PLYLoader.js 11 KB

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  1. import {
  2. BufferGeometry,
  3. FileLoader,
  4. Float32BufferAttribute,
  5. Loader,
  6. LoaderUtils
  7. } from '../../../build/three.module.js';
  8. /**
  9. * Description: A THREE loader for PLY ASCII files (known as the Polygon
  10. * File Format or the Stanford Triangle Format).
  11. *
  12. * Limitations: ASCII decoding assumes file is UTF-8.
  13. *
  14. * Usage:
  15. * var loader = new PLYLoader();
  16. * loader.load('./models/ply/ascii/dolphins.ply', function (geometry) {
  17. *
  18. * scene.add( new THREE.Mesh( geometry ) );
  19. *
  20. * } );
  21. *
  22. * If the PLY file uses non standard property names, they can be mapped while
  23. * loading. For example, the following maps the properties
  24. * “diffuse_(red|green|blue)” in the file to standard color names.
  25. *
  26. * loader.setPropertyNameMapping( {
  27. * diffuse_red: 'red',
  28. * diffuse_green: 'green',
  29. * diffuse_blue: 'blue'
  30. * } );
  31. *
  32. */
  33. var PLYLoader = function ( manager ) {
  34. Loader.call( this, manager );
  35. this.propertyNameMapping = {};
  36. };
  37. PLYLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
  38. constructor: PLYLoader,
  39. load: function ( url, onLoad, onProgress, onError ) {
  40. var scope = this;
  41. var loader = new FileLoader( this.manager );
  42. loader.setPath( this.path );
  43. loader.setResponseType( 'arraybuffer' );
  44. loader.setRequestHeader( this.requestHeader );
  45. loader.setWithCredentials( this.withCredentials );
  46. loader.load( url, function ( text ) {
  47. try {
  48. onLoad( scope.parse( text ) );
  49. } catch ( e ) {
  50. if ( onError ) {
  51. onError( e );
  52. } else {
  53. console.error( e );
  54. }
  55. scope.manager.itemError( url );
  56. }
  57. }, onProgress, onError );
  58. },
  59. setPropertyNameMapping: function ( mapping ) {
  60. this.propertyNameMapping = mapping;
  61. },
  62. parse: function ( data ) {
  63. function parseHeader( data ) {
  64. var patternHeader = /ply([\s\S]*)end_header\r?\n/;
  65. var headerText = '';
  66. var headerLength = 0;
  67. var result = patternHeader.exec( data );
  68. if ( result !== null ) {
  69. headerText = result[ 1 ];
  70. headerLength = new Blob( [ result[ 0 ] ] ).size;
  71. }
  72. var header = {
  73. comments: [],
  74. elements: [],
  75. headerLength: headerLength,
  76. objInfo: ''
  77. };
  78. var lines = headerText.split( '\n' );
  79. var currentElement;
  80. var lineType, lineValues;
  81. function make_ply_element_property( propertValues, propertyNameMapping ) {
  82. var property = { type: propertValues[ 0 ] };
  83. if ( property.type === 'list' ) {
  84. property.name = propertValues[ 3 ];
  85. property.countType = propertValues[ 1 ];
  86. property.itemType = propertValues[ 2 ];
  87. } else {
  88. property.name = propertValues[ 1 ];
  89. }
  90. if ( property.name in propertyNameMapping ) {
  91. property.name = propertyNameMapping[ property.name ];
  92. }
  93. return property;
  94. }
  95. for ( var i = 0; i < lines.length; i ++ ) {
  96. var line = lines[ i ];
  97. line = line.trim();
  98. if ( line === '' ) continue;
  99. lineValues = line.split( /\s+/ );
  100. lineType = lineValues.shift();
  101. line = lineValues.join( ' ' );
  102. switch ( lineType ) {
  103. case 'format':
  104. header.format = lineValues[ 0 ];
  105. header.version = lineValues[ 1 ];
  106. break;
  107. case 'comment':
  108. header.comments.push( line );
  109. break;
  110. case 'element':
  111. if ( currentElement !== undefined ) {
  112. header.elements.push( currentElement );
  113. }
  114. currentElement = {};
  115. currentElement.name = lineValues[ 0 ];
  116. currentElement.count = parseInt( lineValues[ 1 ] );
  117. currentElement.properties = [];
  118. break;
  119. case 'property':
  120. currentElement.properties.push( make_ply_element_property( lineValues, scope.propertyNameMapping ) );
  121. break;
  122. case 'obj_info':
