StereoEffect.js 1.2 KB

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  1. /**
  2. * @author alteredq / http://alteredqualia.com/
  3. * @authod mrdoob / http://mrdoob.com/
  4. * @authod arodic / http://aleksandarrodic.com/
  5. * @authod fonserbc / http://fonserbc.github.io/
  6. */
  7. THREE.StereoEffect = function ( renderer ) {
  8. var _stereo = new THREE.StereoCamera();
  9. _stereo.aspect = 0.5;
  10. var size = new THREE.Vector2();
  11. this.setEyeSeparation = function ( eyeSep ) {
  12. _stereo.eyeSep = eyeSep;
  13. };
  14. this.setSize = function ( width, height ) {
  15. renderer.setSize( width, height );
  16. };
  17. this.render = function ( scene, camera ) {
  18. scene.updateMatrixWorld();
  19. if ( camera.parent === null ) camera.updateMatrixWorld();
  20. _stereo.update( camera );
  21. renderer.getSize( size );
  22. if ( renderer.autoClear ) renderer.clear();
  23. renderer.setScissorTest( true );
  24. renderer.setScissor( 0, 0, size.width / 2, size.height );
  25. renderer.setViewport( 0, 0, size.width / 2, size.height );
  26. renderer.render( scene, _stereo.cameraL );
  27. renderer.setScissor( size.width / 2, 0, size.width / 2, size.height );
  28. renderer.setViewport( size.width / 2, 0, size.width / 2, size.height );
  29. renderer.render( scene, _stereo.cameraR );
  30. renderer.setScissorTest( false );
  31. };
  32. };