XLoader.js 44 KB

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  1. /**
  2. * @author Jey-en https://github.com/adrs2002
  3. *
  4. * this loader repo -> https://github.com/adrs2002/threeXLoader
  5. *
  6. * This loader is load model (and animation) from .X file format. (for old DirectX).
  7. * ! this version are load from TEXT format .X only ! not a Binary.
  8. *
  9. * Support
  10. * - mesh
  11. * - texture
  12. * - normal / uv
  13. * - material
  14. * - skinning
  15. *
  16. * Not Support
  17. * - template
  18. * - material(ditail)
  19. * - morph
  20. * - scene
  21. */
  22. THREE.XLoader = function ( manager, Texloader, _zflg ) {
  23. this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
  24. this.Texloader = ( Texloader !== undefined ) ? Texloader : new THREE.TextureLoader();
  25. this.zflg = _zflg === undefined ? false : _zflg;
  26. this.url = "";
  27. this.baseDir = "";
  28. this.nowReadMode = THREE.XLoader.XfileLoadMode.none;
  29. this.nowAnimationKeyType = 4;
  30. this.tgtLength = 0;
  31. this.nowReaded = 0;
  32. this.elementLv = 0;
  33. this.geoStartLv = Number.MAX_VALUE;
  34. this.frameStartLv = Number.MAX_VALUE;
  35. this.matReadLine = 0;
  36. this.putMatLength = 0;
  37. this.nowMat = null;
  38. this.BoneInf = new THREE.XLoader.XboneInf();
  39. this.tmpUvArray = [];
  40. this.normalVectors = [];
  41. this.facesNormal = [];
  42. this.nowFrameName = "";
  43. this.nowAnimationSetName = "";
  44. this.frameHierarchie = [];
  45. this.endLineCount = 0;
  46. this.geometry = null;
  47. this.loadingXdata = null;
  48. this.lines = null;
  49. this.keyInfo = null;
  50. this.animeKeyNames = null;
  51. this.data = null;
  52. this.onLoad = null;
  53. };
  54. THREE.XLoader.prototype = {
  55. constructor: THREE.XLoader,
  56. load: function ( _arg, onLoad, onProgress, onError ) {
  57. var scope = this;
  58. scope.IsUvYReverse = true;
  59. var loader = new THREE.FileLoader( scope.manager );
  60. loader.setResponseType( 'arraybuffer' );
  61. for ( var i = 0; i < _arg.length; i ++ ) {
  62. switch ( i ) {
  63. case 0:
  64. scope.url = _arg[ i ];
  65. break;
  66. case 1:
  67. scope.zflg = _arg[ i ];
  68. break;
  69. }
  70. }
  71. loader.load( scope.url, function ( response ) {
  72. scope.parse( response, onLoad );
  73. }, onProgress, onError );
  74. },
  75. isBinary: function ( binData ) {
  76. var reader = new DataView( binData );
  77. var face_size = 32 / 8 * 3 + 32 / 8 * 3 * 3 + 16 / 8;
  78. var n_faces = reader.getUint32( 80, true );
  79. var expect = 80 + 32 / 8 + n_faces * face_size;
  80. if ( expect === reader.byteLength ) {
  81. return true;
  82. }
  83. var fileLength = reader.byteLength;
  84. for ( var index = 0; index < fileLength; index ++ ) {
  85. if ( reader.getUint8( index, false ) > 127 ) {
  86. return true;
  87. }
  88. }
  89. return false;
  90. },
  91. ensureBinary: function ( buf ) {
  92. if ( typeof buf === "string" ) {
  93. var array_buffer = new Uint8Array( buf.length );
  94. for ( var i = 0; i < buf.length; i ++ ) {
  95. array_buffer[ i ] = buf.charCodeAt( i ) & 0xff;
  96. }
  97. return array_buffer.buffer || array_buffer;
  98. } else {
  99. return buf;
  100. }
  101. },
  102. ensureString: function ( buf ) {
  103. if ( typeof buf !== "string" ) {
  104. var array_buffer = new Uint8Array( buf );
  105. var str = '';
  106. for ( var i = 0; i < buf.byteLength; i ++ ) {
  107. str += String.fromCharCode( array_buffer[ i ] );
  108. }
  109. return str;
  110. } else {
  111. return buf;
  112. }
  113. },
  114. parse: function ( data, onLoad ) {
  115. var scope = this;
  116. var binData = scope.ensureBinary( data );
  117. scope.data = scope.ensureString( data );
  118. scope.onLoad = onLoad;
  119. return scope.isBinary( binData ) ? scope.parseBinary( binData ) : scope.parseASCII();
  120. },
  121. parseBinary: function ( data ) {
  122. var scope = this;
  123. return scope.parseASCII( String.fromCharCode.apply( null, data ) );
  124. },
  125. parseASCII: function () {
  126. var scope = this;
  127. var baseDir = "";
  128. if ( scope.url.lastIndexOf( "/" ) > 0 ) {
  129. scope.baseDir = scope.url.substr( 0, scope.url.lastIndexOf( "/" ) + 1 );
  130. }
  131. scope.loadingXdata = new THREE.XLoader.Xdata();
  132. scope.loadingXdata.vertexNormalFromFile = false;
  133. scope.loadingXdata.faceNormalFromFile = false;
  134. scope.lines = scope.data;
  135. scope.readedLength = 0;
  136. scope.mainloop();
  137. },
  138. mainloop: function () {
  139. var scope = this;
  140. var EndFlg = false;
  141. for ( var i = 0; i < 10; i ++ ) {
  142. var forceBreak = scope.SectionRead();
  143. scope.endLineCount ++;
  144. if ( scope.readedLength >= scope.data.length ) {
  145. EndFlg = true;
  146. scope.readFinalize();
  147. setTimeout( function () {
  148. scope.animationFinalize();
  149. }, 1 );
  150. break;
  151. }
  152. if ( forceBreak ) {
  153. break;
  154. }
  155. }
  156. if ( ! EndFlg ) {
  157. setTimeout( function () {
  158. scope.mainloop();
  159. }, 1 );
  160. }
  161. },
  162. getNextSection: function ( _offset, _start, _end ) {
  163. var scope = this;
  164. var find = scope.data.indexOf( "{", _offset );
  165. return [ scope.data.substr( _offset, _start - _offset ).trim(), scope.data.substr( _start + 1, _end - _start - 1 ) ];
  166. },
  167. getNextSection2: function ( _obj, _offset, _start, _end ) {
  168. var find = _obj.indexOf( "{", _offset );
  169. return [ _obj.substr( _offset, _start - _offset ).trim(), _obj.substr( _start + 1, _end - _start - 1 ) ];
  170. },
  171. readMeshSection: function ( _baseOffset ) {
  172. var scope = this;
  173. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry = new THREE.Geometry();
  174. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Materials = [];
  175. var find_2semi = scope.data.indexOf( ";;", _baseOffset );
  176. var offset = 0;
  177. var v_data = scope.getVertextDataSection( scope.data.substr( _baseOffset, find_2semi - _baseOffset ), 0 );
  178. for ( var i = 0; i < v_data[ 0 ].length; i ++ ) {
