| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556 | /** * @author alteredq / http://alteredqualia.com/ */THREE.RenderPass = function ( scene, camera, overrideMaterial, clearColor, clearAlpha ) {	THREE.Pass.call( this );	this.scene = scene;	this.camera = camera;	this.overrideMaterial = overrideMaterial;	this.clearColor = clearColor;	this.clearAlpha = ( clearAlpha !== undefined ) ? clearAlpha : 0;	this.clear = true;	this.needsSwap = false;};THREE.RenderPass.prototype = Object.assign( Object.create( THREE.Pass.prototype ), {	constructor: THREE.RenderPass,	render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {		var oldAutoClear = renderer.autoClear;		renderer.autoClear = false;		this.scene.overrideMaterial = this.overrideMaterial;		var oldClearColor, oldClearAlpha;		if ( this.clearColor ) {			oldClearColor = renderer.getClearColor().getHex();			oldClearAlpha = renderer.getClearAlpha();			renderer.setClearColor( this.clearColor, this.clearAlpha );		}		renderer.render( this.scene, this.camera, this.renderToScreen ? null : readBuffer, this.clear );		if ( this.clearColor ) {			renderer.setClearColor( oldClearColor, oldClearAlpha );		}		this.scene.overrideMaterial = null;		renderer.autoClear = oldAutoClear;	}} );
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