| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263 | /** * @author alteredq / http://alteredqualia.com/ */THREE.SavePass = function ( renderTarget ) {	THREE.Pass.call( this );	if ( THREE.CopyShader === undefined )		console.error( "THREE.SavePass relies on THREE.CopyShader" );	var shader = THREE.CopyShader;	this.textureID = "tDiffuse";	this.uniforms = THREE.UniformsUtils.clone( shader.uniforms );	this.material = new THREE.ShaderMaterial( {		uniforms: this.uniforms,		vertexShader: shader.vertexShader,		fragmentShader: shader.fragmentShader	} );	this.renderTarget = renderTarget;	if ( this.renderTarget === undefined ) {		this.renderTargetParameters = { minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter, format: THREE.RGBFormat, stencilBuffer: false };		this.renderTarget = new THREE.WebGLRenderTarget( window.innerWidth, window.innerHeight, this.renderTargetParameters );	}	this.needsSwap = false;	this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );	this.scene  = new THREE.Scene();	this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), null );	this.scene.add( this.quad );};THREE.SavePass.prototype = Object.assign( Object.create( THREE.Pass.prototype ), {	constructor: THREE.SavePass,	render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {		if ( this.uniforms[ this.textureID ] ) {			this.uniforms[ this.textureID ].value = readBuffer.texture;		}		this.quad.material = this.material;		renderer.render( this.scene, this.camera, this.renderTarget, this.clear );	}} );
 |