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- import {
- Uniform
- } from '../../../src/Three';
- export const ParallaxShader: {
- modes: {
- none: string;
- basic: string;
- steep: string;
- occlusion: string;
- relief: string;
- };
- uniforms: {
- bumpMap: Uniform;
- map: Uniform;
- parallaxScale: Uniform;
- parallaxMinLayers: Uniform;
- parallaxMaxLayers: Uniform;
- };
- vertexShader: string;
- fragmentShader: string;
- };
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