Viewport.js 8.3 KB

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  1. var Viewport = function ( editor ) {
  2. var signals = editor.signals;
  3. var container = new UI.Panel();
  4. container.setPosition( 'absolute' );
  5. container.setBackgroundColor( '#aaa' );
  6. var info = new UI.Text();
  7. info.setPosition( 'absolute' );
  8. info.setRight( '5px' );
  9. info.setBottom( '5px' );
  10. info.setFontSize( '12px' );
  11. info.setColor( '#ffffff' );
  12. container.add( info );
  13. var scene = editor.scene;
  14. var sceneHelpers = editor.sceneHelpers;
  15. var clearColor = 0xAAAAAA;
  16. var objects = [];
  17. // helpers
  18. var helpersToObjects = {};
  19. var objectsToHelpers = {};
  20. var grid = new THREE.GridHelper( 500, 25 );
  21. sceneHelpers.add( grid );
  22. //
  23. var camera = new THREE.PerspectiveCamera( 50, container.dom.offsetWidth / container.dom.offsetHeight, 1, 5000 );
  24. camera.position.set( 500, 250, 500 );
  25. camera.lookAt( scene.position );
  26. //
  27. var selectionBox = new THREE.BoxHelper();
  28. selectionBox.material.depthTest = false;
  29. selectionBox.material.transparent = true;
  30. selectionBox.visible = false;
  31. sceneHelpers.add( selectionBox );
  32. var transformControls = new THREE.TransformControls( camera, container.dom );
  33. transformControls.addEventListener( 'change', function () {
  34. signals.objectChanged.dispatch( selected );
  35. } );
  36. sceneHelpers.add( transformControls.gizmo );
  37. transformControls.hide();
  38. // fog
  39. var oldFogType = "None";
  40. var oldFogColor = 0xaaaaaa;
  41. var oldFogNear = 1;
  42. var oldFogFar = 5000;
  43. var oldFogDensity = 0.00025;
  44. // object picking
  45. var ray = new THREE.Raycaster();
  46. var projector = new THREE.Projector();
  47. var selected = camera;
  48. // events
  49. var getIntersects = function ( event, object ) {
  50. var vector = new THREE.Vector3(
  51. ( event.layerX / container.dom.offsetWidth ) * 2 - 1,
  52. - ( event.layerY / container.dom.offsetHeight ) * 2 + 1,
  53. 0.5
  54. );
  55. projector.unprojectVector( vector, camera );
  56. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  57. if ( object instanceof Array ) {
  58. return ray.intersectObjects( object, true );
  59. }
  60. return ray.intersectObject( object, true );
  61. };
  62. var onMouseDownPosition = new THREE.Vector2();
  63. var onMouseUpPosition = new THREE.Vector2();
  64. var onMouseDown = function ( event ) {
  65. event.preventDefault();
  66. onMouseDownPosition.set( event.layerX, event.layerY );
  67. if ( transformControls.hovered === false ) {
  68. controls.enabled = true;
  69. document.addEventListener( 'mouseup', onMouseUp, false );
  70. }
  71. };
  72. var onMouseUp = function ( event ) {
  73. onMouseUpPosition.set( event.layerX, event.layerY );
  74. if ( onMouseDownPosition.distanceTo( onMouseUpPosition ) < 1 ) {
  75. var intersects = getIntersects( event, objects );
  76. if ( intersects.length > 0 ) {
  77. selected = intersects[ 0 ].object;
  78. if ( helpersToObjects[ selected.id ] !== undefined ) {
  79. selected = helpersToObjects[ selected.id ];
  80. }
  81. signals.objectSelected.dispatch( selected );
  82. } else {
  83. selected = camera;
  84. signals.objectSelected.dispatch( selected );
  85. }
  86. render();
  87. }
  88. controls.enabled = false;
  89. document.removeEventListener( 'mouseup', onMouseUp );
  90. };
  91. var onDoubleClick = function ( event ) {
  92. var intersects = getIntersects( event, objects );
  93. if ( intersects.length > 0 && intersects[ 0 ].object === selected ) {
  94. controls.focus( selected );
  95. }
  96. };
  97. container.dom.addEventListener( 'mousedown', onMouseDown, false );
  98. container.dom.addEventListener( 'dblclick', onDoubleClick, false );
  99. // controls need to be added *after* main logic,
  100. // otherwise controls.enabled doesn't work.
