123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145 |
- <html>
- <head>
- <title>three.js webgl - intersection: ray with terrain mesh (through box)</title>
- <meta http-equiv="content-type" content="text/html; charset=utf-8">
- <style type="text/css">
- body {
- font-family: Monospace;
- background-color: #f0f0f0;
- margin: 0px;
- overflow: hidden;
- }
- #oldie { background-color: #ddd !important }
- #info {
- position: absolute;
- top: 30px; left: 10px; width: 800px;
- color: #000000;
- padding: 5px;
- font-family: Monospace;
- font-size: 13px;
- text-align: left;
- z-index:100;
- }
- #options {
- position: absolute;
- top: 10px; left: 10px; width: 800px;
- color: #000000;
- padding: 5px;
- font-family: Monospace;
- font-size: 13px;
- text-align: left;
- z-index:100;
- }
- </style>
- <script type="text/javascript" src="../build/Three.js"></script>
- <script type="text/javascript" src="js/RequestAnimationFrame.js"></script>
- <script type="text/javascript">
- var camera, scene, renderer,
- info, mouse2d, sun, loader, sphere, ray;
- var theta = 0, radius = 250, speed = 0.002, sphereSize = 4;
- function init() {
- container = document.createElement( 'div' );
- document.body.appendChild( container );
- info = document.getElementById("info");
- camera = new THREE.Camera( 40, window.innerWidth / window.innerHeight, 1, 10000 );
- camera.position.y = 120;
- mouse2d = new THREE.Vector3( 0, 0, 1 );
- loader = new THREE.JSONLoader();
- scene = new THREE.Scene();
- ray = new THREE.Ray();
- ray.origin.y = 10000;
- ray.direction = new THREE.Vector3(0, -1, 0);
- sphere = new THREE.Mesh( new THREE.SphereGeometry( sphereSize, 10, 10 ), new THREE.MeshLambertMaterial( { color: 0xff0000 } ) );
- scene.add(sphere);
- renderer = new THREE.WebGLRenderer();
- renderer.setSize( window.innerWidth, window.innerHeight );
- container.appendChild(renderer.domElement);
- var ambientLight = new THREE.AmbientLight( 0x444444 );
- scene.add( ambientLight );
- sun = new THREE.DirectionalLight( 0xaaaaaa );
- sun.position = new THREE.Vector3(-1,1, -1).normalize();
- scene.add( sun );
- loadCube();
- container.onmousemove = onDocumentMouseMove;
- animate();
- }
- function loadCube(p) {
- var onGeometry = function( geometry ) {
- var mesh = new THREE.Mesh( geometry, new THREE.MeshLambertMaterial( { color: 0xf3e4b8 } ) );
- scene.add( mesh );
- THREE.Collisions.colliders.push( THREE.CollisionUtils.MeshColliderWBox(mesh) );
- };
- loader.load( { model: "obj/terrain.js", callback: onGeometry } );
- }
- function onDocumentMouseMove( event ) {
- event.preventDefault();
- mouse2d.x = ( event.clientX / window.innerWidth ) * 2 - 1;
- mouse2d.y = - ( event.clientY / window.innerHeight ) * 2 + 1;
- mouse2d.z = 1;
- }
- function animate() {
- requestAnimationFrame( animate );
- ray.origin.x = radius * Math.cos(theta);
- ray.origin.z = radius * Math.sin(theta);
- var c = THREE.Collisions.rayCastNearest(ray);
- if(c) {
- //info.innerHTML = "Found @ distance " + c.distance;
- sphere.position = ray.origin.clone().subSelf( new THREE.Vector3(0, c.distance - sphereSize/2, 0) );
- } else {
- //info.innerHTML = "No intersection";
- }
- theta += speed;
- camera.target.position.copy( sphere.position );
- renderer.render( scene, camera );
- }
- function vts(v) {
- if(!v) return "undefined<br>";
- else return v.x + " , " + v.y + " , " + v.z + "<br>";
- }
- </script>
- </head>
- <body onload="init();">
- <div id="info"></div>
- <div id="options"></div>
- </body>
- </html>
|