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- <!DOCTYPE HTML>
- <html lang="en">
- <head>
- <title>three.js misc - materials - multi-materials</title>
- <meta charset="utf-8">
- <style type="text/css">
- body {
- background:#fff;
- padding:0;
- margin:0;
- overflow:hidden;
- font-family:georgia;
- text-align:center;
- }
- h1 { }
- a { color:skyblue }
- canvas { pointer-events:none; z-index:10; }
- #log { position:absolute; top:50px; text-align:left; display:block; z-index:1; pointer-events:none; }
- #d { text-align:center; margin:1em 0 -15.7em 0; z-index:0; position:relative; display:block }
- .button { background:#000; color:#fff; padding:0.2em 0.5em; cursor:pointer }
- .inactive { background:#999; color:#eee }
- </style>
- </head>
- <body>
- <div id="d">
- <h1>Multi-materials test</h1>
- <span id="rcanvas" class="button inactive">2d canvas renderer</span>
- <span id="rwebgl" class="button">WebGL renderer</span>
- <br/>
- <p>Model by <a href="http://sketchup.google.com/3dwarehouse/details?mid=2c6fd128fca34052adc5f5b98d513da1">Reallusion iClone</a>
- <br/>
- <p>Best viewed in Chrome 9 or Firefox 4 using WebGL renderer.
- <p>Canvas renderer is very slow on anything other than Chrome.
- </div>
- <pre id="log"></pre>
- <script type="text/javascript" src="../build/Three.js"></script>
- <script type="text/javascript" src="js/RequestAnimationFrame.js"></script>
- <script type="text/javascript" src="js/Stats.js"></script>
- <script type="text/javascript">
- var SCREEN_WIDTH = window.innerWidth;
- var SCREEN_HEIGHT = window.innerHeight;
- var FLOOR = - 250;
- var container;
- var stats;
- var camera;
- var scene;
- var canvasRenderer, webglRenderer;
- var mesh, zmesh, geometry;
- var directionalLight;
- var mouseX = 0;
- var mouseY = 0;
- var windowHalfX = window.innerWidth / 2;
- var windowHalfY = window.innerHeight / 2;
- var render_canvas = 1, render_gl = 1;
- var has_gl = 0;
- var bcanvas = document.getElementById( 'rcanvas' );
- var bwebgl = document.getElementById( 'rwebgl' );
- document.addEventListener('mousemove', onDocumentMouseMove, false);
- init();
- animate();
- render_canvas = !has_gl;
- bwebgl.style.display = has_gl ? "inline" : "none";
- bcanvas.className = render_canvas ? "button" : "button inactive";
- function init() {
- container = document.createElement('div');
- document.body.appendChild(container);
- camera = new THREE.Camera( 75, SCREEN_WIDTH / SCREEN_HEIGHT, 1, 100000 );
- camera.position.z = 500;
- camera.updateMatrix();
- scene = new THREE.Scene();
- // SPHERES
- sphere = new THREE.SphereGeometry( 100, 16, 8 );
- for ( var i = 0; i < 10; i ++ ) {
- //mesh = new THREE.Mesh( sphere, new THREE.MeshLambertMaterial( ) );
- mesh = new THREE.Mesh( sphere, [ new THREE.MeshLambertMaterial( { color: 0xffffff } ), new THREE.MeshBasicMaterial( { color: 0x000000, wireframe: true, wireframeLinewidth: 1.5 } ) ] );
- //mesh = new THREE.Mesh( sphere, new THREE.MeshLambertMaterial( { color: 0x00aa00, wireframe: true, wireframeLinewidth: 1.5 } ) );
- //mesh = new THREE.Mesh( sphere, new THREE.MeshBasicMaterial( { wireframe: true, wireframeLinewidth: 2.5 } ) );
- mesh.position.x = 500 * ( Math.random() - 0.5 );
- mesh.position.y = 500 * ( Math.random() - 0.5 );
