- import {
- Uniform
- } from '../../../src/Three';
- export const FresnelShader: {
- uniforms: {
- mRefractionRatio: Uniform;
- mFresnelBias: Uniform;
- mFresnelPower: Uniform;
- mFresnelScale: Uniform;
- tCube: Uniform;
- };
- vertexShader: string;
- fragmentShader: string;
- };
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