TechnicolorShader.js 850 B

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  1. /**
  2. * Technicolor Shader
  3. * Simulates the look of the two-strip technicolor process popular in early 20th century films.
  4. * More historical info here: http://www.widescreenmuseum.com/oldcolor/technicolor1.htm
  5. * Demo here: http://charliehoey.com/technicolor_shader/shader_test.html
  6. */
  7. THREE.TechnicolorShader = {
  8. uniforms: {
  9. 'tDiffuse': { value: null }
  10. },
  11. vertexShader: [
  12. 'varying vec2 vUv;',
  13. 'void main() {',
  14. ' vUv = uv;',
  15. ' gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );',
  16. '}'
  17. ].join( '\n' ),
  18. fragmentShader: [
  19. 'uniform sampler2D tDiffuse;',
  20. 'varying vec2 vUv;',
  21. 'void main() {',
  22. ' vec4 tex = texture2D( tDiffuse, vec2( vUv.x, vUv.y ) );',
  23. ' vec4 newTex = vec4(tex.r, (tex.g + tex.b) * .5, (tex.g + tex.b) * .5, 1.0);',
  24. ' gl_FragColor = newTex;',
  25. '}'
  26. ].join( '\n' )
  27. };