Viewport.js 9.5 KB

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  1. var Viewport = function ( editor ) {
  2. var signals = editor.signals;
  3. var container = new UI.Panel();
  4. container.setPosition( 'absolute' );
  5. container.setBackgroundColor( '#aaa' );
  6. var info = new UI.Text();
  7. info.setPosition( 'absolute' );
  8. info.setRight( '5px' );
  9. info.setBottom( '5px' );
  10. info.setFontSize( '12px' );
  11. info.setColor( '#ffffff' );
  12. info.setValue( 'objects: 0, vertices: 0, faces: 0' );
  13. container.add( info );
  14. var scene = editor.scene;
  15. var sceneHelpers = editor.sceneHelpers;
  16. var clearColor = 0xAAAAAA;
  17. var objects = [];
  18. // helpers
  19. var grid = new THREE.GridHelper( 500, 25 );
  20. sceneHelpers.add( grid );
  21. //
  22. var camera = new THREE.PerspectiveCamera( 50, container.dom.offsetWidth / container.dom.offsetHeight, 1, 5000 );
  23. camera.position.set( 500, 250, 500 );
  24. camera.lookAt( scene.position );
  25. //
  26. var selectionBox = new THREE.BoxHelper();
  27. selectionBox.material.depthTest = false;
  28. selectionBox.material.transparent = true;
  29. selectionBox.visible = false;
  30. sceneHelpers.add( selectionBox );
  31. var transformControls = new THREE.TransformControls( camera, container.dom );
  32. transformControls.addEventListener( 'change', function () {
  33. // TODO: Differentiate from transform hovers change and object transform change
  34. signals.objectChanged.dispatch( editor.selected );
  35. } );
  36. sceneHelpers.add( transformControls.gizmo );
  37. transformControls.hide();
  38. // fog
  39. var oldFogType = "None";
  40. var oldFogColor = 0xaaaaaa;
  41. var oldFogNear = 1;
  42. var oldFogFar = 5000;
  43. var oldFogDensity = 0.00025;
  44. // object picking
  45. var ray = new THREE.Raycaster();
  46. var projector = new THREE.Projector();
  47. // events
  48. var getIntersects = function ( event, object ) {
  49. var vector = new THREE.Vector3(
  50. ( event.layerX / container.dom.offsetWidth ) * 2 - 1,
  51. - ( event.layerY / container.dom.offsetHeight ) * 2 + 1,
  52. 0.5
  53. );
  54. projector.unprojectVector( vector, camera );
  55. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  56. if ( object instanceof Array ) {
  57. return ray.intersectObjects( object );
  58. }
  59. return ray.intersectObject( object );
  60. };
  61. var onMouseDownPosition = new THREE.Vector2();
  62. var onMouseUpPosition = new THREE.Vector2();
  63. var onMouseDown = function ( event ) {
  64. event.preventDefault();
  65. onMouseDownPosition.set( event.layerX, event.layerY );
  66. if ( transformControls.hovered === false ) {
  67. controls.enabled = true;
  68. document.addEventListener( 'mouseup', onMouseUp, false );
  69. }
  70. };
  71. var onMouseUp = function ( event ) {
  72. onMouseUpPosition.set( event.layerX, event.layerY );
  73. if ( onMouseDownPosition.distanceTo( onMouseUpPosition ) < 1 ) {
  74. var intersects = getIntersects( event, objects );
  75. if ( intersects.length > 0 ) {
  76. var object = intersects[ 0 ].object;
  77. if ( object.userData.object !== undefined ) {
  78. // helper
  79. editor.select( object.userData.object );
  80. } else {
  81. editor.select( object );
  82. }
  83. } else {
  84. editor.select( camera );
  85. }
  86. render();
  87. }
  88. controls.enabled = false;
  89. document.removeEventListener( 'mouseup', onMouseUp );
  90. };
  91. var onDoubleClick = function ( event ) {
  92. var intersects = getIntersects( event, objects );
  93. if ( intersects.length > 0 && intersects[ 0 ].object === editor.selected ) {
  94. controls.focus( editor.selected );
  95. }
  96. };
  97. container.dom.addEventListener( 'mousedown', onMouseDown, false );
  98. container.dom.addEventListener( 'dblclick', onDoubleClick, false );
  99. // controls need to be added *after* main logic,
  100. // otherwise controls.enabled doesn't work.
