webgl_materials_envmaps_hdr.html 8.8 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>threejs webgl - materials - hdr environment mapping</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <style>
  8. body {
  9. color: #000;
  10. font-family:Monospace;
  11. font-size:13px;
  12. text-align:center;
  13. background-color: #000;
  14. margin: 0px;
  15. overflow: hidden;
  16. }
  17. a { color: #00f }
  18. #info {
  19. position: absolute;
  20. top: 0px; width: 100%;
  21. padding: 5px;
  22. }
  23. </style>
  24. </head>
  25. <body>
  26. <div id="container"></div>
  27. <div id="info"><a href="http://threejs.org" target="_blank" rel="noopener">threejs</a> - High dynamic range (RGBE) Image-based Lighting (IBL)<br />using run-time generated pre-filtered roughness mipmaps (PMREM)<br/>
  28. Created by Prashant Sharma and <a href="http://clara.io/" target="_blank" rel="noopener">Ben Houston</a>.</div>
  29. <script src="../build/three.js"></script>
  30. <script src="js/controls/OrbitControls.js"></script>
  31. <script src="js/loaders/RGBELoader.js"></script>
  32. <script src="js/loaders/HDRCubeTextureLoader.js"></script>
  33. <script src="js/Detector.js"></script>
  34. <script src="js/libs/stats.min.js"></script>
  35. <script src="js/pmrem/PMREMGenerator.js"></script>
  36. <script src="js/pmrem/PMREMCubeUVPacker.js"></script>
  37. <script src="js/libs/dat.gui.min.js"></script>
  38. <script src="js/postprocessing/EffectComposer.js"></script>
  39. <script src="js/postprocessing/RenderPass.js"></script>
  40. <script src="js/postprocessing/MaskPass.js"></script>
  41. <script src="js/postprocessing/ShaderPass.js"></script>
  42. <script src="js/shaders/CopyShader.js"></script>
  43. <script src="js/shaders/FXAAShader.js"></script>
  44. <script src="js/postprocessing/BloomPass.js"></script>
  45. <script src="js/shaders/ConvolutionShader.js"></script>
  46. <script>
  47. if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
  48. var container, stats;
  49. var params = {
  50. envMap: "HDR",
  51. projection: 'normal',
  52. roughness: 1.0,
  53. bumpScale: 0.3,
  54. background: false,
  55. exposure: 1.0,
  56. side: 'front'
  57. };
  58. var camera, scene, renderer, controls, objects = [];
  59. var hdrCubeMap;
  60. var composer;
  61. var standardMaterial, floorMaterial;
  62. var ldrCubeRenderTarget, hdrCubeRenderTarget, rgbmCubeRenderTarget;
  63. init();
  64. animate();
  65. function init() {
  66. container = document.createElement( 'div' );
  67. document.body.appendChild( container );
  68. camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 2000 );
  69. camera.position.set( 0.0, 40, 40 * 3.5 );
  70. scene = new THREE.Scene();
  71. scene.background = new THREE.Color( 0xffffff );
  72. renderer = new THREE.WebGLRenderer();
  73. renderer.toneMapping = THREE.LinearToneMapping;
  74. standardMaterial = new THREE.MeshStandardMaterial( {
  75. map: null,
  76. bumpScale: - 0.05,
  77. color: 0xff4444,
  78. metalness: 0.5,
  79. roughness: 1.0
  80. } );
  81. var geometry = new THREE.TorusKnotGeometry( 18, 8, 150, 20 );
  82. var torusMesh1 = new THREE.Mesh( geometry, standardMaterial );
  83. torusMesh1.position.x = 0.0;
  84. torusMesh1.castShadow = true;
  85. torusMesh1.receiveShadow = true;
  86. scene.add( torusMesh1 );
  87. objects.push( torusMesh1 );
  88. floorMaterial = new THREE.MeshStandardMaterial( {
  89. map: null,
  90. roughnessMap: null,
  91. color: 0xffffff,
  92. metalness: 0.0,
  93. roughness: 0.0
  94. } );
  95. var planeGeometry = new THREE.PlaneBufferGeometry( 200, 200 );
  96. var planeMesh1 = new THREE.Mesh( planeGeometry, floorMaterial );
  97. planeMesh1.position.y = - 50;
  98. planeMesh1.rotation.x = - Math.PI * 0.5;
  99. planeMesh1.receiveShadow = true;
  100. scene.add( planeMesh1 );
  101. var textureLoader = new THREE.TextureLoader();
  102. textureLoader.load( "./textures/roughness_map.jpg", function( map ) {
  103. map.wrapS = THREE.RepeatWrapping;
  104. map.wrapT = THREE.RepeatWrapping;
  105. map.anisotropy = 4;
  106. map.repeat.set( 9, 2 );
  107. standardMaterial.map = map;
  108. standardMaterial.roughnessMap = map;
  109. standardMaterial.bumpMap = map;
  110. standardMaterial.needsUpdate = true;
  111. } );
  112. var genCubeUrls = function( prefix, postfix ) {
  113. return [
  114. prefix + 'px' + postfix, prefix + 'nx' + postfix,
  115. prefix + 'py' + postfix, prefix + 'ny' + postfix,
  116. prefix + 'pz' + postfix, prefix + 'nz' + postfix
  117. ];
  118. };
  119. var hdrUrls = genCubeUrls( "./textures/cube/pisaHDR/", ".hdr" );