  179. scope.readVertex( v_data[ 0 ][ i ] );
  180. }
  181. offset = find_2semi + 2;
  182. find_2semi = scope.data.indexOf( ";;", offset );
  183. var v_data2 = scope.getVertextDataSection( scope.data.substr( offset + 1, find_2semi - offset + 1 ), 0 );
  184. for ( var _i = 0; _i < v_data2[ 0 ].length; _i ++ ) {
  185. scope.readVertexIndex( v_data2[ 0 ][ _i ] );
  186. }
  187. scope.readedLength = offset + v_data2[ 1 ] + 1;
  188. },
  189. getVertextDataSection: function ( _data, _offset ) {
  190. var find = _data.indexOf( ";", _offset );
  191. var find_2semi = _data.indexOf( ";;", _offset );
  192. if ( find_2semi === - 1 ) {
  193. find_2semi = _data.length - 1;
  194. }
  195. var v_data_base = _data.substr( find + 1, find_2semi - find + 2 );
  196. return [ v_data_base.split( ";," ), find_2semi + 2 ];
  197. },
  198. readMeshMaterialSet: function ( _baseOffset ) {
  199. var scope = this;
  200. var find = scope.data.indexOf( ";", _baseOffset );
  201. find = scope.data.indexOf( ";", find + 2 );
  202. var find2 = scope.data.indexOf( ";", find + 2 );
  203. var _data = scope.data.substr( find + 1, find2 - find + 1 );
  204. var v_data = _data.split( "," );
  205. for ( var i = 0; i < v_data.length; i ++ ) {
  206. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces[ i ].materialIndex = parseInt( v_data[ i ], 10 );
  207. }
  208. scope.readedLength = find2 + 1;
  209. },
  210. readMaterial: function ( _dataLine ) {
  211. var scope = this;
  212. scope.nowMat = new THREE.MeshPhongMaterial( { color: Math.random() * 0xffffff } );
  213. if ( scope.zflg ) {
  214. scope.nowMat.side = THREE.BackSide;
  215. } else {
  216. scope.nowMat.side = THREE.FrontSide;
  217. }
  218. var find = _dataLine.indexOf( ";;" );
  219. var _diff = _dataLine.substr( 0, find ).split( ";" );
  220. scope.nowMat.color.r = parseFloat( _diff[ 0 ] );
  221. scope.nowMat.color.g = parseFloat( _diff[ 1 ] );
  222. scope.nowMat.color.b = parseFloat( _diff[ 2 ] );
  223. var find2 = _dataLine.indexOf( ";", find + 3 );
  224. scope.nowMat.shininess = parseFloat( _dataLine.substr( find + 2, find2 - find - 2 ) );
  225. find = _dataLine.indexOf( ";;", find2 + 1 );
  226. var _specular = _dataLine.substr( find2 + 1, find - find2 ).split( ";" );
  227. scope.nowMat.specular.r = parseFloat( _specular[ 0 ] );
  228. scope.nowMat.specular.g = parseFloat( _specular[ 1 ] );
  229. scope.nowMat.specular.b = parseFloat( _specular[ 2 ] );
  230. find2 = _dataLine.indexOf( ";;", find + 2 );
  231. var _emissive = _dataLine.substr( find + 2, find2 - find - 2 ).split( ";" );
  232. scope.nowMat.emissive.r = parseFloat( _emissive[ 0 ] );
  233. scope.nowMat.emissive.g = parseFloat( _emissive[ 1 ] );
  234. scope.nowMat.emissive.b = parseFloat( _emissive[ 2 ] );
  235. },
  236. readSkinWeights: function ( _data ) {
  237. var scope = this;
  238. scope.BoneInf = new THREE.XLoader.XboneInf();
  239. var find = _data.indexOf( ";" );
  240. scope.readBoneName( _data.substr( 0, find - 1 ).replace( '"', '' ) );
  241. var find_1 = _data.indexOf( ";", find + 1 ) + 1;
  242. var matrixStart = 0;
  243. if ( parseInt( _data.substr( find, find_1 - find ), 10 ) === 0 ) {
  244. matrixStart = find_1 + 1;
  245. } else {
  246. var _find = _data.indexOf( ";", find_1 + 1 );
  247. var i_data = _data.substr( find_1, _find - find_1 ).split( "," );
  248. for ( var i = 0; i < i_data.length; i ++ ) {
  249. scope.BoneInf.Indeces.push( parseInt( i_data[ i ], 10 ) );
  250. }
  251. var find3 = _data.indexOf( ";", _find + 1 );
  252. var w_data = _data.substr( _find + 1, find3 - _find ).split( "," );
  253. for ( var _i2 = 0; _i2 < w_data.length; _i2 ++ ) {
  254. scope.BoneInf.Weights.push( parseFloat( w_data[ _i2 ] ) );
  255. }
  256. matrixStart = find3 + 1;
  257. }
  258. var find4 = _data.indexOf( ";;", matrixStart + 1 );
  259. var m_data = _data.substr( matrixStart, find4 - matrixStart ).split( "," );
  260. scope.BoneInf.initMatrix = new THREE.Matrix4();
  261. scope.ParseMatrixData( scope.BoneInf.initMatrix, m_data );
  262. scope.BoneInf.OffsetMatrix = new THREE.Matrix4();
  263. scope.BoneInf.OffsetMatrix.getInverse( scope.BoneInf.initMatrix );
  264. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].BoneInfs.push( scope.BoneInf );
  265. },
  266. getPlaneStr: function ( _str ) {
  267. var scope = this;
  268. var firstDbl = _str.indexOf( '"' ) + 1;
  269. var dbl2 = _str.indexOf( '"', firstDbl );
  270. return _str.substr( firstDbl, dbl2 - firstDbl );
  271. },
  272. readAnimationKeyFrame: function ( _data ) {
  273. var scope = this;
  274. var find1 = _data.indexOf( ';' );
  275. scope.nowAnimationKeyType = parseInt( _data.substr( 0, find1 ), 10 );
  276. var find2 = _data.indexOf( ';', find1 + 1 );
  277. var lines = _data.substr( find2 + 1 ).split( ';;,' );
  278. for ( var i = 0; i < lines.length; i ++ ) {
  279. scope.readAnimationKeyFrameValue( lines[ i ] );
  280. }
  281. },
  282. SectionRead: function () {
  283. var scope = this;
  284. var find = scope.data.indexOf( "{", scope.readedLength );
  285. if ( find === - 1 ) {
  286. scope.readedLength = scope.data.length;
  287. return;
  288. }
  289. var lines = scope.data.substr( scope.readedLength, find - scope.readedLength ).split( /\r\n|\r|\n/ );
  290. var line = lines[ 0 ];
  291. for ( var i = lines.length - 1; i >= 0; i -- ) {
  292. if ( lines[ i ].trim().length > 0 && lines[ i ].indexOf( '//' ) < 0 ) {
  293. line = lines[ i ];
  294. break;
  295. }
  296. }
  297. var find2 = scope.data.indexOf( "{", find + 1 );
  298. var find3 = scope.data.indexOf( "}", find + 1 );
  299. var find4 = scope.data.indexOf( "}", scope.readedLength );
  300. if ( find4 < find ) {
  301. if ( scope.elementLv < 1 || scope.nowFrameName === "" ) {
  302. scope.elementLv = 0;
  303. } else {
  304. scope.endElement();
  305. }
  306. scope.readedLength = find4 + 1;
  307. return false;
  308. }
  309. if ( find3 > find2 ) {
  310. scope.elementLv ++;
  311. if ( line.indexOf( "Frame " ) > - 1 ) {
  312. scope.beginFrame( line );
  313. } else if ( line.indexOf( "Mesh " ) > - 1 ) {
