Sean Griffin 973096dc87 Use the correct normals for maya exports with more than one mesh 11 years ago
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blender 701c2f4f3d Appending only bone-vertexgroups to bone_array. This prevents Holes in mesh caused through stonger influences of other vertexgroups. 11 years ago
max f063e40db8 Added another exporter that handles Morph Targets 11 years ago
maya 973096dc87 Use the correct normals for maya exports with more than one mesh 11 years ago