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- /**
- * @author mrdoob / http://mrdoob.com/
- */
- THREE.Geometry5b = function ( bufferGeometry ) {
- THREE.BufferGeometry.call( this );
- this.attributes = bufferGeometry.attributes;
- var verticesBuffer = this.attributes.position.array;
- var normalsBuffer = this.attributes.normal.array;
- var uvsBuffer = this.attributes.uv.array;
- this.vertices = [];
- this.normals = [];
- this.uvs = [];
- for ( var i = 0, l = verticesBuffer.length / 3; i < l; i ++ ) {
- this.vertices.push( new THREE.TypedVector3( verticesBuffer, i * 3 ) );
- this.normals.push( new THREE.TypedVector3( normalsBuffer, i * 3 ) );
- this.uvs.push( new THREE.TypedVector2( uvsBuffer, i * 2 ) );
- }
- };
- THREE.Geometry5b.prototype = Object.create( THREE.BufferGeometry.prototype );
- THREE.Geometry5b.prototype.constructor = THREE.Geometry5b;
- THREE.TypedVector2 = function ( array, offset ) {
- this.array = array;
- this.offset = offset;
-
- };
- THREE.TypedVector2.prototype = Object.create( THREE.Vector2.prototype );
- THREE.TypedVector2.prototype.constructor = THREE.TypedVector2;
- Object.defineProperties( THREE.TypedVector2.prototype, {
- 'x': {
- get: function () { return this.array[ this.offset ]; },
- set: function ( v ) { this.array[ this.offset ] = v; }
- },
- 'y': {
- get: function () { return this.array[ this.offset + 1 ]; },
- set: function ( v ) { this.array[ this.offset + 1 ] = v; }
- }
- } );
- THREE.TypedVector3 = function ( array, offset ) {
-
- this.array = array;
- this.offset = offset;
- };
- THREE.TypedVector3.prototype = Object.create( THREE.Vector3.prototype );
- THREE.TypedVector3.prototype.constructor = THREE.TypedVector3;
- Object.defineProperties( THREE.TypedVector3.prototype, {
- 'x': {
- get: function () { return this.array[ this.offset ]; },
- set: function ( v ) { this.array[ this.offset ] = v; }
- },
- 'y': {
- get: function () { return this.array[ this.offset + 1 ]; },
- set: function ( v ) { this.array[ this.offset + 1 ] = v; }
- },
- 'z': {
- get: function () { return this.array[ this.offset + 2 ]; },
- set: function ( v ) { this.array[ this.offset + 2 ] = v; }
- }
- } );
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