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animation
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0dbbf04964
Allow specifying sphere size in CCDIKSolver.createHelper (#28147)
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1 year ago |
cameras
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0d8676bc62
Examples: More sRGB and color management fixes. (#26090)
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2 years ago |
capabilities
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d4e13e525b
WebGPURenderer: Add Offscreen Support (#27520)
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1 year ago |
controls
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55ff783d55
TransformControls: Fix `updateMatrixWorld()` override. (#27960)
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1 year ago |
csm
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28f99d7da3
Fix: CSM lights when shadow maps are disabled (#27358)
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1 year ago |
curves
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02d41f89d5
Volumetric NURBS (#27601)
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1 year ago |
effects
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f8d580c88e
Src: encodings_fragment -> colorspace_fragment (#26206)
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2 years ago |
environments
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cce80b8f87
WebGLRenderer: Deprecate `useLegacyLights`, change default to `false`. (#26392)
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2 years ago |
exporters
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361f301ccc
GLTFExporter: Include three.js version in generator string (#28137)
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1 year ago |
geometries
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027b25f35d
THREE.TextGeometry: `.height` -> `.depth` (#27949)
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1 year ago |
helpers
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cd614f62e9
Addons: auto-fix linting problems (#27457)
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1 year ago |
interactive
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7295b72b2b
HTMLMesh: do not render the script tag (#27953)
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1 year ago |
libs
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5e371cc01d
docs: remove `THREE.` prefix from several addon uses (#28105)
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1 year ago |
lights
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f4488d8b23
LightProbeGenerator: Add support for half float render targets. (#26773)
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1 year ago |
lines
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c7a5ed886b
Clean up (#27983)
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1 year ago |
loaders
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9870c85f6b
KTX2Loader: Remove `RGB_S3TC_DXT1_Format` usage. (#28069)
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1 year ago |
materials
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84b7b8839f
MeshGouraudMaterial: Remove unused lightmap_fragment chunk (#28056)
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1 year ago |
math
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a3499193e5
Examples: Clean up. (#28121)
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1 year ago |
misc
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07ec4e8e1f
WebGLRenderer: Remove WebGL 1 support. (#27836)
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1 year ago |
modifiers
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35adaa03aa
Fixed: Flow reports an error in multiple materials (#27302) (#27324)
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1 year ago |
nodes
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ec498d07f3
Nodes: Line2NodeMaterial - simplify extension (#28160)
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1 year ago |
objects
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1455064cb6
Revert "WebGLRenderer: Track camera per render state. (#28113)" (#28119)
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1 year ago |
offscreen
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cce80b8f87
WebGLRenderer: Deprecate `useLegacyLights`, change default to `false`. (#26392)
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2 years ago |
physics
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01ee1a73c0
Added Jolt physics example (#28023)
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1 year ago |
postprocessing
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f2876ce8dc
LUTPass: Remove redundant precision qualifier. (#27945)
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1 year ago |
renderers
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df2bdbe4c9
fix array size calc (#28161)
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1 year ago |
shaders
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ddecdd14ba
WebGLRenderer: Rename `KhronosNeutralToneMapping` to `NeutralToneMapping`. (#27717)
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1 year ago |
textures
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4944e56c06
Removed all @author mrdoob.
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5 years ago |
transpiler
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d4a32981ed
WebGPURenderer: Add missing Z axis to viewportCoordinate (#28041)
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1 year ago |
utils
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1a09fbe3f1
frustrum -> frustum (#27970)
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1 year ago |
webxr
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6421f3a49e
Pass `onLoad` callback to `XRHandModelFactory` and `OculusHandModel` (#28074)
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1 year ago |
Addons.js
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02d41f89d5
Volumetric NURBS (#27601)
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1 year ago |