  314. scope.readMeshSection( find + 1 );
  315. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mesh;
  316. return true;
  317. } else if ( line.indexOf( "MeshMaterialList " ) > - 1 ) {
  318. scope.readMeshMaterialSet( find + 1 );
  319. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Set;
  320. return true;
  321. } else if ( line.indexOf( "Material " ) > - 1 ) {
  322. var nextSemic = scope.data.indexOf( ";;", find + 1 );
  323. nextSemic = scope.data.indexOf( ";;", nextSemic + 1 );
  324. nextSemic = scope.data.indexOf( ";;", nextSemic + 1 );
  325. scope.readMaterial( scope.data.substr( find + 1, nextSemic - find + 1 ) );
  326. scope.readedLength = nextSemic + 2;
  327. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_detail;
  328. return true;
  329. } else if ( line.indexOf( "AnimationSet " ) > - 1 ) {
  330. scope.readandCreateAnimationSet( line );
  331. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Anim_init;
  332. scope.readedLength = find + 1;
  333. return false;
  334. } else if ( line.indexOf( "Animation " ) > - 1 ) {
  335. scope.readAndCreateAnimation( line );
  336. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Anim_Reading;
  337. var tgtBoneName = scope.data.substr( find2 + 1, find3 - find2 - 1 ).trim();
  338. scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ][ scope.nowFrameName ].boneName = tgtBoneName;
  339. scope.readedLength = find3 + 1;
  340. return false;
  341. }
  342. scope.readedLength = find + 1;
  343. return false;
  344. } else {
  345. var section = scope.getNextSection( scope.readedLength, find, find3 );
  346. scope.readedLength = find3 + 1;
  347. if ( line.indexOf( "template " ) > - 1 ) {
  348. scope.elementLv = 0;
  349. return false;
  350. } else if ( line.indexOf( "AnimTicksPerSecond" ) > - 1 ) {
  351. scope.loadingXdata.AnimTicksPerSecond = parseInt( section[ 1 ].substr( 0, section[ 1 ].indexOf( ";" ) ), 10 );
  352. scope.elementLv = 0;
  353. return false;
  354. } else if ( line.indexOf( "FrameTransformMatrix" ) > - 1 ) {
  355. var data = section[ 1 ].split( "," );
  356. data[ 15 ] = data[ 15 ].substr( 0, data[ 15 ].indexOf( ';;' ) );
  357. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].FrameTransformMatrix = new THREE.Matrix4();
  358. scope.ParseMatrixData( scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].FrameTransformMatrix, data );
  359. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Element;
  360. return false;
  361. } else if ( line.indexOf( "MeshTextureCoords" ) > - 1 ) {
  362. var v_data = scope.getVertextDataSection( section[ 1 ], 0 );
  363. for ( var _i3 = 0; _i3 < v_data[ 0 ].length; _i3 ++ ) {
  364. scope.readUv( v_data[ 0 ][ _i3 ] );
  365. }
  366. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faceVertexUvs[ 0 ] = [];
  367. for ( var m = 0; m < scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces.length; m ++ ) {
  368. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faceVertexUvs[ 0 ][ m ] = [];
  369. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faceVertexUvs[ 0 ][ m ].push( scope.tmpUvArray[ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces[ m ].a ] );
  370. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faceVertexUvs[ 0 ][ m ].push( scope.tmpUvArray[ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces[ m ].b ] );
  371. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faceVertexUvs[ 0 ][ m ].push( scope.tmpUvArray[ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces[ m ].c ] );
  372. }
  373. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.uvsNeedUpdate = true;
  374. return true;
  375. } else if ( line.indexOf( "Material " ) > - 1 ) {
  376. scope.readMaterial( section[ 1 ] );
  377. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Materials.push( scope.nowMat );
  378. return false;
  379. } else if ( line.indexOf( "TextureFilename" ) > - 1 ) {
  380. if ( section[ 1 ].length > 0 ) {
  381. scope.nowMat.map = scope.Texloader.load( scope.baseDir + scope.getPlaneStr( section[ 1 ] ) );
  382. }
  383. return false;
  384. } else if ( line.indexOf( "BumpMapFilename" ) > - 1 ) {
  385. if ( section[ 1 ].length > 0 ) {
  386. scope.nowMat.bumpMap = scope.Texloader.load( scope.baseDir + scope.getPlaneStr( section[ 1 ] ) );
  387. scope.nowMat.bumpScale = 0.05;
  388. }
  389. return false;
  390. } else if ( line.indexOf( "NormalMapFilename" ) > - 1 ) {
  391. if ( section[ 1 ].length > 0 ) {
  392. scope.nowMat.normalMap = scope.Texloader.load( scope.baseDir + scope.getPlaneStr( section[ 1 ] ) );
  393. scope.nowMat.normalScale = new THREE.Vector2( 2, 2 );
  394. }
  395. return false;
  396. } else if ( line.indexOf( "EmissiveMapFilename" ) > - 1 ) {
  397. if ( section[ 1 ].length > 0 ) {
  398. scope.nowMat.emissiveMap = scope.Texloader.load( scope.baseDir + scope.getPlaneStr( section[ 1 ] ) );
  399. }
  400. return false;
  401. } else if ( line.indexOf( "LightMapFilename" ) > - 1 ) {
  402. if ( section[ 1 ].length > 0 ) {
  403. scope.nowMat.lightMap = scope.Texloader.load( scope.baseDir + scope.getPlaneStr( section[ 1 ] ) );
  404. }
  405. return false;
  406. } else if ( line.indexOf( "XSkinMeshHeader" ) > - 1 ) {
  407. return false;
  408. } else if ( line.indexOf( "SkinWeights" ) > - 1 ) {
  409. scope.readSkinWeights( section[ 1 ] );
  410. return true;
  411. } else if ( line.indexOf( "AnimationKey" ) > - 1 ) {
  412. scope.readAnimationKeyFrame( section[ 1 ] );
  413. return true;
  414. }
  415. }
  416. return false;
  417. },
  418. endElement: function ( line ) {
  419. var scope = this;
  420. if ( scope.nowReadMode == THREE.XLoader.XfileLoadMode.Mesh ) {
  421. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Element;
  422. } else if ( scope.nowReadMode == THREE.XLoader.XfileLoadMode.Mat_Set ) {
  423. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mesh;
  424. } else if ( scope.nowReadMode == THREE.XLoader.XfileLoadMode.Mat_detail ) {
  425. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Materials.push( scope.nowMat );