  123. header.objInfo = line;
  124. break;
  125. default:
  126. console.log( 'unhandled', lineType, lineValues );
  127. }
  128. }
  129. if ( currentElement !== undefined ) {
  130. header.elements.push( currentElement );
  131. }
  132. return header;
  133. }
  134. function parseASCIINumber( n, type ) {
  135. switch ( type ) {
  136. case 'char': case 'uchar': case 'short': case 'ushort': case 'int': case 'uint':
  137. case 'int8': case 'uint8': case 'int16': case 'uint16': case 'int32': case 'uint32':
  138. return parseInt( n );
  139. case 'float': case 'double': case 'float32': case 'float64':
  140. return parseFloat( n );
  141. }
  142. }
  143. function parseASCIIElement( properties, line ) {
  144. var values = line.split( /\s+/ );
  145. var element = {};
  146. for ( var i = 0; i < properties.length; i ++ ) {
  147. if ( properties[ i ].type === 'list' ) {
  148. var list = [];
  149. var n = parseASCIINumber( values.shift(), properties[ i ].countType );
  150. for ( var j = 0; j < n; j ++ ) {
  151. list.push( parseASCIINumber( values.shift(), properties[ i ].itemType ) );
  152. }
  153. element[ properties[ i ].name ] = list;
  154. } else {
  155. element[ properties[ i ].name ] = parseASCIINumber( values.shift(), properties[ i ].type );
  156. }
  157. }
  158. return element;
  159. }
  160. function parseASCII( data, header ) {
  161. // PLY ascii format specification, as per http://en.wikipedia.org/wiki/PLY_(file_format)
  162. var buffer = {
  163. indices: [],
  164. vertices: [],
  165. normals: [],
  166. uvs: [],
  167. faceVertexUvs: [],
  168. colors: []
  169. };
  170. var result;
  171. var patternBody = /end_header\s([\s\S]*)$/;
  172. var body = '';
  173. if ( ( result = patternBody.exec( data ) ) !== null ) {
  174. body = result[ 1 ];
  175. }
  176. var lines = body.split( '\n' );
  177. var currentElement = 0;
  178. var currentElementCount = 0;
  179. for ( var i = 0; i < lines.length; i ++ ) {
  180. var line = lines[ i ];
  181. line = line.trim();
  182. if ( line === '' ) {
  183. continue;
  184. }
  185. if ( currentElementCount >= header.elements[ currentElement ].count ) {
  186. currentElement ++;
  187. currentElementCount = 0;
  188. }
  189. var element = parseASCIIElement( header.elements[ currentElement ].properties, line );
  190. handleElement( buffer, header.elements[ currentElement ].name, element );
  191. currentElementCount ++;
  192. }
  193. return postProcess( buffer );
  194. }
  195. function postProcess( buffer ) {
  196. var geometry = new BufferGeometry();
  197. // mandatory buffer data
  198. if ( buffer.indices.length > 0 ) {
  199. geometry.setIndex( buffer.indices );
  200. }
  201. geometry.setAttribute( 'position', new Float32BufferAttribute( buffer.vertices, 3 ) );
  202. // optional buffer data
  203. if ( buffer.normals.length > 0 ) {
  204. geometry.setAttribute( 'normal', new Float32BufferAttribute( buffer.normals, 3 ) );
  205. }
  206. if ( buffer.uvs.length > 0 ) {
  207. geometry.setAttribute( 'uv', new Float32BufferAttribute( buffer.uvs, 2 ) );
  208. }
  209. if ( buffer.colors.length > 0 ) {
  210. geometry.setAttribute( 'color', new Float32BufferAttribute( buffer.colors, 3 ) );
  211. }
  212. if ( buffer.faceVertexUvs.length > 0 ) {
  213. geometry = geometry.toNonIndexed();
  214. geometry.setAttribute( 'uv', new Float32BufferAttribute( buffer.faceVertexUvs, 2 ) );
  215. }
  216. geometry.computeBoundingSphere();
  217. return geometry;
  218. }
  219. function handleElement( buffer, elementName, element ) {
  220. if ( elementName === 'vertex' ) {
  221. buffer.vertices.push( element.x, element.y, element.z );
  222. if ( 'nx' in element && 'ny' in element && 'nz' in element ) {
  223. buffer.normals.push( element.nx, element.ny, element.nz );
  224. }
  225. if ( 's' in element && 't' in element ) {
  226. buffer.uvs.push( element.s, element.t );
  227. }
  228. if ( 'red' in element && 'green' in element && 'blue' in element ) {
