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- [page:Geometry] →
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- <h1>[name]</h1>
- <div class="desc">A class for generating plane geometries</div>
- <h2>Example</h2>
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- <code>var geometry = new THREE.PlaneGeometry( 5, 20, 32 );
- var material = new THREE.MeshBasicMaterial( {color: 0xffff00, side: THREE.DoubleSide} );
- var plane = new THREE.Mesh( geometry, material );
- scene.add( plane );
- </code>
- <h2>Constructor</h2>
- <h3>[name]([page:Float width], [page:Float height], [page:Integer widthSegments], [page:Integer heightSegments])</h3>
- <div>
- width — Width along the X axis.<br />
- height — Height along the Y axis.<br />
- widthSegments — Optional. Default is 1. <br />
- heightSegments — Optional. Default is 1.
- </div>
- <h2>Properties</h2>
- <div>
- Each of the contructor parameters is accessible as a property of the same name. Any modification of these properties after instantiation does not change the geometry.
- </div>
- <h2>Source</h2>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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