. return node;
  2402. } );
  2403. }
  2404. /**
  2405. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2406. * @param {number} sceneIndex
  2407. * @return {Promise<Group>}
  2408. */
  2409. loadScene( sceneIndex ) {
  2410. const json = this.json;
  2411. const extensions = this.extensions;
  2412. const sceneDef = this.json.scenes[ sceneIndex ];
  2413. const parser = this;
  2414. // Loader returns Group, not Scene.
  2415. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2416. const scene = new Group();
  2417. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2418. assignExtrasToUserData( scene, sceneDef );
  2419. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2420. const nodeIds = sceneDef.nodes || [];
  2421. const pending = [];
  2422. for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
  2423. pending.push( buildNodeHierarchy( nodeIds[ i ], scene, json, parser ) );
  2424. }
  2425. return Promise.all( pending ).then( function () {
  2426. // Removes dangling associations, associations that reference a node that
  2427. // didn't make it into the scene.
  2428. const reduceAssociations = ( node ) => {
  2429. const reducedAssociations = new Map();
  2430. for ( const [ key, value ] of parser.associations ) {
  2431. if ( key instanceof Material || key instanceof Texture ) {
  2432. reducedAssociations.set( key, value );
  2433. }
  2434. }
  2435. node.traverse( ( node ) => {
  2436. const mappings = parser.associations.get( node );
  2437. if ( mappings != null ) {
  2438. reducedAssociations.set( node, mappings );
  2439. }
  2440. } );
  2441. return reducedAssociations;
  2442. };
  2443. parser.associations = reduceAssociations( scene );
  2444. return scene;
  2445. } );
  2446. }
  2447. }
  2448. function buildNodeHierarchy( nodeId, parentObject, json, parser ) {
  2449. const nodeDef = json.nodes[ nodeId ];
  2450. return parser.getDependency( 'node', nodeId ).then( function ( node ) {
  2451. if ( nodeDef.skin === undefined ) return node;
  2452. // build skeleton here as well
  2453. let skinEntry;
  2454. return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
  2455. skinEntry = skin;
  2456. const pendingJoints = [];
  2457. for ( let i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
  2458. pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
  2459. }
  2460. return Promise.all( pendingJoints );
  2461. } ).then( function ( jointNodes ) {
  2462. node.traverse( function ( mesh ) {
  2463. if ( ! mesh.isMesh ) return;
  2464. const bones = [];
  2465. const boneInverses = [];
  2466. for ( let j = 0, jl = jointNodes.length; j < jl; j ++ ) {
  2467. const jointNode = jointNodes[ j ];
  2468. if ( jointNode ) {
  2469. bones.push( jointNode );
  2470. const mat = new Matrix4();
  2471. if ( skinEntry.inverseBindMatrices !== undefined ) {
  2472. mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
  2473. }
  2474. boneInverses.push( mat );
  2475. } else {
  2476. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
  2477. }
  2478. }
  2479. mesh.bind( new Skeleton( bones, boneInverses ), mesh.matrixWorld );
  2480. } );
  2481. return node;
  2482. } );
  2483. } ).then( function ( node ) {
  2484. // build node hierachy
  2485. parentObject.add( node );
  2486. const pending = [];
  2487. if ( nodeDef.children ) {
  2488. const children = nodeDef.children;
  2489. for ( let i = 0, il = children.length; i < il; i ++ ) {
  2490. const child = children[ i ];
  2491. pending.push( buildNodeHierarchy( child, node, json, parser ) );
  2492. }
  2493. }
  2494. return Promise.all( pending );
  2495. } );
  2496. }
  2497. /**
  2498. * @param {BufferGeometry} geometry
  2499. * @param {GLTF.Primitive} primitiveDef
  2500. * @param {GLTFParser} parser
  2501. */
  2502. function computeBounds( geometry, primitiveDef, parser ) {
  2503. const attributes = primitiveDef.attributes;
  2504. const box = new Box3();
  2505. if ( attributes.POSITION !== undefined ) {
  2506. const accessor = parser.json.accessors[ attributes.POSITION ];
  2507. const min = accessor.min;
  2508. const max = accessor.max;
  2509. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2510. if ( min !== undefined && max !== undefined ) {
  2511. box.set(
  2512. new Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ),
  2513. new Vector3( max[ 0 ], max[ 1 ], max[ 2 ] )
  2514. );
  2515. if ( accessor.normalized ) {
  2516. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2517. box.min.multiplyScalar( boxScale );
  2518. box.max.multiplyScalar( boxScale );
  2519. }
  2520. } else {
  2521. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2522. return;
  2523. }
  2524. } else {
  2525. return;
  2526. }
  2527. const targets = primitiveDef.targets;
  2528. if ( targets !== undefined ) {
  2529. const maxDisplacement = new Vector3();
  2530. const vector = new Vector3();
