12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788 |
- /**
- * @author sunag / http://www.sunag.com.br/
- */
- import { TempNode } from '../core/TempNode.js';
- import { FloatNode } from '../inputs/FloatNode.js';
- import { TextureCubeUVNode } from './TextureCubeUVNode.js';
- import { ReflectNode } from '../accessors/ReflectNode.js';
- import { NormalNode } from '../accessors/NormalNode.js';
- function TextureCubeNode( value, uv, bias ) {
- TempNode.call( this, 'v4' );
- this.value = value;
- this.radianceNode = new TextureCubeUVNode(
- this.value,
- uv || new ReflectNode( ReflectNode.VECTOR ),
- // bias should be replaced in builder.context in build process
- bias
- );
- this.irradianceNode = new TextureCubeUVNode(
- this.value,
- new NormalNode( NormalNode.WORLD ),
- new FloatNode( 1 ).setReadonly( true )
- );
- }
- TextureCubeNode.prototype = Object.create( TempNode.prototype );
- TextureCubeNode.prototype.constructor = TextureCubeNode;
- TextureCubeNode.prototype.nodeType = "TextureCube";
- TextureCubeNode.prototype.generate = function ( builder, output ) {
- if ( builder.isShader( 'fragment' ) ) {
- builder.require( 'irradiance' );
- if ( builder.context.bias ) {
- builder.context.bias.setTexture( this.value );
- }
- var scopeNode = builder.slot === 'irradiance' ? this.irradianceNode : this.radianceNode;
- return scopeNode.build( builder, output );
- } else {
- console.warn( "THREE.TextureCubeNode is not compatible with " + builder.shader + " shader." );
- return builder.format( 'vec4( 0.0 )', this.getType( builder ), output );
- }
- };
- TextureCubeNode.prototype.copy = function ( source ) {
- TempNode.prototype.copy.call( this, source );
- this.value = source.value;
- return this;
- };
- TextureCubeNode.prototype.toJSON = function ( meta ) {
- var data = this.getJSONNode( meta );
- if ( ! data ) {
- data = this.createJSONNode( meta );
- data.value = this.value.toJSON( meta ).uuid;
- }
- return data;
- };
- export { TextureCubeNode };
|