threejs-load-obj-materials-fixed.html 3.6 KB

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  1. <!-- Licensed under a BSD license. See license.html for license -->
  2. <!DOCTYPE html>
  3. <html>
  4. <head>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes">
  7. <title>Three.js - Load .OBJ and .MTL file - Fixed</title>
  8. <style>
  9. html, body {
  10. margin: 0;
  11. height: 100%;
  12. }
  13. #c {
  14. width: 100%;
  15. height: 100%;
  16. display: block;
  17. }
  18. </style>
  19. </head>
  20. <body>
  21. <canvas id="c"></canvas>
  22. </body>
  23. <script src="resources/threejs/r102/three.min.js"></script>
  24. <script src="resources/threejs/r102/js/controls/OrbitControls.js"></script>
  25. <script src="resources/threejs/r102/js/loaders/LoaderSupport.js"></script>
  26. <script src="resources/threejs/r102/js/loaders/OBJLoader2.js"></script>
  27. <script src="resources/threejs/r102/js/loaders/MTLLoader.js"></script>
  28. <script>
  29. 'use strict';
  30. /* global THREE */
  31. function main() {
  32. const canvas = document.querySelector('#c');
  33. const renderer = new THREE.WebGLRenderer({canvas: canvas});
  34. const fov = 45;
  35. const aspect = 2; // the canvas default
  36. const near = 0.1;
  37. const far = 100;
  38. const camera = new THREE.PerspectiveCamera(fov, aspect, near, far);
  39. camera.position.set(0, 10, 20);
  40. const controls = new THREE.OrbitControls(camera, canvas);
  41. controls.target.set(0, 5, 0);
  42. controls.update();
  43. const scene = new THREE.Scene();
  44. scene.background = new THREE.Color('black');
  45. {
  46. const planeSize = 40;
  47. const loader = new THREE.TextureLoader();
  48. const texture = loader.load('resources/images/checker.png');
  49. texture.wrapS = THREE.RepeatWrapping;
  50. texture.wrapT = THREE.RepeatWrapping;
  51. texture.magFilter = THREE.NearestFilter;
  52. const repeats = planeSize / 2;
  53. texture.repeat.set(repeats, repeats);
  54. const planeGeo = new THREE.PlaneBufferGeometry(planeSize, planeSize);
  55. const planeMat = new THREE.MeshPhongMaterial({
  56. map: texture,
  57. side: THREE.DoubleSide,
  58. });
  59. const mesh = new THREE.Mesh(planeGeo, planeMat);
  60. mesh.rotation.x = Math.PI * -.5;
  61. scene.add(mesh);
  62. }
  63. {
  64. const skyColor = 0xB1E1FF; // light blue
  65. const groundColor = 0xB97A20; // brownish orange
  66. const intensity = 1;
  67. const light = new THREE.HemisphereLight(skyColor, groundColor, intensity);
  68. scene.add(light);
  69. }
  70. {
  71. const color = 0xFFFFFF;
  72. const intensity = 1;
  73. const light = new THREE.DirectionalLight(color, intensity);
  74. light.position.set(5, 10, 2);
  75. scene.add(light);
  76. scene.add(light.target);
  77. }
  78. {
  79. const objLoader = new THREE.OBJLoader2();
  80. objLoader.loadMtl('resources/models/windmill/windmill-fixed.mtl', null, (materials) => {
  81. materials.Material.side = THREE.DoubleSide;
  82. objLoader.setMaterials(materials);
  83. objLoader.load('resources/models/windmill/windmill.obj', (event) => {
  84. const root = event.detail.loaderRootNode;
  85. scene.add(root);
  86. });
  87. });
  88. }
  89. function resizeRendererToDisplaySize(renderer) {
  90. const canvas = renderer.domElement;
  91. const width = canvas.clientWidth;
  92. const height = canvas.clientHeight;
  93. const needResize = canvas.width !== width || canvas.height !== height;
  94. if (needResize) {
  95. renderer.setSize(width, height, false);
  96. }
  97. return needResize;
  98. }
  99. function render() {
  100. if (resizeRendererToDisplaySize(renderer)) {
  101. const canvas = renderer.domElement;
  102. camera.aspect = canvas.clientWidth / canvas.clientHeight;
  103. camera.updateProjectionMatrix();
  104. }
  105. renderer.render(scene, camera);
  106. requestAnimationFrame(render);
  107. }
  108. requestAnimationFrame(render);
  109. }
  110. main();
  111. </script>
  112. </html>