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- [page:CompressedTexture] →
- <h1>[name]</h1>
- <p class="desc">
- Creates an texture 2D array based on data in compressed form, for example from a [link:https://en.wikipedia.org/wiki/DirectDraw_Surface DDS] file.<br /><br />
- For use with the [page:CompressedTextureLoader CompressedTextureLoader].
- </p>
- <h2>Constructor</h2>
- <h3>[name]( [param:Array mipmaps], [param:Number width], [param:Number height], [param:Constant format], [param:Constant type] )</h3>
- <p>
- [page:Array mipmaps] -- The mipmaps array should contain objects with data, width and height. The mipmaps should be of the correct format and type.<br />
- [page:Number width] -- The width of the biggest mipmap.<br />
- [page:Number height] -- The height of the biggest mipmap.<br />
- [page:Number depth] -- The number of layers of the 2D array texture.<br />
- [page:Constant format] -- The format used in the mipmaps.
- See [page:Textures ST3C Compressed Texture Formats],
- [page:Textures PVRTC Compressed Texture Formats] and
- [page:Textures ETC Compressed Texture Format] for other choices.<br />
- [page:Constant type] -- Default is [page:Textures THREE.UnsignedByteType].
- See [page:Textures type constants] for other choices.<br />
- </p>
- <h2>Properties</h2>
- See the base [page:CompressedTexture CompressedTexture] class for common properties.
- <h3>[property:number wrapR]</h3>
- <p>
- This defines how the texture is wrapped in the depth direction.<br />
- The default is [page:Textures THREE.ClampToEdgeWrapping], where the edge is clamped to the outer edge texels.
- The other two choices are [page:Textures THREE.RepeatWrapping] and [page:Textures THREE.MirroredRepeatWrapping].
- See the [page:Textures texture constants] page for details.
- </p>
- <h3>[property:Boolean isCompressedArrayTexture]</h3>
- <p>
- Read-only flag to check if a given object is of type [name].
- </p>
- <h2>Methods</h2>
- <p>
- See the base [page:CompressedTexture CompressedTexture] class for common methods.
- </p>
- <h2>Source</h2>
- <p>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
- </p>
- </body>
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