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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webgl - postprocessing - sobel (edge detection)</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- background:#777;
- padding:0;
- margin:0;
- font-weight: bold;
- overflow:hidden;
- }
- #info {
- position: absolute;
- top: 0px;
- width: 100%;
- color: #ffffff;
- padding: 5px;
- font-family:Monospace;
- font-size:13px;
- text-align:center;
- }
- a {
- color: #ffffff;
- }
- </style>
- </head>
- <body>
- <script src="../build/three.js"></script>
- <script src="js/controls/OrbitControls.js"></script>
- <script src="js/WebGL.js"></script>
- <script src="js/libs/dat.gui.min.js"></script>
- <script src="js/shaders/CopyShader.js"></script>
- <script src="js/shaders/LuminosityShader.js"></script>
- <script src="js/shaders/SobelOperatorShader.js"></script>
- <script src="js/postprocessing/EffectComposer.js"></script>
- <script src="js/postprocessing/RenderPass.js"></script>
- <script src="js/postprocessing/ShaderPass.js"></script>
- <div id="info">
- <a href="https://threejs.org" target="_blank" rel="noopener noreferrer">three.js</a> - webgl - postprocessing - sobel (edge detection)
- </div>
- <script>
- if ( WEBGL.isWebGLAvailable() === false ) {
- document.body.appendChild( WEBGL.getWebGLErrorMessage() );
- }
- var camera, scene, renderer, composer;
- var effectSobel;
- var params = {
- enable: true
- };
- init();
- animate();
- function init() {
- //
- scene = new THREE.Scene();
- camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 1, 1000 );
- camera.position.set( 0, 10, 25 );
- camera.lookAt( scene.position );
- //
- var geometry = new THREE.TorusKnotBufferGeometry( 8, 3, 256, 32, 2, 3 );
- var material = new THREE.MeshPhongMaterial( { color: 0xffff00 } );
- var mesh = new THREE.Mesh( geometry, material );
- scene.add( mesh );
- //
- var ambientLight = new THREE.AmbientLight( 0xcccccc, 0.4 );
- scene.add( ambientLight );
- var pointLight = new THREE.PointLight( 0xffffff, 0.8 );
- camera.add( pointLight );
- scene.add( camera );
- //
- renderer = new THREE.WebGLRenderer();
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( window.innerWidth, window.innerHeight );
- document.body.appendChild( renderer.domElement );
- // postprocessing
- composer = new THREE.EffectComposer( renderer );
- var renderPass = new THREE.RenderPass( scene, camera );
- composer.addPass( renderPass );
- // color to grayscale conversion
- var effectGrayScale = new THREE.ShaderPass( THREE.LuminosityShader );
- composer.addPass( effectGrayScale );
- // you might want to use a gaussian blur filter before
- // the next pass to improve the result of the Sobel operator
- // Sobel operator
- effectSobel = new THREE.ShaderPass( THREE.SobelOperatorShader );
- effectSobel.uniforms[ "resolution" ].value.x = window.innerWidth;
- effectSobel.uniforms[ "resolution" ].value.y = window.innerHeight;
- composer.addPass( effectSobel );
- var controls = new THREE.OrbitControls( camera, renderer.domElement );
- //
- var gui = new dat.GUI();
- gui.add( params, 'enable' );
- gui.open();
- //
- window.addEventListener( 'resize', onWindowResize, false );
- }
- function onWindowResize() {
- camera.aspect = window.innerWidth / window.innerHeight;
- camera.updateProjectionMatrix();
- renderer.setSize( window.innerWidth, window.innerHeight );
- composer.setSize( window.innerWidth, window.innerHeight );
- effectSobel.uniforms[ "resolution" ].value.x = window.innerWidth;
- effectSobel.uniforms[ "resolution" ].value.y = window.innerHeight;
- }
- function animate() {
- requestAnimationFrame( animate );
- if ( params.enable === true ) {
- composer.render();
- } else {
- renderer.render( scene, camera );
- }
- }
- </script>
- </body>
- </html>
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