PlaneGeometry.html 1.3 KB

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  1. <!DOCTYPE html>
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  8. </head>
  9. <body>
  10. [page:Geometry] &rarr;
  11. <h1>[name]</h1>
  12. <div class="desc">A class for generating plane geometries</div>
  13. <h2>Example</h2>
  14. <code>var geometry = new THREE.PlaneGeometry( 5, 20, 32 );
  15. var material = new THREE.MeshBasicMaterial( {color: 0xffff00, side: THREE.DoubleSide} );
  16. var plane = new THREE.Mesh( geometry, material );
  17. scene.add( plane );
  18. </code>
  19. <h2>Constructor</h2>
  20. <h3>[name]([page:Float width], [page:Float height], [page:Integer widthSegments], [page:Integer heightSegments])</h3>
  21. <div>
  22. width — Width along the X axis.<br />
  23. height — Height along the Y axis.<br />
  24. widthSegments — Optional. Default is 1. <br />
  25. heightSegments — Optional. Default is 1.
  26. </div>
  27. <h2>Properties</h2>
  28. <div>
  29. Each of the contructor parameters is accessible as a property of the same name. Any modification of these properties after instantiation does not change the geometry.
  30. </div>
  31. <h2>Source</h2>
  32. [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
  33. </body>
  34. </html>