OrthographicTrackballControls.js 14 KB

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  1. /**
  2. * @author Eberhard Graether / http://egraether.com/
  3. * @author Patrick Fuller / http://patrick-fuller.com
  4. */
  5. THREE.OrthographicTrackballControls = function ( object, domElement ) {
  6. var _this = this;
  7. var STATE = { NONE: -1, ROTATE: 0, ZOOM: 1, PAN: 2, TOUCH_ROTATE: 3, TOUCH_ZOOM_PAN: 4 };
  8. this.object = object;
  9. this.domElement = ( domElement !== undefined ) ? domElement : document;
  10. // API
  11. this.enabled = true;
  12. this.screen = { left: 0, top: 0, width: 0, height: 0 };
  13. this.radius = 0;
  14. this.rotateSpeed = 1.0;
  15. this.zoomSpeed = 1.2;
  16. this.panSpeed = 0.3;
  17. this.noRotate = false;
  18. this.noZoom = false;
  19. this.noPan = false;
  20. this.noRoll = false;
  21. this.staticMoving = false;
  22. this.dynamicDampingFactor = 0.2;
  23. this.keys = [ 65 /*A*/, 83 /*S*/, 68 /*D*/ ];
  24. // internals
  25. this.target = new THREE.Vector3();
  26. var EPS = 0.000001;
  27. var lastPosition = new THREE.Vector3();
  28. var _state = STATE.NONE,
  29. _prevState = STATE.NONE,
  30. _eye = new THREE.Vector3(),
  31. _rotateStart = new THREE.Vector3(),
  32. _rotateEnd = new THREE.Vector3(),
  33. _zoomStart = new THREE.Vector2(),
  34. _zoomEnd = new THREE.Vector2(),
  35. _zoomFactor = 1,
  36. _touchZoomDistanceStart = 0,
  37. _touchZoomDistanceEnd = 0,
  38. _panStart = new THREE.Vector2(),
  39. _panEnd = new THREE.Vector2();
  40. // for reset
  41. this.target0 = this.target.clone();
  42. this.position0 = this.object.position.clone();
  43. this.up0 = this.object.up.clone();
  44. this.left0 = this.object.left;
  45. this.right0 = this.object.right;
  46. this.top0 = this.object.top;
  47. this.bottom0 = this.object.bottom;
  48. this.center0 = new THREE.Vector2((this.left0 + this.right0) / 2.0, (this.top0 + this.bottom0) / 2.0);
  49. // events
  50. var changeEvent = { type: 'change' };
  51. var startEvent = { type: 'start'};
  52. var endEvent = { type: 'end'};
  53. // methods
  54. this.handleResize = function () {
  55. if ( this.domElement === document ) {
  56. this.screen.left = 0;
  57. this.screen.top = 0;
  58. this.screen.width = window.innerWidth;
  59. this.screen.height = window.innerHeight;
  60. } else {
  61. var box = this.domElement.getBoundingClientRect();
  62. // adjustments come from similar code in the jquery offset() function
  63. var d = this.domElement.ownerDocument.documentElement;
  64. this.screen.left = box.left + window.pageXOffset - d.clientLeft;
  65. this.screen.top = box.top + window.pageYOffset - d.clientTop;
  66. this.screen.width = box.width;
  67. this.screen.height = box.height;
  68. }
  69. this.radius = 0.5 * Math.min( this.screen.width, this.screen.height );
  70. };
  71. this.handleEvent = function ( event ) {
  72. if ( typeof this[ event.type ] == 'function' ) {
  73. this[ event.type ]( event );
  74. }
  75. };
  76. var getMouseOnScreen = ( function () {
  77. var vector = new THREE.Vector2();
  78. return function ( pageX, pageY ) {
  79. vector.set(
  80. ( pageX - _this.screen.left ) / _this.screen.width,
  81. ( pageY - _this.screen.top ) / _this.screen.height
  82. );
  83. return vector;
  84. };
  85. }() );
  86. var getMouseProjectionOnBall = ( function () {
  87. var vector = new THREE.Vector3();
  88. var objectUp = new THREE.Vector3();
  89. var mouseOnBall = new THREE.Vector3();
  90. return function ( pageX, pageY ) {
  91. mouseOnBall.set(
  92. ( pageX - _this.screen.width * 0.5 - _this.screen.left ) / _this.radius,
  93. ( _this.screen.height * 0.5 + _this.screen.top - pageY ) / _this.radius,
  94. 0.0
  95. );
  96. var length = mouseOnBall.length();
  97. if ( _this.noRoll ) {
