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- import { AnimationAction } from './AnimationAction.js';
- import { EventDispatcher } from '../core/EventDispatcher.js';
- import { LinearInterpolant } from '../math/interpolants/LinearInterpolant.js';
- import { PropertyBinding } from './PropertyBinding.js';
- import { PropertyMixer } from './PropertyMixer.js';
- import { AnimationClip } from './AnimationClip.js';
- /**
- *
- * Player for AnimationClips.
- *
- *
- * @author Ben Houston / http://clara.io/
- * @author David Sarno / http://lighthaus.us/
- * @author tschw
- */
- function AnimationMixer( root ) {
- this._root = root;
- this._initMemoryManager();
- this._accuIndex = 0;
- this.time = 0;
- this.timeScale = 1.0;
- }
- AnimationMixer.prototype = Object.assign( Object.create( EventDispatcher.prototype ), {
- constructor: AnimationMixer,
- _bindAction: function ( action, prototypeAction ) {
- var root = action._localRoot || this._root,
- tracks = action._clip.tracks,
- nTracks = tracks.length,
- bindings = action._propertyBindings,
- interpolants = action._interpolants,
- rootUuid = root.uuid,
- bindingsByRoot = this._bindingsByRootAndName,
- bindingsByName = bindingsByRoot[ rootUuid ];
- if ( bindingsByName === undefined ) {
- bindingsByName = {};
- bindingsByRoot[ rootUuid ] = bindingsByName;
- }
- for ( var i = 0; i !== nTracks; ++ i ) {
- var track = tracks[ i ],
- trackName = track.name,
- binding = bindingsByName[ trackName ];
- if ( binding !== undefined ) {
- bindings[ i ] = binding;
- } else {
- binding = bindings[ i ];
- if ( binding !== undefined ) {
- // existing binding, make sure the cache knows
- if ( binding._cacheIndex === null ) {
- ++ binding.referenceCount;
- this._addInactiveBinding( binding, rootUuid, trackName );
- }
- continue;
- }
- var path = prototypeAction && prototypeAction.
- _propertyBindings[ i ].binding.parsedPath;
- binding = new PropertyMixer(
- PropertyBinding.create( root, trackName, path ),
- track.ValueTypeName, track.getValueSize() );
- ++ binding.referenceCount;
- this._addInactiveBinding( binding, rootUuid, trackName );
- bindings[ i ] = binding;
- }
- interpolants[ i ].resultBuffer = binding.buffer;
- }
- },
- _activateAction: function ( action ) {
- if ( ! this._isActiveAction( action ) ) {
- if ( action._cacheIndex === null ) {
- // this action has been forgotten by the cache, but the user
- // appears to be still using it -> rebind
- var rootUuid = ( action._localRoot || this._root ).uuid,
- clipUuid = action._clip.uuid,
- actionsForClip = this._actionsByClip[ clipUuid ];
- this._bindAction( action,
- actionsForClip && actionsForClip.knownActions[ 0 ] );
- this._addInactiveAction( action, clipUuid, rootUuid );
- }
- var bindings = action._propertyBindings;
- // increment reference counts / sort out state
- for ( var i = 0, n = bindings.length; i !== n; ++ i ) {
- var binding = bindings[ i ];
- if ( binding.useCount ++ === 0 ) {
- this._lendBinding( binding );
- binding.saveOriginalState();
- }
- }
- this._lendAction( action );
- }
- },
- _deactivateAction: function ( action ) {
- if ( this._isActiveAction( action ) ) {
- var bindings = action._propertyBindings;
- // decrement reference counts / sort out state
- for ( var i = 0, n = bindings.length; i !== n; ++ i ) {
- var binding = bindings[ i ];
- if ( -- binding.useCount === 0 ) {
- binding.restoreOriginalState();
- this._takeBackBinding( binding );
- }
- }
- this._takeBackAction( action );
- }
- },
- // Memory manager
- _initMemoryManager: function () {
- this._actions = []; // 'nActiveActions' followed by inactive ones
- this._nActiveActions = 0;
- this._actionsByClip = {};
- // inside:
- // {
- // knownActions: Array< AnimationAction > - used as prototypes
- // actionByRoot: AnimationAction - lookup
- // }
- this._bindings = []; // 'nActiveBindings' followed by inactive ones
- this._nActiveBindings = 0;
- this._bindingsByRootAndName = {}; // inside: Map< name, PropertyMixer >
- this._controlInterpolants = []; // same game as above
- this._nActiveControlInterpolants = 0;
- var scope = this;
- this.stats = {
- actions: {