- mesh.position.z = 500 * ( Math.random() - 0.5 );
- mesh.scale.x = mesh.scale.y = mesh.scale.z = 0.25 * (Math.random() + 0.5);
- scene.add(mesh);
- }
- // LIGHTS
- var ambient = new THREE.AmbientLight( 0x101010 );
- scene.add( ambient );
- directionalLight = new THREE.DirectionalLight( 0xffffff );
- directionalLight.position.y = -70;
- directionalLight.position.z = 100;
- directionalLight.position.normalize();
- scene.add( directionalLight );
- mesh = new THREE.Mesh( sphere, new THREE.MeshBasicMaterial( { color: 0xff0000 } ) );
- mesh.scale.x = mesh.scale.y = mesh.scale.z = 0.1;
- mesh.position.set( 0, 0, 120 );
- scene.add(mesh);
- if ( render_gl ) {
- try {
- webglRenderer = new THREE.WebGLRenderer();
- webglRenderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
- webglRenderer.domElement.style.position = "relative";
- container.appendChild( webglRenderer.domElement );
- has_gl = 1;
- }
- catch (e) {
- }
- }
- if ( render_canvas ) {
- canvasRenderer = new THREE.CanvasRenderer();
- canvasRenderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
- container.appendChild( canvasRenderer.domElement );
- }
- stats = new Stats();
- stats.domElement.style.position = 'absolute';
- stats.domElement.style.top = '0px';
- stats.domElement.style.zIndex = 100;
- container.appendChild( stats.domElement );
- bcanvas.addEventListener("click", toggleCanvas, false);
- bwebgl.addEventListener("click", toggleWebGL, false);
- //var loader = new THREE.BinaryLoader(),
- var loader = new THREE.JSONLoader(),
- callback = function( geometry ) { createScene( geometry) };
- loader.load( { model: "obj/female02/Female02_slim.js", callback: callback } );
- //loader.load( { model: "obj/female02/Female02_bin.js", callback: callback } );
- }
- function createScene( geometry ) {
- // PROCEDURAL TEXTURES (decals)
- var x1 = document.createElement( "canvas" );
- var xc1 = x1.getContext("2d");
- x1.width = x1.height = 256;
- xc1.shadowBlur = 3;
- xc1.shadowColor = "#000";
- xc1.font = "7pt arial";
- xc1.fillStyle = "hsla("+0+",90%,50%,1);"
- xc1.fillText("Three", 57, 29);
- xc1.fillStyle = "hsla("+0+",90%,50%,0.15);"
- xc1.fillRect(40, 70, 60, 50);
- for(var i=0;i<500;i++) {
- xc1.fillStyle = "hsla("+60*Math.random()+",90%,50%,0.5);"
- xc1.fillRect(40+60*Math.random(), 118+10*Math.random(), 2, 10);
- }
- var x2 = document.createElement( "canvas" );
- var xc2 = x2.getContext("2d");
- x2.width = x2.height = 128;
- xc2.fillStyle = "rgba(0,0,0,0.5)";
- for(var i=0;i<14;i++) {
- xc2.fillRect(0, 5+i*4, 54, 2);
- xc2.fillRect(i*4, 5, 2, 54);
- }
- var xm1 = new THREE.MeshLambertMaterial( { map: new THREE.Texture( x1 ), transparent: true } );
- var xm2 = new THREE.MeshLambertMaterial( { map: new THREE.Texture( x2 ), transparent: true } );
- xm1.map.needsUpdate = true;
- xm2.map.needsUpdate = true;
- geometry.materials[0].push( xm1 ); // goes to faces with material 0
- geometry.materials[1].push( xm2 ); // goes to faces with material 1
- geometry.materials[4].push( new THREE.MeshLambertMaterial( { color: 0xff0000, opacity: 0.5, transparent: true } ) );
- var materials = [ new THREE.MeshFaceMaterial() ];
- // full-mesh wireframe overlay
- //materials.push( new THREE.MeshBasicMaterial( { color: 0xff0000, wireframe: true, wireframeLinewidth: 1.5 } ) );