  98. if ( length < Math.SQRT1_2 ) {
  99. mouseOnBall.z = Math.sqrt( 1.0 - length*length );
  100. } else {
  101. mouseOnBall.z = .5 / length;
  102. }
  103. } else if ( length > 1.0 ) {
  104. mouseOnBall.normalize();
  105. } else {
  106. mouseOnBall.z = Math.sqrt( 1.0 - length * length );
  107. }
  108. _eye.copy( _this.object.position ).sub( _this.target );
  109. vector.copy( _this.object.up ).setLength( mouseOnBall.y )
  110. vector.add( objectUp.copy( _this.object.up ).cross( _eye ).setLength( mouseOnBall.x ) );
  111. vector.add( _eye.setLength( mouseOnBall.z ) );
  112. return vector;
  113. };
  114. }() );
  115. this.rotateCamera = (function(){
  116. var axis = new THREE.Vector3(),
  117. quaternion = new THREE.Quaternion();
  118. return function () {
  119. var angle = Math.acos( _rotateStart.dot( _rotateEnd ) / _rotateStart.length() / _rotateEnd.length() );
  120. if ( angle ) {
  121. axis.crossVectors( _rotateStart, _rotateEnd ).normalize();
  122. angle *= _this.rotateSpeed;
  123. quaternion.setFromAxisAngle( axis, -angle );
  124. _eye.applyQuaternion( quaternion );
  125. _this.object.up.applyQuaternion( quaternion );
  126. _rotateEnd.applyQuaternion( quaternion );
  127. if ( _this.staticMoving ) {
  128. _rotateStart.copy( _rotateEnd );
  129. } else {
  130. quaternion.setFromAxisAngle( axis, angle * ( _this.dynamicDampingFactor - 1.0 ) );
  131. _rotateStart.applyQuaternion( quaternion );
  132. }
  133. }
  134. }
  135. }());
  136. this.zoomCamera = function () {
  137. if ( _state === STATE.TOUCH_ZOOM_PAN ) {
  138. var factor = _touchZoomDistanceStart / _touchZoomDistanceEnd;
  139. _touchZoomDistanceStart = _touchZoomDistanceEnd;
  140. _zoomFactor *= factor;
  141. _this.object.left = _zoomFactor * _this.left0 + ( 1 - _zoomFactor ) * _this.center0.x;
  142. _this.object.right = _zoomFactor * _this.right0 + ( 1 - _zoomFactor ) * _this.center0.x;
  143. _this.object.top = _zoomFactor * _this.top0 + ( 1 - _zoomFactor ) * _this.center0.y;
  144. _this.object.bottom = _zoomFactor * _this.bottom0 + ( 1 - _zoomFactor ) * _this.center0.y;
  145. } else {
  146. var factor = 1.0 + ( _zoomEnd.y - _zoomStart.y ) * _this.zoomSpeed;
  147. if ( Math.abs( factor - 1.0 ) > EPS && factor > 0.0 ) {
  148. _zoomFactor *= factor;
  149. _this.object.left = _zoomFactor * _this.left0 + ( 1 - _zoomFactor ) * _this.center0.x;
  150. _this.object.right = _zoomFactor * _this.right0 + ( 1 - _zoomFactor ) * _this.center0.x;
  151. _this.object.top = _zoomFactor * _this.top0 + ( 1 - _zoomFactor ) * _this.center0.y;
  152. _this.object.bottom = _zoomFactor * _this.bottom0 + ( 1 - _zoomFactor ) * _this.center0.y;
  153. if ( _this.staticMoving ) {
  154. _zoomStart.copy( _zoomEnd );
  155. } else {
  156. _zoomStart.y += ( _zoomEnd.y - _zoomStart.y ) * this.dynamicDampingFactor;
  157. }
  158. }
  159. }
  160. };
  161. this.panCamera = (function(){
  162. var mouseChange = new THREE.Vector2(),
  163. objectUp = new THREE.Vector3(),
  164. pan = new THREE.Vector3();
  165. return function () {
  166. mouseChange.copy( _panEnd ).sub( _panStart );
  167. if ( mouseChange.lengthSq() ) {
  168. mouseChange.multiplyScalar( _eye.length() * _this.panSpeed );
  169. pan.copy( _eye ).cross( _this.object.up ).setLength( mouseChange.x );
  170. pan.add( objectUp.copy( _this.object.up ).setLength( mouseChange.y ) );
  171. _this.object.position.add( pan );
  172. _this.target.add( pan );
  173. if ( _this.staticMoving ) {
  174. _panStart.copy( _panEnd );
  175. } else {
  176. _panStart.add( mouseChange.subVectors( _panEnd, _panStart ).multiplyScalar( _this.dynamicDampingFactor ) );
  177. }
  178. }
  179. }
  180. }());
  181. this.update = function () {
  182. _eye.subVectors( _this.object.position, _this.target );
  183. if ( !_this.noRotate ) {
