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- import {
- Uniform
- } from '../../../src/Three';
- export const SAOShader: {
- defines: {
- NUM_SAMPLES: number;
- NUM_RINGS: number;
- NORMAL_TEXTURE: number;
- DIFFUSE_TEXTURE: number;
- DEPTH_PACKING: number;
- PERSPECTIVE_CAMERA: number;
- };
- uniforms: {
- tDepth: Uniform;
- tDiffuse: Uniform;
- tNormal: Uniform;
- size: Uniform;
- cameraNear: Uniform;
- cameraFar: Uniform;
- cameraProjectionMatrix: Uniform;
- cameraInverseProjectionMatrix: Uniform;
- scale: Uniform;
- intensity: Uniform;
- bias: Uniform;
- minResolution: Uniform;
- kernelRadius: Uniform;
- randomSeed: Uniform;
- };
- vertexShader: string;
- fragmentShader: string;
- };
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