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- <!DOCTYPE HTML>
- <html lang="en">
- <head>
- <title>three.js canvas - particles - waves</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width; initial-scale=1.0; maximum-scale=1.0; user-scalable=0;"/>
- <style type="text/css">
- body {
- background-color: #000000;
- margin: 0px;
- overflow: hidden;
- }
- a {
- color:#0078ff;
- }
- </style>
- </head>
- <body>
- <script type="text/javascript" src="../build/Three.js"></script>
- <script type="text/javascript" src="js/RequestAnimationFrame.js"></script>
- <script type="text/javascript" src="js/Stats.js"></script>
- <script type="text/javascript">
- var SEPARATION = 100, AMOUNTX = 50, AMOUNTY = 50;
- var container, stats;
- var camera, scene, renderer;
- var particles, particle, count = 0;
- var mouseX = 0, mouseY = 0;
- var windowHalfX = window.innerWidth / 2;
- var windowHalfY = window.innerHeight / 2;
- init();
- animate();
- function init() {
- container = document.createElement( 'div' );
- document.body.appendChild( container );
- camera = new THREE.Camera( 75, window.innerWidth / window.innerHeight, 1, 10000 );
- camera.position.z = 1000;
- scene = new THREE.Scene();
- particles = new Array();
- var PI2 = Math.PI * 2;
- var material = new THREE.ParticleCanvasMaterial( {
- color: 0xffffff,
- program: function ( context ) {
- context.beginPath();
- context.arc( 0, 0, 1, 0, PI2, true );
- context.closePath();
- context.stroke();
- }
- } );
- var i = 0;
- for ( var ix = 0; ix < AMOUNTX; ix ++ ) {
- for ( var iy = 0; iy < AMOUNTY; iy ++ ) {
- particle = particles[ i ++ ] = new THREE.Particle( material );
- particle.position.x = ix * SEPARATION - ( ( AMOUNTX * SEPARATION ) / 2 );
- particle.position.z = iy * SEPARATION - ( ( AMOUNTY * SEPARATION ) / 2 );
- scene.add( particle );
- }
- }
- renderer = new THREE.CanvasRenderer();
- renderer.setSize( window.innerWidth, window.innerHeight );
- container.appendChild( renderer.domElement );
- stats = new Stats();
- stats.domElement.style.position = 'absolute';
- stats.domElement.style.top = '0px';
- container.appendChild( stats.domElement );
- document.addEventListener( 'mousemove', onDocumentMouseMove, false );
- document.addEventListener( 'touchstart', onDocumentTouchStart, false );
- document.addEventListener( 'touchmove', onDocumentTouchMove, false );
- }
- //
- function onDocumentMouseMove( event ) {
- mouseX = event.clientX - windowHalfX;
- mouseY = event.clientY - windowHalfY;
- }
- function onDocumentTouchStart( event ) {
- if ( event.touches.length == 1 ) {
- event.preventDefault();
- mouseX = event.touches[ 0 ].pageX - windowHalfX;
- mouseY = event.touches[ 0 ].pageY - windowHalfY;
- }
- }
- function onDocumentTouchMove( event ) {
- if ( event.touches.length == 1 ) {
- event.preventDefault();
- mouseX = event.touches[ 0 ].pageX - windowHalfX;
- mouseY = event.touches[ 0 ].pageY - windowHalfY;
- }
- }
- //
- function animate() {
- requestAnimationFrame( animate );
- render();
- stats.update();
- }
- function render() {
- camera.position.x += ( mouseX - camera.position.x ) * .05;
- camera.position.y += ( - mouseY - camera.position.y ) * .05;
- var i = 0;
- for ( var ix = 0; ix < AMOUNTX; ix ++ ) {
- for ( var iy = 0; iy < AMOUNTY; iy ++ ) {
- particle = particles[ i++ ];
- particle.position.y = ( Math.sin( ( ix + count ) * 0.3 ) * 50 ) + ( Math.sin( ( iy + count ) * 0.5 ) * 50 );
- particle.scale.x = particle.scale.y = ( Math.sin( ( ix + count ) * 0.3 ) + 1 ) * 2 + ( Math.sin( ( iy + count ) * 0.5 ) + 1 ) * 2;
- }
- }
- renderer.render( scene, camera );
- count += 0.1;
- }
- </script>
- </body>
- </html>
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