- get total() {
- return scope._actions.length;
- },
- get inUse() {
- return scope._nActiveActions;
- }
- },
- bindings: {
- get total() {
- return scope._bindings.length;
- },
- get inUse() {
- return scope._nActiveBindings;
- }
- },
- controlInterpolants: {
- get total() {
- return scope._controlInterpolants.length;
- },
- get inUse() {
- return scope._nActiveControlInterpolants;
- }
- }
- };
- },
- // Memory management for AnimationAction objects
- _isActiveAction: function ( action ) {
- var index = action._cacheIndex;
- return index !== null && index < this._nActiveActions;
- },
- _addInactiveAction: function ( action, clipUuid, rootUuid ) {
- var actions = this._actions,
- actionsByClip = this._actionsByClip,
- actionsForClip = actionsByClip[ clipUuid ];
- if ( actionsForClip === undefined ) {
- actionsForClip = {
- knownActions: [ action ],
- actionByRoot: {}
- };
- action._byClipCacheIndex = 0;
- actionsByClip[ clipUuid ] = actionsForClip;
- } else {
- var knownActions = actionsForClip.knownActions;
- action._byClipCacheIndex = knownActions.length;
- knownActions.push( action );
- }
- action._cacheIndex = actions.length;
- actions.push( action );
- actionsForClip.actionByRoot[ rootUuid ] = action;
- },
- _removeInactiveAction: function ( action ) {
- var actions = this._actions,
- lastInactiveAction = actions[ actions.length - 1 ],
- cacheIndex = action._cacheIndex;
- lastInactiveAction._cacheIndex = cacheIndex;
- actions[ cacheIndex ] = lastInactiveAction;
- actions.pop();
- action._cacheIndex = null;
- var clipUuid = action._clip.uuid,
- actionsByClip = this._actionsByClip,
- actionsForClip = actionsByClip[ clipUuid ],
- knownActionsForClip = actionsForClip.knownActions,
- lastKnownAction =
- knownActionsForClip[ knownActionsForClip.length - 1 ],
- byClipCacheIndex = action._byClipCacheIndex;
- lastKnownAction._byClipCacheIndex = byClipCacheIndex;
- knownActionsForClip[ byClipCacheIndex ] = lastKnownAction;
- knownActionsForClip.pop();
- action._byClipCacheIndex = null;
- var actionByRoot = actionsForClip.actionByRoot,
- rootUuid = ( action._localRoot || this._root ).uuid;
- delete actionByRoot[ rootUuid ];
- if ( knownActionsForClip.length === 0 ) {
- delete actionsByClip[ clipUuid ];
- }
- this._removeInactiveBindingsForAction( action );
- },
- _removeInactiveBindingsForAction: function ( action ) {
- var bindings = action._propertyBindings;
- for ( var i = 0, n = bindings.length; i !== n; ++ i ) {
- var binding = bindings[ i ];
- if ( -- binding.referenceCount === 0 ) {
- this._removeInactiveBinding( binding );
- }
- }
- },
- _lendAction: function ( action ) {
- // [ active actions | inactive actions ]
- // [ active actions >| inactive actions ]
- // s a
- // <-swap->
- // a s
- var actions = this._actions,
- prevIndex = action._cacheIndex,
- lastActiveIndex = this._nActiveActions ++,
- firstInactiveAction = actions[ lastActiveIndex ];
- action._cacheIndex = lastActiveIndex;
- actions[ lastActiveIndex ] = action;
- firstInactiveAction._cacheIndex = prevIndex;
- actions[ prevIndex ] = firstInactiveAction;
- },
- _takeBackAction: function ( action ) {
- // [ active actions | inactive actions ]
- // [ active actions |< inactive actions ]
- // a s
- // <-swap->
- // s a
- var actions = this._actions,
- prevIndex = action._cacheIndex,
- firstInactiveIndex = -- this._nActiveActions,
- lastActiveAction = actions[ firstInactiveIndex ];
- action._cacheIndex = firstInactiveIndex;
- actions[ firstInactiveIndex ] = action;
- lastActiveAction._cacheIndex = prevIndex;
- actions[ prevIndex ] = lastActiveAction;
- },
- // Memory management for PropertyMixer objects
- _addInactiveBinding: function ( binding, rootUuid, trackName ) {
- var bindingsByRoot = this._bindingsByRootAndName,
- bindingByName = bindingsByRoot[ rootUuid ],
- bindings = this._bindings;
- if ( bindingByName === undefined ) {
- bindingByName = {};
- bindingsByRoot[ rootUuid ] = bindingByName;
- }
- bindingByName[ trackName ] = binding;
- binding._cacheIndex = bindings.length;
- bindings.push( binding );
- },
- _removeInactiveBinding: function ( binding ) {