  184. _this.rotateCamera();
  185. }
  186. if ( !_this.noZoom ) {
  187. _this.zoomCamera();
  188. _this.object.updateProjectionMatrix();
  189. }
  190. if ( !_this.noPan ) {
  191. _this.panCamera();
  192. }
  193. _this.object.position.addVectors( _this.target, _eye );
  194. _this.object.lookAt( _this.target );
  195. if ( lastPosition.distanceToSquared( _this.object.position ) > EPS ) {
  196. _this.dispatchEvent( changeEvent );
  197. lastPosition.copy( _this.object.position );
  198. }
  199. };
  200. this.reset = function () {
  201. _state = STATE.NONE;
  202. _prevState = STATE.NONE;
  203. _this.target.copy( _this.target0 );
  204. _this.object.position.copy( _this.position0 );
  205. _this.object.up.copy( _this.up0 );
  206. _eye.subVectors( _this.object.position, _this.target );
  207. _this.object.left = _this.left0;
  208. _this.object.right = _this.right0;
  209. _this.object.top = _this.top0;
  210. _this.object.bottom = _this.bottom0;
  211. _this.object.lookAt( _this.target );
  212. _this.dispatchEvent( changeEvent );
  213. lastPosition.copy( _this.object.position );
  214. };
  215. // listeners
  216. function keydown( event ) {
  217. if ( _this.enabled === false ) return;
  218. window.removeEventListener( 'keydown', keydown );
  219. _prevState = _state;
  220. if ( _state !== STATE.NONE ) {
  221. return;
  222. } else if ( event.keyCode === _this.keys[ STATE.ROTATE ] && !_this.noRotate ) {
  223. _state = STATE.ROTATE;
  224. } else if ( event.keyCode === _this.keys[ STATE.ZOOM ] && !_this.noZoom ) {
  225. _state = STATE.ZOOM;
  226. } else if ( event.keyCode === _this.keys[ STATE.PAN ] && !_this.noPan ) {
  227. _state = STATE.PAN;
  228. }
  229. }
  230. function keyup( event ) {
  231. if ( _this.enabled === false ) return;
  232. _state = _prevState;
  233. window.addEventListener( 'keydown', keydown, false );
  234. }
  235. function mousedown( event ) {
  236. if ( _this.enabled === false ) return;
  237. event.preventDefault();
  238. event.stopPropagation();
  239. if ( _state === STATE.NONE ) {
  240. _state = event.button;
  241. }
  242. if ( _state === STATE.ROTATE && !_this.noRotate ) {
  243. _rotateStart.copy( getMouseProjectionOnBall( event.pageX, event.pageY ) );
  244. _rotateEnd.copy( _rotateStart );
  245. } else if ( _state === STATE.ZOOM && !_this.noZoom ) {
  246. _zoomStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
  247. _zoomEnd.copy(_zoomStart);
  248. } else if ( _state === STATE.PAN && !_this.noPan ) {
  249. _panStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
  250. _panEnd.copy(_panStart)
  251. }
  252. document.addEventListener( 'mousemove', mousemove, false );
  253. document.addEventListener( 'mouseup', mouseup, false );
  254. _this.dispatchEvent( startEvent );
  255. }
  256. function mousemove( event ) {
  257. if ( _this.enabled === false ) return;
  258. event.preventDefault();
  259. event.stopPropagation();
  260. if ( _state === STATE.ROTATE && !_this.noRotate ) {
  261. _rotateEnd.copy( getMouseProjectionOnBall( event.pageX, event.pageY ) );
  262. } else if ( _state === STATE.ZOOM && !_this.noZoom ) {
  263. _zoomEnd.copy( getMouseOnScreen( event.pageX, event.pageY ) );
  264. } else if ( _state === STATE.PAN && !_this.noPan ) {
  265. _panEnd.copy( getMouseOnScreen( event.pageX, event.pageY ) );
  266. }
  267. }
  268. function mouseup( event ) {
  269. if ( _this.enabled === false ) return;
  270. event.preventDefault();
  271. event.stopPropagation();
  272. _state = STATE.NONE;
  273. document.removeEventListener( 'mousemove', mousemove );
  274. document.removeEventListener( 'mouseup', mouseup );
  275. _this.dispatchEvent( endEvent );
  276. }
  277. function mousewheel( event ) {
  278. if ( _this.enabled === false ) return;
