123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651 |
- <!DOCTYPE HTML>
- <html lang="en">
- <head>
- <title>three.js webgl - geometry - text</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width; initial-scale=1.0; maximum-scale=1.0; user-scalable=0;"/>
- <style type="text/css">
- body {
- font-family: Monospace;
- background-color: #000;
- color: #fff;
- margin: 0px;
- overflow: hidden;
- }
- #info {
- position: absolute;
- top: 10px;
- width: 100%;
- text-align: center;
- z-index: 100;
- display:block;
- }
- #info a, .button { color: #f00; font-weight: bold; text-decoration: underline; cursor: pointer }
- </style>
- </head>
- <body>
- <div id="info">
- <a href="http://github.com/mrdoob/three.js" target="_blank">three.js</a> - procedural 3D text by <a href="http://www.lab4games.net/zz85/blog" target="_blank">zz85</a> & alteredq
- (fonts from <a href="http://typeface.neocracy.org/">typeface.js</a> and <a href="http://en.wikipedia.org/wiki/Droid_%28font%29">Droid</a>)
- <br/>type to enter new text, drag to spin the text
- <br/><span class="button" id="color">change color</span>,
- <span class="button" id="font">change font</span>,
- <span class="button" id="weight">change weight</span>,
- <span class="button" id="postprocessing">change postprocessing</span>,
- <a id="permalink" href="#">permalink</a>
- </div>
- <script type="text/javascript" src="../build/Three.js"></script>
- <script type="text/javascript" src="js/Detector.js"></script>
- <script type="text/javascript" src="js/RequestAnimationFrame.js"></script>
- <script type="text/javascript" src="js/Stats.js"></script>
-
- <!-- load the font file from canvas-text -->
- <!--
-
-
- -->
- <script type="text/javascript" src="fonts/gentilis_bold.typeface.js"></script>
- <script type="text/javascript" src="fonts/gentilis_regular.typeface.js"></script>
- <script type="text/javascript" src="fonts/optimer_bold.typeface.js"></script>
- <script type="text/javascript" src="fonts/optimer_regular.typeface.js"></script>
- <script type="text/javascript" src="fonts/helvetiker_bold.typeface.js"></script>
- <script type="text/javascript" src="fonts/helvetiker_regular.typeface.js"></script>
- <script type="text/javascript" src="fonts/droid/droid_sans_regular.typeface.js"></script>
- <script type="text/javascript" src="fonts/droid/droid_sans_bold.typeface.js"></script>
- <script type="text/javascript" src="fonts/droid/droid_serif_regular.typeface.js"></script>
- <script type="text/javascript" src="fonts/droid/droid_serif_bold.typeface.js"></script>
-
- <script type="text/javascript">
- if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
- var container, stats, permalink, hex, color;
- var camera, scene, renderer;
- var textMesh1, textMesh2, textGeo, textMaterial, parent;
- var firstLetter = true;
-
- var text = "three.js",
- height = 20,
- size = 80,
- hover = 30,
- curveSegments = 6,
- font = "optimer", // helvetiker, optimer, gentilis, droid sans, droid serif
- weight = "bold", // normal bold
- style = "normal"; // normal italic
- var mirror = true;
-
- var fontMap = {
- "helvetiker" : 0,
- "optimer" : 1,
- "gentilis" : 2,
- "droid sans" : 3,
- "droid serif" : 4
-
- };
-
- var weightMap = {
- "normal" : 0,
- "bold" : 1
- }
- var reverseFontMap = {};
- var reverseWeightMap = {};
-
- for ( var i in fontMap ) reverseFontMap[ fontMap[i] ] = i;