  426. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Set;
  427. } else if ( scope.nowReadMode == THREE.XLoader.XfileLoadMode.Anim_Reading ) {
  428. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Anim_init;
  429. } else if ( scope.nowReadMode < THREE.XLoader.XfileLoadMode.Anim_init && scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].FrameStartLv === scope.elementLv && scope.nowReadMode > THREE.XLoader.XfileLoadMode.none ) {
  430. if ( scope.frameHierarchie.length > 0 ) {
  431. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].children = [];
  432. var keys = Object.keys( scope.loadingXdata.FrameInfo_Raw );
  433. for ( var m = 0; m < keys.length; m ++ ) {
  434. if ( scope.loadingXdata.FrameInfo_Raw[ keys[ m ] ].ParentName === scope.nowFrameName ) {
  435. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].children.push( keys[ m ] );
  436. }
  437. }
  438. scope.frameHierarchie.pop();
  439. }
  440. scope.MakeOutputGeometry( scope.nowFrameName, scope.zflg );
  441. scope.frameStartLv = scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].FrameStartLv;
  442. if ( scope.frameHierarchie.length > 0 ) {
  443. scope.nowFrameName = scope.frameHierarchie[ scope.frameHierarchie.length - 1 ];
  444. scope.frameStartLv = scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].FrameStartLv;
  445. } else {
  446. scope.nowFrameName = "";
  447. }
  448. } else if ( scope.nowReadMode == THREE.XLoader.XfileLoadMode.Anim_init ) {
  449. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Element;
  450. }
  451. scope.elementLv --;
  452. },
  453. beginFrame: function ( line ) {
  454. var scope = this;
  455. scope.frameStartLv = scope.elementLv;
  456. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Element;
  457. var findindex = line.indexOf( "Frame " );
  458. scope.nowFrameName = line.substr( findindex + 6, line.length - findindex + 1 ).trim();
  459. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ] = new THREE.XLoader.XFrameInfo();
  460. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].FrameName = scope.nowFrameName;
  461. if ( scope.frameHierarchie.length > 0 ) {
  462. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].ParentName = scope.frameHierarchie[ scope.frameHierarchie.length - 1 ];
  463. }
  464. scope.frameHierarchie.push( scope.nowFrameName );
  465. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].FrameStartLv = scope.frameStartLv;
  466. },
  467. beginReadMesh: function ( line ) {
  468. var scope = this;
  469. if ( scope.nowFrameName === "" ) {
  470. scope.frameStartLv = scope.elementLv;
  471. scope.nowFrameName = line.substr( 5, line.length - 6 );
  472. if ( scope.nowFrameName === "" ) {
  473. scope.nowFrameName = "mesh_" + scope.loadingXdata.FrameInfo_Raw.length;
  474. }
  475. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ] = new THREE.XLoader.XFrameInfo();
  476. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].FrameName = scope.nowFrameName;
  477. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].FrameStartLv = scope.frameStartLv;
  478. }
  479. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry = new THREE.Geometry();
  480. scope.geoStartLv = scope.elementLv;
  481. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Vartex_init;
  482. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Materials = [];
  483. },
  484. readVertexCount: function ( line ) {
  485. var scope = this;
  486. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Vartex_Read;
  487. scope.tgtLength = parseInt( line.substr( 0, line.length - 1 ), 10 );
  488. scope.nowReaded = 0;
  489. },
  490. readVertex: function ( line ) {
  491. var scope = this;
  492. var data = line.substr( 0, line.length - 2 ).split( ";" );
  493. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.vertices.push( new THREE.Vector3( parseFloat( data[ 0 ] ), parseFloat( data[ 1 ] ), parseFloat( data[ 2 ] ) ) );
  494. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.skinIndices.push( new THREE.Vector4( 0, 0, 0, 0 ) );
  495. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.skinWeights.push( new THREE.Vector4( 1, 0, 0, 0 ) );
  496. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].VertexSetedBoneCount.push( 0 );
  497. scope.nowReaded ++;
  498. return false;
  499. },
  500. readIndexLength: function ( line ) {
  501. var scope = this;
  502. scope.nowReadMode = THREE.XLoader.XfileLoadMode.index_Read;
  503. scope.tgtLength = parseInt( line.substr( 0, line.length - 1 ), 10 );
  504. scope.nowReaded = 0;
  505. },
  506. readVertexIndex: function ( line ) {
  507. var scope = this;
  508. var firstFind = line.indexOf( ';' ) + 1;
  509. var data = line.substr( firstFind ).split( "," );
  510. if ( scope.zflg ) {
  511. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces.push( new THREE.Face3( parseInt( data[ 2 ], 10 ), parseInt( data[ 1 ], 10 ), parseInt( data[ 0 ], 10 ), new THREE.Vector3( 1, 1, 1 ).normalize() ) );
  512. } else {
  513. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces.push( new THREE.Face3( parseInt( data[ 0 ], 10 ), parseInt( data[ 1 ], 10 ), parseInt( data[ 2 ], 10 ), new THREE.Vector3( 1, 1, 1 ).normalize() ) );
  514. }
  515. return false;
  516. },
  517. beginMeshNormal: function ( line ) {
  518. var scope = this;
  519. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Normal_V_init;
  520. scope.normalVectors = [];
  521. scope.facesNormal = [];
  522. },
  523. readMeshNormalCount: function ( line ) {
  524. var scope = this;
  525. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Normal_V_Read;
  526. scope.tgtLength = parseInt( line.substr( 0, line.length - 1 ), 10 );
  527. scope.nowReaded = 0;
  528. },
  529. readMeshNormalVertex: function ( line ) {
  530. var scope = this;
  531. var data = line.split( ";" );
  532. scope.normalVectors.push( [ parseFloat( data[ 0 ] ), parseFloat( data[ 1 ] ), parseFloat( data[ 2 ] ) ] );
  533. scope.nowReaded ++;
  534. if ( scope.nowReaded >= scope.tgtLength ) {
  535. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Normal_I_init;
  536. return true;
  537. }