  229. buffer.colors.push( element.red / 255.0, element.green / 255.0, element.blue / 255.0 );
  230. }
  231. } else if ( elementName === 'face' ) {
  232. var vertex_indices = element.vertex_indices || element.vertex_index; // issue #9338
  233. var texcoord = element.texcoord;
  234. if ( vertex_indices.length === 3 ) {
  235. buffer.indices.push( vertex_indices[ 0 ], vertex_indices[ 1 ], vertex_indices[ 2 ] );
  236. if ( texcoord && texcoord.length === 6 ) {
  237. buffer.faceVertexUvs.push( texcoord[ 0 ], texcoord[ 1 ] );
  238. buffer.faceVertexUvs.push( texcoord[ 2 ], texcoord[ 3 ] );
  239. buffer.faceVertexUvs.push( texcoord[ 4 ], texcoord[ 5 ] );
  240. }
  241. } else if ( vertex_indices.length === 4 ) {
  242. buffer.indices.push( vertex_indices[ 0 ], vertex_indices[ 1 ], vertex_indices[ 3 ] );
  243. buffer.indices.push( vertex_indices[ 1 ], vertex_indices[ 2 ], vertex_indices[ 3 ] );
  244. }
  245. }
  246. }
  247. function binaryRead( dataview, at, type, little_endian ) {
  248. switch ( type ) {
  249. // corespondences for non-specific length types here match rply:
  250. case 'int8': case 'char': return [ dataview.getInt8( at ), 1 ];
  251. case 'uint8': case 'uchar': return [ dataview.getUint8( at ), 1 ];
  252. case 'int16': case 'short': return [ dataview.getInt16( at, little_endian ), 2 ];
  253. case 'uint16': case 'ushort': return [ dataview.getUint16( at, little_endian ), 2 ];
  254. case 'int32': case 'int': return [ dataview.getInt32( at, little_endian ), 4 ];
  255. case 'uint32': case 'uint': return [ dataview.getUint32( at, little_endian ), 4 ];
  256. case 'float32': case 'float': return [ dataview.getFloat32( at, little_endian ), 4 ];
  257. case 'float64': case 'double': return [ dataview.getFloat64( at, little_endian ), 8 ];
  258. }
  259. }
  260. function binaryReadElement( dataview, at, properties, little_endian ) {
  261. var element = {};
  262. var result, read = 0;
  263. for ( var i = 0; i < properties.length; i ++ ) {
  264. if ( properties[ i ].type === 'list' ) {
  265. var list = [];
  266. result = binaryRead( dataview, at + read, properties[ i ].countType, little_endian );
  267. var n = result[ 0 ];
  268. read += result[ 1 ];
  269. for ( var j = 0; j < n; j ++ ) {
  270. result = binaryRead( dataview, at + read, properties[ i ].itemType, little_endian );
  271. list.push( result[ 0 ] );
  272. read += result[ 1 ];
  273. }
  274. element[ properties[ i ].name ] = list;
  275. } else {
  276. result = binaryRead( dataview, at + read, properties[ i ].type, little_endian );
  277. element[ properties[ i ].name ] = result[ 0 ];
  278. read += result[ 1 ];
  279. }
  280. }
  281. return [ element, read ];
  282. }
  283. function parseBinary( data, header ) {
  284. var buffer = {
  285. indices: [],
  286. vertices: [],
  287. normals: [],
  288. uvs: [],
  289. faceVertexUvs: [],
  290. colors: []
  291. };
  292. var little_endian = ( header.format === 'binary_little_endian' );
  293. var body = new DataView( data, header.headerLength );
  294. var result, loc = 0;
  295. for ( var currentElement = 0; currentElement < header.elements.length; currentElement ++ ) {
  296. for ( var currentElementCount = 0; currentElementCount < header.elements[ currentElement ].count; currentElementCount ++ ) {
  297. result = binaryReadElement( body, loc, header.elements[ currentElement ].properties, little_endian );
  298. loc += result[ 1 ];
  299. var element = result[ 0 ];
  300. handleElement( buffer, header.elements[ currentElement ].name, element );
  301. }
  302. }
  303. return postProcess( buffer );
  304. }
  305. //
  306. var geometry;
  307. var scope = this;
  308. if ( data instanceof ArrayBuffer ) {
  309. var text = LoaderUtils.decodeText( new Uint8Array( data ) );
  310. var header = parseHeader( text );
  311. geometry = header.format === 'ascii' ? parseASCII( text, header ) : parseBinary( data, header );
  312. } else {
  313. geometry = parseASCII( data, parseHeader( data ) );
  314. }
  315. return geometry;
  316. }
  317. } );
  318. export { PLYLoader };