BokehShader.d.ts 371 B

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  1. import {
  2. Uniform
  3. } from '../../../src/Three';
  4. export const BokehShader: {
  5. defines: {
  6. DEPTH_PACKING: number;
  7. PERSPECTIVE_CAMERA: number;
  8. }
  9. uniforms: {
  10. tColor: Uniform;
  11. tDepth: Uniform;
  12. focus: Uniform;
  13. aspect: Uniform;
  14. aperture: Uniform;
  15. maxblur: Uniform;
  16. nearClip: Uniform;
  17. farClip: Uniform;
  18. };
  19. vertexShader: string;
  20. fragmentShader: string;
  21. };