  538. return false;
  539. },
  540. readMeshNormalIndexCount: function ( line ) {
  541. var scope = this;
  542. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Normal_I_Read;
  543. scope.tgtLength = parseInt( line.substr( 0, line.length - 1 ), 10 );
  544. scope.nowReaded = 0;
  545. },
  546. readMeshNormalIndex: function ( line ) {
  547. var scope = this;
  548. var data = line.substr( 2, line.length - 4 ).split( "," );
  549. var nowID = parseInt( data[ 0 ], 10 );
  550. var v1 = new THREE.Vector3( scope.normalVectors[ nowID ][ 0 ], scope.normalVectors[ nowID ][ 1 ], scope.normalVectors[ nowID ][ 2 ] );
  551. nowID = parseInt( data[ 1 ], 10 );
  552. var v2 = new THREE.Vector3( scope.normalVectors[ nowID ][ 0 ], scope.normalVectors[ nowID ][ 1 ], scope.normalVectors[ nowID ][ 2 ] );
  553. nowID = parseInt( data[ 2 ], 10 );
  554. var v3 = new THREE.Vector3( scope.normalVectors[ nowID ][ 0 ], scope.normalVectors[ nowID ][ 1 ], scope.normalVectors[ nowID ][ 2 ] );
  555. if ( scope.zflg ) {
  556. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces[ scope.nowReaded ].vertexNormals = [ v3, v2, v1 ];
  557. } else {
  558. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces[ scope.nowReaded ].vertexNormals = [ v1, v2, v3 ];
  559. }
  560. scope.facesNormal.push( v1.normalize() );
  561. scope.nowReaded ++;
  562. if ( scope.nowReaded >= scope.tgtLength ) {
  563. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Element;
  564. return true;
  565. }
  566. return false;
  567. },
  568. readUvInit: function ( line ) {
  569. var scope = this;
  570. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Uv_Read;
  571. scope.tgtLength = parseInt( line.substr( 0, line.length - 1 ), 10 );
  572. scope.nowReaded = 0;
  573. scope.tmpUvArray = [];
  574. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faceVertexUvs[ 0 ] = [];
  575. },
  576. readUv: function ( line ) {
  577. var scope = this;
  578. var data = line.split( ";" );
  579. if ( scope.IsUvYReverse ) {
  580. scope.tmpUvArray.push( new THREE.Vector2( parseFloat( data[ 0 ] ), 1 - parseFloat( data[ 1 ] ) ) );
  581. } else {
  582. scope.tmpUvArray.push( new THREE.Vector2( parseFloat( data[ 0 ] ), parseFloat( data[ 1 ] ) ) );
  583. }
  584. scope.nowReaded ++;
  585. if ( scope.nowReaded >= scope.tgtLength ) {
  586. return true;
  587. }
  588. return false;
  589. },
  590. readMatrixSetLength: function ( line ) {
  591. var scope = this;
  592. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Face_Set;
  593. scope.tgtLength = parseInt( line.substr( 0, line.length - 1 ), 10 );
  594. scope.nowReaded = 0;
  595. },
  596. readMaterialBind: function ( line ) {
  597. var scope = this;
  598. var data = line.split( "," );
  599. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces[ scope.nowReaded ].materialIndex = parseInt( data[ 0 ] );
  600. scope.nowReaded ++;
  601. if ( scope.nowReaded >= scope.tgtLength ) {
  602. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Element;
  603. return true;
  604. }
  605. return false;
  606. },
  607. readMaterialInit: function ( line ) {
  608. var scope = this;
  609. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Set;
  610. scope.matReadLine = 0;
  611. scope.nowMat = new THREE.MeshPhongMaterial( { color: Math.random() * 0xffffff } );
  612. var matName = line.substr( 9, line.length - 10 );
  613. if ( matName !== "" ) {
  614. scope.nowMat.name = matName;
  615. }
  616. if ( scope.zflg ) {
  617. scope.nowMat.side = THREE.BackSide;
  618. } else {
  619. scope.nowMat.side = THREE.FrontSide;
  620. }
  621. scope.nowMat.side = THREE.FrontSide;
  622. },
  623. readandSetMaterial: function ( line ) {
  624. var scope = this;
  625. var data = line.split( ";" );
  626. scope.matReadLine ++;
  627. switch ( scope.matReadLine ) {
  628. case 1:
  629. scope.nowMat.color.r = data[ 0 ];
  630. scope.nowMat.color.g = data[ 1 ];
  631. scope.nowMat.color.b = data[ 2 ];
  632. break;
  633. case 2:
  634. scope.nowMat.shininess = data[ 0 ];
  635. break;
  636. case 3:
  637. scope.nowMat.specular.r = data[ 0 ];
  638. scope.nowMat.specular.g = data[ 1 ];
  639. scope.nowMat.specular.b = data[ 2 ];
  640. break;
  641. case 4:
  642. scope.nowMat.emissive.r = data[ 0 ];
  643. scope.nowMat.emissive.g = data[ 1 ];
  644. scope.nowMat.emissive.b = data[ 2 ];
  645. break;
  646. }
  647. if ( line.indexOf( "TextureFilename" ) > - 1 ) {
  648. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Set_Texture;
  649. } else if ( line.indexOf( "BumpMapFilename" ) > - 1 ) {
  650. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Set_BumpTex;
  651. scope.nowMat.bumpScale = 0.05;
  652. } else if ( line.indexOf( "NormalMapFilename" ) > - 1 ) {
  653. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Set_NormalTex;
  654. scope.nowMat.normalScale = new THREE.Vector2( 2, 2 );
  655. } else if ( line.indexOf( "EmissiveMapFilename" ) > - 1 ) {
  656. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Set_EmissiveTex;
  657. } else if ( line.indexOf( "LightMapFilename" ) > - 1 ) {
  658. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Set_LightTex;
  659. }
  660. },
  661. readandSetMaterialTexture: function ( line ) {
  662. var scope = this;
  663. var data = line.substr( 1, line.length - 3 );
  664. if ( data != undefined && data.length > 0 ) {
  665. switch ( scope.nowReadMode ) {
  666. case THREE.XLoader.XfileLoadMode.Mat_Set_Texture:
  667. scope.nowMat.map = scope.Texloader.load( scope.baseDir + data );
  668. break;
  669. case THREE.XLoader.XfileLoadMode.Mat_Set_BumpTex:
  670. scope.nowMat.bumpMap = scope.Texloader.load( scope.baseDir + data );
  671. break;
  672. case THREE.XLoader.XfileLoadMode.Mat_Set_NormalTex:
  673. scope.nowMat.normalMap = scope.Texloader.load( scope.baseDir + data );
  674. break;
  675. case THREE.XLoader.XfileLoadMode.Mat_Set_EmissiveTex:
  676. scope.nowMat.emissiveMap = scope.Texloader.load( scope.baseDir + data );
  677. break;
  678. case THREE.XLoader.XfileLoadMode.Mat_Set_LightTex:
  679. scope.nowMat.lightMap = scope.Texloader.load( scope.baseDir + data );
  680. break;
  681. case THREE.XLoader.XfileLoadMode.Mat_Set_EnvTex:
  682. scope.nowMat.envMap = scope.Texloader.load( scope.baseDir + data );
  683. break;
  684. }
  685. }
  686. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Set;
  687. scope.endLineCount ++;
  688. scope.elementLv --;
  689. },
  690. readBoneInit: function ( line ) {
  691. var scope = this;
  692. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Weit_init;
  693. scope.BoneInf = new XboneInf();
  694. },
  695. readBoneName: function ( line ) {
  696. var scope = this;
  697. scope.BoneInf.boneName = line.trim();
  698. scope.BoneInf.BoneIndex = scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].BoneInfs.length;
  699. scope.nowReaded = 0;
  700. },
  701. readBoneVertexLength: function ( line ) {
  702. var scope = this;
  703. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Weit_Read_Index;
  704. scope.tgtLength = parseInt( line.substr( 0, line.length - 1 ), 10 );
  705. scope.nowReaded = 0;
  706. },
  707. readandSetBoneVertex: function ( line ) {
  708. var scope = this;
  709. scope.BoneInf.Indeces.push( parseInt( line.substr( 0, line.length - 1 ), 10 ) );
  710. scope.nowReaded ++;
  711. if ( scope.nowReaded >= scope.tgtLength || line.indexOf( ";" ) > - 1 ) {
  712. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Weit_Read_Value;
  713. scope.nowReaded = 0;
  714. }
  715. },
  716. readandSetBoneWeightValue: function ( line ) {
  717. var scope = this;
  718. var nowVal = parseFloat( line.substr( 0, line.length - 1 ) );
  719. scope.BoneInf.Weights.push( nowVal );
  720. scope.nowReaded ++;
  721. if ( scope.nowReaded >= scope.tgtLength || line.indexOf( ";" ) > - 1 ) {
  722. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Weit_Read_Matrx;
  723. }
  724. },
  725. readandCreateAnimationSet: function ( line ) {
  726. var scope = this;
  727. scope.frameStartLv = scope.elementLv;
  728. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Anim_init;
  729. scope.nowAnimationSetName = line.substr( 13, line.length - 14 ).trim();
  730. scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ] = [];
  731. },
  732. readAndCreateAnimation: function ( line ) {
  733. var scope = this;
  734. scope.nowFrameName = line.substr( 10, line.length - 11 ).trim();
  735. scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ][ scope.nowFrameName ] = new THREE.XLoader.XAnimationInfo();
  736. scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ][ scope.nowFrameName ].animeName = scope.nowFrameName;
  737. scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ][ scope.nowFrameName ].FrameStartLv = scope.frameStartLv;
  738. },
  739. readAnimationKeyFrameValue: function ( line ) {
  740. var scope = this;
  741. scope.keyInfo = null;
  742. var data = line.split( ";" );
  743. if ( data == null || data.length < 3 ) {
  744. return;
  745. }
  746. var nowKeyframe = parseInt( data[ 0 ], 10 );
  747. var frameFound = false;
  748. var tmpM = new THREE.Matrix4();
  749. if ( scope.nowAnimationKeyType != 4 ) {
  750. for ( var mm = 0; mm < scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ][ scope.nowFrameName ].keyFrames.length; mm ++ ) {
  751. if ( scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ][ scope.nowFrameName ].keyFrames[ mm ].Frame === nowKeyframe ) {
  752. scope.keyInfo = scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ][ scope.nowFrameName ].keyFrames[ mm ];
  753. frameFound = true;
  754. break;
  755. }
  756. }
  757. }
  758. if ( ! frameFound ) {
  759. scope.keyInfo = new THREE.XLoader.XKeyFrameInfo();
  760. scope.keyInfo.matrix = new THREE.Matrix4();
  761. scope.keyInfo.Frame = nowKeyframe;
  762. }
  763. var data2 = data[ 2 ].split( "," );
  764. switch ( scope.nowAnimationKeyType ) {
  765. case 0:
  766. tmpM.makeRotationFromQuaternion( new THREE.Quaternion( parseFloat( data2[ 0 ] ), parseFloat( data2[ 1 ] ), parseFloat( data2[ 2 ] ), parseFloat( data2[ 3 ] ) ) );
  767. scope.keyInfo.matrix.multiply( tmpM );
  768. break;
  769. case 1:
  770. tmpM.makeScale( parseFloat( data2[ 0 ] ), parseFloat( data2[ 1 ] ), parseFloat( data2[ 2 ] ) );
  771. scope.keyInfo.matrix.multiply( tmpM );
  772. break;
  773. case 2:
  774. tmpM.makeTranslation( parseFloat( data2[ 0 ] ), parseFloat( data2[ 1 ] ), parseFloat( data2[ 2 ] ) );
  775. scope.keyInfo.matrix.multiply( tmpM );
  776. break;
  777. case 3:
  778. case 4:
  779. scope.ParseMatrixData( scope.keyInfo.matrix, data2 );
  780. break;
  781. }
  782. if ( ! frameFound ) {
  783. scope.keyInfo.index = scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ][ scope.nowFrameName ].keyFrames.length;
  784. scope.keyInfo.time = /*1.0 / scope.loadingXdata.AnimTicksPerSecond * */scope.keyInfo.Frame;
  785. scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ][ scope.nowFrameName ].keyFrames.push( scope.keyInfo );
  786. }
  787. },
  788. readFinalize: function () {
  789. var scope = this;
  790. scope.loadingXdata.FrameInfo = [];
  791. var keys = Object.keys( scope.loadingXdata.FrameInfo_Raw );
  792. for ( var i = 0; i < keys.length; i ++ ) {
  793. if ( scope.loadingXdata.FrameInfo_Raw[ keys[ i ] ].Mesh != null ) {
  794. scope.loadingXdata.FrameInfo.push( scope.loadingXdata.FrameInfo_Raw[ keys[ i ] ].Mesh );
  795. }
  796. }
  797. if ( scope.loadingXdata.FrameInfo != null & scope.loadingXdata.FrameInfo.length > 0 ) {
  798. for ( var _i4 = 0; _i4 < scope.loadingXdata.FrameInfo.length; _i4 ++ ) {
  799. if ( scope.loadingXdata.FrameInfo[ _i4 ].parent == null ) {
  800. scope.loadingXdata.FrameInfo[ _i4 ].zflag = scope.zflg;
  801. if ( scope.zflg ) {
  802. scope.loadingXdata.FrameInfo[ _i4 ].scale.set( - 1, 1, 1 );
  803. }
  804. }
  805. }
  806. }
  807. },
  808. ParseMatrixData: function ( targetMatrix, data ) {
  809. targetMatrix.set( parseFloat( data[ 0 ] ), parseFloat( data[ 4 ] ), parseFloat( data[ 8 ] ), parseFloat( data[ 12 ] ), parseFloat( data[ 1 ] ), parseFloat( data[ 5 ] ), parseFloat( data[ 9 ] ), parseFloat( data[ 13 ] ), parseFloat( data[ 2 ] ), parseFloat( data[ 6 ] ), parseFloat( data[ 10 ] ), parseFloat( data[ 14 ] ), parseFloat( data[ 3 ] ), parseFloat( data[ 7 ] ), parseFloat( data[ 11 ] ), parseFloat( data[ 15 ] ) );