  101. var controls = new THREE.EditorControls( camera, container.dom );
  102. controls.addEventListener( 'change', function () {
  103. transformControls.update();
  104. signals.objectChanged.dispatch( camera );
  105. } );
  106. controls.enabled = false;
  107. // signals
  108. signals.transformModeChanged.add( function ( mode ) {
  109. transformControls.setMode( mode );
  110. render();
  111. } );
  112. signals.snapChanged.add( function ( dist ) {
  113. transformControls.snapDist = dist;
  114. } );
  115. signals.snapChanged.add( function ( dist ) {
  116. snapDist = dist;
  117. } );
  118. signals.rendererChanged.add( function ( object ) {
  119. container.dom.removeChild( renderer.domElement );
  120. renderer = object;
  121. renderer.setClearColor( clearColor );
  122. renderer.autoClear = false;
  123. renderer.autoUpdateScene = false;
  124. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  125. container.dom.appendChild( renderer.domElement );
  126. render();
  127. } );
  128. signals.sceneGraphChanged.add( function () {
  129. render();
  130. updateInfo();
  131. } );
  132. signals.objectSelected.add( function ( object ) {
  133. selectionBox.visible = false;
  134. transformControls.detach();
  135. if ( object !== null ) {
  136. if ( object.geometry !== undefined ) {
  137. selectionBox.update( object );
  138. selectionBox.visible = true;
  139. }
  140. if ( object instanceof THREE.PerspectiveCamera === false ) {
  141. transformControls.attach( object );
  142. }
  143. }
  144. render();
  145. } );
  146. signals.objectAdded.add( function ( object ) {
  147. var materialsNeedUpdate = false;
  148. object.traverse( function ( child ) {
  149. if ( child instanceof THREE.Light ) materialsNeedUpdate = true;
  150. objects.push( child );
  151. } );
  152. if ( materialsNeedUpdate === true ) updateMaterials();
  153. } );
  154. signals.objectChanged.add( function ( object ) {
  155. transformControls.update();
  156. if ( object !== camera ) {
  157. if ( object.geometry !== undefined ) {
  158. selectionBox.update( object );
  159. }
  160. if ( editor.helpers[ object.id ] !== undefined ) {
  161. editor.helpers[ object.id ].update();
  162. }
  163. updateInfo();
  164. }
  165. render();
  166. } );
  167. signals.objectRemoved.add( function ( object ) {
  168. var materialsNeedUpdate = false;
  169. object.traverse( function ( child ) {
  170. if ( child instanceof THREE.Light ) materialsNeedUpdate = true;
  171. objects.splice( objects.indexOf( child ), 1 );
  172. } );
  173. if ( materialsNeedUpdate === true ) updateMaterials();
  174. } );
  175. signals.helperAdded.add( function ( object ) {
  176. objects.push( object.getObjectByName( 'picker' ) );
  177. } );
  178. signals.helperRemoved.add( function ( object ) {
  179. objects.splice( objects.indexOf( object.getObjectByName( 'picker' ) ), 1 );
  180. } );
  181. signals.materialChanged.add( function ( material ) {
  182. render();
  183. } );
  184. signals.clearColorChanged.add( function ( color ) {
  185. renderer.setClearColor( color );
  186. render();
  187. clearColor = color;
  188. } );
  189. signals.fogTypeChanged.add( function ( fogType ) {
  190. if ( fogType !== oldFogType ) {
  191. if ( fogType === "None" ) {
  192. scene.fog = null;
  193. } else if ( fogType === "Fog" ) {
  194. scene.fog = new THREE.Fog( oldFogColor, oldFogNear, oldFogFar );
