- import {
- Uniform
- } from '../../../src/Three';
- export const LuminosityHighPassShader: {
- shaderID: string;
- uniforms: {
- tDiffuse: Uniform;
- luminosityThreshold: Uniform;
- smoothWidth: Uniform;
- defaultColor: Uniform;
- defaultOpacity: Uniform;
- };
- vertexShader: string;
- fragmentShader: string;
- };
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