- for ( var i in weightMap ) reverseWeightMap[ weightMap[i] ] = i;
-
- var targetRotation = 0;
- var targetRotationOnMouseDown = 0;
- var mouseX = 0;
- var mouseXOnMouseDown = 0;
- var windowHalfX = window.innerWidth / 2;
- var windowHalfY = window.innerHeight / 2;
- var postprocessing = { enabled : true };
- var glow = 0.9;
- init();
- animate();
- function capitalize( txt ) {
-
- return txt.substring( 0, 1 ).toUpperCase() + txt.substring( 1 );
- }
-
- function decimalToHex( d ) {
-
- var hex = Number( d ).toString( 16 );
- hex = "000000".substr( 0, 6 - hex.length ) + hex;
- return hex.toUpperCase();
- }
-
- function init() {
- container = document.createElement( 'div' );
- document.body.appendChild( container );
- permalink = document.getElementById( "permalink" );
-
- camera = new THREE.Camera( 30, window.innerWidth / window.innerHeight, 1, 1500 );
- camera.position.y = 400;
- camera.position.z = 700;
- camera.target.position.y = 100;
- scene = new THREE.Scene();
-
- scene.fog = new THREE.Fog( 0x000000, 250, 1400 );
- var dirLight = new THREE.DirectionalLight( 0xffffff, 0.125 );
- dirLight.position.set( 0, 0, 1 );
- dirLight.position.normalize();
- scene.addLight( dirLight );
- var pointLight = new THREE.PointLight( 0xffffff, 1.5 );
- pointLight.position.set( 0, 100, 50 );
- scene.addLight( pointLight );
- //text = capitalize( font ) + " " + capitalize( weight );
- //text = "abcdefghijklmnopqrstuvwxyz0123456789";
- //text = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
- // Get text from hash
- var hash = document.location.hash.substr( 1 );
-
- if ( hash.length !== 0 ) {
-
- var colorhash = hash.substring( 0, 6 );
- var fonthash = hash.substring( 6, 7 );
- var weighthash = hash.substring( 7, 8 );
- var pphash = hash.substring( 8, 9 );
- var texthash = hash.substring( 10 );
- hex = colorhash;
- pointLight.color.setHex( parseInt( colorhash, 16 ) );
-
- font = reverseFontMap[ parseInt( fonthash ) ];
- weight = reverseWeightMap[ parseInt( weighthash ) ];
-
- postprocessing.enabled = parseInt( pphash );
-
- text = decodeURI( texthash );
- updatePermalink();
- } else {
- pointLight.color.setHSV( Math.random(), 0.95, 0.85 );
- pointLight.color.updateHex();
- hex = decimalToHex( pointLight.color.hex );
- }
-
- textGeo = new THREE.Text( text, {
- size: size,
- height: height,
- curveSegments: curveSegments,
- font: font,
- weight: weight,
- style: style
- });
-
- textMaterial = new THREE.MeshPhongMaterial( { color: 0xffffff, wireframe: false } );
-
- parent = new THREE.Object3D();
-
- textMesh1 = new THREE.Mesh( textGeo, textMaterial );
- textMesh1.position.x = 0;
- textMesh1.position.y = hover;
- textMesh1.position.z = 0;
- textMesh1.rotation.x = 0;
- textMesh1.rotation.y = Math.PI * 2;
- parent.addChild( textMesh1 );
- if ( mirror ) {
- textMesh2 = new THREE.Mesh( textGeo, textMaterial );
- textMesh2.position.x = 0;
- textMesh2.position.y = -hover;
- textMesh2.position.z = height;
- textMesh2.rotation.x = Math.PI;
- textMesh2.rotation.y = Math.PI * 2;
- parent.addChild( textMesh2 );
-
- }
- parent.position.y = 100;
- scene.addChild( parent );
- var plane = new THREE.Mesh( new THREE.Plane( 10000, 10000 ), new THREE.MeshBasicMaterial( { color: 0xffffff, opacity: 0.5, transparent: true } ) );
- plane.rotation.x = -1.57;
- plane.position.y = 100;
- scene.addChild( plane );