  810. },
  811. MakeOutputGeometry: function ( nowFrameName, _zflg ) {
  812. var scope = this;
  813. if ( scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry != null ) {
  814. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.computeBoundingBox();
  815. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.computeBoundingSphere();
  816. if ( ! scope.loadingXdata.faceNormalFromFile ) {
  817. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.computeFaceNormals();
  818. }
  819. if ( ! scope.loadingXdata.vertexNormalFromFile ) {
  820. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.computeVertexNormals();
  821. }
  822. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.verticesNeedUpdate = true;
  823. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.normalsNeedUpdate = true;
  824. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.colorsNeedUpdate = true;
  825. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.uvsNeedUpdate = true;
  826. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.groupsNeedUpdate = true;
  827. var putBones = [];
  828. var BoneInverse = [];
  829. var BoneDics = [];
  830. var rootBone = new THREE.Bone();
  831. if ( scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].BoneInfs != null && scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].BoneInfs.length ) {
  832. var keys = Object.keys( scope.loadingXdata.FrameInfo_Raw );
  833. var BoneDics_Name = [];
  834. for ( var m = 0; m < keys.length; m ++ ) {
  835. if ( scope.loadingXdata.FrameInfo_Raw[ keys[ m ] ].FrameStartLv <= scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].FrameStartLv && nowFrameName != keys[ m ] ) {
  836. continue;
  837. }
  838. var b = new THREE.Bone();
  839. b.name = keys[ m ];
  840. b.applyMatrix( scope.loadingXdata.FrameInfo_Raw[ keys[ m ] ].FrameTransformMatrix );
  841. BoneDics_Name[ b.name ] = putBones.length;
  842. putBones.push( b );
  843. var ivm = new THREE.Matrix4();
  844. ivm.getInverse( scope.loadingXdata.FrameInfo_Raw[ keys[ m ] ].FrameTransformMatrix );
  845. BoneInverse.push( ivm );
  846. }
  847. for ( var _m = 0; _m < putBones.length; _m ++ ) {
  848. for ( var dx = 0; dx < scope.loadingXdata.FrameInfo_Raw[ putBones[ _m ].name ].children.length; dx ++ ) {
  849. var nowBoneIndex = BoneDics_Name[ scope.loadingXdata.FrameInfo_Raw[ putBones[ _m ].name ].children[ dx ] ];
  850. if ( putBones[ nowBoneIndex ] != null ) {
  851. putBones[ _m ].add( putBones[ nowBoneIndex ] );
  852. }
  853. }
  854. }
  855. }
  856. var mesh = null;
  857. var bufferGeometry = new THREE.BufferGeometry();
  858. if ( putBones.length > 0 ) {
  859. if ( scope.loadingXdata.FrameInfo_Raw[ putBones[ 0 ].name ].children.length === 0 && nowFrameName != putBones[ 0 ].name ) {
  860. putBones[ 0 ].add( putBones[ 1 ] );
  861. putBones[ 0 ].zflag = _zflg;
  862. }
  863. for ( var _m2 = 0; _m2 < putBones.length; _m2 ++ ) {
  864. if ( putBones[ _m2 ].parent === null ) {
  865. putBones[ _m2 ].zflag = _zflg;
  866. }
  867. for ( var bi = 0; bi < scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].BoneInfs.length; bi ++ ) {
  868. if ( putBones[ _m2 ].name === scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].BoneInfs[ bi ].boneName ) {
  869. for ( var vi = 0; vi < scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].BoneInfs[ bi ].Indeces.length; vi ++ ) {
  870. var nowVertexID = scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].BoneInfs[ bi ].Indeces[ vi ];
  871. var nowVal = scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].BoneInfs[ bi ].Weights[ vi ];
  872. switch ( scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].VertexSetedBoneCount[ nowVertexID ] ) {
  873. case 0:
  874. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.skinIndices[ nowVertexID ].x = _m2;
  875. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.skinWeights[ nowVertexID ].x = nowVal;
  876. break;
  877. case 1:
  878. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.skinIndices[ nowVertexID ].y = _m2;
  879. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.skinWeights[ nowVertexID ].y = nowVal;
  880. break;
  881. case 2:
  882. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.skinIndices[ nowVertexID ].z = _m2;
  883. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.skinWeights[ nowVertexID ].z = nowVal;
  884. break;
  885. case 3:
  886. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.skinIndices[ nowVertexID ].w = _m2;
  887. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.skinWeights[ nowVertexID ].w = nowVal;
  888. break;
  889. }
  890. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].VertexSetedBoneCount[ nowVertexID ] ++;
  891. }
  892. break;
  893. }
  894. }
  895. }
  896. for ( var sk = 0; sk < scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Materials.length; sk ++ ) {
  897. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Materials[ sk ].skinning = true;
  898. }
  899. mesh = new THREE.SkinnedMesh( bufferGeometry.fromGeometry( scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry ), scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Materials );
  900. var skeleton = new THREE.Skeleton( putBones /*, BoneInverse*/ );
  901. mesh.add( putBones[ 0 ] );
  902. mesh.bind( skeleton );
  903. } else {
  904. mesh = new THREE.Mesh( bufferGeometry.fromGeometry( scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry ), scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Materials );
  905. }
  906. mesh.name = nowFrameName;
  907. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Mesh = mesh;
  908. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry = null;
  909. }
  910. },
  911. animationFinalize: function () {
  912. var scope = this;
  913. scope.animeKeyNames = Object.keys( scope.loadingXdata.AnimationSetInfo );
