Ben Adams 4061f08f37 Recalc scene before using matrix há 12 anos atrás
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controls 840d508577 Added namespace to PointerLockControls. Fixes #2591. há 12 anos atrás
effects 5e5c63c5c7 Simplified AnaglyphicEffect. há 13 anos atrás
exporters 314dcf0255 Editor: plugged in adding of SpotLight, HemisphereLight and AmbientLight to menubar. há 12 anos atrás
libs 0914e07a9a Removing old DAT.GUI há 12 anos atrás
loaders c1f9ef832e Replaced THREE.UV with THREE.Vector2. há 12 anos atrás
postprocessing dcdfed44cd Refactored EffectComposer, added setSize method. Changed examples with postprocessing to use setSize. há 12 anos atrás
renderers 4061f08f37 Recalc scene before using matrix há 12 anos atrás
shaders e8a0d7c944 Adding 3 Shaders há 12 anos atrás
AudioObject.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. há 13 anos atrás
Car.js 744152f5a7 Fixed cars in dynamic cube map example. há 12 anos atrás
Cloth.js f2197bb859 Tweaked the cloth simulation example a little. há 13 anos atrás
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. há 13 anos atrás
Detector.js 07fc79d788 Added var to Detector.js há 13 anos atrás
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. há 14 anos atrás
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. há 12 anos atrás
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. há 12 anos atrás
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. há 13 anos atrás
PRNG.js 041054283a Messing with a new terrain generator demo. há 14 anos atrás
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. há 13 anos atrás
ShaderDeferred.js 56417d2011 WebGLDeferredRenderer: changed global ADDITIVE_SPECULAR renderer parameter into per-object material parameter in color G-buffer. há 12 anos atrás
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. há 13 anos atrás
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). há 12 anos atrás
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. há 12 anos atrás
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. há 12 anos atrás
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 há 13 anos atrás
Sparks.js 2ed94bb52f Updated to tween.js r7. há 12 anos atrás
UVsUtils.js c1f9ef832e Replaced THREE.UV with THREE.Vector2. há 12 anos atrás