Libraries-and-Plugins.html 3.3 KB

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  1. <!DOCTYPE html>
  2. <html lang="it">
  3. <head>
  4. <meta charset="utf-8" />
  5. <base href="../../../" />
  6. <script src="page.js"></script>
  7. <link type="text/css" rel="stylesheet" href="page.css" />
  8. </head>
  9. <body>
  10. <h1>Librerie e Plugin ([name])</h1>
  11. <p class="desc">
  12. Di seguito sono elencate librerie e plugin, sviluppati esternamente, compatibili con three.js.
  13. Questo elenco e i pacchetti associati sono mantenuti e gestiti dalla community e non è garantito che siano
  14. aggiornati. Se vuoi aggiornare questa lista apri una PR!
  15. </p>
  16. <h3>Fisica</h3>
  17. <ul>
  18. <li>[link:https://github.com/lo-th/Oimo.js/ Oimo.js]</li>
  19. <li>[link:https://enable3d.io/ enable3d]</li>
  20. <li>[link:https://github.com/kripken/ammo.js/ ammo.js]</li>
  21. <li>[link:https://github.com/pmndrs/cannon-es cannon-es]</li>
  22. </ul>
  23. <h3>Post-processing</h3>
  24. <p>
  25. Oltre agli [link:https://github.com/mrdoob/three.js/tree/dev/examples/jsm/postprocessing effetti di post-processing ufficiali di three.js]
  26. è disponibile tramite librerie esterne il supporto per alcuni effetti e framework aggiuntivi.
  27. </p>
  28. <ul>
  29. <li>[link:https://github.com/vanruesc/postprocessing postprocessing]</li>
  30. </ul>
  31. <h3>Intersezione e Performance Raycast</h3>
  32. <ul>
  33. <li>[link:https://github.com/gkjohnson/three-mesh-bvh three-mesh-bvh]</li>
  34. </ul>
  35. <h3>Path Tracing</h3>
  36. <ul>
  37. <li>[link:https://github.com/gkjohnson/three-gpu-pathtracer three-gpu-pathtracer]</li>
  38. </ul>
  39. <h3>File Formats</h3>
  40. <p>
  41. Oltre [link:https://github.com/mrdoob/three.js/tree/dev/examples/jsm/loaders ai loaders ufficili di three.js],
  42. è disponibile tramite librerie esterne il supporto per alcuni formati aggiuntivi.
  43. </p>
  44. <ul>
  45. <li>[link:https://github.com/gkjohnson/urdf-loaders/tree/master/javascript urdf-loader]</li>
  46. <li>[link:https://github.com/NASA-AMMOS/3DTilesRendererJS 3d-tiles-renderer-js]</li>
  47. <li>[link:https://github.com/kaisalmen/WWOBJLoader WebWorker OBJLoader]</li>
  48. <li>[link:https://github.com/IFCjs/web-ifc-three IFC.js]</li>
  49. </ul>
  50. <h3>Geometria</h3>
  51. <ul>
  52. <li>[link:https://github.com/spite/THREE.MeshLine THREE.MeshLine]</li>
  53. </ul>
  54. <h3>Layout e Testo 3D</h3>
  55. <ul>
  56. <li>[link:https://github.com/protectwise/troika/tree/master/packages/troika-three-text troika-three-text]</li>
  57. <li>[link:https://github.com/felixmariotto/three-mesh-ui three-mesh-ui]</li>
  58. </ul>
  59. <h3>Sistemi di particelle</h3>
  60. <ul>
  61. <li>[link:https://github.com/Alchemist0823/three.quarks three.quarks]</li>
  62. <li>[link:https://github.com/creativelifeform/three-nebula three-nebula]</li>
  63. </ul>
  64. <h3>Cinematica inversa</h3>
  65. <ul>
  66. <li>[link:https://github.com/jsantell/THREE.IK THREE.IK]</li>
  67. <li>[link:https://github.com/lo-th/fullik fullik]</li>
  68. <li>[link:https://github.com/gkjohnson/closed-chain-ik-js closed-chain-ik]</li>
  69. </ul>
  70. <h3>Game AI</h3>
  71. <ul>
  72. <li>[link:https://mugen87.github.io/yuka/ yuka]</li>
  73. <li>[link:https://github.com/donmccurdy/three-pathfinding three-pathfinding]</li>
  74. </ul>
  75. <h3>Wrappers e Frameworks</h3>
  76. <ul>
  77. <li>[link:https://aframe.io/ A-Frame]</li>
  78. <li>[link:https://github.com/pmndrs/react-three-fiber react-three-fiber]</li>
  79. <li>[link:https://github.com/ecsyjs/ecsy-three ECSY]</li>
  80. <li>[link:https://threlte.xyz/ Threlte]</li>
  81. </ul>
  82. </body>
  83. </html>