  914. if ( scope.animeKeyNames != null && scope.animeKeyNames.length > 0 ) {
  915. scope.nowReaded = 0;
  916. scope.loadingXdata.XAnimationObj = [];
  917. scope.animationFinalize_step();
  918. } else {
  919. scope.finalproc();
  920. }
  921. },
  922. animationFinalize_step: function () {
  923. var scope = this;
  924. var i = scope.nowReaded;
  925. var keys = Object.keys( scope.loadingXdata.FrameInfo_Raw );
  926. var tgtModel = null;
  927. for ( var m = 0; m < scope.loadingXdata.FrameInfo.length; m ++ ) {
  928. var keys2 = Object.keys( scope.loadingXdata.AnimationSetInfo[ scope.animeKeyNames[ i ] ] );
  929. if ( scope.loadingXdata.AnimationSetInfo[ scope.animeKeyNames[ i ] ][ keys2[ 0 ] ].boneName == scope.loadingXdata.FrameInfo[ m ].name ) {
  930. tgtModel = scope.loadingXdata.FrameInfo[ m ];
  931. break;
  932. }
  933. }
  934. if ( tgtModel != null ) {
  935. scope.loadingXdata.XAnimationObj[ i ] = new THREE.XLoader.XAnimationObj();
  936. scope.loadingXdata.XAnimationObj[ i ].fps = scope.loadingXdata.AnimTicksPerSecond;
  937. scope.loadingXdata.XAnimationObj[ i ].name = scope.animeKeyNames[ i ];
  938. scope.loadingXdata.XAnimationObj[ i ].make( scope.loadingXdata.AnimationSetInfo[ scope.animeKeyNames[ i ] ], tgtModel );
  939. }
  940. scope.nowReaded ++;
  941. if ( scope.nowReaded >= scope.animeKeyNames.length ) {
  942. scope.loadingXdata.AnimationSetInfo = null;
  943. scope.finalproc();
  944. } else {
  945. scope.animationFinalize_step();
  946. }
  947. },
  948. finalproc: function () {
  949. var scope = this;
  950. setTimeout( function () {
  951. scope.onLoad( scope.loadingXdata );
  952. }, 1 );
  953. }
  954. };
  955. THREE.XLoader.XfileLoadMode = {
  956. none: - 1,
  957. Element: 1,
  958. FrameTransformMatrix_Read: 3,
  959. Mesh: 5,
  960. Vartex_init: 10,
  961. Vartex_Read: 11,
  962. Index_init: 20,
  963. index_Read: 21,
  964. Uv_init: 30,
  965. Uv_Read: 31,
  966. Normal_V_init: 40,
  967. Normal_V_Read: 41,
  968. Normal_I_init: 42,
  969. Normal_I_Read: 43,
  970. Mat_Face_init: 101,
  971. Mat_Face_len_Read: 102,
  972. Mat_Face_Set: 103,
  973. Mat_Set: 111,
  974. Mat_detail: 121,
  975. Mat_Set_Texture: 121,
  976. Mat_Set_LightTex: 122,
  977. Mat_Set_EmissiveTex: 123,
  978. Mat_Set_BumpTex: 124,
  979. Mat_Set_NormalTex: 125,
  980. Mat_Set_EnvTex: 126,
  981. Weit_init: 201,
  982. Weit_IndexLength: 202,
  983. Weit_Read_Index: 203,
  984. Weit_Read_Value: 204,
  985. Weit_Read_Matrx: 205,
  986. Anim_init: 1001,
  987. Anim_Reading: 1002,
  988. Anim_KeyValueTypeRead: 1003,
  989. Anim_KeyValueLength: 1004,
  990. Anime_ReadKeyFrame: 1005
  991. };
  992. THREE.XLoader.XAnimationObj = function () {
  993. this.fps = 30;
  994. this.name = 'xanimation';
  995. this.length = 0;
  996. this.hierarchy = [];
  997. };
  998. THREE.XLoader.XAnimationObj.prototype = {
  999. constructor: THREE.XLoader.XAnimationObj,
  1000. make: function ( XAnimationInfoArray, mesh ) {
  1001. var scope = this;
  1002. var keys = Object.keys( XAnimationInfoArray );
  1003. var hierarchy_tmp = [];
  1004. for ( var i = 0; i < keys.length; i ++ ) {
  1005. var bone = null;
  1006. var parent = - 1;
  1007. var baseIndex = - 1;
  1008. for ( var m = 0; m < mesh.skeleton.bones.length; m ++ ) {
  1009. if ( mesh.skeleton.bones[ m ].name == XAnimationInfoArray[ keys[ i ] ].boneName ) {
  1010. bone = XAnimationInfoArray[ keys[ i ] ];
  1011. parent = mesh.skeleton.bones[ m ].parent.name;
  1012. baseIndex = m;
  1013. break;
  1014. }
  1015. }
  1016. hierarchy_tmp[ baseIndex ] = scope.makeBonekeys( XAnimationInfoArray[ keys[ i ] ], bone, parent );
  1017. }
  1018. var keys2 = Object.keys( hierarchy_tmp );
  1019. for ( var _i = 0; _i < keys2.length; _i ++ ) {
  1020. scope.hierarchy.push( hierarchy_tmp[ _i ] );
  1021. var parentId = - 1;
  1022. for ( var _m = 0; _m < scope.hierarchy.length; _m ++ ) {
  1023. if ( _i != _m && scope.hierarchy[ _i ].parent === scope.hierarchy[ _m ].name ) {
  1024. parentId = _m;
  1025. break;
  1026. }
  1027. }
  1028. scope.hierarchy[ _i ].parent = parentId;
  1029. }
  1030. },
  1031. makeBonekeys: function ( XAnimationInfo, bone, parent ) {
  1032. var refObj = {};
  1033. refObj.name = bone.boneName;
  1034. refObj.parent = parent;
  1035. refObj.keys = [];
  1036. for ( var i = 0; i < XAnimationInfo.keyFrames.length; i ++ ) {
  1037. var keyframe = {};
  1038. keyframe.time = XAnimationInfo.keyFrames[ i ].time * this.fps;
  1039. keyframe.matrix = XAnimationInfo.keyFrames[ i ].matrix;
  1040. keyframe.pos = new THREE.Vector3().setFromMatrixPosition( keyframe.matrix );
  1041. keyframe.rot = new THREE.Quaternion().setFromRotationMatrix( keyframe.matrix );
  1042. keyframe.scl = new THREE.Vector3().setFromMatrixScale( keyframe.matrix );
  1043. refObj.keys.push( keyframe );
  1044. }
  1045. return refObj;
  1046. }
  1047. };
  1048. THREE.XLoader.Xdata = function () {
  1049. this.FrameInfo = [];
  1050. this.FrameInfo_Raw = [];
  1051. this.AnimationSetInfo = [];
  1052. this.AnimTicksPerSecond = 60;
  1053. this.XAnimationObj = null;
  1054. };
  1055. THREE.XLoader.XboneInf = function () {
  1056. this.boneName = "";
  1057. this.BoneIndex = 0;
  1058. this.Indeces = [];
  1059. this.Weights = [];
  1060. this.initMatrix = null;
  1061. this.OffsetMatrix = null;
  1062. };
  1063. THREE.XLoader.XAnimationInfo = function () {
  1064. this.animeName = "";
  1065. this.boneName = "";
  1066. this.targetBone = null;
  1067. this.frameStartLv = 0;
  1068. this.keyFrames = [];
  1069. this.InverseMx = null;
  1070. };
  1071. THREE.XLoader.XFrameInfo = function () {
  1072. this.Mesh = null;
  1073. this.Geometry = null;
  1074. this.FrameName = "";
  1075. this.ParentName = "";
  1076. this.frameStartLv = 0;
  1077. this.FrameTransformMatrix = null;
  1078. this.children = [];
  1079. this.BoneInfs = [];
  1080. this.VertexSetedBoneCount = [];
  1081. this.Materials = [];
  1082. };
  1083. THREE.XLoader.XKeyFrameInfo = function () {
  1084. this.index = 0;
  1085. this.Frame = 0;
  1086. this.time = 0.0;
  1087. this.matrix = null;
  1088. };