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- import {
- Material,
- LoadingManager,
- Mapping,
- Loader,
- BufferGeometry,
- Side,
- Texture,
- Vector2,
- Wrapping
- } from '../../../src/Three';
- export interface MaterialCreatorOptions {
- /**
- * side: Which side to apply the material
- * THREE.FrontSide (default), THREE.BackSide, THREE.DoubleSide
- */
- side?: Side;
- /*
- * wrap: What type of wrapping to apply for textures
- * THREE.RepeatWrapping (default), THREE.ClampToEdgeWrapping, THREE.MirroredRepeatWrapping
- */
- wrap?: Wrapping;
- /*
- * normalizeRGB: RGBs need to be normalized to 0-1 from 0-255
- * Default: false, assumed to be already normalized
- */
- normalizeRGB?: boolean;
- /*
- * ignoreZeroRGBs: Ignore values of RGBs (Ka,Kd,Ks) that are all 0's
- * Default: false
- */
- ignoreZeroRGBs?: boolean;
- /*
- * invertTrProperty: Use values 1 of Tr field for fully opaque. This option is useful for obj
- * exported from 3ds MAX, vcglib or meshlab.
- * Default: false
- */
- invertTrProperty?: boolean;
- }
- export class MTLLoader extends Loader {
- constructor( manager?: LoadingManager );
- materialOptions: MaterialCreatorOptions;
- load( url: string, onLoad: ( materialCreator: MTLLoader.MaterialCreator ) => void, onProgress?: ( event: ProgressEvent ) => void, onError?: ( event: ErrorEvent ) => void ): void;
- parse( text: string, path: string ) : MTLLoader.MaterialCreator;
- setMaterialOptions( value: MaterialCreatorOptions ) : void;
- loadAsync( url: string, onProgress?: ( event: ProgressEvent ) => void ): Promise<MTLLoader.MaterialCreator>;
- }
- export interface MaterialInfo {
- ks?: number[];
- kd?: number[];
- ke?: number[];
- map_kd?: string;
- map_ks?: string;
- map_ke?: string;
- norm?: string;
- map_bump?: string;
- bump?: string;
- map_d?: string;
- ns?: number;
- d?: number;
- tr?: number;
- }
- export interface TexParams {
- scale: Vector2;
- offset: Vector2;
- url: string;
- }
- export namespace MTLLoader {
- export class MaterialCreator {
- constructor( baseUrl?: string, options?: MaterialCreatorOptions );
- baseUrl : string;
- options : MaterialCreatorOptions;
- materialsInfo : {[key: string]: MaterialInfo};
- materials : {[key: string]: Material};
- private materialsArray : Material[];
- nameLookup : {[key: string]: number};
- side : Side;
- wrap : Wrapping;
- crossOrigin : string;
- setCrossOrigin( value: string ) : this;
- setManager( value: LoadingManager ) : void;
- setMaterials( materialsInfo: {[key: string]: MaterialInfo} ) : void;
- convert( materialsInfo: {[key: string]: MaterialInfo} ) : {[key: string]: MaterialInfo};
- preload() : void;
- getIndex( materialName: string ) : Material;
- getAsArray() : Material[];
- create( materialName: string ) : Material;
- createMaterial_( materialName: string ) : Material;
- getTextureParams( value: string, matParams: any ) : TexParams;
- loadTexture( url: string, mapping?: Mapping, onLoad?: ( bufferGeometry: BufferGeometry ) => void, onProgress?: ( event: ProgressEvent ) => void, onError?: ( event: ErrorEvent ) => void ): Texture;
- }
- }
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