- var bindings = this._bindings,
- propBinding = binding.binding,
- rootUuid = propBinding.rootNode.uuid,
- trackName = propBinding.path,
- bindingsByRoot = this._bindingsByRootAndName,
- bindingByName = bindingsByRoot[ rootUuid ],
- lastInactiveBinding = bindings[ bindings.length - 1 ],
- cacheIndex = binding._cacheIndex;
- lastInactiveBinding._cacheIndex = cacheIndex;
- bindings[ cacheIndex ] = lastInactiveBinding;
- bindings.pop();
- delete bindingByName[ trackName ];
- remove_empty_map: {
- for ( var _ in bindingByName ) break remove_empty_map; // eslint-disable-line no-unused-vars
- delete bindingsByRoot[ rootUuid ];
- }
- },
- _lendBinding: function ( binding ) {
- var bindings = this._bindings,
- prevIndex = binding._cacheIndex,
- lastActiveIndex = this._nActiveBindings ++,
- firstInactiveBinding = bindings[ lastActiveIndex ];
- binding._cacheIndex = lastActiveIndex;
- bindings[ lastActiveIndex ] = binding;
- firstInactiveBinding._cacheIndex = prevIndex;
- bindings[ prevIndex ] = firstInactiveBinding;
- },
- _takeBackBinding: function ( binding ) {
- var bindings = this._bindings,
- prevIndex = binding._cacheIndex,
- firstInactiveIndex = -- this._nActiveBindings,
- lastActiveBinding = bindings[ firstInactiveIndex ];
- binding._cacheIndex = firstInactiveIndex;
- bindings[ firstInactiveIndex ] = binding;
- lastActiveBinding._cacheIndex = prevIndex;
- bindings[ prevIndex ] = lastActiveBinding;
- },
- // Memory management of Interpolants for weight and time scale
- _lendControlInterpolant: function () {
- var interpolants = this._controlInterpolants,
- lastActiveIndex = this._nActiveControlInterpolants ++,
- interpolant = interpolants[ lastActiveIndex ];
- if ( interpolant === undefined ) {
- interpolant = new LinearInterpolant(
- new Float32Array( 2 ), new Float32Array( 2 ),
- 1, this._controlInterpolantsResultBuffer );
- interpolant.__cacheIndex = lastActiveIndex;
- interpolants[ lastActiveIndex ] = interpolant;
- }
- return interpolant;
- },
- _takeBackControlInterpolant: function ( interpolant ) {
- var interpolants = this._controlInterpolants,
- prevIndex = interpolant.__cacheIndex,
- firstInactiveIndex = -- this._nActiveControlInterpolants,
- lastActiveInterpolant = interpolants[ firstInactiveIndex ];
- interpolant.__cacheIndex = firstInactiveIndex;
- interpolants[ firstInactiveIndex ] = interpolant;
- lastActiveInterpolant.__cacheIndex = prevIndex;
- interpolants[ prevIndex ] = lastActiveInterpolant;
- },
- _controlInterpolantsResultBuffer: new Float32Array( 1 ),
- // return an action for a clip optionally using a custom root target
- // object (this method allocates a lot of dynamic memory in case a
- // previously unknown clip/root combination is specified)
- clipAction: function ( clip, optionalRoot ) {
- var root = optionalRoot || this._root,
- rootUuid = root.uuid,
- clipObject = typeof clip === 'string' ?
- AnimationClip.findByName( root, clip ) : clip,
- clipUuid = clipObject !== null ? clipObject.uuid : clip,
- actionsForClip = this._actionsByClip[ clipUuid ],
- prototypeAction = null;
- if ( actionsForClip !== undefined ) {
- var existingAction =
- actionsForClip.actionByRoot[ rootUuid ];
- if ( existingAction !== undefined ) {
- return existingAction;
- }
- // we know the clip, so we don't have to parse all
- // the bindings again but can just copy
- prototypeAction = actionsForClip.knownActions[ 0 ];
- // also, take the clip from the prototype action
- if ( clipObject === null )
- clipObject = prototypeAction._clip;
- }
- // clip must be known when specified via string
- if ( clipObject === null ) return null;
- // allocate all resources required to run it
- var newAction = new AnimationAction( this, clipObject, optionalRoot );
- this._bindAction( newAction, prototypeAction );
- // and make the action known to the memory manager
- this._addInactiveAction( newAction, clipUuid, rootUuid );
- return newAction;
- },
- // get an existing action
- existingAction: function ( clip, optionalRoot ) {
- var root = optionalRoot || this._root,
- rootUuid = root.uuid,
- clipObject = typeof clip === 'string' ?