  101. var controls = new THREE.EditorControls( camera, container.dom );
  102. controls.addEventListener( 'change', function () {
  103. transformControls.update();
  104. signals.objectChanged.dispatch( camera );
  105. } );
  106. controls.enabled = false;
  107. // signals
  108. signals.sceneChanged.add( function () {
  109. updateInfo();
  110. render();
  111. } );
  112. signals.transformModeChanged.add( function ( mode ) {
  113. transformControls.setMode( mode );
  114. render();
  115. } );
  116. signals.snapChanged.add( function ( dist ) {
  117. transformControls.snapDist = dist;
  118. } );
  119. signals.snapChanged.add( function ( dist ) {
  120. snapDist = dist;
  121. } );
  122. signals.rendererChanged.add( function ( object ) {
  123. container.dom.removeChild( renderer.domElement );
  124. renderer = object;
  125. renderer.setClearColor( clearColor );
  126. renderer.autoClear = false;
  127. renderer.autoUpdateScene = false;
  128. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  129. container.dom.appendChild( renderer.domElement );
  130. render();
  131. } );
  132. signals.objectAdded.add( function ( object ) {
  133. objects.push( object );
  134. } );
  135. signals.objectSelected.add( function ( object ) {
  136. selectionBox.visible = false;
  137. transformControls.detach();
  138. if ( object !== null ) {
  139. if ( object.geometry !== undefined ) {
  140. selectionBox.update( object );
  141. selectionBox.visible = true;
  142. }
  143. selected = object;
  144. if ( selected instanceof THREE.PerspectiveCamera === false ) {
  145. transformControls.attach(object);
  146. }
  147. }
  148. render();
  149. } );
  150. signals.objectChanged.add( function ( object ) {
  151. if ( object.geometry !== undefined ) {
  152. selectionBox.update( object );
  153. transformControls.update();
  154. }
  155. if ( objectsToHelpers[ object.id ] !== undefined ) {
  156. objectsToHelpers[ object.id ].update();
  157. }
  158. render();
  159. signals.sceneChanged.dispatch( scene );
  160. } );
  161. signals.materialChanged.add( function ( material ) {
  162. render();
  163. } );
  164. signals.clearColorChanged.add( function ( color ) {
  165. renderer.setClearColor( color );
  166. render();
  167. clearColor = color;
  168. } );
  169. signals.fogTypeChanged.add( function ( fogType ) {
  170. if ( fogType !== oldFogType ) {
  171. if ( fogType === "None" ) {
  172. scene.fog = null;
  173. } else if ( fogType === "Fog" ) {
  174. scene.fog = new THREE.Fog( oldFogColor, oldFogNear, oldFogFar );
  175. } else if ( fogType === "FogExp2" ) {
  176. scene.fog = new THREE.FogExp2( oldFogColor, oldFogDensity );
  177. }
  178. updateMaterials( scene );
  179. oldFogType = fogType;
  180. }
  181. render();
  182. } );
  183. signals.fogColorChanged.add( function ( fogColor ) {
  184. oldFogColor = fogColor;
  185. updateFog( scene );
  186. render();
  187. } );
  188. signals.fogParametersChanged.add( function ( near, far, density ) {
  189. oldFogNear = near;
  190. oldFogFar = far;
  191. oldFogDensity = density;
  192. updateFog( scene );
  193. render();
  194. } );
  195. signals.windowResize.add( function () {
  196. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  197. camera.updateProjectionMatrix();
  198. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  199. render();
  200. } );
  201. signals.playAnimations.add( function (animations) {
  202. function animate() {
  203. requestAnimationFrame( animate );
  204. for (var i = 0; i < animations.length ; i++ ){
  205. animations[i].update(0.016);
  206. }
  207. render();
  208. }
  209. animate();
  210. } );
  211. //
  212. var renderer;
  213. if ( System.support.webgl === true ) {
  214. renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
  215. } else {
  216. renderer = new THREE.CanvasRenderer();
  217. }
  218. renderer.setClearColor( clearColor );
  219. renderer.autoClear = false;
  220. renderer.autoUpdateScene = false;
  221. container.dom.appendChild( renderer.domElement );
  222. animate();
  223. //
  224. function updateInfo() {
  225. var objects = 0;
  226. var vertices = 0;
  227. var faces = 0;
  228. scene.traverse( function ( object ) {
  229. if ( object instanceof THREE.Mesh ) {
  230. objects ++;
  231. vertices += object.geometry.vertices.length;
  232. faces += object.geometry.faces.length;
  233. }
  234. } );
  235. info.setValue( 'objects: ' + objects + ', vertices: ' + vertices + ', faces: ' + faces );
  236. }
  237. function updateMaterials( root ) {
  238. root.traverse( function ( node ) {
  239. if ( node.material ) {
  240. node.material.needsUpdate = true;
  241. if ( node.material instanceof THREE.MeshFaceMaterial ) {
  242. for ( var i = 0; i < node.material.materials.length; i ++ ) {
  243. node.material.materials[ i ].needsUpdate = true;
  244. }
  245. }
  246. }
  247. } );
  248. }
  249. function updateFog( root ) {
  250. if ( root.fog ) {
  251. root.fog.color.setHex( oldFogColor );
  252. if ( root.fog.near !== undefined ) root.fog.near = oldFogNear;
  253. if ( root.fog.far !== undefined ) root.fog.far = oldFogFar;
  254. if ( root.fog.density !== undefined ) root.fog.density = oldFogDensity;
  255. }
  256. }
  257. function animate() {
  258. requestAnimationFrame( animate );
  259. }
  260. function render() {
  261. sceneHelpers.updateMatrixWorld();
  262. scene.updateMatrixWorld();
  263. renderer.clear();
  264. renderer.render( scene, camera );
  265. renderer.render( sceneHelpers, camera );
  266. }
  267. return container;
  268. }