  120. new THREE.HDRCubeTextureLoader().load( THREE.UnsignedByteType, hdrUrls, function ( hdrCubeMap ) {
  121. var pmremGenerator = new THREE.PMREMGenerator( hdrCubeMap );
  122. pmremGenerator.update( renderer );
  123. var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
  124. pmremCubeUVPacker.update( renderer );
  125. hdrCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  126. } );
  127. var ldrUrls = genCubeUrls( "./textures/cube/pisa/", ".png" );
  128. new THREE.CubeTextureLoader().load( ldrUrls, function ( ldrCubeMap ) {
  129. ldrCubeMap.encoding = THREE.GammaEncoding;
  130. var pmremGenerator = new THREE.PMREMGenerator( ldrCubeMap );
  131. pmremGenerator.update( renderer );
  132. var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
  133. pmremCubeUVPacker.update( renderer );
  134. ldrCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  135. } );
  136. var rgbmUrls = genCubeUrls( "./textures/cube/pisaRGBM16/", ".png" );
  137. new THREE.CubeTextureLoader().load( rgbmUrls, function ( rgbmCubeMap ) {
  138. rgbmCubeMap.encoding = THREE.RGBM16Encoding;
  139. var pmremGenerator = new THREE.PMREMGenerator( rgbmCubeMap );
  140. pmremGenerator.update( renderer );
  141. var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
  142. pmremCubeUVPacker.update( renderer );
  143. rgbmCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  144. } );
  145. // Lights
  146. scene.add( new THREE.AmbientLight( 0x222222 ) );
  147. var spotLight = new THREE.SpotLight( 0xffffff );
  148. spotLight.position.set( 50, 100, 50 );
  149. spotLight.angle = Math.PI / 7;
  150. spotLight.penumbra = 0.8;
  151. spotLight.castShadow = true;
  152. scene.add( spotLight );
  153. renderer.setPixelRatio( window.devicePixelRatio );
  154. renderer.setSize( window.innerWidth, window.innerHeight );
  155. renderer.shadowMap.enabled = true;
  156. container.appendChild( renderer.domElement );
  157. //renderer.toneMapping = THREE.ReinhardToneMapping;
  158. renderer.gammaInput = true;
  159. renderer.gammaOutput = true;
  160. stats = new Stats();
  161. container.appendChild( stats.dom );
  162. controls = new THREE.OrbitControls( camera, renderer.domElement );
  163. window.addEventListener( 'resize', onWindowResize, false );
  164. var gui = new dat.GUI();
  165. gui.add( params, 'envMap', [ 'None', 'LDR', 'HDR', 'RGBM16' ] );
  166. gui.add( params, 'roughness', 0, 1 );
  167. gui.add( params, 'bumpScale', - 1, 1 );
  168. gui.add( params, 'exposure', 0.1, 2 );
  169. gui.add( params, 'side', [ 'front', 'back', 'double' ] );
  170. gui.open();
  171. }
  172. function onWindowResize() {
  173. var width = window.innerWidth;
  174. var height = window.innerHeight;
  175. camera.aspect = width / height;
  176. camera.updateProjectionMatrix();
  177. renderer.setSize( width, height );
  178. }
  179. //
  180. function animate() {
  181. requestAnimationFrame( animate );
  182. stats.begin();
  183. render();
  184. stats.end();
  185. }
  186. function render() {
  187. if ( standardMaterial !== undefined ) {
  188. standardMaterial.roughness = params.roughness;
  189. standardMaterial.bumpScale = - 0.05 * params.bumpScale;
  190. var newEnvMap = standardMaterial.envMap;
  191. switch( params.envMap ) {
  192. case 'None': newEnvMap = null; break;
  193. case 'LDR': newEnvMap = ldrCubeRenderTarget ? ldrCubeRenderTarget.texture : null; break;
  194. case 'HDR': newEnvMap = hdrCubeRenderTarget ? hdrCubeRenderTarget.texture : null; break;
  195. case 'RGBM16': newEnvMap = rgbmCubeRenderTarget ? rgbmCubeRenderTarget.texture : null; break;
  196. }
  197. if( newEnvMap !== standardMaterial.envMap ) {
  198. standardMaterial.envMap = newEnvMap;
  199. standardMaterial.needsUpdate = true;
  200. floorMaterial.emissive = new THREE.Color( 1, 1, 1 );
  201. floorMaterial.emissiveMap = newEnvMap;
  202. floorMaterial.needsUpdate = true;
  203. }
  204. var side = standardMaterial.side;
  205. switch ( params.side ) {
  206. case 'front': side = THREE.FrontSide; break;
  207. case 'back': side = THREE.BackSide; break;
  208. case 'double': side = THREE.DoubleSide; break;
  209. }
  210. if( standardMaterial.side !== side ) {
  211. standardMaterial.side = side;
  212. standardMaterial.needsUpdate = true;
  213. }
  214. }
  215. renderer.toneMappingExposure = Math.pow( params.exposure, 4.0 );
  216. var timer = Date.now() * 0.00025;
  217. camera.lookAt( scene.position );
  218. for ( var i = 0, l = objects.length; i < l; i ++ ) {
  219. var object = objects[ i ];
  220. object.rotation.y += 0.005;
  221. }
  222. renderer.render( scene, camera );
  223. }
  224. </script>
  225. </body>
  226. </html>