CSS2DRenderer.html 1.6 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <meta charset="utf-8" />
  5. <base href="../../" />
  6. <script src="list.js"></script>
  7. <script src="page.js"></script>
  8. <link type="text/css" rel="stylesheet" href="page.css" />
  9. </head>
  10. <body>
  11. <h1>[name]</h1>
  12. <p class="desc">[name] is a simplified version of [page:CSS3DRenderer]. The only transformation that is supported is translation.<br /><br />
  13. The renderer is very useful if you want to combine HTML based labels with 3D objects. Here too, the respective DOM elements are wrapped into an instance of *CSS2DObject* and added to the scene graph.<br />
  14. </p>
  15. <script>
  16. // iOS iframe auto-resize workaround
  17. if ( /(iPad|iPhone|iPod)/g.test( navigator.userAgent ) ) {
  18. var scene = document.getElementById( 'scene' );
  19. scene.style.width = getComputedStyle( scene ).width;
  20. scene.style.height = getComputedStyle( scene ).height;
  21. scene.setAttribute( 'scrolling', 'no' );
  22. }
  23. </script>
  24. <h2>Examples</h2>
  25. <p>
  26. [example:css2d_label]<br>
  27. [example:webgl_loader_pdb molecules]
  28. </p>
  29. <h2>Constructor</h2>
  30. <h3>[name]()</h3>
  31. <h2>Methods</h2>
  32. <h3>[method:Object getSize]()</h3>
  33. <p>
  34. Returns an object containing the width and height of the renderer.
  35. </p>
  36. <h3>[method:null render]( [param:Scene scene], [param:Camera camera] )</h3>
  37. <p>
  38. Renders a [page:Scene scene] using a [page:Camera camera].<br />
  39. </p>
  40. <h3>[method:null setSize]([param:Number width], [param:Number height])</h3>
  41. <p>
  42. Resizes the renderer to (width, height).
  43. </p>
  44. <h2>Source</h2>
  45. [link:https://github.com/mrdoob/three.js/blob/master/examples/js/[path].js examples/js/[path].js]
  46. </body>
  47. </html>