- // full-mesh color overlay
- //materials.push( new THREE.MeshBasicMaterial { color: 0xff0000, opacity: 0.5 } ) );
- zmesh = new THREE.Mesh( geometry, materials );
- zmesh.position.x = -80;
- zmesh.position.z = 50;
- zmesh.position.y = FLOOR;
- zmesh.scale.x = zmesh.scale.y = zmesh.scale.z = 3;
- zmesh.overdraw = true;
- zmesh.updateMatrix();
- scene.add(zmesh);
- // PLANES with all materials from the model
- createMaterialsPalette( geometry.materials, 100, 0 );
- }
- function createMaterialsPalette( materials, size, bottom ) {
- for ( var i = 0; i < materials.length; i ++ ) {
- // material
- mesh = new THREE.Mesh( new THREE.PlaneGeometry( size, size ), materials[i] );
- mesh.position.x = i * ( size + 5 ) - ( ( materials.length - 1 ) * ( size + 5 ) / 2 );
- mesh.position.y = FLOOR + size / 2 + bottom;
- mesh.position.z = -100;
- mesh.scale.x = mesh.scale.y = mesh.scale.z = 1;
- mesh.doubleSided = true;
- mesh.updateMatrix();
- scene.add(mesh);
- // number
- var x = document.createElement( "canvas" );
- var xc = x.getContext("2d");
- x.width = x.height = 128;
- xc.shadowColor = "#000";
- xc.shadowBlur = 7;
- xc.fillStyle = "orange";
- xc.font = "50pt arial bold";
- xc.fillText(i, 10, 64);
- var xm = new THREE.MeshBasicMaterial( { map: new THREE.Texture( x ), transparent: true } );
- xm.map.needsUpdate = true;
- mesh = new THREE.Mesh( new THREE.PlaneGeometry( size, size ), xm );
- mesh.position.x = i * ( size + 5 ) - ( ( materials.length - 1 ) * ( size + 5 ) / 2 );
- mesh.position.y = FLOOR + size / 2 + bottom;
- mesh.position.z = - 99;
- mesh.scale.x = mesh.scale.y = mesh.scale.z = 1;
- mesh.doubleSided = true;
- mesh.updateMatrix();
- scene.add(mesh);
- }
- }
- function onDocumentMouseMove(event) {
- mouseX = ( event.clientX - windowHalfX );
- mouseY = ( event.clientY - windowHalfY );
- }
- //
- function animate() {
- requestAnimationFrame( animate );
- render();
- stats.update();
- }
- function render() {
- camera.position.x += ( mouseX - camera.position.x ) * .05;
- camera.position.y += ( - mouseY - camera.position.y ) * .05;
- camera.updateMatrix();
- if ( render_canvas ) canvasRenderer.render( scene, camera );
- if ( render_gl && has_gl ) webglRenderer.render( scene, camera );
- }
- function log(text) {
- var e = document.getElementById("log");
- e.innerHTML = text + "<br/>" + e.innerHTML;
- }
- function toggleCanvas() {
- render_canvas = !render_canvas;
- bcanvas.className = render_canvas ? "button" : "button inactive";
- render_gl = !render_canvas;
- bwebgl.className = render_gl ? "button" : "button inactive";
- if( has_gl )
- webglRenderer.domElement.style.display = render_gl ? "block" : "none";
- canvasRenderer.domElement.style.display = render_canvas ? "block" : "none";
- }
- function toggleWebGL() {
- render_gl = !render_gl;
- bwebgl.className = render_gl ? "button" : "button inactive";
- render_canvas = !render_gl;
- bcanvas.className = render_canvas ? "button" : "button inactive";
- if( has_gl )
- webglRenderer.domElement.style.display = render_gl ? "block" : "none";
- canvasRenderer.domElement.style.display = render_canvas ? "block" : "none";
- }
- </script>
- </body>
- </html>
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