123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218 |
- /**
- * @author mrdoob / http://mrdoob.com/
- */
- THREE.RaytracingRenderer = function ( parameters ) {
- console.log( 'THREE.RaytracingRenderer', THREE.REVISION );
- parameters = parameters || {};
- var canvas = document.createElement( 'canvas' );
- var context = canvas.getContext( '2d', {
- alpha: parameters.alpha === true
- } );
- var canvasWidth, canvasHeight;
- var canvasWidthHalf, canvasHeightHalf;
- var clearColor = new THREE.Color( 0x000000 );
- var blockX, blockY;
- var blockSize = 64;
- var canvasBlock = document.createElement( 'canvas' );
- canvasBlock.width = blockSize;
- canvasBlock.height = blockSize;
- var contextBlock = canvasBlock.getContext( '2d', {
- alpha: parameters.alpha === true
- } );
- var imagedata = contextBlock.getImageData( 0, 0, blockSize, blockSize );
- var data = imagedata.data;
- var color = new THREE.Color();
- var lightColor = new THREE.Color();
- var origin = new THREE.Vector3();
- var direction = new THREE.Vector3();
- var raycaster = new THREE.Raycaster( origin, direction );
- var raycasterLight = new THREE.Raycaster();
- var perspective;
- var cameraNormalMatrix = new THREE.Matrix3();
- var objects;
- var lights = [];
- var animationFrameId = null;
- this.domElement = canvas;
- this.autoClear = true;
- this.setClearColor = function ( color, alpha ) {
- clearColor.set( color );
- };
- this.setSize = function ( width, height ) {
- canvas.width = width;
- canvas.height = height;
- canvasWidth = canvas.width;
- canvasHeight = canvas.height;
- canvasWidthHalf = Math.floor( canvasWidth / 2 );
- canvasHeightHalf = Math.floor( canvasHeight / 2 );
- context.fillStyle = 'white';
- };
- this.setSize( canvas.width, canvas.height );
- this.clear = function () {
- };
- var renderBlock = function () {
- for ( var i = 0, l = data.length; i < l; i += 4 ) {
- data[ i ] = 0;
- data[ i + 1 ] = 0;
- data[ i + 2 ] = 0;
- }
- var index = 0;
- for ( var y = 0; y < blockSize; y ++ ) {
- for ( var x = 0; x < blockSize; x ++, index += 4 ) {
- direction.set( x + blockX - canvasWidthHalf, - ( y + blockY - canvasHeightHalf ), - perspective );
- direction.applyMatrix3( cameraNormalMatrix ).normalize();
- var intersections = raycaster.intersectObjects( objects, true );
- if ( intersections.length > 0 ) {
- var intersection = intersections[ 0 ];
- var point = intersection.point;
- var object = intersection.object;
- var material = object.material;
- var face = intersection.face;
- if ( material.vertexColors === THREE.NoColors ) {
- color.copy( material.color );
- } else if ( material.vertexColors === THREE.FaceColors ) {
- color.copy( face.color );
- }
- if ( material instanceof THREE.MeshLambertMaterial ||
- material instanceof THREE.MeshPhongMaterial ) {
- lightColor.set( 0, 0, 0 );
- raycasterLight.ray.origin.copy( point );
- for ( var i = 0, l = lights.length; i < l; i ++ ) {
- var light = lights[ i ];
- raycasterLight.ray.direction.copy( light.position ).sub( point ).normalize();
- var intersections = raycasterLight.intersectObjects( objects, true );
- if ( intersections.length === 0 ) {
- var dot = Math.max( face.normal.dot( raycasterLight.ray.direction ), 0 );
- var intensity = dot * light.intensity;
- lightColor.r += light.color.r * intensity;
- lightColor.g += light.color.g * intensity;
- lightColor.b += light.color.b * intensity;
- }
- }
- color.multiply( lightColor );
- }
- data[ index ] = color.r * 255;
- data[ index + 1 ] = color.g * 255;
- data[ index + 2 ] = color.b * 255;
- }
- }
- }
- context.putImageData( imagedata, blockX, blockY );
- blockX += blockSize;
- if ( blockX >= canvasWidth ) {
- blockX = 0;
- blockY += blockSize;
- if ( blockY >= canvasHeight ) return;
- }
- context.fillRect( blockX, blockY, blockSize, blockSize );
- animationFrameId = requestAnimationFrame( renderBlock );
- };
- this.render = function ( scene, camera ) {
- if ( this.autoClear === true ) this.clear();
- cancelAnimationFrame( animationFrameId );
- blockX = 0;
- blockY = 0;
- cameraNormalMatrix.getNormalMatrix( camera.matrixWorld );
- origin.copy( camera.position );
- perspective = 0.5 / Math.tan( THREE.Math.degToRad( camera.fov * 0.5 ) ) * canvasHeight;
- objects = scene.children;
- // collect lights
- lights.length = 0;
- scene.traverse( function ( object ) {
- if ( object instanceof THREE.Light ) {
- lights.push( object );
- }
- } )
- renderBlock();
- }
- };
|