Matrix3.js 3.6 KB

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  1. /**
  2. * @author alteredq / http://alteredqualia.com/
  3. * @author WestLangley / http://github.com/WestLangley
  4. * @author bhouston / http://exocortex.com
  5. */
  6. THREE.Matrix3 = function ( n11, n12, n13, n21, n22, n23, n31, n32, n33 ) {
  7. this.elements = new Float32Array(9);
  8. this.set(
  9. ( n11 !== undefined ) ? n11 : 1, n12 || 0, n13 || 0,
  10. n21 || 0, ( n22 !== undefined ) ? n22 : 1, n23 || 0,
  11. n31 || 0, n32 || 0, ( n33 !== undefined ) ? n33 : 1
  12. );
  13. };
  14. THREE.extend( THREE.Matrix3.prototype, {
  15. set: function ( n11, n12, n13, n21, n22, n23, n31, n32, n33 ) {
  16. var te = this.elements;
  17. te[0] = n11; te[3] = n12; te[6] = n13;
  18. te[1] = n21; te[4] = n22; te[7] = n23;
  19. te[2] = n31; te[5] = n32; te[8] = n33;
  20. return this;
  21. },
  22. identity: function () {
  23. this.set(
  24. 1, 0, 0,
  25. 0, 1, 0,
  26. 0, 0, 1
  27. );
  28. return this;
  29. },
  30. copy: function ( m ) {
  31. var me = m.elements;
  32. this.set(
  33. me[0], me[3], me[6],
  34. me[1], me[4], me[7],
  35. me[2], me[5], me[8]
  36. );
  37. return this;
  38. },
  39. multiplyVector3: function ( vector ) {
  40. console.warn( 'DEPRECATED: Matrix3\'s .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead.' );
  41. return vector.applyMatrix3( this );
  42. },
  43. multiplyVector3Array: function() {
  44. var v1 = new THREE.Vector3();
  45. return function ( a ) {
  46. for ( var i = 0, il = a.length; i < il; i += 3 ) {
  47. v1.x = a[ i ];
  48. v1.y = a[ i + 1 ];
  49. v1.z = a[ i + 2 ];
  50. v1.applyMatrix3(this);
  51. a[ i ] = v1.x;
  52. a[ i + 1 ] = v1.y;
  53. a[ i + 2 ] = v1.z;
  54. }
  55. return a;
  56. };
  57. }(),
  58. multiplyScalar: function ( s ) {
  59. var te = this.elements;
  60. te[0] *= s; te[3] *= s; te[6] *= s;
  61. te[1] *= s; te[4] *= s; te[7] *= s;
  62. te[2] *= s; te[5] *= s; te[8] *= s;
  63. return this;
  64. },
  65. determinant: function () {
  66. var te = this.elements;
  67. var a = te[0], b = te[1], c = te[2],
  68. d = te[3], e = te[4], f = te[5],
  69. g = te[6], h = te[7], i = te[8];
  70. return a*e*i - a*f*h - b*d*i + b*f*g + c*d*h - c*e*g;
  71. },
  72. getInverse: function ( matrix, throwOnInvertible ) {
  73. // input: THREE.Matrix4
  74. // ( based on http://code.google.com/p/webgl-mjs/ )
  75. var me = matrix.elements;
  76. var te = this.elements;
  77. te[ 0 ] = me[10] * me[5] - me[6] * me[9];
  78. te[ 1 ] = - me[10] * me[1] + me[2] * me[9];
  79. te[ 2 ] = me[6] * me[1] - me[2] * me[5];
  80. te[ 3 ] = - me[10] * me[4] + me[6] * me[8];
  81. te[ 4 ] = me[10] * me[0] - me[2] * me[8];
  82. te[ 5 ] = - me[6] * me[0] + me[2] * me[4];
  83. te[ 6 ] = me[9] * me[4] - me[5] * me[8];
  84. te[ 7 ] = - me[9] * me[0] + me[1] * me[8];
  85. te[ 8 ] = me[5] * me[0] - me[1] * me[4];
  86. var det = me[ 0 ] * te[ 0 ] + me[ 1 ] * te[ 3 ] + me[ 2 ] * te[ 6 ];
  87. // no inverse
  88. if ( det === 0 ) {
  89. var msg = "Matrix3.getInverse(): can't invert matrix, determinant is 0";
  90. if ( throwOnInvertible || false ) {
  91. throw new Error( msg );
  92. } else {
  93. console.warn( msg );
  94. }
  95. this.identity();
  96. return this;
  97. }
  98. this.multiplyScalar( 1.0 / det );
  99. return this;
  100. },
  101. transpose: function () {
  102. var tmp, m = this.elements;
  103. tmp = m[1]; m[1] = m[3]; m[3] = tmp;
  104. tmp = m[2]; m[2] = m[6]; m[6] = tmp;
  105. tmp = m[5]; m[5] = m[7]; m[7] = tmp;
  106. return this;
  107. },
  108. getNormalMatrix: function ( m ) {
  109. // input: THREE.Matrix4
  110. this.getInverse( m ).transpose();
  111. return this;
  112. },
  113. transposeIntoArray: function ( r ) {
  114. var m = this.elements;
  115. r[ 0 ] = m[ 0 ];
  116. r[ 1 ] = m[ 3 ];
  117. r[ 2 ] = m[ 6 ];
  118. r[ 3 ] = m[ 1 ];
  119. r[ 4 ] = m[ 4 ];
  120. r[ 5 ] = m[ 7 ];
  121. r[ 6 ] = m[ 2 ];
  122. r[ 7 ] = m[ 5 ];
  123. r[ 8 ] = m[ 8 ];
  124. return this;
  125. },
  126. clone: function () {
  127. var te = this.elements;
  128. return new THREE.Matrix3(
  129. te[0], te[3], te[6],
  130. te[1], te[4], te[7],
  131. te[2], te[5], te[8]
  132. );
  133. }
  134. } );