  2531. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  2532. const target = targets[ i ];
  2533. if ( target.POSITION !== undefined ) {
  2534. const accessor = parser.json.accessors[ target.POSITION ];
  2535. const min = accessor.min;
  2536. const max = accessor.max;
  2537. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2538. if ( min !== undefined && max !== undefined ) {
  2539. // we need to get max of absolute components because target weight is [-1,1]
  2540. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  2541. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  2542. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  2543. if ( accessor.normalized ) {
  2544. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2545. vector.multiplyScalar( boxScale );
  2546. }
  2547. // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  2548. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  2549. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  2550. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  2551. maxDisplacement.max( vector );
  2552. } else {
  2553. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2554. }
  2555. }
  2556. }
  2557. // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  2558. box.expandByVector( maxDisplacement );
  2559. }
  2560. geometry.boundingBox = box;
  2561. const sphere = new Sphere();
  2562. box.getCenter( sphere.center );
  2563. sphere.radius = box.min.distanceTo( box.max ) / 2;
  2564. geometry.boundingSphere = sphere;
  2565. }
  2566. /**
  2567. * @param {BufferGeometry} geometry
  2568. * @param {GLTF.Primitive} primitiveDef
  2569. * @param {GLTFParser} parser
  2570. * @return {Promise<BufferGeometry>}
  2571. */
  2572. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  2573. const attributes = primitiveDef.attributes;
  2574. const pending = [];
  2575. function assignAttributeAccessor( accessorIndex, attributeName ) {
  2576. return parser.getDependency( 'accessor', accessorIndex )
  2577. .then( function ( accessor ) {
  2578. geometry.setAttribute( attributeName, accessor );
  2579. } );
  2580. }
  2581. for ( const gltfAttributeName in attributes ) {
  2582. const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase();
  2583. // Skip attributes already provided by e.g. Draco extension.
  2584. if ( threeAttributeName in geometry.attributes ) continue;
  2585. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  2586. }
  2587. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  2588. const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  2589. geometry.setIndex( accessor );
  2590. } );
  2591. pending.push( accessor );
  2592. }
  2593. assignExtrasToUserData( geometry, primitiveDef );
  2594. computeBounds( geometry, primitiveDef, parser );
  2595. return Promise.all( pending ).then( function () {
  2596. return primitiveDef.targets !== undefined
  2597. ? addMorphTargets( geometry, primitiveDef.targets, parser )
  2598. : geometry;
  2599. } );
  2600. }
  2601. /**
  2602. * @param {BufferGeometry} geometry
  2603. * @param {Number} drawMode
  2604. * @return {BufferGeometry}
  2605. */
  2606. function toTrianglesDrawMode( geometry, drawMode ) {
  2607. let index = geometry.getIndex();
  2608. // generate index if not present
  2609. if ( index === null ) {
  2610. const indices = [];
  2611. const position = geometry.getAttribute( 'position' );
  2612. if ( position !== undefined ) {
  2613. for ( let i = 0; i < position.count; i ++ ) {
  2614. indices.push( i );
  2615. }
  2616. geometry.setIndex( indices );
  2617. index = geometry.getIndex();
  2618. } else {
  2619. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
  2620. return geometry;
  2621. }
  2622. }
  2623. //
  2624. const numberOfTriangles = index.count - 2;
  2625. const newIndices = [];
  2626. if ( drawMode === TriangleFanDrawMode ) {
  2627. // gl.TRIANGLE_FAN
  2628. for ( let i = 1; i <= numberOfTriangles; i ++ ) {
  2629. newIndices.push( index.getX( 0 ) );
  2630. newIndices.push( index.getX( i ) );
  2631. newIndices.push( index.getX( i + 1 ) );
  2632. }
  2633. } else {
  2634. // gl.TRIANGLE_STRIP
  2635. for ( let i = 0; i < numberOfTriangles; i ++ ) {
  2636. if ( i % 2 === 0 ) {
  2637. newIndices.push( index.getX( i ) );
  2638. newIndices.push( index.getX( i + 1 ) );
  2639. newIndices.push( index.getX( i + 2 ) );
  2640. } else {
  2641. newIndices.push( index.getX( i + 2 ) );
  2642. newIndices.push( index.getX( i + 1 ) );
  2643. newIndices.push( index.getX( i ) );
  2644. }
  2645. }
  2646. }
  2647. if ( ( newIndices.length / 3 ) !== numberOfTriangles ) {
  2648. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
  2649. }
  2650. // build final geometry
  2651. const newGeometry = geometry.clone();
  2652. newGeometry.setIndex( newIndices );
  2653. return newGeometry;
  2654. }
  2655. export { GLTFLoader };