- renderer = new THREE.WebGLRenderer( { antialias: false } );
- renderer.setSize( window.innerWidth, window.innerHeight );
-
- renderer.setClearColor( scene.fog.color, 1 );
- container.appendChild( renderer.domElement );
- stats = new Stats();
- stats.domElement.style.position = 'absolute';
- stats.domElement.style.top = '0px';
- //container.appendChild( stats.domElement );
- document.addEventListener( 'mousedown', onDocumentMouseDown, false );
- document.addEventListener( 'touchstart', onDocumentTouchStart, false );
- document.addEventListener( 'touchmove', onDocumentTouchMove, false );
- document.addEventListener( 'keypress', onDocumentKeyPress, false );
- document.addEventListener( 'keydown', onDocumentKeyDown, false );
- document.getElementById( "color" ).addEventListener( 'click', function() {
-
- pointLight.color.setHSV( Math.random(), 0.95, 0.85 );
- pointLight.color.updateHex();
- hex = decimalToHex( pointLight.color.hex );
-
- updatePermalink();
-
- }, false );
- document.getElementById( "font" ).addEventListener( 'click', function() {
-
- if ( font == "helvetiker" ) {
- font = "optimer";
- } else if ( font == "optimer" ) {
-
- font = "gentilis";
-
- } else if ( font == "gentilis" ) {
-
- font = "droid sans";
-
- } else if ( font == "droid sans" ) {
-
- font = "droid serif";
- } else {
-
- font = "helvetiker";
-
- }
-
- refreshText();
-
- }, false );
- document.getElementById( "weight" ).addEventListener( 'click', function() {
-
- if ( weight == "bold" ) {
- weight = "normal";
- } else {
-
- weight = "bold";
-
- }
-
- refreshText();
-
- }, false );
- document.getElementById( "postprocessing" ).addEventListener( 'click', function() {
-
- postprocessing.enabled = !postprocessing.enabled;
- updatePermalink();
-
- }, false );
- initPostprocessing();
- renderer.autoClear = false;
- }
-
- //
-
- function boolToNum( b ) {
-
- return b ? 1 : 0;
- }
-
- function updatePermalink() {
-
- var link = hex + fontMap[ font ] + weightMap[ weight ] + boolToNum( postprocessing.enabled ) + "#" + encodeURI( text );
-
- permalink.href = "#" + link;
- window.location.hash = link;
- }
- function onDocumentKeyDown( event ) {
- if ( firstLetter ) {
-
- firstLetter = false;
- text = "";
- }
-
- var keyCode = event.keyCode;
-
- // backspace
- if ( keyCode == 8 ) {
- event.preventDefault();
- text = text.substring( 0, text.length - 1 );
- refreshText();
- return false;
-
- }
- }
-
- function onDocumentKeyPress( event ) {
-
- var keyCode = event.which;
-
- // backspace
- if ( keyCode == 8 ) {
-
- event.preventDefault();
-
- } else {
-
- var ch = String.fromCharCode( keyCode );
- text += ch;
- refreshText();
- }
- }
-
- function refreshText() {
- updatePermalink();
-
- scene.removeChild( textMesh1 );
- textGeo = new THREE.Text( text, {
- size: size,
- height: height,
- curveSegments: curveSegments,
- font: font,
- weight: weight,
- style: style
- });
- textMesh1 = new THREE.Mesh( textGeo, textMaterial );
- textMesh1.position.x = 0;
- textMesh1.position.y = hover;
- textMesh1.position.z = 0;
- textMesh1.rotation.x = 0;
- textMesh1.rotation.y = Math.PI * 2;
- parent.addChild( textMesh1 );
- if ( mirror ) {
- scene.removeChild( textMesh2 );
- textMesh2 = new THREE.Mesh( textGeo, textMaterial );
- textMesh2.position.x = 0;
- textMesh2.position.y = -hover;
- textMesh2.position.z = height;
- textMesh2.rotation.x = Math.PI;
