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- <!DOCTYPE html>
- <html lang="zh">
- <head>
- <meta charset="utf-8" />
- <base href="../../../" />
- <script src="page.js"></script>
- <link type="text/css" rel="stylesheet" href="page.css" />
- </head>
- <body>
- [page:Object3D] → [page:Light] → [page:LightProbe]
- <h1>环境光探针([name])</h1>
- <p class="desc">
- 光照探针是一种在3D场景中添加光源的另一种方法。 AmbientLightProbe 是场景中单个环境光的光照估算数据。
- 有关光照探针的更多信息,请转到 [page:LightProbe] 。
- </p>
- <h2>构造函数</h2>
- <h3>[name]( [param:Color color], [param:Float intensity] )</h3>
- <p>
- [page:Color color] - (可选)一个表示颜色的 Color 的实例、字符串或数字。<br />
- [page:Float intensity] - (可选)光照探针强度的数值。默认值为1。<br /><br />
- 创建一个新的[name]。
- </p>
- <h2>属性</h2>
- <p>
- See the base [page:LightProbe LightProbe] class for common properties.
- </p>
- <h2>方法</h2>
- <p>
- See the base [page:LightProbe LightProbe] class for common methods.
- </p>
- <h2>源码</h2>
- <p>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
- </p>
- </body>
- </html>
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