123456789101112131415161718192021222324252627282930313233 |
- import {
- MOUSE,
- TOUCH,
- } from 'three';
- import { OrbitControls } from './OrbitControls.js';
- // MapControls performs orbiting, dollying (zooming), and panning.
- // Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default).
- //
- // Orbit - right mouse, or left mouse + ctrl/meta/shiftKey / touch: two-finger rotate
- // Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish
- // Pan - left mouse, or arrow keys / touch: one-finger move
- class MapControls extends OrbitControls {
- constructor( object, domElement ) {
- super( object, domElement );
- this.screenSpacePanning = false; // pan orthogonal to world-space direction camera.up
- this.mouseButtons.LEFT = MOUSE.PAN;
- this.mouseButtons.RIGHT = MOUSE.ROTATE;
- this.touches.ONE = TOUCH.PAN;
- this.touches.TWO = TOUCH.DOLLY_ROTATE;
- }
- }
- export { MapControls };
|