- textMesh2.rotation.y = Math.PI * 2;
-
-
- parent.addChild( textMesh2 );
-
- }
- }
-
- function onDocumentMouseDown( event ) {
- event.preventDefault();
- document.addEventListener( 'mousemove', onDocumentMouseMove, false );
- document.addEventListener( 'mouseup', onDocumentMouseUp, false );
- document.addEventListener( 'mouseout', onDocumentMouseOut, false );
- mouseXOnMouseDown = event.clientX - windowHalfX;
- targetRotationOnMouseDown = targetRotation;
- }
- function onDocumentMouseMove( event ) {
- mouseX = event.clientX - windowHalfX;
- targetRotation = targetRotationOnMouseDown + ( mouseX - mouseXOnMouseDown ) * 0.02;
- }
- function onDocumentMouseUp( event ) {
- document.removeEventListener( 'mousemove', onDocumentMouseMove, false );
- document.removeEventListener( 'mouseup', onDocumentMouseUp, false );
- document.removeEventListener( 'mouseout', onDocumentMouseOut, false );
- }
- function onDocumentMouseOut( event ) {
- document.removeEventListener( 'mousemove', onDocumentMouseMove, false );
- document.removeEventListener( 'mouseup', onDocumentMouseUp, false );
- document.removeEventListener( 'mouseout', onDocumentMouseOut, false );
- }
- function onDocumentTouchStart( event ) {
- if ( event.touches.length == 1 ) {
- event.preventDefault();
- mouseXOnMouseDown = event.touches[ 0 ].pageX - windowHalfX;
- targetRotationOnMouseDown = targetRotation;
- }
- }
- function onDocumentTouchMove( event ) {
- if ( event.touches.length == 1 ) {
- event.preventDefault();
- mouseX = event.touches[ 0 ].pageX - windowHalfX;
- targetRotation = targetRotationOnMouseDown + ( mouseX - mouseXOnMouseDown ) * 0.05;
- }
- }
- //
-
- function initPostprocessing() {
- postprocessing.scene = new THREE.Scene();
- postprocessing.camera = new THREE.Camera();
- postprocessing.camera.projectionMatrix = THREE.Matrix4.makeOrtho( window.innerWidth / - 2, window.innerWidth / 2, window.innerHeight / 2, window.innerHeight / - 2, -10000, 10000 );
- postprocessing.camera.position.z = 100;
- var pars = { minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter, format: THREE.RGBFormat };
- postprocessing.rtTexture1 = new THREE.WebGLRenderTarget( window.innerWidth, window.innerHeight, pars );
- postprocessing.rtTexture2 = new THREE.WebGLRenderTarget( 512, 512, pars );
- postprocessing.rtTexture3 = new THREE.WebGLRenderTarget( 512, 512, pars );
- var screen_shader = THREE.ShaderUtils.lib["screen"];
- var screen_uniforms = THREE.UniformsUtils.clone( screen_shader.uniforms );
- screen_uniforms["tDiffuse"].texture = postprocessing.rtTexture1;
- screen_uniforms["opacity"].value = 1.0;
- postprocessing.materialScreen = new THREE.MeshShaderMaterial( {
- uniforms: screen_uniforms,
- vertexShader: screen_shader.vertexShader,
- fragmentShader: screen_shader.fragmentShader,
- blending: THREE.AdditiveBlending,
- transparent: true
- } );
- var convolution_shader = THREE.ShaderUtils.lib["convolution"];
- var convolution_uniforms = THREE.UniformsUtils.clone( convolution_shader.uniforms );
- postprocessing.blurx = new THREE.Vector2( 0.001953125, 0.0 ),
- postprocessing.blury = new THREE.Vector2( 0.0, 0.001953125 );
- convolution_uniforms["tDiffuse"].texture = postprocessing.rtTexture1;
- convolution_uniforms["uImageIncrement"].value = postprocessing.blurx;
- convolution_uniforms["cKernel"].value = THREE.ShaderUtils.buildKernel( 4.0 );