  279. event.preventDefault();
  280. event.stopPropagation();
  281. var delta = 0;
  282. if ( event.wheelDelta ) { // WebKit / Opera / Explorer 9
  283. delta = event.wheelDelta / 40;
  284. } else if ( event.detail ) { // Firefox
  285. delta = - event.detail / 3;
  286. }
  287. _zoomStart.y += delta * 0.01;
  288. _this.dispatchEvent( startEvent );
  289. _this.dispatchEvent( endEvent );
  290. }
  291. function touchstart( event ) {
  292. if ( _this.enabled === false ) return;
  293. switch ( event.touches.length ) {
  294. case 1:
  295. _state = STATE.TOUCH_ROTATE;
  296. _rotateStart.copy( getMouseProjectionOnBall( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
  297. _rotateEnd.copy( _rotateStart );
  298. break;
  299. case 2:
  300. _state = STATE.TOUCH_ZOOM_PAN;
  301. var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
  302. var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
  303. _touchZoomDistanceEnd = _touchZoomDistanceStart = Math.sqrt( dx * dx + dy * dy );
  304. var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
  305. var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
  306. _panStart.copy( getMouseOnScreen( x, y ) );
  307. _panEnd.copy( _panStart );
  308. break;
  309. default:
  310. _state = STATE.NONE;
  311. }
  312. _this.dispatchEvent( startEvent );
  313. }
  314. function touchmove( event ) {
  315. if ( _this.enabled === false ) return;
  316. event.preventDefault();
  317. event.stopPropagation();
  318. switch ( event.touches.length ) {
  319. case 1:
  320. _rotateEnd.copy( getMouseProjectionOnBall( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
  321. break;
  322. case 2:
  323. var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
  324. var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
  325. _touchZoomDistanceEnd = Math.sqrt( dx * dx + dy * dy );
  326. var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
  327. var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
  328. _panEnd.copy( getMouseOnScreen( x, y ) );
  329. break;
  330. default:
  331. _state = STATE.NONE;
  332. }
  333. }
  334. function touchend( event ) {
  335. if ( _this.enabled === false ) return;
  336. switch ( event.touches.length ) {
  337. case 1:
  338. _rotateEnd.copy( getMouseProjectionOnBall( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
  339. _rotateStart.copy( _rotateEnd );
  340. break;
  341. case 2:
  342. _touchZoomDistanceStart = _touchZoomDistanceEnd = 0;
  343. var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
  344. var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
  345. _panEnd.copy( getMouseOnScreen( x, y ) );
  346. _panStart.copy( _panEnd );
  347. break;
  348. }
  349. _state = STATE.NONE;
  350. _this.dispatchEvent( endEvent );
  351. }
  352. this.domElement.addEventListener( 'contextmenu', function ( event ) { event.preventDefault(); }, false );
  353. this.domElement.addEventListener( 'mousedown', mousedown, false );
  354. this.domElement.addEventListener( 'mousewheel', mousewheel, false );
  355. this.domElement.addEventListener( 'DOMMouseScroll', mousewheel, false ); // firefox
  356. this.domElement.addEventListener( 'touchstart', touchstart, false );
  357. this.domElement.addEventListener( 'touchend', touchend, false );
  358. this.domElement.addEventListener( 'touchmove', touchmove, false );
  359. window.addEventListener( 'keydown', keydown, false );
  360. window.addEventListener( 'keyup', keyup, false );
  361. this.handleResize();
  362. // force an update at start
  363. this.update();
  364. };
  365. THREE.OrthographicTrackballControls.prototype = Object.create( THREE.EventDispatcher.prototype );
  366. THREE.OrthographicTrackballControls.prototype.constructor = THREE.OrthographicTrackballControls;