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PlaneGeometry.html 1.9 KB

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  1. <!DOCTYPE html>
  2. <html lang="zh">
  3. <head>
  4. <meta charset="utf-8" />
  5. <base href="../../../" />
  6. <script src="page.js"></script>
  7. <link type="text/css" rel="stylesheet" href="page.css" />
  8. </head>
  9. <body>
  10. [page:BufferGeometry] &rarr;
  11. <h1>平面缓冲几何体([name])</h1>
  12. <p class="desc">一个用于生成平面几何体的类。</p>
  13. <iframe id="scene" src="scenes/geometry-browser.html#PlaneGeometry"></iframe>
  14. <script>
  15. // iOS iframe auto-resize workaround
  16. if ( /(iPad|iPhone|iPod)/g.test( navigator.userAgent ) ) {
  17. const scene = document.getElementById( 'scene' );
  18. scene.style.width = getComputedStyle( scene ).width;
  19. scene.style.height = getComputedStyle( scene ).height;
  20. scene.setAttribute( 'scrolling', 'no' );
  21. }
  22. </script>
  23. <h2>代码示例</h2>
  24. <code>const geometry = new THREE.PlaneGeometry( 5, 20, 32 );
  25. const material = new THREE.MeshBasicMaterial( {color: 0xffff00, side: THREE.DoubleSide} );
  26. const plane = new THREE.Mesh( geometry, material );
  27. scene.add( plane );
  28. </code>
  29. <h2>构造器</h2>
  30. <h3>[name]([param:Float width], [param:Float height], [param:Integer widthSegments], [param:Integer heightSegments])</h3>
  31. <p>
  32. width — 平面沿着X轴的宽度。默认值是1。<br />
  33. height — 平面沿着Y轴的高度。默认值是1。<br />
  34. widthSegments — (可选)平面的宽度分段数,默认值是1。<br />
  35. heightSegments — (可选)平面的高度分段数,默认值是1。
  36. </p>
  37. <h2>属性</h2>
  38. <p>共有属性请参见其基类[page:BufferGeometry]。</p>
  39. <h3>.parameters</h3>
  40. <p>
  41. 一个包含着构造函数中每个参数的对象。在对象实例化之后,对该属性的任何修改都不会改变这个几何体。
  42. </p>
  43. <h2>方法(Methods)</h2>
  44. <p>共有方法请参见其基类[page:BufferGeometry]。</p>
  45. <h2>源代码</h2>
  46. <p>
  47. [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
  48. </p>
  49. </body>
  50. </html>