- postprocessing.materialConvolution = new THREE.MeshShaderMaterial( {
- uniforms: convolution_uniforms,
- vertexShader: "#define KERNEL_SIZE 25.0\n" + convolution_shader.vertexShader,
- fragmentShader: "#define KERNEL_SIZE 25\n" + convolution_shader.fragmentShader
- } );
- var film_shader = THREE.ShaderUtils.lib["film"];
- var film_uniforms = THREE.UniformsUtils.clone( film_shader.uniforms );
- film_uniforms["tDiffuse"].texture = postprocessing.rtTexture1;
- postprocessing.materialFilm = new THREE.MeshShaderMaterial( { uniforms: film_uniforms, vertexShader: film_shader.vertexShader, fragmentShader: film_shader.fragmentShader } );
- postprocessing.materialFilm.uniforms.grayscale.value = 0;
- postprocessing.materialFilm.uniforms.nIntensity.value = 0.15;
- postprocessing.materialFilm.uniforms.sIntensity.value = 0.25;
- postprocessing.materialFilm.uniforms.sCount.value = 2048;
- //postprocessing.materialFilm.uniforms.nIntensity.value = 0;
- //postprocessing.materialFilm.uniforms.sIntensity.value = 0;
- postprocessing.materialScreen.uniforms.opacity.value = glow;
- postprocessing.quad = new THREE.Mesh( new THREE.Plane( window.innerWidth, window.innerHeight ), postprocessing.materialConvolution );
- postprocessing.quad.position.z = - 500;
- postprocessing.scene.addObject( postprocessing.quad );
- }
- //
- function animate() {
- requestAnimationFrame( animate );
- render();
- stats.update();
- }
- var delta, time, oldTime;
- function render() {
- if ( ! oldTime ) oldTime = new Date().getTime();
- time = new Date().getTime();
- delta = 0.1 * ( time - oldTime );
- oldTime = time;
-
- parent.rotation.y += ( targetRotation - parent.rotation.y ) * 0.05;
-
- if ( postprocessing.enabled ) {
- renderer.clear();
- // Render scene into texture
- renderer.render( scene, camera, postprocessing.rtTexture1, true );
- // Render quad with blured scene into texture (convolution pass 1)
- postprocessing.quad.materials[ 0 ] = postprocessing.materialConvolution;
- postprocessing.materialConvolution.uniforms.tDiffuse.texture = postprocessing.rtTexture1;
- postprocessing.materialConvolution.uniforms.uImageIncrement.value = postprocessing.blurx;
- renderer.render( postprocessing.scene, postprocessing.camera, postprocessing.rtTexture2, true );
- // Render quad with blured scene into texture (convolution pass 2)
- postprocessing.materialConvolution.uniforms.tDiffuse.texture = postprocessing.rtTexture2;
- postprocessing.materialConvolution.uniforms.uImageIncrement.value = postprocessing.blury;
- renderer.render( postprocessing.scene, postprocessing.camera, postprocessing.rtTexture3, true );
- // Render original scene with superimposed blur to texture
- postprocessing.quad.materials[ 0 ] = postprocessing.materialScreen;
- postprocessing.materialScreen.uniforms.tDiffuse.texture = postprocessing.rtTexture3;
- renderer.render( postprocessing.scene, postprocessing.camera, postprocessing.rtTexture1, false );
- // Render to screen
- postprocessing.materialFilm.uniforms.time.value += 0.01;
- postprocessing.quad.materials[ 0 ] = postprocessing.materialFilm;
- postprocessing.materialScreen.uniforms.tDiffuse.texture = postprocessing.rtTexture1;
- renderer.render( postprocessing.scene, postprocessing.camera );
- } else {
- renderer.clear();
- renderer.render( scene, camera );
- }
- }
- </script>
- </body>
- </html>
|