- AnimationClip.findByName( root, clip ) : clip,
- clipUuid = clipObject ? clipObject.uuid : clip,
- actionsForClip = this._actionsByClip[ clipUuid ];
- if ( actionsForClip !== undefined ) {
- return actionsForClip.actionByRoot[ rootUuid ] || null;
- }
- return null;
- },
- // deactivates all previously scheduled actions
- stopAllAction: function () {
- var actions = this._actions,
- nActions = this._nActiveActions,
- bindings = this._bindings,
- nBindings = this._nActiveBindings;
- this._nActiveActions = 0;
- this._nActiveBindings = 0;
- for ( var i = 0; i !== nActions; ++ i ) {
- actions[ i ].reset();
- }
- for ( var i = 0; i !== nBindings; ++ i ) {
- bindings[ i ].useCount = 0;
- }
- return this;
- },
- // advance the time and update apply the animation
- update: function ( deltaTime ) {
- deltaTime *= this.timeScale;
- var actions = this._actions,
- nActions = this._nActiveActions,
- time = this.time += deltaTime,
- timeDirection = Math.sign( deltaTime ),
- accuIndex = this._accuIndex ^= 1;
- // run active actions
- for ( var i = 0; i !== nActions; ++ i ) {
- var action = actions[ i ];
- action._update( time, deltaTime, timeDirection, accuIndex );
- }
- // update scene graph
- var bindings = this._bindings,
- nBindings = this._nActiveBindings;
- for ( var i = 0; i !== nBindings; ++ i ) {
- bindings[ i ].apply( accuIndex );
- }
- return this;
- },
- // return this mixer's root target object
- getRoot: function () {
- return this._root;
- },
- // free all resources specific to a particular clip
- uncacheClip: function ( clip ) {
- var actions = this._actions,
- clipUuid = clip.uuid,
- actionsByClip = this._actionsByClip,
- actionsForClip = actionsByClip[ clipUuid ];
- if ( actionsForClip !== undefined ) {
- // note: just calling _removeInactiveAction would mess up the
- // iteration state and also require updating the state we can
- // just throw away
- var actionsToRemove = actionsForClip.knownActions;
- for ( var i = 0, n = actionsToRemove.length; i !== n; ++ i ) {
- var action = actionsToRemove[ i ];
- this._deactivateAction( action );
- var cacheIndex = action._cacheIndex,
- lastInactiveAction = actions[ actions.length - 1 ];
- action._cacheIndex = null;
- action._byClipCacheIndex = null;
- lastInactiveAction._cacheIndex = cacheIndex;
- actions[ cacheIndex ] = lastInactiveAction;
- actions.pop();
- this._removeInactiveBindingsForAction( action );
- }
- delete actionsByClip[ clipUuid ];
- }
- },
- // free all resources specific to a particular root target object
- uncacheRoot: function ( root ) {
- var rootUuid = root.uuid,
- actionsByClip = this._actionsByClip;
- for ( var clipUuid in actionsByClip ) {
- var actionByRoot = actionsByClip[ clipUuid ].actionByRoot,
- action = actionByRoot[ rootUuid ];
- if ( action !== undefined ) {
- this._deactivateAction( action );
- this._removeInactiveAction( action );
- }
- }
- var bindingsByRoot = this._bindingsByRootAndName,
- bindingByName = bindingsByRoot[ rootUuid ];
- if ( bindingByName !== undefined ) {
- for ( var trackName in bindingByName ) {
- var binding = bindingByName[ trackName ];
- binding.restoreOriginalState();
- this._removeInactiveBinding( binding );
- }
- }
- },
- // remove a targeted clip from the cache
- uncacheAction: function ( clip, optionalRoot ) {
- var action = this.existingAction( clip, optionalRoot );
- if ( action !== null ) {
- this._deactivateAction( action );
- this._removeInactiveAction( action );
- }
- }
- } );
- export { AnimationMixer };
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