  195. } else if ( fogType === "FogExp2" ) {
  196. scene.fog = new THREE.FogExp2( oldFogColor, oldFogDensity );
  197. }
  198. updateMaterials();
  199. oldFogType = fogType;
  200. }
  201. render();
  202. } );
  203. signals.fogColorChanged.add( function ( fogColor ) {
  204. oldFogColor = fogColor;
  205. updateFog( scene );
  206. render();
  207. } );
  208. signals.fogParametersChanged.add( function ( near, far, density ) {
  209. oldFogNear = near;
  210. oldFogFar = far;
  211. oldFogDensity = density;
  212. updateFog( scene );
  213. render();
  214. } );
  215. signals.windowResize.add( function () {
  216. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  217. camera.updateProjectionMatrix();
  218. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  219. render();
  220. } );
  221. signals.playAnimations.add( function (animations) {
  222. function animate() {
  223. requestAnimationFrame( animate );
  224. for ( var i = 0; i < animations.length ; i ++ ) {
  225. animations[i].update(0.016);
  226. }
  227. render();
  228. }
  229. animate();
  230. } );
  231. //
  232. var renderer;
  233. if ( System.support.webgl === true ) {
  234. renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
  235. } else {
  236. renderer = new THREE.CanvasRenderer();
  237. }
  238. renderer.setClearColor( clearColor );
  239. renderer.autoClear = false;
  240. renderer.autoUpdateScene = false;
  241. container.dom.appendChild( renderer.domElement );
  242. animate();
  243. //
  244. function updateInfo() {
  245. var objects = 0;
  246. var vertices = 0;
  247. var faces = 0;
  248. scene.traverse( function ( object ) {
  249. if ( object instanceof THREE.Mesh ) {
  250. objects ++;
  251. var geometry = object.geometry;
  252. if ( geometry instanceof THREE.Geometry ) {
  253. vertices += geometry.vertices.length;
  254. faces += geometry.faces.length;
  255. } else if ( geometry instanceof THREE.BufferGeometry ) {
  256. vertices += geometry.attributes.position.array.length / 3;
  257. if ( geometry.attributes.index !== undefined ) {
  258. faces += geometry.attributes.index.array.length / 3;
  259. } else {
  260. faces += vertices / 3;
  261. }
  262. }
  263. }
  264. } );
  265. info.setValue( 'objects: ' + objects + ', vertices: ' + vertices + ', faces: ' + faces );
  266. }
  267. function updateMaterials() {
  268. editor.scene.traverse( function ( node ) {
  269. if ( node.material ) {
  270. node.material.needsUpdate = true;
  271. if ( node.material instanceof THREE.MeshFaceMaterial ) {
  272. for ( var i = 0; i < node.material.materials.length; i ++ ) {
  273. node.material.materials[ i ].needsUpdate = true;
  274. }
  275. }
  276. }
  277. } );
  278. }
  279. function updateFog( root ) {
  280. if ( root.fog ) {
  281. root.fog.color.setHex( oldFogColor );
  282. if ( root.fog.near !== undefined ) root.fog.near = oldFogNear;
  283. if ( root.fog.far !== undefined ) root.fog.far = oldFogFar;
  284. if ( root.fog.density !== undefined ) root.fog.density = oldFogDensity;
  285. }
  286. }
  287. function animate() {
  288. requestAnimationFrame( animate );
  289. }
  290. function render() {
  291. sceneHelpers.updateMatrixWorld();
  292. scene.updateMatrixWorld();
  293. renderer.clear();
  294. renderer.render( scene, camera );
  295. renderer.render( sceneHelpers, camera );
  296. console.trace();
  297. }
  298. return container;
  299. }