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- <!DOCTYPE HTML>
- <html lang="en">
- <head>
- <title>three.js misc - lookAt</title>
- <meta charset="utf-8">
- <style type="text/css">
- body {
- color: #404040;
- font-family:Monospace;
- font-size:13px;
- text-align:center;
- background-color: #ffffff;
- margin: 0px;
- overflow: hidden;
- }
- #info {
- position: absolute;
- top: 0px; width: 100%;
- padding: 5px;
- }
- a {
- color: #0080bb;
- }
- </style>
- </head>
- <body>
- <div id="info"><a href="http://github.com/mrdoob/three.js" target="_blank">three.js</a> - Object3D::lookAt() demo</div>
- <script type="text/javascript" src="../build/Three.js"></script>
- <script type="text/javascript" src="js/RequestAnimationFrame.js"></script>
- <script type="text/javascript" src="js/Stats.js"></script>
- <script type="text/javascript">
- var container, stats;
- var camera, scene, renderer;
- var mesh, zmesh, lightMesh, geometry, target;
- var mouseX = 0, mouseY = 0;
- var windowHalfX = window.innerWidth / 2;
- var windowHalfY = window.innerHeight / 2;
- document.addEventListener( 'mousemove', onDocumentMouseMove, false );
- init();
- animate();
- function init() {
- container = document.createElement( 'div' );
- document.body.appendChild( container );
- camera = new THREE.Camera( 60, window.innerWidth / window.innerHeight, 1, 10000 );
- camera.position.z = 3200;
- scene = new THREE.Scene();
- var geometry = new THREE.CylinderGeometry( 3, 10, 0.1, 100 );
- var material = new THREE.MeshNormalMaterial( { shading: THREE.SmoothShading } );
- target = new THREE.Mesh( new THREE.SphereGeometry( 100, 20, 20 ), material );
- scene.add( target );
- for ( var i = 0; i < 1000; i ++ ) {
- var mesh = new THREE.Mesh( geometry, material );
- mesh.position.x = Math.random() * 4000 - 2000;
- mesh.position.y = Math.random() * 4000 - 2000;
- mesh.position.z = Math.random() * 4000 - 2000;
- mesh.scale.x = mesh.scale.y = mesh.scale.z = Math.random() * 4 + 2;
- scene.add( mesh );
- }
- scene.matrixAutoUpdate = false;
- renderer = new THREE.WebGLRenderer();
- renderer.setSize( window.innerWidth, window.innerHeight );
- renderer.sortObjects = false;
- container.appendChild( renderer.domElement );
- stats = new Stats();
- stats.domElement.style.position = 'absolute';
- stats.domElement.style.top = '0px';
- stats.domElement.style.zIndex = 100;
- container.appendChild( stats.domElement );
- }
- function onDocumentMouseMove(event) {
- mouseX = ( event.clientX - windowHalfX ) * 10;
- mouseY = ( event.clientY - windowHalfY ) * 10;
- }
- //
- function animate() {
- requestAnimationFrame( animate );
- render();
- stats.update();
- }
- function render() {
- camera.position.x += ( mouseX - camera.position.x ) * .05;
- camera.position.y += ( - mouseY - camera.position.y ) * .05;
- var time = new Date().getTime() * 0.0005;
- target.position.x = Math.sin( time * 0.7 ) * 2000;
- target.position.y = Math.cos( time * 0.5 ) * 2000;
- target.position.z = Math.cos( time * 0.3 ) * 2000;
- for ( var i = 0, l = scene.objects.length; i < l; i ++ ) {
- scene.objects[ i ].lookAt( target.position );
- }
- renderer.render( scene, camera );
- }
- </script>
- </body>
- </html>
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