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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <meta charset="utf-8" />
- <base href="../../../" />
- <script src="page.js"></script>
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- </head>
- <body>
- [page:Object3D] → [page:Light] → [page:LightProbe]
- <h1>[name]</h1>
- <p class="desc">
- Light probes are an alternative way of adding light to a 3D scene. HemisphereLightProbe is the light estimation data
- of a single hemisphere light in the scene. For more information about light probes, go to [page:LightProbe].
- </p>
- <h2>Constructor</h2>
- <h3>[name]( [param:Color skyColor], [param:Color groundColor], [param:Float intensity] )</h3>
- <p>
- [page:Color skyColor] - (optional) An instance of Color, string representing a color or a number representing a color.<br />
- [page:Color groundColor] - (optional) An instance of Color, string representing a color or a number representing a color.<br />
- [page:Float intensity] - (optional) Numeric value of the light probe's intensity. Default is 1.<br /><br />
- Creates a new [name].
- </p>
- <h2>Properties</h2>
- <p>
- See the base [page:LightProbe LightProbe] class for common properties.
- </p>
- <h2>Methods</h2>
- <p>
- See the base [page:LightProbe LightProbe] class for common methods.
- </p>
- <h2>Source</h2>
- <p>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
- </p>
- </body>
- </html>
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